wareya
Account Details
SteamID64 76561198009358827
SteamID3 [U:1:49093099]
SteamID32 STEAM_0:1:24546549
Country United States
Signed Up August 23, 2012
Last Posted April 22, 2020 at 6:24 PM
Posts 2041 (0.5 per day)
Game Settings
In-game Sensitivity 9 in./360 plus accel
Windows Sensitivity 6
Raw Input 1
DPI
1600
Resolution
1680x1050
Refresh Rate
250fps/60hz
Hardware Peripherals
Mouse Razer Deathadder
Keyboard Quickfire TK Green
Mousepad Generic
Headphones Generic
Monitor Generic
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#494 How to Get to In-Game Comp Lobbies in TF2 General Discussion
ScrewballHas anyone ever considered 7v7?
All the niceties of 6v6 but with some extra room for the offclasses.

yes. see also: 8v8

posted about 11 years ago
#487 How to Get to In-Game Comp Lobbies in TF2 General Discussion

I remember the two times I made loops play 4v4 CTF.
When we banned engie it was a lot of fun.
When we didn't ban engie it wasn't a lot of fun.

#485:
The difference is, magic cards have what they do physically written on them and they're shipped out.
TF2 items are a bunch of data.

posted about 11 years ago
#8 VAC Help in Q/A Help

#7 Depends if local law invalidates the "you can't transfer/share your license" clause

posted about 11 years ago
#96 Highlander pick/ban system in TF2 General Discussion

#95 They also need to keep items banned from the start banned the entire time.

posted about 11 years ago
#93 Highlander pick/ban system in TF2 General Discussion

#92 Why not just have checks next to each of the item's stats and then an extra "bugged" one?

posted about 11 years ago
#460 How to Get to In-Game Comp Lobbies in TF2 General Discussion

Noise to signal ratio is rising.

posted about 11 years ago
#91 Highlander pick/ban system in TF2 General Discussion

Tourney leagues pretty much have to run on whitelists unfortunately, they need to have the semi-same version of the game as the league goes on for many reasons. Letting people just pick/ban whatever they want for each match is unbalanced in the grand scheme of the tournament because different matches are playing different versions of the game. I won't get into the theory behind it. Think of it like how captain's mode in DotA 2 doesn't have new heroes in it. Unless you want the matchmaking system to have static whitelists which would be useless you're not going to get them to work the same way as the leagues.

posted about 11 years ago
#450 How to Get to In-Game Comp Lobbies in TF2 General Discussion

>There will be so many conditionals and 'if-that-why-not-this' - would all of us agree to everything?
No because balance between non-identical things is literally circular and the logic would go on forever if you treat it like that in pure theorycraft.

posted about 11 years ago
#14 cl_interp wont save :( in Q/A Help

#12
a couple possibilities
1) video compression might make it look orange all the time
2) they're on LAN
3) they have an updaterate of like 100 or something
4) their interp is higher

posted about 11 years ago
#14 program that estimates input lag in TF2 General Discussion

doesn't work with at least some infrared mice either

posted about 11 years ago
#402 How to Get to In-Game Comp Lobbies in TF2 General Discussion

That's alright, I'm just giving probable background for why it's particularly banned in competitive play right now (read: tournaments). It's the kind of unlock that doesn't serve the metagame whatsoever and alters how a player's mechanical skill works, and is extremely likely to disrupt class balance at top skill levels. It's not worth risking allowing for a tournament, since it could easily be disastrous and doesn't seem to have any point in allowing. In a matchmaking system, however, it shouldn't be automatically banned, and that's kind of the point of not using league configs for this kind of things, which is a good thing.

posted about 11 years ago
#81 Highlander pick/ban system in TF2 General Discussion

#80 That's an interesting idea, but since league whitelists have specific focuses it destroys one of the main points of having this system in the first place. They have no way of getting actual statistical/data feedback on whether weapons are OP or not. Your idea restricts the weapon banning stuff to sets people have already chosen, obscuring the ability to go through individual changed items and ban/unban them, which is one of the most important things.

posted about 11 years ago
#400 How to Get to In-Game Comp Lobbies in TF2 General Discussion

#399
I think the point of banning the soda popper is that it has too much utility. Its raw DPS is only lower for some fractions of a second before reloading, its minicrits massively amplify damage for it OR for the pistol at even medium range, and at the point of reloading it in the middle of a battle if you miss all your shots you literally have an advantage over stock. You don't need to play with it for a week to see that, it's a theoretical direct upgrade because its only downsides in perfect play occur in small windows of time in the first three seconds of a fight. Yes, there are psychological hiccups to using it, but those are actually *because* of the status quo (people aren't used to using it), and getting rid of the status quo would make it more powerful (because there's no tactically counterable downsides).

posted about 11 years ago
#397 How to Get to In-Game Comp Lobbies in TF2 General Discussion

#394:

http://i.imgur.com/LIEDG6Q.png

I needed an excuse to actually make this image.

I would be happy if they increased the reload or refiring time by a fraction of a second, one or the other, to make the overall DPS lower /before/ the sixth shot. Right now in an aimbot's (just making an example, not telephoning evidence) hands it's a practical upgrade because there's only a couple points where its breakpoint DPS is lower than the scattergun, and you have the minicrits that you can use with the pistol or popper either one if you want. There are some other changes I would make as well to make the minicrits more complex and less "I hold it till I need it". Don't forget they're not just a damage boost but negate falloff as well, so comparing point blank DPS is pointless.

posted about 11 years ago
#380 How to Get to In-Game Comp Lobbies in TF2 General Discussion
ScorpiouprisingToday? If he is referring to the past, then yah it was banned at some point, but now it isn't progress in motion.

Considering that he was literally reiterating an old argument, yes he was referring to the past.

posted about 11 years ago
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