kevtankman has actually been doin big thangs from what i've seen, i don't know snark or scarecrow but the team is lookin good
That team is the Mad Boys remake (the real, final, live one). tank's damage is really good, Snark is ridiculous at scout. Xen is a fantastic roamer, CHE has a lot of experience. I don't know the other two.
Slin is officially on Mahal Kita (AKA Owl's team), since, like, last night.
I tried out for beasly's team and I know which MGE superstar you're talking about but it's unlikely he'll be playing next season. If he can whip up the group (there are some members who are inexperienced), it can definitely be a playoffs contender.
[quote=kev]tankman has actually been doin big thangs from what i've seen, i don't know snark or scarecrow but the team is lookin good[/quote]
That team is the Mad Boys remake (the real, final, live one). tank's damage is really good, Snark is ridiculous at scout. Xen is a fantastic roamer, CHE has a lot of experience. I don't know the other two.
Slin is officially on Mahal Kita (AKA Owl's team), since, like, last night.
I tried out for beasly's team and I know which MGE superstar you're talking about but it's unlikely he'll be playing next season. If he can whip up the group (there are some members who are inexperienced), it can definitely be a playoffs contender.
ps mahal kita means i love you in tagalog
(we're changing the name taking suggestions)
ps mahal kita means i love you in tagalog
(we're changing the name taking suggestions)
Mr_Owlps mahal kita means i love you in tagalog
(we're changing the name taking suggestions)
"The medic defenders" or "Med how did you die?!"
[quote=Mr_Owl]ps mahal kita means i love you in tagalog
(we're changing the name taking suggestions)[/quote]
"The medic defenders" or "Med how did you die?!"
BroKingMr_Owlps mahal kita means i love you in tagalog
(we're changing the name taking suggestions)
"The medic defenders" or "Med how did you die?!"
you guys should change your team name to "Two roamers and a dead medic" o:
[quote=BroKing][quote=Mr_Owl]ps mahal kita means i love you in tagalog
(we're changing the name taking suggestions)[/quote]
"The medic defenders" or "Med how did you die?!"[/quote]
you guys should change your team name to "Two roamers and a dead medic" o:
TickTack on pocket and cringe/sal on scout? l0l
TickTack on pocket and cringe/sal on scout? l0l
Coupe and scarecrow will surprise you guys
and purple i personally want to apologize on what had happened, we were promised the rumpcity booty head roster but ducky decided to remake the team once more so it def left things in limbo with you, I hope you continue to play, from what I heard you are, again sorry how things unfolded
Coupe and scarecrow will surprise you guys
and purple i personally want to apologize on what had happened, we were promised the rumpcity booty head roster but ducky decided to remake the team once more so it def left things in limbo with you, I hope you continue to play, from what I heard you are, again sorry how things unfolded
I will be the most inconsistent scout in open.
I will be the most inconsistent scout in open.
WithADanceNumberI will be the most inconsistent scout in open.
\_/
[quote=WithADanceNumber]I will be the most inconsistent scout in open.[/quote]
\_/
Mr_OwlBroKingMr_Owlps mahal kita means i love you in tagalog
(we're changing the name taking suggestions)
"The medic defenders" or "Med how did you die?!"
you guys should change your team name to "Two roamers and a dead medic" o:
;)
[quote=Mr_Owl][quote=BroKing][quote=Mr_Owl]ps mahal kita means i love you in tagalog
(we're changing the name taking suggestions)[/quote]
"The medic defenders" or "Med how did you die?!"[/quote]
you guys should change your team name to "Two roamers and a dead medic" o:[/quote]
;)
potTickTack on pocket and cringe/sal on scout? l0l
I think a lot of people are underestimating the teams in open this season. Out of the 10 or so scrims we've had, there hasn't been any real blow outs. We even played one of the teams from brazil the other night and they were pretty insane. I think their soldiers were impervious to hit scan @_@
http://sizzlingstats.com/stats/70318
We had our first scrim with Sal last night, even though the score was 5-1, the game went back and forth pretty much the entire time. Match was almost 30 mins long...scores can be deceiving sometimes.
http://sizzlingstats.com/stats/70757
I think there will be a lot of great matches this season in open for everyone. We will have to put in the same amount of work as everyone else if we want to do good.
