wickedplayer494
Account Details
SteamID64 76561198040048374
SteamID3 [U:1:79782646]
SteamID32 STEAM_0:0:39891323
Country Canada
Signed Up November 18, 2012
Last Posted November 14, 2024 at 5:55 PM
Posts 847 (0.2 per day)
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Windows Sensitivity 6
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DPI
 
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse ASUS ROG Sica
Keyboard  
Mousepad  
Headphones  
Monitor BenQ XL2430T
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#1 CS:GO update for 8/8/18 (8/9/18 UTC, 1.36.4.7) in CS2 General Discussion

Via the CS:GO blog:

Valve[GAME STATE INTEGRATION]
– Added support for bomb info in GSI which can be turned on with “bomb” “1” in the configuration file.
– Added support for observer free camera information when “player_position” “1” is enabled in the configuration file.
– Added support for match round outcomes which can be turned on with “map_round_wins” “1” in the configuration file.

[PERFECT WORLD]
– Fixed Chinese voice audio for several character factions not playing correctly in the Perfect World version of the game.

[AUDIO]
– Improved quality of voice chat in the lobby.

[PANORAMA]
– Added cl_drawhud_specvote setting to disable vote screens when observing.
– Fixed map names displaying incorrectly in the voting panel in Chinese.
– Adjusted spectator player panel position at different HUD scales to reduce overlap with the chat.
– Fixed hostage icons under the radar not showing up if you had cl_hud_bomb_under_radar set to 0.
– Chat and voice panel spacing has been updated slightly.
– Fixed the player name in the spectator panel overlapping with the item name in rare cases.
– cl_radar_icon_scale_min max value has been increased to 1.25
– Added a con command (spec_cameraman_set_xray) that will allow setting whether the hltv cameraman is controlling the state of the x-ray or not (1 = cameraman controlled, 0 = spectator controlled).
– Scoreboard:
— Fixed 20 players not fitting in the Casual scoreboard.
— Fixed incorrect scrolling for servers with a large number of players.
— Fixed a performance issue when maxrounds is greater than 30.
— Fixed a case where old End of Match skill group and data would get reused.
— cl_mute_enemy_team now displays on avatars.

Rumor has it:

- There is also a whole lot of localization, made possible in part by contributions from Translators Like You - Thank You

- Size is ~40 MB

posted about 6 years ago
#1 CS:GO update for 8/6/18 (8/7/18 UTC, 1.36.4.6) in CS2 General Discussion

Via the CS:GO blog:

Valve[PANORAMA]
– Name tags on weapons now support all Unicode characters for display in UI.
– Fixed buy menu font size for long localized item names.
– Fixed font size in Overwatch verdict screen.
– Reduced width of the Vvte UI element.
– Fixed scoreboard rows state when users borrow a music kit.
– Version console command will now include Windows version detected by the game.
– Fixed overlaps in spectator scoreboard in certain aspect ratios.
– Fixed player names displaying incorrectly in end of match.
– Fixed some content fallbacks for the Perfect World version of the game.
– Multiple stability improvements including a fix to a frequent crash in buy menu on Mac and a hang binding keys to buy multiple items.

Rumor has it:

- The G3SG1 High Seas' alpha channel wasn't enabled, but this update fixed that (golf clap to /u/SLIMEfaces for pointing it out a few days ago)

- Size is ~20 MB

posted about 6 years ago
#13 TF2 update for 8/2/18 in TF2 General Discussion
Spuobligatory https://i.imgur.com/IgMyx.gif

Good news for you, I was going to buy this shredder for CS:GO but I can still go use it for TF2:

https://thumbs.gfycat.com/PeacefulCloseAsiaticlesserfreshwaterclam-size_restricted.gif

posted about 6 years ago
#1 MAJOR CS:GO update for 8/2/18 (Panorama UI) in CS2 General Discussion

A New Horizon: http://blog.counter-strike.net/index.php/2018/08/20738/

------------------------

Via the CS:GO blog:

Valve[UI]
Panorama UI is now active by default for users on all supported operating systems.
For a limited transition time users can opt into backwards compatibility mode by adding -scaleform launch option.

[GAMEPLAY]
– Planted C4 will now emit a different beeping sound when planted at bombsite B.
– Molotovs and incendiary grenades will now consistently deal impact damage to match other grenades.

[PERFECT WORLD]
– Players using the CS:GO Perfect World launcher now have fully localized voice audio.
– Community servers now allow connections from players using the CS:GO Perfect World launcher and other launchers.

