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Can’t get G-Sync Working on Windows 11
posted in Hardware
1
#1
0 Frags +

So I have a completely new setup, all drivers are updated, windows is fully updated, however I can’t get the option to enable g-sync to showup. I’ve gone through the 3D settings and forced vertical sync, restarted the computer and monitor and sadly it still isn’t available. I’m not sure if this is something strictly a issue right now with windows 11 users or not. As for details it is a DDR5 setup if that has any relevance.

I apologize if this is a easy fix, I’m still pretty green with this stuff considering that I’ve been using a Mac / OSX for years, but despite searching the internet for solutions, the only thing I’ve seen suggested is turning on vertical sync in the 3d settings, updating drivers, etc.

Monitor is a BenQ XL2740. I can take screenshots of anything needed to be seen when I get home.

So I have a completely new setup, all drivers are updated, windows is fully updated, however I can’t get the option to enable g-sync to showup. I’ve gone through the 3D settings and forced vertical sync, restarted the computer and monitor and sadly it still isn’t available. I’m not sure if this is something strictly a issue right now with windows 11 users or not. As for details it is a DDR5 setup if that has any relevance.

I apologize if this is a easy fix, I’m still pretty green with this stuff considering that I’ve been using a Mac / OSX for years, but despite searching the internet for solutions, the only thing I’ve seen suggested is turning on vertical sync in the 3d settings, updating drivers, etc.

Monitor is a BenQ XL2740. I can take screenshots of anything needed to be seen when I get home.
2
#2
serveme.tf
0 Frags +

Is the monitor connected through displayport to the GPU and are you using an nvidia GPU? (which model?)

Is the monitor connected through displayport to the GPU and are you using an nvidia GPU? (which model?)
3
#3
0 Frags +
ArieIs the monitor connected through displayport to the GPU and are you using an nvidia GPU? (which model?)

Yea it’s through displayport, and it’s a RTX 3070ti. I am using a 2.0 HDMI

[quote=Arie]Is the monitor connected through displayport to the GPU and are you using an nvidia GPU? (which model?)[/quote]

Yea it’s through displayport, and it’s a RTX 3070ti. I am using a 2.0 HDMI
4
#4
serveme.tf
5 Frags +
BrockArieIs the monitor connected through displayport to the GPU and are you using an nvidia GPU? (which model?)
Yea it’s through displayport, and it’s a RTX 3070ti. I am using a 2.0 HDMI

It's either connected with a displayport cable or an HDMI cable, which one is it?

[quote=Brock][quote=Arie]Is the monitor connected through displayport to the GPU and are you using an nvidia GPU? (which model?)[/quote]

Yea it’s through displayport, and it’s a RTX 3070ti. I am using a 2.0 HDMI[/quote]

It's either connected with a displayport cable or an HDMI cable, which one is it?
5
#5
0 Frags +

My bad it’s the HDMI, can you only do g-synch with a display port cable?

My bad it’s the HDMI, can you only do g-synch with a display port cable?
6
#6
serveme.tf
0 Frags +

Depends on the monitor, most older ones only support it through displayport, so I'd try the displayport cable first for your model.

Depends on the monitor, most older ones only support it through displayport, so I'd try the displayport cable first for your model.
7
#7
10 Frags +
BrockI’ve gone through the 3D settings and forced vertical sync,

you might consider undoing this

[quote=Brock]I’ve gone through the 3D settings and forced vertical sync,[/quote]
you might consider undoing this
8
#8
0 Frags +

Alright I’ll use one and hopefully that will resolve this. Thanks for the help Arie.

Alright I’ll use one and hopefully that will resolve this. Thanks for the help Arie.
9
#9
2 Frags +
turbochad69BrockI’ve gone through the 3D settings and forced vertical sync,you might consider undoing this

it's actually recommended to have vsync and triple buff on when using gsync
there'll be a setting for latency to set to "ultra" where nvidia tries to mitigate the input lag introduced by this
it's actually not bad at all

i would have recommended you give ULMB or dyac (since yours is a benq) a try to see if you like it, but for some reason you have a benq monitor that doesn't have either

