toads_tf
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SteamID64 76561198075608405
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SteamID32 STEAM_0:1:57671338
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Signed Up February 20, 2016
Last Posted November 14, 2024 at 6:22 PM
Posts 1669 (0.5 per day)
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Mouse steelseries sensei 310
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#8 where was the GC message for the ETF2L grand final in TF2 General Discussion
KissakalaThe stream was first on the stream list in-game. That's way more exposure than a post about it.
People who cared probably clicked on it. It's not like a post about it would make a significant difference.

nobody ever clicks this tiny-ass button of a tv on the main menu or any of those small buttons up there except when they get a new item. the boost of viewers only happened when that automatically opened and people actually saw the streams.

MertYe my money is on that no one on the tf2 team was aware of the grand final happening let alone putting an announcement up for it in game

literally all they have to do is look at tf.tv's upcoming events once a week

posted about 8 years ago
#4 where was the GC message for the ETF2L grand final in TF2 General Discussion
TsarbucksWe did get 1k views, though. That's pretty good

1.2k-1.5k for a lot, that's definitely an improvement from last season, but the numbers would have been much higher with some recognition from valve

posted about 8 years ago
#1 where was the GC message for the ETF2L grand final in TF2 General Discussion

cmon valve...

posted about 8 years ago
#2 billybobneck live stream in Off Topic

lame

alison quinn is superior

posted about 8 years ago
#42 TF2 Update on Matchmaking in TF2 General Discussion
GemmellnessBurningSmileGemmellnessGeel9Valve is really making good on their promise of significantly improved communication. Hope this is a trend and not a one-off.
it won't be, every time they fuck up they make a few blog posts about communication then nothing for the next 6 months
I can't ever remember Valve being this talkative with us. (besides that one Halloween post no one gave a shit about)

im talking mainly csgo (where they fucked up with the rifle nerfs & r8) and other times (can't remember specifically) where they apologised, made a blog post that vaguely explained some stuff and promised more communication followed by nothing.

that said this 2nd post (even if it literally just tells you what they've already changed and outlined some small changes for the future) is a decent sign

yeah it's a decent sign but keep in mind csgo is not at a point like tf2's where the developers MUST NOT fuck the updates up to give it any chance of growth

posted about 8 years ago
#11 Mices with best sensors in Hardware
downpourtoads_tfDaggerhttps://images-na.ssl-images-amazon.com/images/I/41NNgzF%2BV5L._SX300_.jpgholy shit no joke thats actually what i usei mean, its an incredibly popular widely used mouse

but probably not widely used on a competitive video gaming forum lol

posted about 8 years ago
#9 Mices with best sensors in Hardware
Daggerhttps://images-na.ssl-images-amazon.com/images/I/41NNgzF%2BV5L._SX300_.jpg

holy shit no joke thats actually what i use

posted about 8 years ago
#31 TF2 Update on Matchmaking in TF2 General Discussion
popcorpThere's still no feel of a reward, playing the competitive matchmaking/casual. I think if they added a Overwatch's Loot Box similar system in Tf2, it would bring more players to matchmaking, Just award players with loot boxes that contain random hats/skins after each level in casual/competitive and then people will start playing.

Just saying that it's not all about how MM functions, but it's also about what can you get from playing it and how can it be more popular.

this is even more true since 99% of the drops you get are not even worth a cent. in csgo you get random drops too, but you can get some really good stuff. dropping a loot box with a random skin (skins you only get in drops, a la csgo) is much better for tf2 because a) it gives you reward for the rank to work for and b) unboxing something always makes it more rewarding and c) gives a chance for drops that you actually care about or enjoy looking at, not your eighteenth baby faces blaster

they could really put anything in "loot boxes" that arent unlocks

posted about 8 years ago
#5 List of stuff to fix for valve? in TF2 General Discussion
SmytherReally guys? You wouldn't ask for some of the simpler, more obvious weapon rebalances first? Like "cosy camper now only adds 25 health"?

priorities?

posted about 8 years ago
#3 List of stuff to fix for valve? in TF2 General Discussion

ill copy-paste this from the other thread. these are very important because they have to do with the core of the competitive part of tf2 valve is trying to introduce. bug fixes are great, but theyre not going to mean anything when nobody wants to play the game.