[HORIZON CASE]
– Added the Horizon Case, featuring 17 new community weapon finishes and 4 brand new knives.

[PANORAMA]
– Fixed halftime and team selection music to respect main menu music volume settings.
– Lobby voice chat will now duck main menu music volume for the duration of voice chat.
– Fixed ability to borrow music kits and added a button to stop borrowing music kits.
– Fixed a bug that caused old invites to be re-sent when returning to lobby from a competitive match.
– Friends rich presence in-game now displays the competitive match score first.
– Added chat messages for players receiving competitive cooldowns, reports, and commendations.
– Multiple fixes for IME support and text entry focus with IME.
– Updated lobby chat to show more messages.
– Fixed Lobby chat layouts for 4×3 and 5×4 aspect ratios.
– Fixed end of match rank display showing incorrect text for 40+ level ranks.
– Fixed reconnect panel layouts for 4×3 and 5×4 aspect ratios.
– Fixed scoreboard layout in war game modes.
– Improved visual separation of observers in the scoreboard.
– Fixed the spectator round timer sometimes getting stuck red.
– Fixed missing kill feed icons.
– Fixed radar and map overviews for workshop maps that don’t have a manifest file with radar data.
– Fixed workshop maps selection screen in Wingman mode.
– Impact kills with molotovs and incendiary grenades now display an icon in the kill feed.
– Fixed various mistakes on the new radar map overviews (thanks Yesber).

[MISC]
– Added fallback parameters to Overpass water material to fix stale reflection data.
– Added rare inspect animation to Desert Eagle.
– Miscellaneous stability and security fixes.

Rumor has it:

- CS:GO Stash is currently putting up inventory images and Steam Community Market links for the Horizon Case at https://csgostash.com/case/244/Horizon-Case

- Spoiler alert: /u/Brian2one0 posted a clip of the new rare Desert Eagle/Deagle animation

- Numerous localization and script changes: https://github.com/SteamDatabase/GameTracking-CSGO/commit/093b49738d811e5141fdba80afb5f080c2c5fb80

- Size is ~100 MB

posted about 6 years ago
#1 TF2 update for 8/2/18 in TF2 General Discussion

Via HLDS:

Valve- Added UGC Highlander Season 24, Highlander Season 25, 6v6 Season 26, 6v6 Season 27, 4v4 Season 13, and 4v4 Season 14 tournament medals
- Added TFCL 6v6 Season 4, Ultiduo Season 5, and Highlander Season 2 tournament medals
- Added TF2Maps 72hr TF2Jam Summer Participant 2018 community medal
- Added Insomnia 63 tournament medals
- Added Essentials.TF monthly tournament medals
- Updated the localization files

Rumor has it:

- You read Valve right, it's localization made possible in part by contributions from Translators Like You - Thank You: https://github.com/SteamDatabase/GameTracking-TF2/commit/ac6e7a6d7cffdeed1826a51b309b09d8476becbf

- Size is ~40 MB

posted about 6 years ago
#1 CS:GO update for 7/26/18 (7/27/18 UTC) in CS2 General Discussion

Via the CS:GO blog:

Valve[ PANORAMA ]
– Added a button in scoreboard to view the server’s website. The URL of the server website must be specified in the motd file referenced by the motdfile cvar setting on the game server. Default server installation has the motdfile cvar setting configured as “motd.txt” which contains a default URL.
– Added a button in the pause menu to report the game servers.
– Improved the styling of end of match item drop elements.
– Improved responsiveness of buy menu and loadout.
– Other client stability improvements.

Rumor has it:

- Unfortunately as you can still probably guess, this is still NOT the one that enables Panorama for all

- You will also be able to report servers with objectionable websites: https://github.com/SteamDatabase/GameTracking-CSGO/commit/1892611cecc042850ef471f6740415ce6ec106b1
- Also included in today's update is a local sync of the Steam Datagram system configuration which changed a few IP ranges for the Seattle and Madrid relay clusters

- Size is ~10 MB

posted about 6 years ago
#1 CS:GO update for 7/25/18 (7/26/18 UTC, 1.36.4.4) in CS2 General Discussion

Via the CS:GO blog:

Valve[ PANORAMA ]
– Added in-game UI for invites received from friends and recent players.
– Added number of players alive and total players to the scoreboard.
– Added number of viewers to the scoreboard.
– Fixed a regression in overhead team identification.
– Fixed coaches seeing other team players state.
– Inventory sorting order will now be saved and restored.
– Graffiti menu will no longer show an invalid graffiti icon when it runs out of charges.
– Several stability improvements.

