tsc
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SteamID64 76561198043850090
SteamID3 [U:1:83584362]
SteamID32 STEAM_0:0:41792181
Country United States
Signed Up April 15, 2013
Last Posted September 28, 2019 at 8:12 AM
Posts 862 (0.2 per day)
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#43 eXtv-Vlog: The Future in TF2 General Discussion

I think there's been too much stock put into what was said at that meeting with Robin. Even if we had a clear indication of what they wanted then, it's definitely not as applicable now over one and a half years later (over which period both the competitive scene and the game itself have changed quite a bit).

At this point, what we know about Valve's desires is speculation and/or extrapolation, and it's folly to go about trying to change how we do things based on that in the hopes of hitting some magical configuration that finally gets us non-trivial support from Valve. If they want to give us support, let them come talk to us and let us work together with them directly.

If we're going to make changes, let's make them for good reasons, like addressing the concrete issues that new players or spectators or anyone else interested have with the format. Chasing after mythical Valve support won't do us any good if we don't have any good indication as to what that entails.

posted about 9 years ago
#1 New Open Team LFP in Recruitment (looking for players)

Hey, we are a few people interested in taking a stab at playing the most serious TF2 around in ESEA.

As a new team, we don't have high expectations - we'd just like to have fun and learn a bit more about how to play this crazy, crazy game. Thus, we're open to playing with anyone from the most interested of newbies to the most seasoned of veterans, no matter what class you play. We're open to trying whatever lineup works best for the team, which means that our classes aren't set in stone yet.

Current players:

  • hydro - scout
  • hooky - scout
  • Marcato - roamer
  • ??? - pocket
  • Rhyd0n - demo
  • tsc - medic

Add me on Steam and shoot me a message if you're interested. Thanks for your interest!

posted about 9 years ago
#72 ESEA-O S18 Happenings/Predictions in TF2 General Discussion
flatline38 teams in open so far, same amount as last season.

(ppl need to still pay up tho :<)

16 of those teams don't have a full roster of six, though. Hopefully everyone can get their rosters filled soon.

posted about 9 years ago
#33 Co-op games? in Other Games
manaA lot of good games here, no one's mentioned Screencheat yet. It's hilarious.

Screencheat isn't co-op though, unless you count trying to team up on someone *cough cough*.

posted about 9 years ago
#157 Ninox Aurora in Hardware
KrocketKarmaWhen does this thing release on places like Amazon for the U.S.? I can not preorder it on their website as it says "Sorry, no quotes are available for this order at this time." and I can't find it anywhere else.

It just arrived back on Massdrop, so you can get it there if you're interested.

posted about 9 years ago
#33 Ninox Aurora on Massdrop in Hardware

The Aurora is back on Massdrop.

posted about 9 years ago
#190 StatusSpec in Projects

StatusSpec 0.23.1 is now available to fix an issue with infinite recursion in the player aliases module. So far, there are no known issues caused by the Smissmas update, but no testing has been done to verify this, so if you know of one, please report it. As always, thanks.

posted about 9 years ago
#188 StatusSpec in Projects

StatusSpec 0.23.0 is now available.

The plugin has gone under a major revamp, and this new release hopefully has fixed every known outstanding issue. If there's still something to be fixed, let me know.

As always, but now more than ever, feature requests and feedback are greatly appreciated. Together we make TF2 spectating better. As always, thanks for your support.

posted about 9 years ago
#4 Fully Charged! Europe - Episode 20 in Events

Sideshow you done fucked up again.

posted about 9 years ago
#64 ESEA-O S18 Happenings/Predictions in TF2 General Discussion

Seems like every team with no paid players on their roster and registered for Central has been removed from the division. Any idea why, considering registration is still open for a few more weeks?

posted about 9 years ago
#7 tv_delaymapchange 1 in TF2 General Discussion

I'm planning to eventually write a plugin/extension for SourceMod which forces tv_delaymapchange to be respected even by RCON mapchange commands.

posted about 9 years ago
#32 d i g i t a l s p o r t s in TF2 General Discussion
nopeflameI could rant for hours about how it's not spectator friendlyMaybe if they'd ever fucking fix all the stv bugs

What, you want to put me out of a job?

posted about 9 years ago
#28 d i g i t a l s p o r t s in TF2 General Discussion

I'm pretty sure that was intentional.

posted about 9 years ago
#7 d i g i t a l s p o r t s in TF2 General Discussion

Months is most definitely an exaggeration.

posted about 9 years ago
#6 ESEA S17 LAN Reskins in Customization

I apologize in advance if anyone has issues with the fwdcp website, which was recently revamped for this release. As uberchain said, if you have any questions, you can ask me as uberchain said.

posted about 9 years ago
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