Added pvHUD version! Check out the newest version on github for information and a new download. The pvHUD version has entirely completed item meters, so no more awkward-looking meters. I have yet to fix this in the original version of dipHUD, but that will come soon.
I also fixed some stuff for MvM, now the currency meters are preeeeety.
Added pvHUD version! Check out the newest version on github for information and a new download. The pvHUD version has entirely completed item meters, so no more awkward-looking meters. I have yet to fix this in the original version of dipHUD, but that will come soon.
I also fixed some stuff for MvM, now the currency meters are preeeeety.
ZimmyTekkVery nice hud, using it now. Only issue is that I'm finding it very hard to edit to my liking as the clientscheme (and most likely others, I haven't looked) is very messy and hard to read. Is this something on my end or just the way you set it out?
Just looked through the ClientScheme myself, and he has it laid out very nicely. I'm assuming you are not using notepad++, in which case I definitely recommend downloading it.
That's probably why then, I was just using default notepad
[quote=Zimmy][quote=Tekk]Very nice hud, using it now. Only issue is that I'm finding it very hard to edit to my liking as the clientscheme (and most likely others, I haven't looked) is very messy and hard to read. Is this something on my end or just the way you set it out?[/quote]
Just looked through the ClientScheme myself, and he has it laid out very nicely. I'm assuming you are not using notepad++, in which case I definitely recommend downloading it.[/quote]
That's probably why then, I was just using default notepad
ping panel broken
1366x768
Show Content
ping panel broken
1366x768
[spoiler]
[img]http://i.imgur.com/MxLyS3a.jpg[/img][/spoiler]
Can't find the download button ;-;. Help plz.
EDIT: Nevermind GOT IT :D
Can't find the download button ;-;. Help plz.
EDIT: Nevermind GOT IT :D
yozhping panel broken
1366x768 Show Content
To fix this, go to Scoreboard.res in resource/ui and in the first item, "scores", find the part that says "name_width" and change that to a lower number. Around 60 or 65 worked for me, but mess around with that number until the ping shows up again on the scoreboard.
[quote=yozh]ping panel broken
1366x768
[spoiler]
[img]http://i.imgur.com/MxLyS3a.jpg[/img][/spoiler][/quote]
To fix this, go to Scoreboard.res in resource/ui and in the first item, "scores", find the part that says "name_width" and change that to a lower number. Around 60 or 65 worked for me, but mess around with that number until the ping shows up again on the scoreboard.
Got a screenshot of the pvhud version?
Got a screenshot of the pvhud version?
PlatypusGot a screenshot of the pvhud version?
I will put them up tomorrow. It shouldn't be too hard to imagine what it looks like, after all, it's basically the same layout as pvHUD, everything else is like normal dipHUD.
[quote=Platypus]Got a screenshot of the pvhud version?[/quote]
I will put them up tomorrow. It shouldn't be too hard to imagine what it looks like, after all, it's basically the same layout as pvHUD, everything else is like normal dipHUD.
wait r u THIS diplodicus
[img]http://thekey.xpn.org/aatk/files/2013/05/diplo.jpeg[/img]
nice edited community hud :3
nice edited community hud :3
Camusnice edited community hud :3
same font doesn't equal same hud...
[quote=Camus]nice edited community hud :3[/quote]
same font doesn't equal same hud...
Any way to get this(http://i.imgur.com/2ItiXich.jpg) version of the scoreboard?
Any way to get this(http://i.imgur.com/2ItiXich.jpg) version of the scoreboard?
_PabloAny way to get this(http://i.imgur.com/2ItiXich.jpg) version of the scoreboard?
I'm working on converting that to the stock tf2 fonts right, now, hold tight!
[quote=_Pablo]Any way to get this(http://i.imgur.com/2ItiXich.jpg) version of the scoreboard?[/quote]
I'm working on converting that to the stock tf2 fonts right, now, hold tight!
diplodicus_PabloAny way to get this(http://i.imgur.com/2ItiXich.jpg) version of the scoreboard?
I'm working on converting that to the stock tf2 fonts right, now, hold tight!