Rumor has it:

- Unfortunately as you might have already guessed, this is **NOT** the one that enables Panorama for all

- On a more positive note, this update contains localization made possible in part by contributions from Translators Like You - Thank You: https://github.com/SteamDatabase/GameTracking-CSGO/commit/2619a8984d83e55a70ac66b4770ae276527acbe1

- Size is ~20 MB

posted about 6 years ago
#1 CS:GO update for 7/24/18 (1.36.4.3) in CS2 General Discussion

Via the CS:GO blog:

Valve[PANORAMA]
– Added support for lobby voice chat in Panorama UI using the same push-to-talk key as in-game.
– Added a confirmation screen for accounts using Perfect World account balance during checkout.
– Spectator scoreboard element now respects vertical safezone HUD scale for TV broadcasts.
– Improved layout of death notices for players with really long profile names.
– Improved layout of buy menu for Asian languages.
– Fixed replays not having player indicator and damage dealt information.
– Improved crosshair style 1 to make it as close as possible to the old one.
– Fixed crosshair target IDs showing up during replays.
– Changed the speaking icon in the mini-scoreboard to animate left to right.
– Fixed a rare issue with new lines being incorrect in game chat history.
– Fixed rescue kit description in hostage modes.
– Fixed a bug in glove loadout materials.
– Multiple stability improvements.
– Fixed a bug where UI based HRTF was transmitting behind the listener instead of in front.
– Removed unwanted sounds from playing during case reveals.
– Better volume scaling of music sliders.
– Added audio device options to audio settings.
– Fixed a bug where purchasing multiple case keys played many purchase sounds simultaneously.
– Added sounds for item drops at end of match.

Rumor has it:

- Script changes and a sync of the Steam Datagram system configuration are included: https://github.com/SteamDatabase/GameTracking-CSGO/commit/3135c255e11cd86525b4a4b1c1ba80be0c72e927

- Size is close to 20 MB

posted about 6 years ago
#1 TF2 update for 7/18/18 in TF2 General Discussion

Via the new HLDS:

Valve- Added NHBL Heavyweight Champion Season 7 tournament medal
- Added TF2Maps 72hr Summer Jam 2018 community medal
- Added Chapelaria Ultiduo Gladiator Season 2 tournament medals
- Added Newbie Highlander Season 2 tournament medals
- Added Newbie Prolander Season 3 tournament medals
- Added Rally Call 2018 community medals
- Fixed tooltips for Fabricator items being truncated on OS X and Linux clients

Rumor has it:

- What you see above is what you get in GameTracking.

- Wait, what, the new HLDS? If you missed the email Valve sent you, they've tossed out their self-hosted GNU Mailman box that the HLDS mailing list (and its derivatives) was on, in favor of a cloud provider (Simplelists). If you were previously a subscriber to the old list, you must resubscribe to HLDS to continue getting messages
- If you tried to sign up in the first hour or so a few weeks ago but weren't able to due to subscription limits, you should be able to try again successfully

- Did you know: it's been 554 days since the release of TF Comics #6?

- Size is ~30 MB

posted about 6 years ago
#1 OPTIONAL CS:GO update for 7/12/18 (7/13/18 UTC) in CS2 General Discussion

Via the CS:GO blog:

Valve[PANORAMA]
– HUD
— Added a red glow behind the progress bar and health numbers when health is critical.
— Fixed armor progress bar to no longer flash when you lose health.
— Health over three digits will now scale down to fit appropriately and no longer clip.
— Sharpened the transition times in the weapon selection HUD to reduce delay in displaying player’s equipment.
— Fixed grenades not disappearing from weapon selection immediately after throwing them.
— Improved the dropped bomb and planted bomb rings on the radar.
— Fixed the kill panel string when a player is killed by fire.
— Fixed overhead money on players showing a comma.

– Matchmaking
— Wingman can now be remembered as the last played game mode for the next time a user plays online.
— Fixed the accept match popup to not close if a player hits the escape key.
— Fixed auto team select for players that are not yet on a team.
— Fixed the beginning of match to correctly distinguish between “waiting for players” and “warmup” state in Wingman.
— Fixed rank and skill group data appearing on community servers.
— End of match will now share mouse rather than capture all mouse input, which fixes mouse key bindings when match ends.

– Spectating
— Fixed not being able to toggle the spectator player panel’s visibility by pressing the key bound to “drop” (G by default).
— Fixed a case where kills reported in the spectator panels could be wrong.
— Fixed alignment of player names containing Unicode characters in the spectator screen.

