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HUD editing: short questions, quick answers
posted in Customization
6571
#6571
2 Frags +
AdjeIs it possible to change whether HUD elements hide when holding tab (scoreboard)? For example, my health disappears when I open my scoreboard, could I make it so that when I hold tab my health remains visible too?

Nope.

shinsoWhat am i supposed to edit to change the position and size of the medigun charge meter?

Resource/UI/HUDMedicCharge.res => "ChargeMeter" 's ypos/xpos and wide/tall values (and "ChargeMeter1" through "ChargeMeter4" for Vaccinator meters).

[quote=Adje]Is it possible to change whether HUD elements hide when holding tab (scoreboard)? For example, my health disappears when I open my scoreboard, could I make it so that when I hold tab my health remains visible too?[/quote]
Nope.
[quote=shinso]What am i supposed to edit to change the position and size of the medigun charge meter?[/quote]
Resource/UI/HUDMedicCharge.res => "ChargeMeter" 's ypos/xpos and wide/tall values (and "ChargeMeter1" through "ChargeMeter4" for Vaccinator meters).
6572
#6572
0 Frags +

what is the file for payload editing?

what is the file for payload editing?
6573
#6573
0 Frags +
HubMannwhat is the file for payload editing?

HUDStopwatch, ObjectiveStatusEscort and ObjectiveStatusMultipleEscort.

[quote=HubMann]what is the file for payload editing?[/quote]
HUDStopwatch, ObjectiveStatusEscort and ObjectiveStatusMultipleEscort.
6574
#6574
0 Frags +

is there a way to take an HTML color code and make it the same "format" (ex : 0 255 0 255) for colors in huds, or do you just have to mess with every individual value until you come across the right shade?

is there a way to take an HTML color code and make it the same "format" (ex : 0 255 0 255) for colors in huds, or do you just have to mess with every individual value until you come across the right shade?
6575
#6575
0 Frags +
aleksentariis there a way to take an HTML color code and make it the same "format" (ex : 0 255 0 255) for colors in huds, or do you just have to mess with every individual value until you come across the right shade?

There are online converters such as this, or you can those within image editing sofwares.

[quote=aleksentari]is there a way to take an HTML color code and make it the same "format" (ex : 0 255 0 255) for colors in huds, or do you just have to mess with every individual value until you come across the right shade?[/quote]
There are online converters such as [url=https://htmlcolorcodes.com/]this[/url], or you can those within image editing sofwares.
6576
#6576
0 Frags +

Is there any way to rotate HUD elements such as the health or ammo? If so, how do you do it?

Is there any way to rotate HUD elements such as the health or ammo? If so, how do you do it?
6577
#6577
0 Frags +
LaksbiIs there any way to rotate HUD elements such as the health or ammo? If so, how do you do it?

i dont think so

[quote=Laksbi]Is there any way to rotate HUD elements such as the health or ammo? If so, how do you do it?[/quote]
i dont think so
6578
#6578
0 Frags +
LaksbiIs there any way to rotate HUD elements such as the health or ammo? If so, how do you do it?

unfortunately its impossible

[quote=Laksbi]Is there any way to rotate HUD elements such as the health or ammo? If so, how do you do it?[/quote]
unfortunately its impossible
6579
#6579
1 Frags +

where do I look to replace the color of the options on the main menu when your cursor is hovering over them?

where do I look to replace the color of the options on the main menu when your cursor is hovering over them?
6580
#6580
1 Frags +
aleksentariwhere do I look to replace the color of the options on the main menu when your cursor is hovering over them?

"armedFgColor_override" or "armedBgColor_override" depending on the element you want to edit. The file is mainmenuoverride.res, which is located in the resource/ui folder.

Some huds (like m0rehud) have a color defined in either clientscheme.res or a colors.res or similar file which lets you easily edit the color for every button/option at once.

[quote=aleksentari]where do I look to replace the color of the options on the main menu when your cursor is hovering over them?[/quote]

"armedFgColor_override" or "armedBgColor_override" depending on the element you want to edit. The file is mainmenuoverride.res, which is located in the resource/ui folder.

Some huds (like m0rehud) have a color defined in either clientscheme.res or a colors.res or similar file which lets you easily edit the color for every button/option at once.
6581
#6581
0 Frags +

Hi, I wanted a smaller hudmatchstatus in PeachHud and I change the hudmatchstatus file with the m0rehud's versions. I tried some other huds too. But if I change this file, matchstatus/teamhealth is okay but now there is no time left display. So how can i do this without deleting time left thing?