[quote=pot]TickTack on pocket and cringe/sal on scout? l0l[/quote]
I think a lot of people are underestimating the teams in open this season. Out of the 10 or so scrims we've had, there hasn't been any real blow outs. We even played one of the teams from brazil the other night and they were pretty insane. I think their soldiers were impervious to hit scan @_@
http://sizzlingstats.com/stats/70318
We had our first scrim with Sal last night, even though the score was 5-1, the game went back and forth pretty much the entire time. Match was almost 30 mins long...scores can be deceiving sometimes.
http://sizzlingstats.com/stats/70757
I think there will be a lot of great matches this season in open for everyone. We will have to put in the same amount of work as everyone else if we want to do good.
The AG Open team is good. Waits for you to get impatient and then punishes mistakes. Was most impressed with their Soldiers, least impressed with their Scouts.
No logs from a 30 minute scrim with them last night, but I have this.
http://www.youtube.com/watch?v=A9AaXa4QufU&feature=youtu.be
The AG Open team is good. Waits for you to get impatient and then punishes mistakes. Was most impressed with their Soldiers, least impressed with their Scouts.
No logs from a 30 minute scrim with them last night, but I have this.
[youtube]http://www.youtube.com/watch?v=A9AaXa4QufU&feature=youtu.be[/youtube]
PhaserpotTickTack on pocket and cringe/sal on scout? l0l
I think a lot of people are underestimating the teams in open this season. Out of the 10 or so scrims we've had, there hasn't been any real blow outs. We even played one of the teams from brazil the other night and they were pretty insane. I think their soldiers were impervious to hit scan @_@
http://sizzlingstats.com/stats/70318
We had our first scrim with Sal last night, even though the score was 5-1, the game went back and forth pretty much the entire time. Match was almost 30 mins long...scores can be deceiving sometimes.
http://sizzlingstats.com/stats/70757
I think there will be a lot of great matches this season in open for everyone. We will have to put in the same amount of work as everyone else if we want to do good.
to be fair the only reason we took a round off you guys is because we decided to stalemate and you're demo got overaggresive and basically killed himself... outside of that it was mostly a one-sided match with each team failing pushes they shouldnt have
[quote=Phaser][quote=pot]TickTack on pocket and cringe/sal on scout? l0l[/quote]
I think a lot of people are underestimating the teams in open this season. Out of the 10 or so scrims we've had, there hasn't been any real blow outs. We even played one of the teams from brazil the other night and they were pretty insane. I think their soldiers were impervious to hit scan @_@
http://sizzlingstats.com/stats/70318
[b]We had our first scrim with Sal last night, even though the score was 5-1, the game went back and forth pretty much the entire time. Match was almost 30 mins long...scores can be deceiving sometimes.
http://sizzlingstats.com/stats/70757[/b]
I think there will be a lot of great matches this season in open for everyone. We will have to put in the same amount of work as everyone else if we want to do good.[/quote]
to be fair the only reason we took a round off you guys is because we decided to stalemate and you're demo got overaggresive and basically killed himself... outside of that it was mostly a one-sided match with each team failing pushes they shouldnt have
Saint_PhaserpotTickTack on pocket and cringe/sal on scout? l0l
I think a lot of people are underestimating the teams in open this season. Out of the 10 or so scrims we've had, there hasn't been any real blow outs. We even played one of the teams from brazil the other night and they were pretty insane. I think their soldiers were impervious to hit scan @_@
http://sizzlingstats.com/stats/70318
We had our first scrim with Sal last night, even though the score was 5-1, the game went back and forth pretty much the entire time. Match was almost 30 mins long...scores can be deceiving sometimes.
http://sizzlingstats.com/stats/70757
I think there will be a lot of great matches this season in open for everyone. We will have to put in the same amount of work as everyone else if we want to do good.
to be fair the only reason we took a round off you guys is because we decided to stalemate and you're demo got overaggresive and basically killed himself... outside of that it was mostly a one-sided match with each team failing pushes they shouldnt have
saint pls don't take away my headshot on the med with uber as we pushed in
[quote=Saint_][quote=Phaser][quote=pot]TickTack on pocket and cringe/sal on scout? l0l[/quote]
I think a lot of people are underestimating the teams in open this season. Out of the 10 or so scrims we've had, there hasn't been any real blow outs. We even played one of the teams from brazil the other night and they were pretty insane. I think their soldiers were impervious to hit scan @_@
http://sizzlingstats.com/stats/70318
[b]We had our first scrim with Sal last night, even though the score was 5-1, the game went back and forth pretty much the entire time. Match was almost 30 mins long...scores can be deceiving sometimes.