[MISC]
– Fixed text wrapping and some text getting truncated when running in Thai language.
– Fixed an invisible inventory search box sometimes stealing input focus.
– Fixed a frequent game crash in the buy menu.
– Various other stability fixes.

Rumor has it:

- This update will likely fix issues Mac OS X/macOS users were encountering with the Panorama expanded beta causing crashing on startup.

- Otherwise, what you see above is pretty much what you get

- Size is ~15 MB

posted about 6 years ago
#1 CS:GO update for 7/11/18 (1.36.4.1) in CS2 General Discussion

Via the CS:GO blog:

Valve[ PANORAMA ]
– Users on Linux and OSX can now also opt in to Panorama UI by adding “-panorama” to their launch options.
– Adding broadcast stream panel for CS:GO Minors and Majors in the main menu.
– Adding link to Steam Market for items in containers.
– Added ability to use gift packages.
– End of match scoreboard now reveals other players’ skill groups.
– End of match scoreboard now has Wingman skill group models in personal skill group display
– Dead players are more distinct from living ones on the scoreboard.
– Scoreboard now has per-player voice volume control.
– End of match mouse control is delayed to avoid clicking out of window and losing focus.
– Adding ability to enter numerical values for certain settings.
– Updated grenade icon size
– Fixed not showing all grenades owned by a player in their overhead UI during freezetime.
– Fixed friendly decoys showing up on the radar with an odd color and a random number/letter.
– Fixed friendly decoys showing up as enemy ghosts when they detonated.
– Fixed wiggly countdown timer while defusing bomb
– Fixed an issue that caused death notices to attempt to translate player names

[GAMEPLAY ]
– The functional change to the decoy that shipped with the last update will not be reverted: from here on decoys will be radar-visible by the team that threw it and not radar-visible to the enemy team.

[ MISC ]
– Updated Steam and CS:GO account restrictions for users in Netherlands and Belgium:
— Steam Trading and Steam Market features are now re-enabled for Steam accounts in Netherlands.
— Customers in Netherlands and Belgium will be restricted from opening containers.
– Various crash fixes
– Fixed a regression in reliable avatars for tournament game servers.
– Set max value for the zoom_sensitivity_ratio_mouse slider to 1.5 in the options screen.
posted about 6 years ago
#1 TF2 update for 6/26/18 in TF2 General Discussion

Via the new HLDS:

Valve- Added tournament/community medals for HLMixes, Hydro.tf, Ready Steady Pan Season 4, and Blapature
- Tweaked Competitive Mode MMR calculations
- MMR mobility increased somewhat across the board
- Players who have high game counts relative to the rest of the player base should see fewer adjustments of 1 or 0 MMR
- Updated pl_enclosure_final to fix a displacement hole in stage two
- Updated Test Run items such that the discount is not valid if the item is already on sale in the Mann Co. Store
- Updated the models for The Frontier Djustice, The Rotation Sensation, and the Elf Esteem to fix display problems with unusual effects
- Fixed some currencies not properly calculating the Test Run discount, which prevented being able to purchase the item
- Updated the localization files

Rumor has it:

- You guessed it, localization made possible in part by contributions from Translators Like You - Thank You: https://github.com/SteamDatabase/GameTracking-TF2/commit/be0c938934c54db3d6f27070ec36b8d1f162ab85

- The remaining two likely related to EU GDPR protobufs that were present in both Portal 2 and Dota 2 but were not present with an inclusion in the 6/7/18 update have now found their way in to TF2 today

- Wait, what, the new HLDS? If you missed the email Valve sent you, they've tossed out their self-hosted GNU Mailman box that the HLDS mailing list (and its derivatives) was on, in favor of a cloud provider (Simplelists). If you were previously a subscriber to the old list, you must resubscribe to HLDS to continue getting messages
- If you tried to sign up in the first hour or so a few weeks ago but weren't able to due to subscription limits, you should be able to try again successfully

- Size is ~90 MB

posted about 6 years ago
#1 CS:GO PRERELEASE update for 6/25/18 in CS2 General Discussion

Via the CS:GO blog:

ValveThe following changes are now available for testing in the Panorama CS:GO Beta Depot for Windows users.

– Repeatedly tapping the bomb resets the defuse UI timer properly.
– While spectating the bomb defuser, switching to another player no longer plays the ‘defuse failed’ fade-out animation for the defuse UI.
– ‘Buy Menu’ and ‘Use’ key bindings and will now go back one level in the buy menu instead of always closing. This matches the old behavior.
– Fixed an issue with upper/lowercase letters in some languages.
– Fixed team select music continuing to play after a disconnect.
– Updated crosshair style 0 and 1 to match the scaleform versions better.
– Updated the gradient background of the health and ammo on the hud a bit.

