Always found it strange how so many early tf2 players came from comp NS. There were hundreds of comp fps games in the 00's that had similar mechanics and bigger communities yet rarely did any of them seemed to wander into comp tf2 and if they did it was usually a one off. Yet most of the expats I ever came across in tf2 that weren't from Quake were from Natural Selection, and every region seemed to have a handful of decent tf2 players who were ex NS.
Anyone still around got the scoop on this one?
Always found it strange how so many early tf2 players came from comp NS. There were hundreds of comp fps games in the 00's that had similar mechanics and bigger communities yet rarely did any of them seemed to wander into comp tf2 and if they did it was usually a one off. Yet most of the expats I ever came across in tf2 that weren't from Quake were from Natural Selection, and every region seemed to have a handful of decent tf2 players who were ex NS.
Anyone still around got the scoop on this one?
Admirable should know a thing or two about this, dm him if this thread doesn't reach him
Admirable should know a thing or two about this, dm him if this thread doesn't reach him
I wasn't around back then but I will just make random assumptions and extrapolate to look smart
Hype for game trailers wasn't as huge so a lot of it might've been word of mouth. Niche communities could become outliers with more hype due to posts on ancient forums or friend groups who wanted to play together
Natural Selection also had asymmetrical combat which it handled in a different way, but would definitely make the player base more compatible. A lot of FPS at the time were symmetrical and often homogenous in how combat went (think CS, CoD, etc where everyone had similar/mirrored access to mechanics and loadouts).
Movement tech was also important in NS so a lot of ppl probably found learning the TF2 tech enjoyable when they transitioned
I wasn't around back then but I will just make random assumptions and extrapolate to look smart
Hype for game trailers wasn't as huge so a lot of it might've been word of mouth. Niche communities could become outliers with more hype due to posts on ancient forums or friend groups who wanted to play together
Natural Selection also had asymmetrical combat which it handled in a different way, but would definitely make the player base more compatible. A lot of FPS at the time were symmetrical and often homogenous in how combat went (think CS, CoD, etc where everyone had similar/mirrored access to mechanics and loadouts).
Movement tech was also important in NS so a lot of ppl probably found learning the TF2 tech enjoyable when they transitioned
games with air strafing are fun
games with air strafing are fun
messiahgames with air strafing are fun
pretty sure this is the real answer here
fast paced and fluid mechanics + teamplay aspects overlap
[quote=messiah]games with air strafing are fun[/quote]
pretty sure this is the real answer here
fast paced and fluid mechanics + teamplay aspects overlap