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hitsounds
posted in Customization
1
#1
0 Frags +

what are some custom hitsounds you guys use (that isnt the quake one)?

what are some custom hitsounds you guys use (that isnt the quake one)?
2
#2
25 Frags +

quack

quack
3
#3
1 Frags +
boooooopthe quake one

Afaik there's like 4 different ones from the different quakes. I use Q3.

[quote=boooooop]the quake one[/quote]

Afaik there's like 4 different ones from the different quakes. I use Q3.
4
#4
2 Frags +

there's one in particular I'm thinking of, I think pyyyour used to use it? It's this soft *bing* noise. Sorry about the lack of specificity, hard to communicate sound through text

there's one in particular I'm thinking of, I think pyyyour used to use it? It's this soft *bing* noise. Sorry about the lack of specificity, hard to communicate sound through text
5
#5
-4 Frags +

http://www.mediafire.com/?vv1hke144e9by1u

is it the shoes?

http://www.mediafire.com/?vv1hke144e9by1u

is it the shoes?
6
#6
6 Frags +

http://tf2dingalings.com/sound/details/560

http://tf2dingalings.com/sound/details/560
7
#7
9 Frags +

I like the warsow hitsound. It's a nice metal clunk. feels tactile.

I like the warsow hitsound. It's a nice metal clunk. feels tactile.
8
#8
2 Frags +

you can make your own sounds if you have music production software. but then again, i'm too used to the quake 4 sound.

you can make your own sounds if you have music production software. but then again, i'm too used to the quake 4 sound.
9
#9
1 Frags +

mangachu

mangachu
10
#10
3 Frags +

http://tf2dingalings.com/user/1224

support butta hitsounds

also i uploaded the one i currently use, badoop

i really like making hitsounds they're fun

http://tf2dingalings.com/user/1224

support butta hitsounds

also i uploaded the one i currently use, badoop

i really like making hitsounds they're fun
11
#11
2 Frags +

LUIGI I'M HOME

LUIGI I'M HOME
12
#12
0 Frags +

Call of Duty 4 hitsound. It's identifiable through the miscellaneous sounds of rockets, scatterguns, etc., and isn't annoying or headache-inducing in the same way that high pitched dings or beeps are when you've been listening to them for extended periods of time.

Call of Duty 4 hitsound. It's identifiable through the miscellaneous sounds of rockets, scatterguns, etc., and isn't annoying or headache-inducing in the same way that high pitched dings or beeps are when you've been listening to them for extended periods of time.
13
#13
-5 Frags +

http://tf2dingalings.com/sound/details/600

YEEAAAAHHHHHHH

http://tf2dingalings.com/sound/details/600

YEEAAAAHHHHHHH
14
#14
0 Frags +

http://tf2dingalings.com/sound/details/758

best hitsound

http://tf2dingalings.com/sound/details/758

best hitsound
15
#15
0 Frags +

http://www.mediafire.com/?a14auko5rgoovd3

http://www.mediafire.com/?a14auko5rgoovd3
16
#16
2 Frags +

Glorious Cowbell
http://tf2dingalings.com/sound/details/85
I first got it as a joke but I actually really enjoy it.

Glorious Cowbell
http://tf2dingalings.com/sound/details/85
I first got it as a joke but I actually really enjoy it.
17
#17
Chief Video Editor
3 Frags +

http://tf2dingalings.com/sound/details/157

http://tf2dingalings.com/sound/details/157
18
#18
0 Frags +

I use a cowbell.

I use a cowbell.
19
#19
0 Frags +

has anyone managed to make the quake sound louder without any distortion?

has anyone managed to make the quake sound louder without any distortion?
20
#20
0 Frags +

Dont Touch My Fucking Balls.

http://tf2dingalings.com/sound/details/843

Dont Touch My Fucking Balls.

http://tf2dingalings.com/sound/details/843
21
#21
0 Frags +

I've got a question, Is there a way to lower the volume of other game elements while still keeping the hitsound at normal volume?

I've got a question, Is there a way to lower the volume of other game elements while still keeping the hitsound at normal volume?
22
#22
0 Frags +
WithADanceNumberI've got a question, Is there a way to lower the volume of other game elements while still keeping the hitsound at normal volume?

tf_dingaling_volume (0-1.0) vs. volume (0-?)

[quote=WithADanceNumber]I've got a question, Is there a way to lower the volume of other game elements while still keeping the hitsound at normal volume?[/quote]
tf_dingaling_volume (0-1.0) vs. volume (0-?)
23
#23
0 Frags +

pk++ <3

http://tf2dingalings.com/sound/details/501

tf_dingaling_pitchmaxdmg "30"
tf_dingaling_pitchmindmg "100"

pk++ <3

http://tf2dingalings.com/sound/details/501

tf_dingaling_pitchmaxdmg "30"
tf_dingaling_pitchmindmg "100"
24
#24
3 Frags +

So good.

http://tf2dingalings.com/sound/details/416

So good.

http://tf2dingalings.com/sound/details/416
25
#25
2 Frags +

http://tf2dingalings.com/sound/details/135

http://tf2dingalings.com/sound/details/135
26
#26
0 Frags +

Anybody know what hitsound is this http://www.youtube.com/watch?v=aDFiMjr99so

Anybody know what hitsound is this http://www.youtube.com/watch?v=aDFiMjr99so
27
#27
0 Frags +
kivesperseAnybody know what hitsound is this http://www.youtube.com/watch?v=aDFiMjr99so

http://www.sendspace.com/file/vxhs48

I'm using it with these settings:

tf_dingaling_pitchmaxdmg 20
tf_dingaling_pitchmindmg 100

[quote=kivesperse]Anybody know what hitsound is this http://www.youtube.com/watch?v=aDFiMjr99so[/quote]

http://www.sendspace.com/file/vxhs48

I'm using it with these settings:


tf_dingaling_pitchmaxdmg 20
tf_dingaling_pitchmindmg 100
28
#28
5 Frags +

for a long time i tried to make a hitsound using the menu beep from Silent Hill 2 but i couldnt get it to work RIP

for a long time i tried to make a hitsound using the menu beep from Silent Hill 2 but i couldnt get it to work RIP
29
#29
4 Frags +

http://tf2dingalings.com/sound/details/58
New finding nemo coming soon I hear

http://tf2dingalings.com/sound/details/58
New finding nemo coming soon I hear
30
#30
2 Frags +

A little pop c: https://www.dropbox.com/s/a42w089d430byve/hitsound.wav

A little pop c: https://www.dropbox.com/s/a42w089d430byve/hitsound.wav
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