http://sizzlingstats.com/stats/70757[/b]
I think there will be a lot of great matches this season in open for everyone. We will have to put in the same amount of work as everyone else if we want to do good.[/quote]
to be fair the only reason we took a round off you guys is because we decided to stalemate and you're demo got overaggresive and basically killed himself... outside of that it was mostly a one-sided match with each team failing pushes they shouldnt have[/quote]
saint pls don't take away my headshot on the med with uber as we pushed in
looking exciting next season
looking exciting next season
Anyone who's played above an open level in this thread seems to think that teams in open should be happy at the level of competition and should stop whining, but what you don't seem to understand is that teams in open are more than just goofy names with new aliases; they're human. And, more than likely, they're new to competitive tf2/competitive video games, so when they go 3-13 in the season, it's not going to inspire them to keep playing, and in most cases just creates more opportunities for the team to cave in due to internal drama.
Now I'm not saying that people are incapable of handling losing matches are just games in general, but a good part of the reason why the divisions exist in ESEA are to maximize the possibility of teams being close to equal in terms of skill, as well as keeping the game fun for everyone. Personally I've dealt with people who lose a match and curse out teammates/rage in mumble/be extremely unproductive; I've also seen a lot of people lose and come off as not being affected by it emotionally at all. However, when the concept of divisions works effectively like it's supposed to, a good majority of players are given more of a chance to develop themselves at the base skill level, while minimizing the chances of them having the game ruined for them.
/rant
Anyone who's played above an open level in this thread seems to think that teams in open should be happy at the level of competition and should stop whining, but what you don't seem to understand is that teams in open are more than just goofy names with new aliases; they're human. And, more than likely, they're new to competitive tf2/competitive video games, so when they go 3-13 in the season, it's not going to inspire them to keep playing, and in most cases just creates more opportunities for the team to cave in due to internal drama.
Now I'm not saying that people are incapable of handling losing matches are just games in general, but a good part of the reason why the divisions exist in ESEA are to maximize the possibility of teams being close to equal in terms of skill, as well as keeping the game fun for everyone. Personally I've dealt with people who lose a match and curse out teammates/rage in mumble/be extremely unproductive; I've also seen a lot of people lose and come off as not being affected by it emotionally at all. However, when the concept of divisions works effectively like it's supposed to, a good majority of players are given more of a chance to develop themselves at the base skill level, while minimizing the chances of them having the game ruined for them.
/rant
if you get raped by good teams then you're going to get scheduled against lower seeded teams afterwards, that's how a league works (hence how so many teams have gotten owned early on and paved through to playoffs by mulching mid open players), and regarding the 3-13 record I'm sorry but you aren't going to lose to sandbag teams 13 times in one season. Sandbag teams can raise the ceiling but they certainly won't raise the average skill level.
if you get raped by good teams then you're going to get scheduled against lower seeded teams afterwards, that's how a league works (hence how so many teams have gotten owned early on and paved through to playoffs by mulching mid open players), and regarding the 3-13 record I'm sorry but you aren't going to lose to sandbag teams 13 times in one season. Sandbag teams can raise the ceiling but they certainly won't raise the average skill level.
conductorif you get raped by good teams then you're going to get scheduled against lower seeded teams afterwards, that's how a league works (hence how so many teams have gotten owned early on and paved through to playoffs by mulching mid open players), and regarding the 3-13 record I'm sorry but you aren't going to lose to sandbag teams 13 times in one season. Sandbag teams can raise the ceiling but they certainly won't raise the average skill level.
It's all about the perspective though, a lot of the time people don't see their skill progression by how well they do in each match(assuming they even have the ability to recognize what they do correctly), it's each match's end score as well as the team's overall season performance and league score. A team that goes 3-13 by getting raped by like 3 washed up invite/main teams could potentially be at 6-10 instead, which may not seem like much but it could easily be enough to tip the scale one way or another. Over the seasons it seems to be getting increasingly acceptable for higher skilled players to create teams to 'sandbag' in lower divisions, how long before we draw the line? How long before divisions become useless at the lower level and we have half of open teams comprised of offclassing invite players?
