I got to utilize a code base to document unknown features of TF2 and the Source SDK, like some functions NextBot behaviors and TF2-navigation system; just look at my VDC contribution list.
I liked discovering the game. It was so fresh and varied and fun.
I kept playing comp because I liked the challenge. I liked the flow of 6s, fluid kind of like rugby. I felt that it didn't matter how I aimed if I knew what to do.
Then playing lobbies became my third place out of convenience of playing anytime without needing comms, and my only stop these days with the shit schedule that comes with being a wageslave.
Bottom line is, the game makes me laugh at it more than it makes me curse it.
I kept playing comp because I liked the challenge. I liked the flow of 6s, fluid kind of like rugby. I felt that it didn't matter how I aimed if I knew what to do.
Then playing lobbies became my third place out of convenience of playing anytime without needing comms, and my only stop these days with the shit schedule that comes with being a wageslave.
Bottom line is, the game makes me laugh at it more than it makes me curse it.
crackbabydumpsterthe real Team was the friends I made along the way
https://media.discordapp.net/attachments/336993077539635201/936084211155206154/IMG_7565.JPG
https://media.discordapp.net/attachments/336993077539635201/936084211155206154/IMG_7565.JPG
casual shooter that doesnt piss me off like cs does
I find the strategy involved in TF2 to be the best part of the game. Not many games especially FPS games have the same type of very intricate strategies that TF2 does. Also helps me relax.
tf2 has helped my discipline and patience over the years, tho the patience part still has lot of improvements to be made...
also i cannot tell u the amount of close encounters ive had on the freeway that would have been UGLY without my tf2 reaction time
also i cannot tell u the amount of close encounters ive had on the freeway that would have been UGLY without my tf2 reaction time