Aweeeeeeeeeeeesome
Also, can you add the 'Random Class' option to the class select.
[quote=diplodicus][quote=_Pablo]Any way to get this(http://i.imgur.com/2ItiXich.jpg) version of the scoreboard?[/quote]
I'm working on converting that to the stock tf2 fonts right, now, hold tight![/quote]
Aweeeeeeeeeeeesome
Also, can you add the 'Random Class' option to the class select.
_PabloAweeeeeeeeeeeesome
Also, can you add the 'Random Class' option to the class select.
Damn, I knew someone would catch me on that. I'll try and put it back in. It messed up some stuff, but I'll try and find a work-around.
In other news, I added quite a few things, fixed some stuff with the pvHUD version, and have put more screenshots up - check the main post for info. Also, I added Highlander minmode Scoreboards for both the (newly added) bottom stats scoreboard and side stats.
Be sure to check out the newest version by going here! https://github.com/diplodicus/dipHUD
[quote=_Pablo]Aweeeeeeeeeeeesome
Also, can you add the 'Random Class' option to the class select. [/quote]
Damn, I knew someone would catch me on that. I'll try and put it back in. It messed up some stuff, but I'll try and find a work-around.
In other news, I added quite a few things, fixed some stuff with the pvHUD version, and have put more screenshots up - check the main post for info. Also, I added Highlander minmode Scoreboards for both the (newly added) bottom stats scoreboard and side stats.
Be sure to check out the newest version by going here! https://github.com/diplodicus/dipHUD
I've been using this hud for a couple days now, and I think it may be the one. Very sleek, yet it keeps the tf2 style, which is important to me. The only bit of criticism I have is that the spectator list when viewing the scoreboard only shows a couple of names. I dunno if this was intentional or not, but it makes pugs a bit less convenient.
Thanks for the awesome HUD, man.
I've been using this hud for a couple days now, and I think it may be the one. Very sleek, yet it keeps the tf2 style, which is important to me. The only bit of criticism I have is that the spectator list when viewing the scoreboard only shows a couple of names. I dunno if this was intentional or not, but it makes pugs a bit less convenient.
Thanks for the awesome HUD, man.
KevinIsPwnI've been using this hud for a couple days now, and I think it may be the one. Very sleek, yet it keeps the tf2 style, which is important to me. The only bit of criticism I have is that the spectator list when viewing the scoreboard only shows a couple of names. I dunno if this was intentional or not, but it makes pugs a bit less convenient.
Thanks for the awesome HUD, man.
Which scoreboard are you using? I have quite a few, and it'd be a big help if I don't have to go fishing through every one.
[quote=KevinIsPwn]I've been using this hud for a couple days now, and I think it may be the one. Very sleek, yet it keeps the tf2 style, which is important to me. The only bit of criticism I have is that the spectator list when viewing the scoreboard only shows a couple of names. I dunno if this was intentional or not, but it makes pugs a bit less convenient.
Thanks for the awesome HUD, man.[/quote]
Which scoreboard are you using? I have quite a few, and it'd be a big help if I don't have to go fishing through every one.
I thought I would also jump in and say how much I'm loving the HUD.
Also, you could fit the 'Random Class' on the darker area when selecting a class.
Opposite to edit loadout (http://puu.sh/4xe2i.jpg)
I thought I would also jump in and say how much I'm loving the HUD.
Also, you could fit the 'Random Class' on the darker area when selecting a class.
Opposite to edit loadout (http://puu.sh/4xe2i.jpg)
_PabloI thought I would also jump in and say how much I'm loving the HUD.
Also, you could fit the 'Random Class' on the darker area when selecting a class.
Opposite to edit loadout (http://puu.sh/4xe2i.jpg)
Sure, I'll do that right now. I have quite a few fixes to do, so hold tight until about 12pm PST for the update on github.
EDIT: That's where the cancel button is. I'll try and work something out.
[quote=_Pablo]I thought I would also jump in and say how much I'm loving the HUD.
Also, you could fit the 'Random Class' on the darker area when selecting a class.
Opposite to edit loadout (http://puu.sh/4xe2i.jpg)[/quote]
Sure, I'll do that right now. I have quite a few fixes to do, so hold tight until about 12pm PST for the update on github.