[quote=conductor]if you get raped by good teams then you're going to get scheduled against lower seeded teams afterwards, that's how a league works (hence how so many teams have gotten owned early on and paved through to playoffs by mulching mid open players), and regarding the 3-13 record I'm sorry but you aren't going to lose to sandbag teams 13 times in one season. Sandbag teams can raise the ceiling but they certainly won't raise the average skill level.[/quote]
It's all about the perspective though, a lot of the time people don't see their skill progression by how well they do in each match(assuming they even have the ability to recognize what they do correctly), it's each match's end score as well as the team's overall season performance and league score. A team that goes 3-13 by getting raped by like 3 washed up invite/main teams could potentially be at 6-10 instead, which may not seem like much but it could easily be enough to tip the scale one way or another. Over the seasons it seems to be getting increasingly acceptable for higher skilled players to create teams to 'sandbag' in lower divisions, how long before we draw the line? How long before divisions become useless at the lower level and we have half of open teams comprised of offclassing invite players?
one day we will have a season where somebody doesnt complain about experienced players playing in an OPEN division when there are roster hijacking rules we have to abide by
the most/more experienced teams have always won open because thats how the game works, im sorry your wonderteam of 4 pugstars and two friends who played a lobby once are going to have a hard time against that
if anything having an additional divison besides open will eventually work to remedy that by shifting more players outside of open, but idk what good mentioning it every 3 months does
one day we will have a season where somebody doesnt complain about experienced players playing in an OPEN division when there are roster hijacking rules we have to abide by
the most/more experienced teams have always won open because thats how the game works, im sorry your wonderteam of 4 pugstars and two friends who played a lobby once are going to have a hard time against that
if anything having an additional divison besides open will eventually work to remedy that by shifting more players outside of open, but idk what good mentioning it every 3 months does
mone day we will have a season where somebody doesnt complain about experienced players playing in an OPEN division when there are roster hijacking rules we have to abide by
The first half of that sentence seems to directly contradict the second half. I'm by no means a major player in the tf2 community, so really my only option to try to change something is to present my idea/opinion in the community as best I can, and hope something changes.
mif anything having an additional divison besides open will eventually work to remedy that by shifting more players outside of open, but idk what good mentioning it every 3 months does
You're right, the advent of the tf2 main division does further rectify this problem and I'm happy to see that. But that doesn't change the fact that more and more teams are being mismatched with the division they belong in. In my eyes, it seems like the problems is being healed from one direction, but bleeding profusely from the other.
[quote=m]one day we will have a season where somebody doesnt complain about experienced players playing in an OPEN division when there are roster hijacking rules we have to abide by[/quote] The first half of that sentence seems to directly contradict the second half. I'm by no means a major player in the tf2 community, so really my only option to try to change something is to present my idea/opinion in the community as best I can, and hope something changes.
[quote=m]if anything having an additional divison besides open will eventually work to remedy that by shifting more players outside of open, but idk what good mentioning it every 3 months does[/quote] You're right, the advent of the tf2 main division does further rectify this problem and I'm happy to see that. But that doesn't change the fact that more and more teams are being mismatched with the division they belong in. In my eyes, it seems like the problems is being healed from one direction, but bleeding profusely from the other.
mone day we will have a season where somebody doesnt complain about experienced players playing in an OPEN division when there are roster hijacking rules we have to abide by
The point of these complaints is to address the hijacking rules, not to whine that open players are afraid of competition. Most people would prefer that teams which involve some mixture of ex-inviters on their mains/offclassing were moved up a division or two. I know that this has been addressed by admins before, and their response is simply "we can't do anything about it," which a lot of people can't help but to consider inadequate. New invite rosters are moved into invite every season, why can't the same be done for teams that would clearly be better off in IM or Main?
mthe most/more experienced teams have always won open because thats how the game works, im sorry your wonderteam of 4 pugstars and two friends who played a lobby once are going to have a hard time against that
I really don't see why you have to put it this way. Like, people make legitimate complaints only to be talked down to by you? The concern here is to help players stay in the community and help it grow. An easy way to prevent teams from dying after their third match (this happens a lot) because they got rolled in 10 minutes by invite offclassers is to make sure that they don't play a team like that. Of course some teams really aren't experienced enough to be in open, and they will inevitably die, but we should still try to help teams stay alive if possible.
mif anything having an additional divison besides open will eventually work to remedy that by shifting more players outside of open, but idk what good mentioning it every 3 months does
Hopefully. But the point in mentioning it is to try and fix a problem, not to just complain pointlessly.
