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how to make your xhair brighter than the sun
posted in Customization
1
#1
6 Frags +

okay, not really. but i present to you yet another weird and probably useless hud trick.

http://i.imgur.com/6wfqO2W.jpg

what is going on in this picture? every single thing in my game is dark except for my crosshair. now my crosshair stands out even more than it already does.

how to use:
1. go to hudlayout.res
2. copy and paste the first bolded section labeled "BLACKNESS" into your hud under the first "{".
3. go to your hud crosshair (you must use a hud crosshair for this to work) and set the "zpos" to "420".
4. adjust the darkness of "BLACKNESS": "fillcolor" "0 0 0 120" change "120" to whatever you want. 0 = transparent. 255 = black.

"Resource/HudLayout.res"
{
"BLACKNESS"
{
"ControlName" "ImagePanel"
"fieldName" "Line"
"xpos" "0"
"ypos" "0"
"zpos" "419"
"wide" "864" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"tall" "640" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"visible" "1"
"enabled" "1"
"fillcolor" "0 0 0 120"
}
YOURCROSSHAIR
{
"controlName" "CExLabel"
"fieldName" "HudxHairDot"
"visible" "0"
"enabled" "1"
"zpos" "420"
"xpos" "c0"
"ypos" "c0"
"wide" "27"
"tall" "27"
"font" "HudxHair"
"labelText" "4"
"fgcolor" "255 255 255 255"
"textAlignment" "center"

note: your menu, console, chatbox, quickswitch, and team and class menus will remain the same.

okay, not really. but i present to you yet another weird and [i]probably useless[/i] hud trick.

http://i.imgur.com/6wfqO2W.jpg

what is going on in this picture? every single thing in my game is dark except for my crosshair. now my crosshair stands out even more than it already does.

how to use:
1. go to hudlayout.res
2. copy and paste the first bolded section labeled "BLACKNESS" into your hud under the first "{".
3. go to your hud crosshair [i](you must use a hud crosshair for this to work)[/i] and set the "zpos" to "420".
4. adjust the darkness of "BLACKNESS": "fillcolor" "0 0 0 [b]120[/b]" change "120" to whatever you want. 0 = transparent. 255 = black.

[quote]
"Resource/HudLayout.res"
{
[b]"BLACKNESS"
{
"ControlName" "ImagePanel"
"fieldName" "Line"
"xpos" "0"
"ypos" "0"
"zpos" "419"
"wide" "864" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"tall" "640" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"visible" "1"
"enabled" "1"
"fillcolor" "0 0 0 120"
}[/b]
[/quote]

[quote]
YOURCROSSHAIR
{
"controlName" "CExLabel"
"fieldName" "HudxHairDot"
"visible" "0"
"enabled" "1"
[b]"zpos" "420"[/b]
"xpos" "c0"
"ypos" "c0"
"wide" "27"
"tall" "27"
"font" "HudxHair"
"labelText" "4"
"fgcolor" "255 255 255 255"
"textAlignment" "center"
[/quote]

note: your menu, console, chatbox, quickswitch, and team and class menus will remain the same.
2
#2
2 Frags +

But why?

But why?
3
#3
17 Frags +
profixBut why?

for years, tf2 players have been figuring out ways to make your crosshair not blend in into any environment.

[quote=profix]But why?[/quote]

for years, tf2 players have been figuring out ways to make your crosshair not blend in into any environment.
4
#4
48 Frags +

Sneak preview of this crosshair used on cp_snakewater.

https://dl.dropboxusercontent.com/u/29256607/6wfqO2Wsw.jpg

Sneak preview of this crosshair used on cp_snakewater.

[img]https://dl.dropboxusercontent.com/u/29256607/6wfqO2Wsw.jpg[/img]
5
#5
3 Frags +
KerchSneak preview of this crosshair used on cp_snakewater.

fake. that tricolor crosshair has never been released to the public.

[quote=Kerch]Sneak preview of this crosshair used on cp_snakewater.

[/quote]

fake. that tricolor crosshair has never been released to the public.
6
#6
7 Frags +
KerchSneak preview of this crosshair used on cp_snakewater.

https://dl.dropboxusercontent.com/u/29256607/6wfqO2Wsw.jpg

OP.

[quote=Kerch]Sneak preview of this crosshair used on cp_snakewater.

[img]https://dl.dropboxusercontent.com/u/29256607/6wfqO2Wsw.jpg[/img][/quote]
OP.
7
#7
3 Frags +

So this is the opposite of your windowed brightness trick?

So this is the opposite of your windowed brightness trick?
8
#8
5 Frags +
zigzterSo this is the opposite of your windowed brightness trick?

fine. but i had no idea that this was the opposite of my windowed brightness trick. i was doing my daily brainstorming of dumb hud ideas then suddenly... i thought of this.

[quote=zigzter]So this is the opposite of your windowed brightness trick?[/quote]


fine. but i had no idea that this was the opposite of my windowed brightness trick. i was doing my daily brainstorming of dumb hud ideas then suddenly... i thought of this.
9
#9
2 Frags +

Do it with a transparent white layer and a dark crosshair instead

Do it with a transparent white layer and a dark crosshair instead
10
#10
3 Frags +

>you must use hud crosshair for this to work

GOD DAMNIT

>you must use hud crosshair for this to work

GOD [i]DAMNIT[/i]
11
#11
5 Frags +

No it will work with a regular crosshair you just have to use zpos "-420" or any negative value.