Hi, I wanted a smaller hudmatchstatus in PeachHud and I change the hudmatchstatus file with the m0rehud's versions. I tried some other huds too. But if I change this file, matchstatus/teamhealth is okay but now there is no time left display. So how can i do this without deleting time left thing?
6582
#6582
1 Frags +
Kimi07So how can i do this without deleting time left thing?

Open both files, copy the section labeled "TeamStatus" from the m0rehud file and replace the corresponding code in the peachhud file. Next you might need to change font names and color definitions as peachhud may not use the same fonts or names for colors.

Also if you play around with the "max_size" value, as well as the wide and tall of classimage and classimagebg, you can change the size yourself to your liking.

[quote=Kimi07]So how can i do this without deleting time left thing?[/quote]

Open both files, copy the section labeled "TeamStatus" from the m0rehud file and replace the corresponding code in the peachhud file. Next you might need to change font names and color definitions as peachhud may not use the same fonts or names for colors.

Also if you play around with the "max_size" value, as well as the wide and tall of classimage and classimagebg, you can change the size yourself to your liking.
6583
#6583
1 Frags +

Thanks, it worked. I tried the 2nd option you told. Perfect.

Thanks, it worked. I tried the 2nd option you told. Perfect.
6584
#6584
0 Frags +

How do I change my damage numbers font? I'm trying to change it to spongebob font and I haven't been able to find a straightforward guide, so if someone could explain or link something it'd be much appreciated :D

How do I change my damage numbers font? I'm trying to change it to spongebob font and I haven't been able to find a straightforward guide, so if someone could explain or link something it'd be much appreciated :D
6585
#6585
1 Frags +
YumyumHow do I change my damage numbers font? I'm trying to change it to spongebob font and I haven't been able to find a straightforward guide, so if someone could explain or link something it'd be much appreciated :D

https://www.youtube.com/watch?v=dn4VHRUvhyA&list=PL5eNrB8RrXXuV3P1nv6NnwF-tCL_KnJIs&index=4

[quote=Yumyum]How do I change my damage numbers font? I'm trying to change it to spongebob font and I haven't been able to find a straightforward guide, so if someone could explain or link something it'd be much appreciated :D[/quote]

https://www.youtube.com/watch?v=dn4VHRUvhyA&list=PL5eNrB8RrXXuV3P1nv6NnwF-tCL_KnJIs&index=4
6586
#6586
0 Frags +

Why is it that some huds allow me to press m and q to open my inventory and close it, but some doesn't? How would I integrate it in huds that don't have it?

Why is it that some huds allow me to press m and q to open my inventory and close it, but some doesn't? How would I integrate it in huds that don't have it?
6587
#6587
1 Frags +
DivineATWhy is it that some huds allow me to press m and q to open my inventory and close it, but some doesn't? How would I integrate it in huds that don't have it?

Add an ampersand and the key to the button's labeltext, e.g. "&q close" (it doesn't support special keys such as shift or space, but you're good with letters and numbers).

[quote=DivineAT]Why is it that some huds allow me to press m and q to open my inventory and close it, but some doesn't? How would I integrate it in huds that don't have it?[/quote]
Add an ampersand and the key to the button's labeltext, e.g. "&q close" (it doesn't support special keys such as shift or space, but you're good with letters and numbers).
6588
#6588
0 Frags +

Im currently using peachHUD but how do I change my matchhud so that it shows the health of my teammates and includes the names of all my teammates and enemies?

Im currently using peachHUD but how do I change my matchhud so that it shows the health of my teammates and includes the names of all my teammates and enemies?
6589
#6589
0 Frags +

how do i move hudchat?

how do i move hudchat?
6590
#6590
0 Frags +

Is it possible to arrange the players on the match HUD vertically rather than horizontally?

Is it possible to arrange the players on the match HUD vertically rather than horizontally?
6591
#6591
3 Frags +
HubMannhow do i move hudchat?

Either HudChat in hudlayout.res, or BaseChat in resource/ui. There's some animations that move it around though, so check your animations file too.

AdjeIs it possible to arrange the players on the match HUD vertically rather than horizontally?

Try changing team1_grow_dir (and team2) in hudmatchstatus, it's under teamstatus. It's set to east and west by default, I'd say try North and South

[quote=HubMann]how do i move hudchat?[/quote]

Either HudChat in hudlayout.res, or BaseChat in resource/ui. There's some animations that move it around though, so check your animations file too.

