StatusSpec 0.21.0 is now available.
Changes happening during and after GXL include:
- a massive rewrite
- camera tools now works directly according to the current spec GUI order (and not necessarily the same order as the bundled spec GUI order module)
- loadout icons and status icons now are VGUI-based and thus come with some res files and new console variables for customization
- team health comparison (similar to the equipment value display in CS:GO, and customizable via the included resource file)
- custom materials has been readded alongside the custom textures module
This probably isn't a perfect release, given that I've had little opportunity to test every change, so any testing to make sure everything is in order would be great. In particular, I was receiving reports of custom materials causing crashes. It seems like the issue may have been fixed (?), but testing would be appreciated (in both the case of the module being enabled and disabled with statusspec_custommaterials_enabled, no other configuration required) just to make sure that there isn't a crash that somehow slipped past me.
As always, feedback is appreciated.
ShunCamera Tools: might want to specify in the readme that it only accepts numbers as <team> <position> rather than red/blu or soldier/medic. I tried to do that like a noob.
Yeah, RED team = 2 and BLU team = 3, and position (now) refers to where they are in the spec GUI.