clorgRadmanHow are new players supposed to know that airbursting is a thing unless people tell them? or that stickies that are laid for traps have full damage independent of ramp up if they let the stickies stay on the ground for a while (it actually worked like this before the update)?
You can test if you can air burst within 3 seconds of switching to demoman, you can't do that with a damage rampup mechanic. I'm sort of confused by the second part of your question as there was no damage rampup pre-update at all.
Demo Stickys are subject to fall-off damage based on distance in the first 5 seconds, after that they do the full basedamage.
like even pre-update the most damage you could do, long-range (in the first 5 seconds) was 60.