Team Fortress 2 Update Released
June 6, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed the game failing to launch on Mac OS X 10.5
Fixed a client crash caused by using custom HUD files
Fixed a client crash related to the hatless hats and the character loadout screen
Updated the network interpolation and update convars so they can be changed when dead
thank you.
Team Fortress 2 Update Released
June 6, 2013 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed the game failing to launch on Mac OS X 10.5
Fixed a client crash caused by using custom HUD files
Fixed a client crash related to the hatless hats and the character loadout screen
[b]Updated the network interpolation and update convars so they can be changed when dead[/b]
thank you.
[img]http://i.imgur.com/nyMoU8y.png[/img]
i'm tempted to make my own now.
i'm tempted to make my own now.
Another update just came out so ESEA needs updated again, we're working on it.
Another update just came out so ESEA needs updated again, we're working on it.
does esea force you to use .0152 interp in tf2 like it does in cs?
does esea force you to use .0152 interp in tf2 like it does in cs?