steph
Account Details
SteamID64 76561198208622111
SteamID3 [U:1:248356383]
SteamID32 STEAM_0:1:124178191
Country Rainbow Nation
Signed Up March 13, 2017
Last Posted October 29, 2024 at 6:17 PM
Posts 804 (0.3 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity
Raw Input 1
DPI
1200
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G403
Keyboard Logitech G910
Mousepad  
Headphones ATH-M50x
Monitor  
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#95 RGL Division Restructure in TF2 General Discussion
mustardoverlordalfaOk why can't we just make polls for massive changes and see if the community agrees to it? That way you could at least gauge if it's a decent idea (ex: if it gets over 40% votes clearly it has potential and should be considered since almost half the community is interested)
because daffodil believes its his job to save the community from itself and to "right the wrongs" of esea

see: forced invite moveups, forced changes to map pool, etc.

bold of you to assume its just daf and not essentially every single person involved internally in rgl

posted about 4 years ago
#4 b4nny in The Dumpster

https://i.imgur.com/dD29FQP.png

posted about 4 years ago
#1 [StAC] - anticheat plugin in Projects

Hi

I've been pretty good at catching cheaters for a long while now. I originally started learning about how to spot cheaters and exploiters and whatever else in tf2 a couple weeks after i played on my first steel highlander team with Miggy, god bless him. He at the time was developing an anticheat plugin called "IntegriTF2", which he claimed (correctly!) would catch some cheaters.

Fast forward to a few months ago, I began to write a small sourcemod plugin that checked players' interp and other basic net settings, forked off IntegriTF2, to make sure that they weren't exploiting or cheating for RGL, as I was at that time a part of their anticheat team. As I went on, eventually splitting with RGL, it began to become more of a full blown anticheat as opposed to a smallish one-off sorta deal.

i feel like it is now stable enough to release to the public, seeing as how it runs on my servers (which are mildly active) as well as other server networks which i help develop for.

Meet StAC- Steph AntiCheat - because i am uncreative and slightly egotistical enough to name it after myself

So far on my servers alone, it has banned >30 people, of which I randomly look through demos of, and further conclude to be cheating.

False positives are always a possibility, though I've tried my best to make them as rare as i possibly can.

List of features (keep in mind some of these aren't necessarily just for cheating, for example, the turn bind test was written to help enforce rgl's bans on turn binds, but it defaults to disabled):

https://i.imgur.com/21bk7vh.png

Most notable of these is the Silent Aim detection, which 99% of people who are cheating use to aimbot, and it has caught the most people out of all the detection methods.

This plugin is still in development, and new detection methods are added as I figure out ways to write them.

Check it out here
vvvvv
https://github.com/stephanieLGBT/StAC-tf2
^^^^^

report bugs here
vvvvv
https://github.com/stephanieLGBT/StAC-tf2/issues
^^^^^

<3

posted about 4 years ago
#21 ETF2L Season 36 announced in News
BumFreezeplease add a gg/forfeit plugin too!! trash time is stupid!!

u write it then o_O

posted about 4 years ago
#32 Reach out to those who made you. in TF2 General Discussion

rip miggy

that guy got me into this game. god bless him. wish i could still talk to him

posted about 4 years ago
#5 TF2 and CS:GO source code leaked in News

https://twitter.com/CSGO/status/1253075594901774336

no tf2 tweet ?

posted about 4 years ago
#47 new dm servers in Projects

servers down until further notice due to a high number of exploits being discovered by the minute due to tyler mcvicker's oopsie

https://twitter.com/spaceshipSrvs/status/1252986450863362048

creators tf has done the same, i would bet other server networks would also do the same.

i suggest not playing tf2 for now in general

stay tuned

posted about 4 years ago
#45 new dm servers in Projects

new experimental free for all dm server up at

dm5.steph.anie.dev:28215

using a fixed version of pepperkick's chillydm (here https://github.com/stephanieLGBT/ChillyDM)

posted about 4 years ago
#5 TF2 update for 4/7/20 (4/8/20 UTC) in TF2 General Discussion

fucking finally jesus christ

posted about 4 years ago
#6 Virginia Servers in TF2 General Discussion

these crashes are caused by basically the same problem that caused this crash in csgo: https://forums.alliedmods.net/showthread.php?t=322222 which was patched i believe in january?

there is a fix i collaborated (should say "helped test" haha) with the creator of ^ that original patch ^ here (xtract the sourcemod folder to your /tf/addons/ folder) for community servers

according to backwards this issue was raised to valve years ago so uh Cool.

here's an example crash dump if you want one: https://crash.limetech.org/gtzfvfv2ngsz

and here's the messages it'll throw in console if someones trying to crash your server:

https://i.imgur.com/nyNTpAW.png

outside that patch this ones on valve for fixing pubs lol

posted about 4 years ago
#19 MGE Oihguv Reloaded in Map Discussion

b4

map download: https://steph.anie.dev/files/tf/maps/mge_oihguv_sucks_b4.bsp

https://i.imgur.com/U1kwhpD.jpg

https://i.imgur.com/UoN7MfD.jpg

changelog:

  • fixed up blands mid bridge to be less jagged
  • added more skybox textures to more areas (no more walls on 2ez, etc.)
  • fixed up lighting so that it no longer is bright pink and purple everywhere
  • added cubemaps to all arenas
  • removed some unnecessary geometry to better match new lighting
  • changed ammomod/nosplash wall textures to be more visible and not bug out and turn black based on mipmap settings
  • added blockbullets to train cars on blands mid (they dont eat rockets anymore)

    https://i.imgur.com/6LxyhjD.png

    i might revert this based on feedback, i feel like it plays smoother and since blands isnt played in any actual leagues anymore i dont see a problem with making arenas more fun to play even if they deviate from the original map a bit

  • blockbulleted this thing on via mid

    https://i.imgur.com/GWXMDjc.png

    again i might revert or adjust this, it seems too high to me, but i want feedback

Cheers. As always feel free to join the discord for more direct feedback

b4 spawns should be merged by lange at some point -> https://github.com/Lange/MGEMod/pull/51
until then theyre here -> https://raw.githubusercontent.com/stephanieLGBT/MGEMod/master/addons/sourcemod/configs/mgemod_spawns.cfg

merged https://github.com/Lange/MGEMod/releases/latest

These changes are live over here at mge.steph.anie.dev:27015

posted about 4 years ago
#20 incel safespace in The Dumpster

dumpster

posted about 4 years ago
#42 Diabotical Kickstarter in Esports

this looks really fucking cool and i hope they release a dedicated platform to host private servers on

update:

https://i.imgur.com/444GTIn.png

posted about 4 years ago
#394 favorite b4nny tweet? in Off Topic

does this count cuz it sure seems like something he would say

https://twitter.com/Ninja/status/1229888740698599424

https://cdn.discordapp.com/attachments/652363804847374366/679806152338440206/b4nja.png

posted about 4 years ago
#6 Any pug groups in TF2 General Discussion

when mixchamp had servers did ppl even play it anyway

posted about 5 years ago
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