install slide locks, leave one ground floor window unlocked at all times in case you get locked out
Account Details | |
---|---|
SteamID64 | 76561198009358827 |
SteamID3 | [U:1:49093099] |
SteamID32 | STEAM_0:1:24546549 |
Country | United States |
Signed Up | August 23, 2012 |
Last Posted | April 22, 2020 at 6:24 PM |
Posts | 2041 (0.5 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 9 in./360 plus accel |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1680x1050 |
Refresh Rate |
250fps/60hz |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder |
Keyboard | Quickfire TK Green |
Mousepad | Generic |
Headphones | Generic |
Monitor | Generic |
>because it makes heavy viable
Heavy is already viable.
>but really I hate the idea of a heavy on mid in most maps, it's more boring imo
So what's the deal? You want to make the only expressly unique part of a round boring most of the time?
>The idea is that there is more choice if heavy becomes an alternative, which opens up more strats for midfights
Having a heavy at mid does not open up more strats for midfights. All it does is force the enemy team to focus fire him down before he deals too much damage. Any other class you could get to mid early would be so much more interesting, but no, you're thinking about the bland DPS-tank whose only meta is positioning.
>and transitional plays.
Transitional plays are already one of TF2's strongest aspects. What you're looking for is probably more like "avoiding stalemates". Which encouraging heavy play inherently does *not* do, *specifically* and *exactly* because he has so much health when buffed.
The thing is, allowing the GRU *while excluding the Quick-Fix* is just a double standard. There's almost nobody in high level 6s that thinks the GRU is good for midfights, and there are a lot of people who think the opposite. The QF on the other hand is just a raw point of contention. There isn't even a consensus over it yet. You can't use the "The QF was just changed a lot!" excuse because you're starting *way* after it was done, and if you're just looking around for people who happen to be upset at the unlocks you wanted to allow then you're doing the wrong thing because people naturally *will* talk about things that were recently changed *more* than old stuff.
You are making a terrible naive mistake and it's really going to hurt this.
https://www.google.com/shopping/product/12624299769684694288/online
/Most/ retailers selling it new have their price above 60 bucks. Razer's not overpricing their own shit in this case.
>(I have 1.5 up but anything above 800 seems to kill my internet)
Try CBR encoding? It keeps the bandwidth from going above the max average (by definition) and getting bandwidth spikes might be what's killing your net.
How about you get a collection of "actual market price" sources for both mice then, instead of just posting up a single retailer picked for low cost and another that's selling at the g400's base market value?
#21 Base market price for the DA 2013 is 70 bucks.
The G500 has a laser sensor. The sensor itself has inherent (albeit minor) positive acceleration. The placement on the mouse has nothing to do with it. Any mouse will have supposed/apparent "weird" acceleration if you don't move it in a self-consistent manner.
Positive acceleration means that faster mouse speeds are more-faster onscreen than they should be than slow mouse speed are. https://dl.dropboxusercontent.com/u/1811521/sdf2f.png A technical term for mouse acceleration is "mouse ballistics".
block cap with one player (or more; just whatever works), kill them with two soldiers or a demoman
seeing as you're getting two free punishment kills if you shut them down and the rest of their team is less buffed than you can be I don't see what the problem is. just because you're forced to do a new thing /as a team/ in order to handle the situation doesn't mean it's inherently bad. if you had to behave differently as an individual to the point of switching to an item you hate using or don't have then that would be a problem, but I haven't read a good complaint about that yet.
QF: Fuck your zoning
Invuln: Fuck your power
Kritz: Fuck your health
i got bored and tried to remake that crosshair in the quote above me by eye
How could the opposite possibly be true? If that were the case they would just use the same system as the resolution has going on, only using the scale factor to calculate the resolution they want.
What is "x264 CPU Preset" set to?
EDIT: massive ninjas
Anyways, I had terrible blockage on really basic games with everything else going really high until I turned the CPU preset down to about veryfast.