EDIT: That's where the cancel button is. I'll try and work something out.
diplodicus_PabloI thought I would also jump in and say how much I'm loving the HUD.
Also, you could fit the 'Random Class' on the darker area when selecting a class.
Opposite to edit loadout (http://puu.sh/4xe2i.jpg)
Sure, I'll do that right now. I have quite a few fixes to do, so hold tight until about 12pm PST for the update on github.
EDIT: That's where the cancel button is. I'll try and work something out.
Yeah, just noticed the cancel button was there.
[quote=diplodicus][quote=_Pablo]I thought I would also jump in and say how much I'm loving the HUD.
Also, you could fit the 'Random Class' on the darker area when selecting a class.
Opposite to edit loadout (http://puu.sh/4xe2i.jpg)[/quote]
Sure, I'll do that right now. I have quite a few fixes to do, so hold tight until about 12pm PST for the update on github.
EDIT: That's where the cancel button is. I'll try and work something out.[/quote]
Yeah, just noticed the cancel button was there.
_Pablodiplodicus_PabloI thought I would also jump in and say how much I'm loving the HUD.
Also, you could fit the 'Random Class' on the darker area when selecting a class.
Opposite to edit loadout (http://puu.sh/4xe2i.jpg)
Sure, I'll do that right now. I have quite a few fixes to do, so hold tight until about 12pm PST for the update on github.
EDIT: That's where the cancel button is. I'll try and work something out.
Yeah, just noticed the cancel button was there.
I just removed the cancel button. People should know that you just press the class select button again to go out of the screen. Or I hope at least...
[quote=_Pablo][quote=diplodicus][quote=_Pablo]I thought I would also jump in and say how much I'm loving the HUD.
Also, you could fit the 'Random Class' on the darker area when selecting a class.
Opposite to edit loadout (http://puu.sh/4xe2i.jpg)[/quote]
Sure, I'll do that right now. I have quite a few fixes to do, so hold tight until about 12pm PST for the update on github.
EDIT: That's where the cancel button is. I'll try and work something out.[/quote]
Yeah, just noticed the cancel button was there.[/quote]
I just removed the cancel button. People should know that you just press the class select button again to go out of the screen. Or I hope at least...
Hi, I love your hud, but there is one thing I'd like you to add. A new main menu. Something like this: [img]http://cloud-4.steampowered.com/ugc/595873443299010540/55C8442EECDDD6C40FB96B77D81784CFDF7E0253/640x360.resizedimage[/img]
bl4zeHi, I love your hud, but there is one thing I'd like you to add. A new main menu.
I honestly don't know why you're being -fragged. In all honesty, I like the main menu I have right now, but I may make a more modern looking one like that in the future as an option.
[quote=bl4ze]Hi, I love your hud, but there is one thing I'd like you to add. A new main menu.[/quote]
I honestly don't know why you're being -fragged. In all honesty, I like the main menu I have right now, but I may make a more modern looking one like that in the future as an option.
Fixed item meters, tweaked some other stuff, and redid the MvM currency meters.
Download can be found here as always: https://github.com/diplodicus/dipHUD
Fixed item meters, tweaked some other stuff, and redid the MvM currency meters.
Download can be found here as always: https://github.com/diplodicus/dipHUD
diplodicusKevinIsPwnI've been using this hud for a couple days now, and I think it may be the one. Very sleek, yet it keeps the tf2 style, which is important to me. The only bit of criticism I have is that the spectator list when viewing the scoreboard only shows a couple of names. I dunno if this was intentional or not, but it makes pugs a bit less convenient.
Thanks for the awesome HUD, man.
Which scoreboard are you using? I have quite a few, and it'd be a big help if I don't have to go fishing through every one.
http://i.imgur.com/KSv30EF.jpg This one. If you don't want to change it, that's fine. It's just a bit harder to pick from 12 people in spec in pugs.
[quote=diplodicus][quote=KevinIsPwn]I've been using this hud for a couple days now, and I think it may be the one. Very sleek, yet it keeps the tf2 style, which is important to me. The only bit of criticism I have is that the spectator list when viewing the scoreboard only shows a couple of names. I dunno if this was intentional or not, but it makes pugs a bit less convenient.