No it will work with a regular crosshair you just have to use zpos "-420" or any negative value.
12
#12
0 Frags +
KerchSneak preview of this crosshair used on cp_snakewater.

<snip>

Nice, almost as visible as the crosshair that takes up your entire screen.

[quote=Kerch]Sneak preview of this crosshair used on cp_snakewater.

<snip>[/quote]

Nice, almost as visible as the crosshair that takes up your entire screen.
13
#13
0 Frags +
danaNo it will work with a regular crosshair you just have to use zpos "-420" or any negative value.

Where would I put it though? There isn't a crosshair section for the default ones like with hud crosshairs as far as I can see.

[quote=dana]No it will work with a regular crosshair you just have to use zpos "-420" or any negative value.[/quote]

Where would I put it though? There isn't a crosshair section for the default ones like with hud crosshairs as far as I can see.
14
#14
2 Frags +
VipassanadanaNo it will work with a regular crosshair you just have to use zpos "-420" or any negative value.
Where would I put it though? There isn't a crosshair section for the default ones like with hud crosshairs as far as I can see.

I think he means make the blackness "-420". Not too sure though.

[quote=Vipassana][quote=dana]No it will work with a regular crosshair you just have to use zpos "-420" or any negative value.[/quote]

Where would I put it though? There isn't a crosshair section for the default ones like with hud crosshairs as far as I can see.[/quote]
I think he means make the blackness "-420". Not too sure though.
15
#15
1 Frags +
vile"Resource/HudLayout.res"
{
"BLACKNESS"
{
"ControlName" "ImagePanel"
"fieldName" "Line"
"xpos" "0"
"ypos" "0"
"zpos" "-420"
"wide" "864" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"tall" "640" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"visible" "1"
"enabled" "1"
"fillcolor" "0 0 0 120"
}
[quote=vile]"Resource/HudLayout.res"
{
"BLACKNESS"
{
"ControlName" "ImagePanel"
"fieldName" "Line"
"xpos" "0"
"ypos" "0"
[b]"zpos" "-420"[/b]
"wide" "864" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"tall" "640" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"visible" "1"
"enabled" "1"
"fillcolor" "0 0 0 120"
}[/quote]
16
#16
1 Frags +
danavile"Resource/HudLayout.res"
{
"BLACKNESS"
{
"ControlName" "ImagePanel"
"fieldName" "Line"
"xpos" "0"
"ypos" "0"
"zpos" "-420"
"wide" "864" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"tall" "640" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"visible" "1"
"enabled" "1"
"fillcolor" "0 0 0 120"
}

you want the xhair on top of the black "filter". you don't have to put the filter on top of everything so i guess you can make it a negative value.

[quote=dana][quote=vile]"Resource/HudLayout.res"
{
"BLACKNESS"
{
"ControlName" "ImagePanel"
"fieldName" "Line"
"xpos" "0"
"ypos" "0"
[b]"zpos" "-420"[/b]
"wide" "864" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"tall" "640" // MAY NEED TO CHANGE DEPENDING ON YOUR RESOLUTION
"visible" "1"
"enabled" "1"
"fillcolor" "0 0 0 120"
}[/quote][/quote]

you want the xhair on top of the black "filter". you don't have to put the filter on top of everything so i guess you can make it a negative value.
17
#17
-1 Frags +

This just made everything else dark. :/

This just made everything else dark. :/
18
#18
0 Frags +

just make your crosshair 0 255 255
can guarantee that you will never lose track of it ever

just make your crosshair 0 255 255
can guarantee that you will never lose track of it ever
19
#19
1 Frags +

I went into broeselhud and made my own edit to it, removed most of the backgrounds, and made a white layer with all text/crosshair black. Turned out pretty nice IMO, still in development, but if someone wants I could put up a DL link

http://puu.sh/2HG6C

I went into broeselhud and made my own edit to it, removed most of the backgrounds, and made a white layer with all text/crosshair black. Turned out pretty nice IMO, still in development, but if someone wants I could put up a DL link

[img]http://puu.sh/2HG6C[/img]
20
#20
0 Frags +

On a serious note, is there a way to make something like a standard cross shaped crosshair, 2 colors? Like 1 L shaped part of it or the top half Light Blue and the other half light green? I only ask because on certain maps that contain grass like cp_process you have large green areas, and of the course the sky is blue.

On a serious note, is there a way to make something like a standard cross shaped crosshair, 2 colors? Like 1 L shaped part of it or the top half Light Blue and the other half light green? I only ask because on certain maps that contain grass like cp_process you have large green areas, and of the course the sky is blue.
21
#21
0 Frags +

do two crosshairs? thats the only way I can think of

do two crosshairs? thats the only way I can think of
22
#22
0 Frags +

Yeah, two crosshairs is probably the way to go with that one.

Yeah, two crosshairs is probably the way to go with that one.
23
#23
-12 Frags +

Where do i put the zpos 420 cuz idk where

Where do i put the zpos 420 cuz idk where
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