twiikuu
Account Details
SteamID64 76561198020242938
SteamID3 [U:1:59977210]
SteamID32 STEAM_0:0:29988605
Country France
Signed Up November 6, 2012
Last Posted November 13, 2024 at 6:16 AM
Posts 850 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 8 9 10 11 12 13 14 ⋅⋅ 56
#10 Offclassing social stigma in TF2 General Discussion
sage

Lowpander had Muuki play stare-at-the-door roamer whenever they needed to win
If offclassing had potential, you would see teams try it in officials (if you can spare a round for experimentation or are in a position where you have nothing to lose), teams shouldn't and don't care about "social stigma" if they're trying to win
I highly doubt there are "unknown" viable strategies that revolve around running funny classes at this point, we've been playing for over 10 years, the last few years have contained no gameplay change
I think it's short sighted to believe that strategy could only consist of running a different class or gun, is this belief commonly shared because that's what ends up being broadcasted? Does the analysis in casts manage to cover the intricacy of what actually happens in games? I couldn't tell you

Wiethoofd

Iron bomber are vastly superior in most situations, I do see kritz, quickies, banners being used in situations where they make sense
Just like the medic leash speed buff, DA and QF could never speed the game up
I think you're absolutely overestimating how powerful heavy/TT pyro to mid is, the first is countered by zoning and the other is countered by scouts
You absolutely don't need to rock-paper-scissor to counter offclasses, the bullshit 7v7 infographics got to you
I'm not sure of what kind of stalemates you believe could be broken by an offclass, MOST stalemates I see are caused by a sniper trying to pick a med or some last hold containing a combination of heavy/engineer/pyro.

sacmight as well ban sniper if you go with that logic

Yes.

posted about 5 years ago
#3 Valve should remove ingame competitive in TF2 General Discussion

remove my bitch wife hah

posted about 5 years ago
#10 waifulabs in Off Topic

https://i.imgur.com/6jlgkPk.gif

posted about 5 years ago
#5 Why everyone is using original now? in TF2 General Discussion

borger. gun.

posted about 5 years ago
#239 Have a seat. in Off Topic
FatPoptartDid nursey take down her Twitter or am I just dumb?

https://twitter.com/NURBEYYY

posted about 5 years ago
#10 200 Tick ELO Enabled MGE in TF2 General Discussion
steph

Fyi, the sentry issue only affects level 2 and 3 with wrangler

The results of our test were inconclusive, most of the "feeling" was unsubstantial and could be attributed to the servers being high quality, expensive Google servers, or just to placebo
I have a hard time believing "60 ping feels like 10 ping" on good faith

The differences of behavior in movement (more wall bugs and slope bugs, harder speedshots, difference in air strafing altogether) and of phys objects (bouncy pipes, dropped weapons and ammo) make it a non-option for a competitive setting, which is why it won't be used for BTS (sorry)

Cool to see it used in MGE though

posted about 5 years ago
#9619 stream highlights in Videos

https://clips.twitch.tv/BovineSlickPelicanYouDontSay

posted about 5 years ago
#33 BTSTF2 in LAN Discussion

Website's up and will be updated throughout the year
Tag up on steam
https://lan.tf/

posted about 5 years ago
#86 CastingEssentials Spectator Plugin in Projects

Kermit needed a playeraliases config for his casts so I made a script to generate them
https://ldesgoui.github.io/ce_playeraliases_etf2l

posted about 5 years ago
#9607 stream highlights in Videos

https://clips.twitch.tv/ColorfulThirstyBearTheTarFu

posted about 5 years ago
#12 Free Bryuan (twiikuu tiny dick) in The Dumpster

I was gonna ban you but I realized you have no friends in TF2, your current punishment is acceptable

posted about 5 years ago
#37 #FreeBryuan in TF2 General Discussion

if I see this thread again, I'm giving everyone who posted in the 2 previous ones a month ban

posted about 5 years ago
#4 clone_logs: maintain a local clone of logs.tf data in Projects
zenedit: i just realized it's an archive, how much bigger is it unpacked? if it's too big syncthing/rclone is probably out
eedit: 130mb per, i should really just read posts

Awkward use of words on my part, by archive I meant the entire history, it's uncompressed, I haven't waited through compression yet because it'd take ages, the few tests I ran gave an average of 4.25 compression ratio, so the grand total should arrive at 7 gigabytes.
I also realized I could use LTE to upload, I'll do that once I'm done catching up with the few months I'm missing (2320000 to 2370000)

EDIT: Uploaded a bunch to MEGA and updated OP

posted about 5 years ago
#13 TF2 update for 9/23/19 in TF2 General Discussion
MenachemRemind me again why valve hasnt hired sigsegv yet?

SIGSEGV says he wouldn't apply because of personal issues

posted about 5 years ago
#1 clone_logs: maintain a local clone of logs.tf data in Projects

Hello,

During the "good guy"/"bad guy" list debacle, I was made aware that some were interested in a cleaned up version of the logs.tf dataset. I wrote a script to port the data to a simpler and more legible schema using sqlite3, then added the ability to update with fresh data from the API. It depends only on Python 3, which should be a common tool for data scientists, there are no external libraries required, for ease of use. The schema can be read at the beginning of the script.

https://github.com/ldesgoui/clone_logs

Clones of the first 2378000 logs processed in 100k chunks, as well as a csv dump only containing chat logs up until April 2019, can be found at: https://mega.nz/#F!l9oGiKCb!lTWT2RSkTYv-TJZb92_ksA (You don't need the script to make use of them, they're just sqlite3 databases)

Bests,

Computer nerd

posted about 5 years ago
1 ⋅⋅ 8 9 10 11 12 13 14 ⋅⋅ 56