[quote=Adje]Is it possible to arrange the players on the match HUD vertically rather than horizontally?[/quote]

Try changing team1_grow_dir (and team2) in hudmatchstatus, it's under teamstatus. It's set to east and west by default, I'd say try North and South
6592
#6592
0 Frags +

how to edit this? imgur.com/a/KA6RKVl

how to edit this? imgur.com/a/KA6RKVl
6593
#6593
0 Frags +
HubMannhow to edit this?ZetosOctalblockDoes anyone know how to modify the font, text color and background of the voice command menu (also used for other actions)Voice commands menus use the "Default" font and colors from the section commented as "CHUD Menu" @ ClientScheme.
[quote=HubMann]how to edit this?[/quote]
[quote=Zetos][quote=Octalblock]Does anyone know how to modify the font, text color and background of the voice command menu (also used for other actions)[/quote]
Voice commands menus use the "Default" font and colors from the section commented as "CHUD Menu" @ ClientScheme.[/quote]
6594
#6594
0 Frags +
ZetosHubMannhow to edit this?ZetosOctalblockDoes anyone know how to modify the font, text color and background of the voice command menu (also used for other actions)Voice commands menus use the "Default" font and colors from the section commented as "CHUD Menu" @ ClientScheme.

is there a way to change its position?

[quote=Zetos][quote=HubMann]how to edit this?[/quote]
[quote=Zetos][quote=Octalblock]Does anyone know how to modify the font, text color and background of the voice command menu (also used for other actions)[/quote]
Voice commands menus use the "Default" font and colors from the section commented as "CHUD Menu" @ ClientScheme.[/quote][/quote]
is there a way to change its position?
6595
#6595
0 Frags +

HudHint or hudhinttext in hudlayout.res

HudHint or hudhinttext in hudlayout.res
6596
#6596
0 Frags +
_KermitHudHint or hudhinttext in hudlayout.res

there is no HudHint or hudhinttext in hudlayout but there is HudHintDesplay and edited doesn't change anything

[quote=_Kermit]HudHint or hudhinttext in hudlayout.res[/quote]
there is no HudHint or hudhinttext in hudlayout but there is HudHintDesplay and edited doesn't change anything
6597
#6597
0 Frags +

does anybody know how to get rid of the white shadow-like bar that comes from the middle of the screen and lands on the control point icon when someone starts contesting it ? I have the control point icon disabled per se but that feature seems to remain for some reason

https://imgur.com/a/kqE9w04

does anybody know how to get rid of the white shadow-like bar that comes from the middle of the screen and lands on the control point icon when someone starts contesting it ? I have the control point icon disabled per se but that feature seems to remain for some reason

https://imgur.com/a/kqE9w04
6598
#6598
0 Frags +

When spectating, how do I add player names to the advanced spectator hud? https://gyazo.com/2997e75c7f687555daba6bc07876d7d3

When spectating, how do I add player names to the advanced spectator hud? https://gyazo.com/2997e75c7f687555daba6bc07876d7d3
6599
#6599
1 Frags +

any help with this cut off of the box for inspecting your teammates items and stuff?
https://imgur.com/a/uH1WaH9

any help with this cut off of the box for inspecting your teammates items and stuff?
https://imgur.com/a/uH1WaH9
6600
#6600
1 Frags +

How would you go about to center information on medigun heal target, and preferably display only health?

Currently looks like:
https://cdn.discordapp.com/attachments/727303733502804058/787292262467895306/unknown.png
Would like this:
https://cdn.discordapp.com/attachments/727303733502804058/787293062468599818/unknown.png

I've tried fiddling around with targetid/hudlayout.res but all my attempts have ended up in morphing the health cross into the name or making main target id unreadable, using this as reference: http://doodlesstuff.com/?p=tf2hud&section=target

How would you go about to center information on medigun heal target, and preferably display only health?

Currently looks like:
https://cdn.discordapp.com/attachments/727303733502804058/787292262467895306/unknown.png
Would like this:
https://cdn.discordapp.com/attachments/727303733502804058/787293062468599818/unknown.png

I've tried fiddling around with targetid/hudlayout.res but all my attempts have ended up in morphing the health cross into the name or making main target id unreadable, using this as reference: http://doodlesstuff.com/?p=tf2hud&section=target
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