Thanks for the awesome HUD, man.[/quote]
Which scoreboard are you using? I have quite a few, and it'd be a big help if I don't have to go fishing through every one.[/quote]
http://i.imgur.com/KSv30EF.jpg This one. If you don't want to change it, that's fine. It's just a bit harder to pick from 12 people in spec in pugs.
KevinIsPwnhttp://i.imgur.com/KSv30EF.jpg This one. If you don't want to change it, that's fine. It's just a bit harder to pick from 12 people in spec in pugs.
Damn, I didn't know I messed that up. I'll fix that for the next update.
[quote=KevinIsPwn]
http://i.imgur.com/KSv30EF.jpg This one. If you don't want to change it, that's fine. It's just a bit harder to pick from 12 people in spec in pugs.[/quote]
Damn, I didn't know I messed that up. I'll fix that for the next update.
Huntsman bow meter needs to be fixed (or added, idk).
I only just noticed it wasn't there when I had it with Jarate, but I'm not completely sure it's even implemented at all.
Loving the HUD so far.
Huntsman bow meter needs to be fixed (or added, idk).
I only just noticed it wasn't there when I had it with Jarate, but I'm not completely sure it's even implemented at all.
Loving the HUD so far.
Is there a way to make the scoreboard fit more space for spectators (so that every single sepcs name is shown)? Looking for like space for 12 or more names.
Is there a way to make the scoreboard fit more space for spectators (so that every single sepcs name is shown)? Looking for like space for 12 or more names.
I realize he hasn't posted anything for a few months, but I'm posting here just in case he decides to check this because I don't know how to fix these things.
Both classicdipHUD and dipHUD_pvHUD have issues on 1024x768
ClassicdipHUD-
main menu: http://cloud-4.steampowered.com/ugc/3298064395491284518/0BDCEE33A21F1E4CCA88DDD252CAA80A521CA99F/
targetid/infopanel: http://cloud-4.steampowered.com/ugc/3298064395491288263/AAAF2D5AC91D1A19D788504BE1C29851C3914427/ In game it looks different its actually further to the right and gets cut off.
scoreboard: http://cloud-2.steampowered.com/ugc/3298064395495708561/E54CA9FBC8AEB3FD45725420B205F722E952E54C/
dipHUD_pvHUD-
health/ammo: Health cut off and out of place for every class. medic- http://cloud-4.steampowered.com/ugc/3298064395495707648/34820973079BFEDD26B954576C3D6ECDC0529330/ demo- http://cloud-4.steampowered.com/ugc/3298064395495705836/2B3383855B17C86E0E13C81A49184F1115E150F1/
The mainmenu, targetID/infopanel, and scoreboard have the same issues as with the classicdipHUD.
I realize he hasn't posted anything for a few months, but I'm posting here just in case he decides to check this because I don't know how to fix these things.
Both classicdipHUD and dipHUD_pvHUD have issues on 1024x768
ClassicdipHUD-
[list]main menu: http://cloud-4.steampowered.com/ugc/3298064395491284518/0BDCEE33A21F1E4CCA88DDD252CAA80A521CA99F/
targetid/infopanel: http://cloud-4.steampowered.com/ugc/3298064395491288263/AAAF2D5AC91D1A19D788504BE1C29851C3914427/ In game it looks different its actually further to the right and gets cut off.
scoreboard: http://cloud-2.steampowered.com/ugc/3298064395495708561/E54CA9FBC8AEB3FD45725420B205F722E952E54C/
[/list]
dipHUD_pvHUD-
[list]health/ammo: Health cut off and out of place for every class. medic- http://cloud-4.steampowered.com/ugc/3298064395495707648/34820973079BFEDD26B954576C3D6ECDC0529330/ demo- http://cloud-4.steampowered.com/ugc/3298064395495705836/2B3383855B17C86E0E13C81A49184F1115E150F1/
The mainmenu, targetID/infopanel, and scoreboard have the same issues as with the classicdipHUD.
[/list]