DoctorMiggyPost Analysis that scans demos/stvs.
Using a live plugin like anakkks or smac would be perfect if ugc didnt have a policy against plugins running during the match :-l
UGC allows plugins that don't interfere with gameplay.
http://www.ugcleague.com/rules_tf2h.cfm#section4
3.3b Mods - Manimod, Sourcemod, AMX Mod and AMXX Mod and the like are allowed as long as they do not interfere with the match. A csay command here and there will be tolerated, as long as it was in the admin mod config and is not insulting to anybody. Admin mods may only be used for setting the config, checking the amount of time left, and changing maps. Please disable all plugins that could affect any aspect of the match, including Donator plugins. If any player from the opposing team (the Visiting team) is kicked, banned or moved to Spectator during a match for any reason due to any installed mod, the hosting team will forfeit all points earned during the round, unless the Visiting team agrees otherwise. Let this be an incentive to either not run admin mods or to disable the plugins.
Running AnAkIn Anticheat (AnAkk's) with aac_prediction_ban, aac_speedhackbypass_ban, and aac_viewangles_ban set to 0 will make the plugin comply with UGC rules.