https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/
random comment i found: https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dck7wde/
https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/
random comment i found: https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dck7wde/
ValveWe're currently working on our next major update, which features a new campaign
moony22Welp, TF2 can breath again.
kill me
new campaigns are actually pretty cool. a comp campaign along with other needed updates would be a big boost right?
this is literally nothing new
so many questions that should have been answered that he just swept under the fucking rug.
holy shit there were a lot of tf2 questions in that ama and he answered 0 of them. thats not a good sign
...and the team is staffed by a group of people that love and play the game.
What a load of horseshit lmao. You could fix so much in this game by changing a few small things. All they
did was make one new semi-good taunt for the last update, and took everything else from the community.
Gabe just accepted an interview with VNN
bleghfarecGabe just accepted an interview with VNN
https://static-cdn.jtvnw.net/emoticons/v1/58765/1.0
link
toads_tflink
https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dck98tb/?context=10000
https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dck8b4c
16 fucking people and we get shit smh
cnsmhttps://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dck8b4c
16 fucking people and we get shit smh
that's 16 more than i was expecting
ah yes all the hl3/2e3 questions are being ignored who'd have thunk it too early for me to say stuff like this
half life and portal movies confirmed
also new valve IP in the hl/portal universe
crabfah yes all the hl3/2e3 questions are being ignored who'd have thunk it
bro he's had like 4 replies specifically mentioning half life now, im legit impressed. 3 of them are in this first link's chain
https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dck9nuk/?context=3
https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dck9hyk/?context=3
https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dck96v9/?context=3
https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dck9qhl/?context=3
rocketslaynew campaigns are actually pretty cool. a comp campaign along with other needed updates would be a big boost right?
they're nice for the longevity of the game but I just don't have any interest in playing for some stupid specific goal in comp that isn't winning, nor in playing with other people trying to get them done. just kinda disappointed at how happy people are about a new low effort cash grab. hopefully pyro gets fixed
https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dckabrt/?context=3
Interesting bit
hl3 got more questions answered than tf2
pack it up boys
"There's plenty more work to do in this space, and at some point it may transition from adding features in the product to supporting the competitive community itself." source
:o
notgabenat some point it may transition from adding features in the product to supporting the competitive community itself.
hes just teasing and i still came
ninja'd
https://www.reddit.com/user/DRiller_Valve
The guy that answered most of the TF questions.
reakohttps://www.reddit.com/user/DRiller_Valve
The guy that answered most of the TF questions.
He was asked a bunch of questions by someone from /r/tf2 and gave a few answers:
3: Is it possible that you could get a team to frequently communicate with the TF2 fanbase on a regular basis about updates, weapon balances, competitive, and the general direction the game is taking?
7: Why does Dota 2 and CS:GO get officially sponsored tournaments, while TF2 does not?
3: The team is usually so heads-down focused on working on the game that we sometimes forget to communicate when we should.
One of the upcoming blog posts we're planning talks about the game balance changes we're working on for the next major update - along with explanations for those changes - so the community can give us feedback prior to the release.
7: TF2's been around long enough that our philosophy on the way the competitive scene exists alongside the more casual scene has changed significantly. In the years following the initial release in 2007, we regarded the competitive scene as a separate set of customers, so we'd jump between shipping new content for casual players in one update and adding a bunch of competitive features in the next. These days, we regard that view as antiquated and instead believe we should aim for a single community with players existing throughout a spectrum between casual and competitive.
As a result, we've spent the last year or two working towards unifying the two parts of the TF2 community, to bring it more in line with the way CS:GO and Dota 2 work. One barrier was that TF pros played a fairly different game to what everyone else was playing (classes and weapons are missing, different game mode, etc.). So we shipped a set of features, like these: - introduced an official competitive matchmaking mode that is closer to what most players are familiar with - to serve as a bridge - added an in-game Twitch streamers list - to help highlight pro players and organized events - provided in-game announcements around major events - talked with many different groups of players and organizers to see what kind of unified format we could adopt.
There's plenty more work to do in this space, and at some point it may transition from adding features in the product to supporting the competitive community itself. In the near term we'll continue to work on pulling the community together, using as much player feedback as we can get, combined with the data we're gathering to see how the work we've done so far is panning out.
Full text is here: https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dckabrt/?context=3
Judging from DRiller's reply, it looks like they're going to kill generalists and specialists considering they state "TF pros played a fairly different game... (classes and weapons are missing, different game mode, etc.)"
And also it seems they dislike only 5CP being played in TF2; that might be why they tried to push PL and CTF into CompMM.
While I'm happy that we got a reply about TF2, I'm still worried because it's extremely clear that Valve still has an entirely different perspective on what they think competitive TF2 should be. Whether we like it or not, Valve is going to try to turn 6's into prolander.
he said nothing about sponsored tournaments in that reply
i would like them to go back to the old philosophy that granted us most of the good unlocks
I guess it's cheaper to do this than to do something at E3
"eventually" = 10 years?
https://www.reddit.com/r/The_Gaben/comments/5olhj4/hi_im_gabe_newell_ama/dck7yd7/
I hate how Gabe is actually not responding to anything tf2 related