[quote=m]one day we will have a season where somebody doesnt complain about experienced players playing in an OPEN division when there are roster hijacking rules we have to abide by[/quote]
The point of these complaints is to address the hijacking rules, not to whine that open players are afraid of competition. Most people would prefer that teams which involve some mixture of ex-inviters on their mains/offclassing were moved up a division or two. I know that this has been addressed by admins before, and their response is simply "we can't do anything about it," which a lot of people can't help but to consider inadequate. New invite rosters are moved into invite every season, why can't the same be done for teams that would clearly be better off in IM or Main?
[quote=m]the most/more experienced teams have always won open because thats how the game works, im sorry your wonderteam of 4 pugstars and two friends who played a lobby once are going to have a hard time against that [/quote]
I really don't see why you have to put it this way. Like, people make legitimate complaints only to be talked down to by you? The concern here is to help players stay in the community and help it grow. An easy way to prevent teams from dying after their third match (this happens a lot) because they got rolled in 10 minutes by invite offclassers is to make sure that they don't play a team like that. Of course some teams really aren't experienced enough to be in open, and they will inevitably die, but we should still try to help teams stay alive if possible.
[quote=m]if anything having an additional divison besides open will eventually work to remedy that by shifting more players outside of open, but idk what good mentioning it every 3 months does[/quote]
Hopefully. But the point in mentioning it is to try and fix a problem, not to just complain pointlessly.
Khakiwhen they go 3-13 in the season, it's not going to inspire them to keep playing, and in most cases just creates more opportunities for the team to cave in due to internal drama.
If a team cannot handle losing in open they will not be able to handle losing in IM or main.
Losing is difficult. That's why we play.
[quote=Khaki]when they go 3-13 in the season, it's not going to inspire them to keep playing, and in most cases just creates more opportunities for the team to cave in due to internal drama.[/quote]
If a team cannot handle losing in open they will not be able to handle losing in IM or main.
Losing is difficult. That's why we play.
it would be nice if you had the option of signing up a team for im without having to hijack a roster.
it would be nice if you had the option of signing up a team for im without having to hijack a roster.
im sorry that you took what i said as talking down to you but please tell me how asking for the open divison to be easier in a competitive pay to play league makes sense
im sorry that you took what i said as talking down to you but please tell me how asking for the open divison to be easier in a competitive pay to play league makes sense
CHE_Coupe and scarecrow will surprise you guys
and purple i personally want to apologize on what had happened, we were promised the rumpcity booty head roster but ducky decided to remake the team once more so it def left things in limbo with you, I hope you continue to play, from what I heard you are, again sorry how things unfolded
http://i.imgur.com/gu7UWOE.jpg
[quote=CHE_]Coupe and scarecrow will surprise you guys
and purple i personally want to apologize on what had happened, we were promised the rumpcity booty head roster but ducky decided to remake the team once more so it def left things in limbo with you, I hope you continue to play, from what I heard you are, again sorry how things unfolded[/quote]
[img]http://i.imgur.com/gu7UWOE.jpg[/img]
sherman_gluckit would be nice if you had the option of signing up a team for im without having to hijack a roster.
Although that would be really cool, there will always be those players with egos the size of the sun that will sign up for it. Not only will they waste their money but IM will basically be the next open because of stupid shit like that(assuming it will constantly happen).
[quote=sherman_gluck]it would be nice if you had the option of signing up a team for im without having to hijack a roster.[/quote]
Although that would be really cool, there will always be those players with egos the size of the sun that will sign up for it. Not only will they waste their money but IM will basically be the next open because of stupid shit like that(assuming it will constantly happen).
miwoKhakiwhen they go 3-13 in the season, it's not going to inspire them to keep playing, and in most cases just creates more opportunities for the team to cave in due to internal drama.
If a team cannot handle losing in open they will not be able to handle losing in IM or main.
Losing is difficult. That's why we play.
I would typically agree, however what I'm talking about is a touch more subtle than most people realize; kind of a problem that manifests itself in your subconscious. The most basic goal of any competition is to experience the high of winning. I understand most new teams signup for esea-o with the attitude of, "we don't have to win and I don't expect to win the majority of my matches.". However, when that team reaches that point, that attitude very often turns into bitterness, with a lot of teammates thinking, "What's wrong? I mean I didn't expect to win open, but I still expected more of myself and my team than this."