-the system is basically whoever plays more gets a higher rank, or whoever six-stacks. When everyone starts at rank 1, if you're a very middle of the road player, you're going to lose/win half of your games, depending on the skill of the player who is ranked 1 instead of higher because of a lack of placement matches, and are going to stay there yourself.

-there's a memory leak (i think? some error to do with dx9 shaders repeating over and over) in matchmaking which basically makes it unplayable for some people after a game's worth of play, or if it's a long game, you're fucked with 30-40 FPS by the end of it

-viewmodel fov: please cap it at at least 70, minmode viewmodels look alright with 70, but at 54 even min viewmodels look like you're holding it right in front of your face.

-you shouldnt have to be booted to the main menu after every casual game. casual is great, don't get me wrong, but it could be so easily improved by giving the option to keep playing. Or just do the CS:GO system of vote for the next map, which, to be honest, would be great.

-not related to the core aspects of the game, but since this game just got it's competitive update, i'd love for valve to actually point players toward actual competitive in some way shape or form-- in game. One way is to fix the stream UI to always be open-- that led a lot of players in, and boosted view counts. Now that's toggled off and as far as i can tell nobody clicks the button to turn it on, and since it was toggled off, viewer counts have dropped. If the problem is showing the community trashy streams, then maybe make a box that appears when there are competitive game(s) going on. That notification that the ESEA grand finals were happening was great, and I'd like to see more of those.

posted about 8 years ago
#10 Crowns eSports Club drops roster in News
Gazfarnsworthhow many sponsors does tf2 have left?If I recall correctly only Ronin and technically running with scizors still have sponsors. I also heard of an ETF2L team which is supposedly being sponsored by matcherino, can't really say anything about that though.

ronin's not playing next season though....

posted about 8 years ago
#18 TF2 Update on Matchmaking in TF2 General Discussion

Good job valve you actually followed up!

now there are still some problems, however:

-the system is basically whoever plays more gets a higher rank, or whoever six-stacks. When everyone starts at rank 1, if you're a very middle of the road player, you're going to lose/win half of your games, depending on the skill of the player who is ranked 1 instead of higher because of a lack of placement matches, and are going to stay there yourself.

-there's a memory leak (i think? some error to do with dx9 shaders repeating over and over) in matchmaking which basically makes it unplayable for some people after a game's worth of play, or if it's a long game, you're fucked with 30-40 FPS by the end of it

-viewmodel fov: please cap it at at least 70, minmode viewmodels look alright with 70, but at 54 even min viewmodels look like you're holding it right in front of your face.

-you shouldnt have to be booted to the main menu after every casual game. casual is great, don't get me wrong, but it could be so easily improved by giving the option to keep playing. Or just do the CS:GO system of vote for the next map, which, to be honest, would be great.

-not related to the core aspects of the game, but since this game just got it's competitive update, i'd love for valve to actually point players toward actual competitive in some way shape or form-- in game. One way is to fix the stream UI to always be open-- that led a lot of players in, and boosted view counts. Now that's toggled off and as far as i can tell nobody clicks the button to turn it on, and since it was toggled off, viewer counts have dropped. If the problem is showing the community trashy streams, then maybe make a box that appears when there are competitive game(s) going on. That notification that the ESEA grand finals were happening was great, and I'd like to see more of those.

posted about 8 years ago
#29 What Makes A Good Hud? in Customization
yttriumtoads_tfif it wasnt a good hud it wouldnt be sittin here discussin it with you would it>>>/r/tf2

yeah i was going for the absolute bottom of the barrel there

posted about 8 years ago
#27 What Makes A Good Hud? in Customization

if it wasnt a good hud it wouldnt be sittin here discussin it with you would it

posted about 8 years ago
#9 wizard101 in The Dumpster

one time when i was like 10 my friend always played wizard 101 and i always saw him but never played so one time at a sleepover with a bunch of friends at his house everyone was downstairs having fun and i was just sitting upstairs playing wizard 101

its a life-killer

posted about 8 years ago
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