Account Details | |
---|---|
SteamID64 | 76561198020242938 |
SteamID3 | [U:1:59977210] |
SteamID32 | STEAM_0:0:29988605 |
Country | France |
Signed Up | November 6, 2012 |
Last Posted | March 2, 2025 at 6:12 PM |
Posts | 856 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
I was gonna ban you but I realized you have no friends in TF2, your current punishment is acceptable
if I see this thread again, I'm giving everyone who posted in the 2 previous ones a month ban
zenedit: i just realized it's an archive, how much bigger is it unpacked? if it's too big syncthing/rclone is probably out
eedit: 130mb per, i should really just read posts
Awkward use of words on my part, by archive I meant the entire history, it's uncompressed, I haven't waited through compression yet because it'd take ages, the few tests I ran gave an average of 4.25 compression ratio, so the grand total should arrive at 7 gigabytes.
I also realized I could use LTE to upload, I'll do that once I'm done catching up with the few months I'm missing (2320000 to 2370000)
EDIT: Uploaded a bunch to MEGA and updated OP
MenachemRemind me again why valve hasnt hired sigsegv yet?
SIGSEGV says he wouldn't apply because of personal issues
Hello,
During the "good guy"/"bad guy" list debacle, I was made aware that some were interested in a cleaned up version of the logs.tf dataset. I wrote a script to port the data to a simpler and more legible schema using sqlite3, then added the ability to update with fresh data from the API. It depends only on Python 3, which should be a common tool for data scientists, there are no external libraries required, for ease of use. The schema can be read at the beginning of the script.
https://github.com/ldesgoui/clone_logs
Clones of the first 2378000 logs processed in 100k chunks, as well as a csv dump only containing chat logs up until April 2019, can be found at: https://mega.nz/#F!l9oGiKCb!lTWT2RSkTYv-TJZb92_ksA (You don't need the script to make use of them, they're just sqlite3 databases)
Bests,
Computer nerd
louster200http://logs.tf/2375897
Score should be 5-3, but it's coming up 6-3. Individual logs have correct scores (below). Any idea?
http://logs.tf/2375883
http://logs.tf/2375889
TF2 attributes a Round_Win to whichever team has the most points when the time limit runs out
I can't really do anything about this, sorry
17378:L 09/19/2019 - 22:42:25: World triggered "Round_Win" (winner "Blue")
18993:L 09/19/2019 - 22:44:25: World triggered "Round_Win" (winner "Red")
24564:L 09/19/2019 - 22:51:16: World triggered "Round_Win" (winner "Blue")
25878:L 09/19/2019 - 22:52:55: World triggered "Round_Win" (winner "Blue")
31050:L 09/19/2019 - 23:04:10: World triggered "Round_Win" (winner "Blue")
38645:L 09/19/2019 - 23:13:33: World triggered "Round_Win" (winner "Red")
43877:L 09/19/2019 - 23:19:11: World triggered "Round_Win" (winner "Red")
46500:L 09/19/2019 - 23:22:15: World triggered "Round_Win" (winner "Blue")
48358:L 09/19/2019 - 23:24:40: World triggered "Round_Win" (winner "Blue")
edini am getting the same download failed error trying to combine these 2 logs
http://logs.tf/2374031
http://logs.tf/2374060
Hedgehey i'm getting the download failed - Network error thing for http://logs.tf/2374662#76561198025433285 and http://logs.tf/2374634#76561198025433285
Could you try visiting https://cors-anywhere.herokuapp.com, it should load a plain text page that starts with "This API enables cross-origin requests to anywhere."
WiethoofdDirect upload from there to logs.tf would be nice, the sharky one has died since hosting expired and the spyro one requires java to be on your system.
I'll consider it, I haven't implemented that initially because it's a hassle to have users go get an API key
What have you tried?
Is this a fresh Windows install with the game installed? I assume you already set up custom folders? Have you tried launching the game without the custom folders?
Are you running an anti-virus? Try disabling it and restarting steam
epic team full of cool dudes
samifaceDownload Failed - Network Error
I pushed a fix, thank you
@Spu could you try this? https://ldesgoui.github.io/combine-logs-js/
Hello,
I made a log combiner that runs entirely in your browser, it should never ever break
https://ldesgoui.github.io/combine-logs-js/
https://github.com/ldesgoui/combine-logs-js
I wrote a tool to generate CastingEssentials playeralias configs for ETF2L teams
https://ldesgoui.github.io/ce_playeraliases_etf2l
I wrote sourcemod plugins
https://github.com/ldesgoui/tf2-comp-fixes
These are deprecated or unsupported
https://github.com/ldesgoui/unbounded_mp_bonusroundtime
https://github.com/ldesgoui/mms-unlocked-tickrate
https://github.com/ldesgoui/tf2-sticky-delay-fix
https://github.com/ldesgoui/tf2-5cp-shotclock
I categorized bug reports that matter to competitive play
https://github.com/ldesgoui/comp_6v6_bugs/issues/1
I wrote an install wizard for the dedicated server
https://github.com/ldesgoui/tf2ds-install-wizard/releases
https://www.teamfortress.tv/53530/tf2-dedicated-server-installation-wizard
I wrote a logs.tf archival tool
https://github.com/ldesgoui/clone_logs
https://www.teamfortress.tv/53772/clone-logs-maintain-a-local-clone-of-logs-tf-data
I wrote a respawn bind script
https://github.com/ldesgoui/tf2-custom/tree/master/optimal-respawn-bind
https://www.teamfortress.tv/53113/optimal-respawn-bind
I wrote TF2-related nightbot commands
https://github.com/ldesgoui/tf2-nightbot
https://www.teamfortress.tv/42187/tf2-related-nightbot-commands
Ty thanks