– Chat:
— Added gradient backgrounds to hud chat panels and reduced drop-shadow for that text.
— The chat history window is now more translucent.

– Scoreboard:
— Added ability to choose scoreboard stat for sorting by clicking on label.
— Fixed issue with resetting of some stats when the match was restarted.
— Fixed round survivor pips panel getting cropped in certain resolutions.
posted about 6 years ago
#1 CS:GO PRERELEASE update for 6/21/18 in CS2 General Discussion

Via the CS:GO blog:

ValveThe following changes are now available for testing in the Panorama CS:GO Beta Depot for Windows users.

[GAMEPLAY]
– Updated the radar player icons to make them a bit more crisp.
– Fixed team flags not working properly in spectator view.
– Fixed truncated team names in the spectator screen that tried to use team flags.
– Added a missing team logo. (Luminosity).
– Team money and equipment value now hides properly when the scoreboard is up along with the rest of the player panels in the spectator screen.

[MISC]
– Fixed some javascript exceptions.
– Reduced width of the scoreboard in Competitive mode.
– Loadout radial wheel team icon can now toggle teams.
– Added unusual item tile to case opening scroll.
– Fixed some crashes when playing demos with high timescale values.

Rumor has it:

- A reminder:

ValveIf you have feedback or want to report a bug in Panorama UI, email CSGOTeamFeedback [at] valvesoftware.com, and include #PanoramaUI in your subject line.

- Guess what? GameTracking now does branches (or, at least /u/xPaw made it do this one)! You can check out exactly what got moved where by heading here: https://github.com/SteamDatabase/GameTracking-CSGO/commit/ecaea7aa4c84944e40fa54d457f0d86c185b2c0c

- Size is ~15 MB

posted about 6 years ago
#1 CS:GO update for 6/12/18 (1.36.3.8) in CS2 General Discussion

Via the CS:GO blog:

Valve[GAMEPLAY]
– Reduced base damage of the CZ75a from 33 to 31 (a single shot is no longer lethal against a helmeted opponent).
– Increased reserve ammo for the M4A1-S from 40 to 60, to provide some additional utility without impacting brief engagements.
– Reduced price of the MP7 from $1700 to $1500.

[MISC]
– Game servers will no longer print their public IP address in response to “status” command from clients.
– Unsealed graffiti items can now be deleted.
– Fixed a bug where looping sounds playing from dormant entities could play briefly before switching off.

[MAPS]
Mirage:
– Removed skybox limitations
– Updated some landmark art
– Lowered skillceiling to get into apartments from T spawn
– Banked corner in hallway leading to A site scaffolding
– Removed ladder near entrance to apartments from T spawn, replaced with boxes
– Removed broken corner near van in bombsite B
– Improved visibility from T side of mid towards A connector (removed dark background door inside connector)
– Improved visibility from CT stairs towards T ramp in bombsite A (removed dark background door inside ramp)
– Disabled bullet collision on vertical fence columns in mid
– Removed wooden pillars at bottom of mid
– Fixed some player collision bugs

Canals:
– Redesigned T approach to B site through alley, with split entrances
– Improved visibility of players against the scaffolding near A
– Removed ability to stand on top of doorframe at CT stairs to B
– Other minor bug fixes and improvements

Rumor has it:

- /u/Ulmali put together an imgur album of today's Mirage changes, and also noticed that the skybox was opened to allow for throwing smokes between bombsites

- Looks like Valve's aware that we know that Panorama will be Happening® sooner rather than later in CS:GO and is waving a white surrender flag, as not only have numerous leaked strings from the Steam Translation Server made it into csgo_english, there is now also a new directory in the game's VPK structure containing all the map thumbnails in both 1080p and 360p resolution, under "/materials/panorama/images/map_icons/screenshots/"
- Some of you might be asking "wait, what's this Panorama thing everyone's talking about and so excited for?". Panorama is a UI framework developed in-house by Valve, which borrows concepts from both CSS and HTML. CS:GO currently uses Scaleform (another UI framework, developed by Autodesk), while both Steam's Big Picture Mode and Dota 2 use Panorama. Panorama is expected to bring many little quality of life improvements like eliminating microstutter between menus. You can read all about Panorama on the Valve Developer Wiki

- Size is ~235 MB

posted about 6 years ago
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