About hypnotize hud, transparent menu background customization doesn't work for me while every other option does. Any way to make this work?
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SteamID64 | 76561198052314672 |
SteamID3 | [U:1:92048944] |
SteamID32 | STEAM_0:0:46024472 |
Country | Zimbabwe |
Signed Up | June 12, 2014 |
Last Posted | May 22, 2019 at 2:50 PM |
Posts | 26 (0 per day) |
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I don't know for sure, but haven't got any servers apart from my region today
useless post
CSGO's mm server picker doesn't work. It blocks me from connecting to server but not from placing me there by the matchmaking system.
I mean 2 out of 3 games I play take place at Hong Kong, Dubai, Singapore servers where almost everyone gets 200-400 ping. It has been this way since mm beta and then I thought they'd fix it by the release date. Does it happen to you guys living in NA, Western EU or any other region really and was it addressed before?
Chriz_Tah_FahCan anyone test soldiers that hold crouch when they jump vs pencil jumping? If it also shrinks your hitbox like that medic it would probably be worth knowing. Besides looking dumb, pencil jumping could be worse *cough* mustard *cough.*
Yes, the hitbox and the actual model move up a little when you crouch mid-air and also the hitbox shrinks as the previous screenshot shows. When you crouch before a rocket jump, the hitbox is less than normal too.
Could we use the old formatting like "6s open/mid on/off now/whenever"? Or is it better to use the suggested one?
flameThe item text is tf_english not loading which happens randomly, not fixable, and im about 99% sure the item inspect panel isn't transparent so reinstall your hud and clear your /custom/ folder.
There was nothing except flamehud in /custom folder. Though I've just deleted everything from there and downloaded the hud from github. The background is still transparent for me.
flameAlso the bundle of icons on the class select screen only shows on online servers for some reason and not local. I can't debug it, I've tried. If someone knows how to get rid of it please let me know.
I'm pretty sure you can fix it by adding these lines (coming from rayshud) into classselection.res.
There is blu soldier class icon in top left corner when you pick a class.
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The background for "Inspect item" thing in inventory is transparent.
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Also sometimes (or maybe always) when you find a new item there is no text describing it but I haven't got a screenshot of it.
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It's kinda funny now when I look at it that I've chosen u-clank-a to show a bug. :s
omnispiceThis one apparently. Thought it's the only new one.Oh yeah. Nothing yet. Re-evaluating the direction of that one. Working on another HUD as well.
Rather than be reclusive like I usually am about my HUDs though here's what I've got so far
https://github.com/omnibombulator/orbiculatus
Wow, thanks for sharing it!
This one apparently. Thought it's the only new one.
Omni, any news about your new hud?
omniBeen streaming the creation of a new HUD. Will stream every time I edit it.
http://i.imgur.com/kgicbxo.png
Album of progress
I see you've made stickies counter with a background, but as far as i know it doesn't disappear when you change your sticky launcher to a shield. Just wonder if you have a solution for this problem.
// The vaccinator resist icon FORCES the xpos to be 0 and ypos to be -25,
// so to get around this, we create ResistIconAnchor to determine the resist
// icon placement, and then pin the icon to it.
"ResistIconAnchor"
{
"ControlName" "EditablePanel"
"fieldName" "ResistIconAnchor"
"xpos" "175"
"ypos" "2"
"wide" "20"
"tall" "20"
"visible" "1"
"enabled" "1"
}
"ResistIcon"
{
"ControlName" "ImagePanel"
"fieldName" "ResistIcon"
"xpos" "0"
"ypos" "0"
"wide" "20"
"tall" "20"
"visible" "1"
"enabled" "1"
"image" "../HUD/defense_buff_bullet_blue"
"scaleImage" "1"
"pin_to_sibling" "ResistIconAnchor"
"pin_corner_to_sibling" "1"
"pin_to_sibling_corner" "1"
}