saam you literally posted in this thread saying add me
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Frost_Bitehttp://www.plusforward.net/quake/post/21544/Quake-Champions-Nyx/
I can't tell if there's literal zero airstrafing on these RJs because they removed the ability to do so or the trailers are just bad.
Also, vomit vomit vomit.
tbh never take early trailers for highly competitive games with a high skill ceiling seriously
just look at the early "battle reports" for SC2 to see what I mean
not only do they get devs to play it, they always get the worst devs to play it
viperi don't like how they sort-of diverted from the plot line that the end of days of future past set-up, but i'll still go see it as a last hurrah to hugh jackman as wolverine
heres the thing:
every single x-men movie except the first two have their own self-contained plotlines
shorasblehi barely understood that title.I think he plays Rust and is looking for people to do some player-vs-player content of that videogame. Idk about zerg, isn't that a Starcraft term?
Zerg in SC terms, as a verb, is basically referring to mass amounts of something weak and dumb. In TF2 it could mean a team of sixteen pub heavies beating a standard 6s team - sure, they may have won, but they didn't deserve to win, they did it with raw numbers. Same shit in Rust, it means a clan with a bunch of really bad players that win engagements just by having so many people.
Why would you ever play Hapis
Disgusting. Dropped harder than Nursey always.
You are literally carrying TF2.
Slow mo and synced zooming would be wonderful, if easy to implement.
Hydro has some of the neatest cap points in the game, but the paths to get there stand only above 2fort in how bad they are, not the mention TC sucks.
This should be interesting.
SetsulAMD APUs can do the same. With relive they now also have a proper GUI and it actually works better than Shadowplay.
My point was about QuickSync specifically.
AMD GPUs and APUs do have an alternative called VCE
ComangliaQuicksync is nice cause it's hardware encoded by the iGPU that you're not using at all and produces a slightly better video quality than the hardware encoded nvenc (assuming same video settings).
QuickSync is a dedicated encoder. It doesn't run on the iGPU itself, but rather a small core sitting next to the iGPU.
Quality depends on what generation of QuickSync you're running, Haswell or later tends to match NVENC. QuickSync in Sandy Bridge was garbage, and in Ivy it was decent.
ComangliaQuicksync is a Intel thing though and I'm not sure how supported AMD APUs are.
Just like NVENC, QuickSync is actually a dedicated hardware encoder. It requires the hardware to be on the CPU die itself. It obviously isn't on AMD CPUs. It's only on 2nd gen or later Intel Core CPUs with onboard GPUs.
sage78OBS is software accelerated i think ? takes less resources than FRAPS but it will still take some resources
lmfao
OBS entirely depends on your encoder/encoding settings. you can have it use NVENC just like shadowplay does, or you can use QuickSync, VCE, or software x264.
for those that don't care to watch
- cp_orange
- tr_walkway
- ctf_convoy
- cp_freight
- tr_aim
and this face was in the corner the whole video
http://i.imgur.com/QsH9N4J.jpg
you didnt miss much
fahrenheitvinnytheboss is like a cross between mf doom and videogamedunkey
dont forget tort
FINISHED BECAUSE HE ATE HIS SPINACH