CompCtrl 0.2.2 is now available. The major change since 0.1.4 (whoops, I really have become lax at announcing releases) include the split of compctrl-matches.cfg into several different files, one for each config, in configs/compctrl/matches. In addition, sm_match has been renamed to sm_startmatch (to reduce ambiguity), sm_cancelmatch has been added to cancel a match in progress, and a list of unready players on a team now displays when an attempt to ready up the team is rejected.
D4rkL0rdSo ?compctrl_team_players_max 6 ConVarRef compctrl_team_players_max doesn't point to an existing ConVar SetConVar: No such cvar ( compctrl_team_players_max set to 6), skipping
Hm. Does this issue persist with a recent release? If so, post back the output of "sm plugins info compctrl-teams".
AndKennethHave deployed this to some ozfortress servers. It looks very slick, and TSC has been incredibly helpful and good at taking in feedback.
I'm glad I can be of help! As always, suggestions and requests are readily accepted and considered.