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SteamID64 | 76561198001638966 |
SteamID3 | [U:1:41373238] |
SteamID32 | STEAM_0:0:20686619 |
Country | Canada |
Signed Up | September 22, 2012 |
Last Posted | July 26, 2019 at 2:00 PM |
Posts | 738 (0.2 per day) |
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for those of you who liked that brawl fan-mod:
Hello friends,
Six years ago, we started a journey born out of our shared love for competitive fighting games. Eventually, the electrifying passion that coursed through us arced out and drew in more people until our small circle of friends grew into a team, and that team grew into an international community. Project M and its community have grown larger than any of us ever anticipated, and it’s truly heartwarming to see all of the unforgettable connections and friendships that have been forged through this project.
Unfortunately, we’re here to say that we’re at the end of that road.
We’ve learned so much in the process of making Project M—accumulating life-changing lessons in communication, team work, professionalism, work ethic, and more—but there’s only so far we can take those skills in a volunteer project. With this in mind, we’ve made a difficult business decision: We’re ready to finish development here and move on to bigger and better ventures.
We realize that this will come as a shock to many of our fans. Please, forgive us. Again, it’s been an excruciating call to make, but it’s been made a bit easier by our satisfaction with the previous and final release, v3.6. We’ve spent six years polishing Project M, and rather than let it drag on through another several years of dwindling development and change-fatigue in the competitive circle, we’re going to consider our work complete.
In the mean time, we plan to be hard at work on new projects, built from the ground up. We can’t spill the beans just yet, but know that we’re looking towards a fresh start with brand new designs. Rather than splitting our focus, many of us want to dedicate ourselves to this new venture fully. In this way, we hope to maintain the level of quality and professionalism you’ve come to expect from us.
In summary, we are ceasing development of Project M (effective immediately) and will be making no further releases as we turn our attention towards an entirely new venture. As the PMDev team will be formally disbanded, please forward all official communications regarding Project M to video game attorney and business consultant . We appreciate your support and your understanding.
One final time,
PMDev
Thank you for playing!
all of their download links are now down, and the one contact link left goes to a lawyer
man nearly hitting his 30s being destroyed by a teenager for money
videogames are wild
and, as kind of expected, nobody played on gravelpit
rip
anyone who gets mad at you for working with a huge YTer who's chill with competitive TF2 is a buster
aye. TF2 is best to be played up as an alternative FPS, since as a whole it's a very different kind of game than what other competitive FPS games (even overwatch, as most ppl here mention) are like, so I like to think that the laid-back tone and feel of so much of TF2 helps with this
note that how good these transitions will be for your frag video depends entirely on the overall aesthetic you're going for. french are fucking awesome had some of the goofiest, flashiest transitions I've ever seen of any video in my life, but it works really well because it's a silly, flashy frag video
GrinReaperHidiWas getting an email to confirm your trade not enough?
Also I don't use an Android or iOS phone. Downloading some shady .apk would be pretty ironic in this situation.
Exactly what I was thinking
say I person doesnt own a Andriod or iOS phone for whatever reason and they need the phone verification what are they gonna do if they want a trade ?
you get
Geel9https://www.reddit.com/r/tf2/comments/3ug38r/introducing_the_steam_desktop_authenticator_beta/
followed by going through one of these. ofc, this means that you're now putting your fancy two-step security and invalidating one of those steps altogether, but it's still a way to bypass this regardless
GetawhaleDoes it not cheapen or dilute the message of "We are an e-sport" to play a circlejerk map of Sideshow's face at the end of our event?
only if your definition of the term is built around stringent black-and-white seriousness, certainly. meanwhile, the biggest fighting game on twitch currently is a game built around an anthro fox with a pink fluffy pokemon chasing him around, and one of the biggest DOTA events of the year, the summit, is heavily marketed around "we're not as serious as those other assholes"
professionalism and lightheartedness are not exclusive to each other, and considering the cartoonish, comedy-centric nature of TF2's aesthetic, that's not a bad thing
Cabbage_Am I the only one who thinks turbotabs is doing a great job casting?
he looks utterly terrified to be there, to be honest, I'm amazed he can competently cast at all when he looks like he's perpetually two steps away from a panic attack
how many times has flippy gotten backcaps in badlands
I understand that the machina is objectively the best sniper rifle and is pretty miserable for balance, but that doesn't make pierced-kills with them any less cool. the game even gives you this huge sound effect for it it's great
Pendjihttp://i.imgur.com/MF5uPzd.png
Surely the budget doesn't have anything to do with switching settings around till sound works? A
with hardware they were pretty obviously not given any time to get used to and were just handed at the event, from admirable's points?
explain why a stream isn't working well, get ignored in favor of more complaining
idk what you're expecting here, a good ~600 pounds was already thrown out the window when one of the teams decided they weren't showing up only a week before, there isn't exactly a budget here
tobswhat kind of fucking trainwreck has this turned into? how can the production value be worse than etf2l official games?
it's a damn near self-funded side tournament that's already heavily in the red w/ a production room of about ten square feet, give or take