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SteamID64 | 76561198020242938 |
SteamID3 | [U:1:59977210] |
SteamID32 | STEAM_0:0:29988605 |
Country | France |
Signed Up | November 6, 2012 |
Last Posted | November 13, 2024 at 6:16 AM |
Posts | 850 (0.2 per day) |
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PeteI prefer 2 halves
Kinda silly to have ESEA change our ruleset to match a ruleset designed to allow a team to play 2 maps against each other, when we don't do that.
TwiiKuuIMHO this thread is more about finding a compromise to abolish ESEA ruleset (mainly the two halves), all in all there's not a huge amount of deviation from ETF2L/OZ ruleset. If you can get the Yanks to agree on playing ETF2L ruleset, I wouldn't mind either.
A lot of comments in this thread are about comeback potential, but having a half time is the best way for a team to actually sit there and think about why they aren't winning
Thanks for speaking out.
I think you raise interesting views that I don't share because I've never had the chance to play the ESEA system.
I don't really agree that ETF2L's ruleset is purposefully designed to let us play two maps per official, when you look at it, everyone are playing with similar rulesets (aside from the few details here and there), in scrims and in pugs, NA included; I think it's more that ESEA's system was designed to play a full official on only one map, which is a fine choice, but the implementation feels abnormal to what is common to every other league and service; it requires server plugins to run without hassle, etc.
#5
#6
I'd be happy to change the OP with PugChamp Rules (timelimit 30, windiff 2, windiff min 5), IMHO this thread is more about finding a compromise to abolish ESEA ruleset (mainly the two halves), all in all there's not a huge amount of deviation from ETF2L/OZ ruleset. If you can get the Yanks to agree on playing ETF2L ruleset, I wouldn't mind either.
Hello,
League Admins require feedback from the community to make changes happen faster, I feel this is worthy of change and discussion, especially considering ESEA's scoring system has deep legacy roots in the way Counter-Strike was and still is played, however we're not Counter-Strike.
Possible arrangements:
ETF2L and ozfortress use:
timelimit 30, windiff 5
Rewind II, Copenhagen Games, and future Essentials.tf cups are probably going to use:
timelimit 30, winlimit 5
PugChamp uses:
timelimit 30, windiff 2, win diff min 5 (win if won at least 5 rounds and is 2 rounds ahead)
To avoid ruining potential comebacks, we could raise the windiff to 3.
http://www.strawpoll.me/14917343
ESU/Essentials.tf are still open to feedback and haven't made a final decision.
It's probably too late for ESEA to change (and it would time to adjust their server plugin), but ETF2L and ozfortress are still off-season. If not this season, let's aim for next one. Not to forget PugChamp, who probably has the biggest matches played and watched, can change any time they want.
If you have any strong feeling against this change, please explain why in detail and with examples;
If you've ever played in high/IM/prem/invite and feel neutrally or positively towards this change, please post in here that you do, your voice matters a lot.
Let's just get it over with.
Hey, I think you might be looking for this, especially the "lat_lon" part:
https://gist.github.com/ldesgoui/76d210f2cf635642ad90f249efbbac99
This is honestly quite cool, although it's hard to depict what actually happens in the CTF side
The hacking part is commonly referred to as CTF, multiple teams are faced with up to real-world hacking challenges; all of them consisting of finding a secret string (sequence of characters). Challenges like steganography (finding hidden information inside a picture, a video, a sound file), decrypting without any other information (https://en.wikipedia.org/wiki/Kryptos), exploiting common flaws in system configuration, in tools, in programs and in website development.
IIRC one scene in the last season of Mr Robot depicts this kind of tournament
(I'd make sure your browser/OS is not Spectre-vulnerable before visiting these)
http://hackfortress.net/
https://www.defcon.org
https://www.youtube.com/watch?v=8ev9ZX9J45A
https://www.root-me.org/?lang=en
http://captf.com/practice-ctf/
https://transfer.sh/cKup1/demos.zip
(will upload to demostf)
http://logs.tf/1933100
http://logs.tf/1933084
http://logs.tf/1933070
http://logs.tf/1933065
http://logs.tf/1933032
You should post this link in your OP: https://tf2maps.net/threads/rockyard.34869/
I can set up servers on Google's Cloud Platform (for free) for tonight in case network fucks up. Hmu with what the server needs and where it should be located (https://cloud.google.com/compute/docs/regions-zones/#available) and I'll send ip+rcon
Is it possible to change the order by which the scoreboard, the spec gui, the f4 ready up and the casual/comp top-of-hud lists are sorted? Preferably all by user ID?
Here are all the SOAPDM commands: https://github.com/Lange/SOAP-TF2DM/blob/master/addons/sourcemod/scripting/soap_tf2dm.sp#L134
If you really need, you could open cookies and copy the "pl" cookie from where you're logged in.
serveme.tfSteam login is currently broken on all sites that use it, including the serveme.tf sites. So don’t log out if you’re already logged in ;)
I assume this is why
TwiiKuuenigma give me ssh keys ill do it
please
posted 7 months ago
^
cmon bro ;) i make it look good ;)
spudd+Loose cannon
-Having stickies bounce of team mates that would've saved them, and just watching them die
You mean, you'd want this?