wareya
Account Details
SteamID64 76561198009358827
SteamID3 [U:1:49093099]
SteamID32 STEAM_0:1:24546549
Country United States
Signed Up August 23, 2012
Last Posted April 22, 2020 at 6:24 PM
Posts 2041 (0.5 per day)
Game Settings
In-game Sensitivity 9 in./360 plus accel
Windows Sensitivity 6
Raw Input 1
DPI
1600
Resolution
1680x1050
Refresh Rate
250fps/60hz
Hardware Peripherals
Mouse Razer Deathadder
Keyboard Quickfire TK Green
Mousepad Generic
Headphones Generic
Monitor Generic
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#13 mat_viewportscale 0.5 in TF2 General Discussion

earlier screenshot with 0.25
http://teamfortress.tv/forum/thread/1856-new-console-commands-for-shitty-gpus
0.5 honestly doesn't look too bad, but it is blurry

posted about 12 years ago
#16 new console commands for shitty GPUs in TF2 General Discussion

It seems to be capped to 1, so no. Doing it through your GPU (forcing MSAA) would be better anyways; CPUs suck at doing lots of redundant work compared to GPUs, even shitty ones.

posted about 12 years ago
#13 new console commands for shitty GPUs in TF2 General Discussion
bleakwhat xhair/hud is that
its sexy

the hud is a broken revanxp hud, the xhair is custom but i'll share it if you want
I've been meaning to remake some of revanxp hud anyways so when I do that I'll include my xhair (it uses Fog's xhair font) but that's a topic for another thread I guess
I already posted it somewhere, I'll try to dig it up

posted about 12 years ago
#5 how do i create crosshair in Q/A Help

are vtf crosshairs restricted by sv_pure?

posted about 12 years ago
#8 new console commands for shitty GPUs in TF2 General Discussion
procyonhow much improvement were you able to get with these cvars?

i'm cpu-limited but i know that having a lower resolution should give an FPS boost for people with eg shitty integrated laptop graphics

posted about 12 years ago
#4 new console commands for shitty GPUs in TF2 General Discussion

yeah then it all sticks to a corner of the screen, but it doesn't match up with your HUD anymore which is why it's weird

posted about 12 years ago
#1 new console commands for shitty GPUs in TF2 General Discussion
Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.)

Basically, you can make the game's world render at a lower resolution than your game's resolution - this is really good for people with shit GPUs who want to use borderless windowed mode for fullscreen.

Here's a screenshot with 25% native resolution, just for example:

http://i.imgur.com/slPmH.jpg

posted about 12 years ago
#41 So.... in TF2 General Discussion

how about a new deployal method?
- when placed, they start with 1 HP
- it scales to max HP over the deploy time
- if its HP goes below or equal to 0 HP, they're destroyed
- deployal progress halts when they take damage, based on how much damage they took (matches the time it takes for the same HP to "regen" while deploying)

Not saying it would fix the minisentry's all problems, but it would make throwing them down to annoy less queer. I described the mechanics intimately, disregarding however it currently works and starting from scratch.

posted about 12 years ago
#14 Shitty ctap script for shitties in TF2 General Discussion
Not_MatlockI play on 03070809

I was being honest about playing on ewdf though

posted about 12 years ago
#11 Competitive CTF concept - thoughts? in Map Discussion

side-note on a tangent to what #10 says:
If you want a gamemode like CTF, without "VIP" players that have to do the flag capping, you want some kind of dual king of the hill. Gang Garrison 2 tried it and it worked /okay/ but the maps are JUST as hard to design as CTF, to get a good outcome.

posted about 12 years ago
#12 Shitty ctap script for shitties in TF2 General Discussion
ecouldnt you just stop holding down crouch then jump...

esdf > wasd
a>ctrl

i play on ewdf
your elitism is invalid

posted about 12 years ago
#8 Competitive CTF concept - thoughts? in Map Discussion

take cp_process
remove most of the stuff between 2/4 and last
put the flag ON where the caps are* right now

posted about 12 years ago
#4 A quick question regarding clearly broken unlocks in TF2 General Discussion

wrangler

posted about 12 years ago
#7 CRT refresh rate in TF2 General Discussion

#6: scanlines etc

eventually though the whole monitor has to be swapped overall and this is what refresh rate generally refers to

posted about 12 years ago
#4 Couple of general issues getting back to TF2 in TF2 General Discussion
-reformatted

I guess that throws the "delete clientregistry.blob while restarting steam" suggestion out the window, doesn't it?

posted about 12 years ago
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