Mouldhow hard was this to do? I had my viewmodels bugged out like this for a while a long time ago and I've wanted it permanently ever since, so having this for scattergun and pistol would be great, if you get time at some point, please. Otherwise no problem, thanks :-)
Basically, instead of zeroing out the root bone, I zeroed out the bip_weapon bone, so the weapon model that gets inserted into the hand disappears (moves offscreen to -100,0)