[quote=miwo][quote=Khaki]when they go 3-13 in the season, it's not going to inspire them to keep playing, and in most cases just creates more opportunities for the team to cave in due to internal drama.[/quote]
If a team cannot handle losing in open they will not be able to handle losing in IM or main.
Losing is difficult. That's why we play.[/quote]
I would typically agree, however what I'm talking about is a touch more subtle than most people realize; kind of a problem that manifests itself in your subconscious. The most basic goal of any competition is to experience the high of winning. I understand most new teams signup for esea-o with the attitude of, "we don't have to win and I don't expect to win the majority of my matches.". However, when that team reaches that point, that attitude very often turns into bitterness, with a lot of teammates thinking, "What's wrong? I mean I didn't expect to win open, but I still expected more of myself and my team than this."
Geknaiirsherman_gluckit would be nice if you had the option of signing up a team for im without having to hijack a roster.
Although that would be really cool, there will always be those players with egos the size of the sun that will sign up for it. Not only will they waste their money but IM will basically be the next open because of stupid shit like that(assuming it will constantly happen).
just make it so that they have to be approved by an admin or something and youre golden
[quote=Geknaiir][quote=sherman_gluck]it would be nice if you had the option of signing up a team for im without having to hijack a roster.[/quote]
Although that would be really cool, there will always be those players with egos the size of the sun that will sign up for it. Not only will they waste their money but IM will basically be the next open because of stupid shit like that(assuming it will constantly happen).[/quote]
just make it so that they have to be approved by an admin or something and youre golden
typically what kills teams is this:
They become convinced that MGE/DM mod and how many 1v1s they win (since that's all that most combat classes experience objectively) is directly related to how good they are. As opposed to actually learning how to play the game.
So, those who fail just say "meh I'll DM more" or they quit because they don't have time to DM more. The others make it to IM, the ones that play the hardest will eventually make it to invite where they are inevitably crushed by the wave so to speak, because now it's all too apparent that they've never known how to do anything, so they just pack it in, quit the game, or change classes.
You have no idea how many people I've run into who've had 2+ seasons of experience in ESEA who had less understanding of how to play the game, and why certain things are done, than somebody who cursorily watched LAN once.
typically what kills teams is this:
They become convinced that MGE/DM mod and how many 1v1s they win (since that's all that most combat classes experience objectively) is directly related to how good they are. As opposed to actually learning how to play the game.
So, those who fail just say "meh I'll DM more" or they quit because they don't have time to DM more. The others make it to IM, the ones that play the hardest will eventually make it to invite where they are inevitably crushed by the wave so to speak, because now it's all too apparent that they've never known how to do anything, so they just pack it in, quit the game, or change classes.
You have no idea how many people I've run into who've had 2+ seasons of experience in ESEA who had less understanding of how to play the game, and why certain things are done, than somebody who cursorily watched LAN once.
Marxisttypically what kills teams is this:
They become convinced that MGE/DM mod and how many 1v1s they win (since that's all that most combat classes experience objectively) is directly related to how good they are. As opposed to actually learning how to play the game.
So, those who fail just say "meh I'll DM more" or they quit because they don't have time to DM more. The others make it to IM, the ones that play the hardest will eventually make it to invite where they are inevitably crushed by the wave so to speak, because now it's all too apparent that they've never known how to do anything, so they just pack it in, quit the game, or change classes.
You have no idea how many people I've run into who've had 2+ seasons of experience in ESEA who had less understanding of how to play the game, and why certain things are done, than somebody who cursorily watched LAN once.
to be fair, I find it difficult to watch a full game, let alone an entire lan.
[quote=Marxist]typically what kills teams is this:
They become convinced that MGE/DM mod and how many 1v1s they win (since that's all that most combat classes experience objectively) is directly related to how good they are. As opposed to actually learning how to play the game.
So, those who fail just say "meh I'll DM more" or they quit because they don't have time to DM more. The others make it to IM, the ones that play the hardest will eventually make it to invite where they are inevitably crushed by the wave so to speak, because now it's all too apparent that they've never known how to do anything, so they just pack it in, quit the game, or change classes.
You have no idea how many people I've run into who've had 2+ seasons of experience in ESEA who had less understanding of how to play the game, and why certain things are done, than somebody who cursorily watched LAN once.[/quote]
to be fair, I find it difficult to watch a full game, let alone an entire lan.
marxist with the truth bombs i've said for forever.
marxist with the truth bombs i've said for forever.