[quote=turbochad69][quote=Brock]I’ve gone through the 3D settings and forced vertical sync,[/quote]
you might consider undoing this[/quote]

it's actually recommended to have vsync and triple buff on when using gsync
there'll be a setting for latency to set to "ultra" where nvidia tries to mitigate the input lag introduced by this
it's actually not bad at all

i would have recommended you give ULMB or dyac (since yours is a benq) a try to see if you like it, but for some reason you have a benq monitor that doesn't have either
10
#10
0 Frags +
Brimstoneturbochad69BrockI’ve gone through the 3D settings and forced vertical sync,you might consider undoing this
it's actually recommended to have vsync and triple buff on when using gsync
there'll be a setting for latency to set to "ultra" where nvidia tries to mitigate the input lag introduced by this
it's actually not bad at all

i would have recommended you give ULMB or dyac (since yours is a benq) a try to see if you like it, but for some reason you have a benq monitor that doesn't have either

I will tryout the triple buff / vsync combination when the cable shows up in the mail tomorrow. Any reason not to use vertical synch since I’m a getting the impression that people don’t with this sorta thing?

[quote=Brimstone][quote=turbochad69][quote=Brock]I’ve gone through the 3D settings and forced vertical sync,[/quote]
you might consider undoing this[/quote]

it's actually recommended to have vsync and triple buff on when using gsync
there'll be a setting for latency to set to "ultra" where nvidia tries to mitigate the input lag introduced by this
it's actually not bad at all

i would have recommended you give ULMB or dyac (since yours is a benq) a try to see if you like it, but for some reason you have a benq monitor that doesn't have either[/quote]

I will tryout the triple buff / vsync combination when the cable shows up in the mail tomorrow. Any reason not to use vertical synch since I’m a getting the impression that people don’t with this sorta thing?
11
#11
0 Frags +

vsync alone typically adds a lot of input lag for what most of us perceive as little benefit.
like i said nvidia has the ultra latency feature to try and combat it, but even then it's still definitely noticeable for a lot of people but ymmv

vsync alone typically adds a lot of input lag for what most of us perceive as little benefit.
like i said nvidia has the ultra latency feature to try and combat it, but even then it's still definitely noticeable for a lot of people but ymmv
12
#12
0 Frags +

even with a display port cable (vsync on and off) its still not showing up as a option. I really wonder if this has anything to do with windows 11 or not.

even with a display port cable (vsync on and off) its still not showing up as a option. I really wonder if this has anything to do with windows 11 or not.
13
#13
0 Frags +

Make sure you have FreeSync enabled on your monitors OSD

Make sure you have FreeSync enabled on your monitors OSD
14
#14
0 Frags +

^ gsync compatible just means it's a variation of freesync. Had a similar issue that I didn't realize was one until I was kicking around trying to get the game to look hella smooth and the option just popped up in the Nvidia menu.

And IMO smooth picture > FPS/input delay (unless it's DISTURBINGLY NOTICABLE). I use rocketjumping as a ghetto benchmark for if new settings have too much delay for my taste. Only felt it once when I accidentally locked to 60.
Edit:also recommend trying out one or two other dp cables if you have them on hand.

^ gsync compatible just means it's a variation of freesync. Had a similar issue that I didn't realize was one until I was kicking around trying to get the game to look hella smooth and the option just popped up in the Nvidia menu.

And IMO smooth picture > FPS/input delay (unless it's DISTURBINGLY NOTICABLE). I use rocketjumping as a ghetto benchmark for if new settings have too much delay for my taste. Only felt it once when I accidentally locked to 60.
Edit:also recommend trying out one or two other dp cables if you have them on hand.
15
#15
0 Frags +
BuildBruh^ gsync compatible just means it's a variation of freesync. Had a similar issue that I didn't realize was one until I was kicking around trying to get the game to look hella smooth and the option just popped up in the Nvidia menu.

And IMO smooth picture > FPS/input delay (unless it's DISTURBINGLY NOTICABLE). I use rocketjumping as a ghetto benchmark for if new settings have too much delay for my taste. Only felt it once when I accidentally locked to 60.
Edit:also recommend trying out one or two other dp cables if you have them on hand.

I got two different cables, didn’t change anything.

[quote=BuildBruh]^ gsync compatible just means it's a variation of freesync. Had a similar issue that I didn't realize was one until I was kicking around trying to get the game to look hella smooth and the option just popped up in the Nvidia menu.

And IMO smooth picture > FPS/input delay (unless it's DISTURBINGLY NOTICABLE). I use rocketjumping as a ghetto benchmark for if new settings have too much delay for my taste. Only felt it once when I accidentally locked to 60.
Edit:also recommend trying out one or two other dp cables if you have them on hand.[/quote]

I got two different cables, didn’t change anything.
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