skeej
Account Details
SteamID64 76561197960386967
SteamID3 [U:1:121239]
SteamID32 STEAM_0:1:60619
Country Netherlands
Signed Up October 18, 2012
Last Posted October 28, 2017 at 6:46 AM
Posts 255 (0.1 per day)
Game Settings
In-game Sensitivity 25-30cm360
Windows Sensitivity 25-30cm360
Raw Input 1
DPI
25-30cm360
Resolution
1920*800
Refresh Rate
59Hz
Hardware Peripherals
Mouse MS Intellimouse Optical 1.1a
Keyboard Cheapest logitech
Mousepad SS QCK+
Headphones Grado RS-1 umad???
Monitor old benq with a broken panel (yellow lines)
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#27 Experience needed to get into pro TF2 matches in TF2 General Discussion

Maybe I overstated it, yeah. The way you put it is about right.

6s soldier will put more pressure on you but therefore will make you improve faster and reward you more when things go the right way. Start out with Highlander if you want to commit to a class that is not one of the main 4 6s classes.

posted about 11 years ago
#171 cp_sunshine (5CP) in Map Discussion
ThufirYou realise "They don't really care how it looks" applies to having plenty of detailing just as much as it does to having very little, right?

No. It causes visual clutter and WILL distract. Why do you think comp players go through tons of effort to get as flat/smooth textures as possible in this game? Even Valve themselves went for a "brush stroke" style texture set for their TF2 textures, because it makes the playermodels stand out more from the map geometry. Also, using a lot of props, invisible walls, and small geometry details makes a map a pain to play for splash damage classes.

posted about 11 years ago
#25 Experience needed to get into pro TF2 matches in TF2 General Discussion

Ignore the comments here about Highlander. If you like soldier, just go 6's straight away! Lower division soldier is fun as hell and very rewarding. Highlander soldier is soul crushing.

posted about 11 years ago
#12 NEW GRIPS in Off Topic
fieldsdg and tobacco are my shit

Fucked Up Friends 2 was a bit disappointing after that amazing debut. This new DG lp sounds good upon quick first listen. Seems like they're getting more accessible with every new release? Not a bad thing imo, previous releases had a lot of tracks that were too conceptual and only fun to listen to on the rare occasion when you sit down and adjust your mindset for it. I'm probably getting too old for this abrasive stuff...

posted about 11 years ago
#10 ETF2L Division 1: Fenneks eSports vs. 4-25 (Week 7) in Events

V O 0
O
0

posted about 11 years ago
#1 ETF2L Division 1: Fenneks eSports vs. 4-25 (Week 7) in Events

im scared

posted about 11 years ago
#24 November 6 2013 TF2 Update in TF2 General Discussion

did they fix the spectator bug yet

posted about 11 years ago
#56 Most annoying thing in tf2? in Off Topic

The usual:

Pyros - Specifically the retarded physics of the airblast that rob you of any momentum you had before the blast, and make any significant aircontrol impossible. Also, the retarded range of the airblast. Also, the way airblast works when it shouldn't (I'm soldier, pyro in front of me, I flick back/down for a rocket jump, pyro spams airblast button, gets a deflect kill even though the rocket for my rj was already going the complete opposite way of the pyro... )

Minisentries - One thing that seriously has to go is the full-hp on deployment. A deploying minisentry should die with 1 rocket or 1 pipe, just like a regular sentry. I believe it used to be like that but Valve actually decided, nah, lets buff the minisentry some more??? Add to that the fact that metal-stacked engie can always directly deploy another minisentry (that again requires at least 2 shots) makes it even more annoying. At least one of these 2 unnecessary buffs has to go, and preferrably both.

ALSO: If an engineer can dominate you purely by his sentry killing you 4 times, then why does killing the sentry in return not grant me a revenge? Why does destroying his sentry 4 times not dominate him? Should go both ways!

And yes also the usual pub frustrations, like the medics who heal only 1 guy even though he is fully buffed and not being shot at, medics who think they should only uber if they are at 5 hp regardless of what else happens, idiot disguised spies who can't be more obvious but run in your face at the worst times when you're low so you die by self damage cause they are too close in your face (or self damage + 1 knife hit), snipers and scouts that occupy teles, killing 10 guys and then being market gardened from behind by some soldier who wasn't doing anything else for the past 2 minutes and then taunts cause he's so proud he got an MG kill on somebody who was low and had no ammo... I could go on for hours :D

posted about 11 years ago
#68 RIP CROSSBOW in TF2 General Discussion

saw that vid on reddit

just_wow

So after Valve started some idiotic changes which we didn't need at all (after the "old" reload buff the crossbow was just fine, passive reload is a fun gimmick, but the reload was already fast enough to not require a passive reload), we now ended up with an xbow that both reloads slower and does 50% less damage.

just_wow

posted about 11 years ago
#43 Loose Cannon in TF2 General Discussion
malso being juggled by it makes 0 sense and i dont know how many times ive tried to fight seagull with it and then found myself somewhere orbiting mars with 20 hp

This. Please no more weapons that don't make sense within the context of "normal" tf2 physics... Airblast is already retarded enough, we don't need any more "fuck up your movement beyond all comprehension" weapons.

posted about 11 years ago
#19 tf2 quake dm server in TF2 General Discussion

furious heights plx

maybe even better with tftrue bunnyhop enabled? :D

posted about 11 years ago
#17 Gaming router? in Hardware
ToastyTHTMake sure that you get one of the correct frequency so you don't get interruptions when the microwave is on or someone is on the phone.

DECT phones work on frequencies below 2 GHz and older wireless protocols have even lower operating frequency ranges.

Microwave ovens often work around the 2.4GHz band, but are supposed to contain all of their radiation as the oven itself acts as a faraday cage.

Obviously for gaming purposes you should be using a wired connection anwyway.

posted about 11 years ago
#36 Cancelled shows that you loved/liked in Off Topic

HEAT VISION AND JACK

http://www.youtube.com/watch?v=cWXe4CKKf9o

posted about 11 years ago
#26 EG Chance's Quake Bible in TF2 General Discussion

Besides reminding me about ddk's video about removing outcome dependency, chance's article also reminded me about this QL vid about situation-based thinking btw:

http://www.youtube.com/watch?v=w3mmwI6lhy8

posted about 11 years ago
#24 EG Chance's Quake Bible in TF2 General Discussion
atmo240 hours? What?

http://www.youtube.com/watch?v=Dk9W5RM7aOs

If you have a professionally produced Quakecon video intro of you standing with crossed arms with epic music in the background you must be someone :D

posted about 11 years ago
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