Excellent work on the hud especially on version 2.0
Really love the new joining map loading screen.
Also like the menus!
Cheers mate!
Eager for version 2.1 hopefully will fix the mvm things.
Excellent work on the hud especially on version 2.0
Really love the new joining map loading screen.
Also like the menus!
Cheers mate!
Eager for version 2.1 hopefully will fix the mvm things.
ty, will work on the mvm stuff this weekend.
On a related note, if anyone has a killstreak weapon and wants to lend it to me then please add me, makes it possible for me to edit the killstreak stuff.
ty, will work on the mvm stuff this weekend.
On a related note, if anyone has a killstreak weapon and wants to lend it to me then please add me, makes it possible for me to edit the killstreak stuff.
Thanks to bala for lending me a killstreak weapon!
Will do the mvm stuff tomorrow.
Today I made some basic changes like:
Increasing font size of ammo and health (only on numerical) to 42 from 36 (26 from 24 reserve ammo)
Redid the spectator tournament HUD, looks damn sweet.
New spectatorguuhealth option, had this options in my mind for a while, finally got it to work how I wanted, it looks close to the default one but, the health cross portion is only on the far right leaving the health number infront of a black BG to improve visibility.
Thanks to bala for lending me a killstreak weapon!
Will do the mvm stuff tomorrow.
Today I made some basic changes like:
Increasing font size of ammo and health (only on numerical) to 42 from 36 (26 from 24 reserve ammo)
Redid the spectator tournament HUD, looks damn sweet.
New spectatorguuhealth option, had this options in my mind for a while, finally got it to work how I wanted, it looks close to the default one but, the health cross portion is only on the far right leaving the health number infront of a black BG to improve visibility.
http://puu.sh/5zWQQ.jpg
larger font
http://puu.sh/5zMUL.jpg
killstreak and new spectatorguihealth
mvm and the other boring bug fixes following soonish...
[img]http://puu.sh/5zWQQ.jpg[/img]
larger font
[img]http://puu.sh/5zMUL.jpg[/img]
killstreak and new spectatorguihealth
mvm and the other boring bug fixes following soonish...
Can't wait for the MvM fixes
Can't wait for the MvM fixes
when using goat_hud in mvm, i dont see the refund button, does anybody has a quick fix for this ?
when using goat_hud in mvm, i dont see the refund button, does anybody has a quick fix for this ?
Try deleting upgradeboxdialog.res and upgradebuypanel.res in /resource/ui
Just noticed this a day ago...
2.1 coming this weekend...
Try deleting upgradeboxdialog.res and upgradebuypanel.res in /resource/ui
Just noticed this a day ago...
2.1 coming this weekend...
Goat_Try deleting upgradeboxdialog.res and upgradebuypanel.res in /resource/ui
Just noticed this a day ago...
2.1 coming this weekend...
doesnt work
[quote=Goat_]Try deleting upgradeboxdialog.res and upgradebuypanel.res in /resource/ui
Just noticed this a day ago...
2.1 coming this weekend...[/quote]
doesnt work
i'm in love with this hud
i'm in love with this hud
2.1 will be released on Sunday,
Just need to finish the scoreboards and some mvm crap.
Will upload some screens later...
2.1 will be released on Sunday,
Just need to finish the scoreboards and some mvm crap.
Will upload some screens later...
Goat_2.1 will be released on Sunday,
Just need to finish the scoreboards and some mvm crap.
Will upload some screens later...
Can't wait!
I'm seriously in love with this HUD right now, and I especially love the surf mode!
[quote=Goat_]2.1 will be released on Sunday,
Just need to finish the scoreboards and some mvm crap.
Will upload some screens later...[/quote]
Can't wait!
I'm seriously in love with this HUD right now, and I especially love the surf mode!
Version 2.1 is out!
What's new?
Version 2.1:
Increased size of ammo and health slightly
Added awesome new spectatorguihealth (targetID)
Added better Spectator Hud
Bug Fixes that I can't remember
Cleaned up what valve messed up
-> Scoreboards, some mvm, Killstreaks etc
Quite complete MvM update
GitHub created, weee
New Installer Version
DL: Click!
Screenshots Click!
Steam Group: Click!
GitHub: Click!
If you haven't already then make sure to join my steam group to get notified as soon as an update goes live!
I also highly recommend that you download 4Plug, four's tool for huds plugins and more...
fully works with my hud Click!
[b]Version 2.1 is out![/b]
[u]What's new?[/u]
Version 2.1:
Increased size of ammo and health slightly
Added awesome new spectatorguihealth (targetID)
Added better Spectator Hud
Bug Fixes that I can't remember
Cleaned up what valve messed up
-> Scoreboards, some mvm, Killstreaks etc
Quite complete MvM update
GitHub created, weee
New Installer Version
DL: [url=http://puu.sh/5Nt72.zip]Click![/url]
Screenshots [url=http://imgur.com/a/Ywv4n]Click![/url]
Steam Group: [url=http://steamcommunity.com/groups/goat_hud]Click![/url]
GitHub: [url=https://github.com/Goat-/hud/]Click![/url]
If you haven't already then make sure to join my steam group to get notified as soon as an update goes live!
I also highly recommend that you download 4Plug, four's tool for huds plugins and more...
fully works with my hud [url=http://teamfortress.tv/forum/thread/13401-tf2pluginstaller]Click![/url]
thanks for the update!
as medic I really like the 'new' spectator health setting
thanks for the update!
as medic I really like the 'new' spectator health setting
Thanks for update 2.1 Goat!
Thanks for update 2.1 Goat!
new targetid does indeed rule
new targetid does indeed rule
i'm having a problem with the mvm scoreboard:
http://i.imgur.com/skvBOBM.jpg
the scores are cutoff and the background is in the wrong place. also when the scoreboard isn't up the credit info in the bottom left overlaps with the killstreak box D:
i'm having a problem with the mvm scoreboard:
[img]http://i.imgur.com/skvBOBM.jpg[/img]
the scores are cutoff and the background is in the wrong place. also when the scoreboard isn't up the credit info in the bottom left overlaps with the killstreak box D:
Scores are cut off due to valve changing some stuff in the mvmplayerlist
Open up mvmscoreboard.res and increase the wide value of mvmplayerlist (for me 450)
I'll look into fixing the other parts later
Scores are cut off due to valve changing some stuff in the mvmplayerlist
Open up mvmscoreboard.res and increase the wide value of mvmplayerlist (for me 450)
I'll look into fixing the other parts later
I love everything about the HUD except the damage text - if you could somehow make it more similar to KBNHud (or tell me how to do so) I'd be a very happy person. Right now the damage text is so big it tends to overlap people's heads which makes consistently Ambassadoring someone hard.
Not sure how to tweak it on my own, but ye.
I love everything about the HUD except the damage text - if you could somehow make it more similar to KBNHud (or tell me how to do so) I'd be a very happy person. Right now the damage text is so big it tends to overlap people's heads which makes consistently Ambassadoring someone hard.
Not sure how to tweak it on my own, but ye.
Is there any way you could add the 3d player models on the HUD?
Is there any way you could add the 3d player models on the HUD?
DarkNecridI love everything about the HUD except the damage text - if you could somehow make it more similar to KBNHud (or tell me how to do so) I'd be a very happy person. Right now the damage text is so big it tends to overlap people's heads which makes consistently Ambassadoring someone hard.
Not sure how to tweak it on my own, but ye.
HudDamageAccount.res in/resource/ui glhf
ProSkeezIs there any way you could add the 3d player models on the HUD?
I suppose you could just copy the files from another HUD and adjust the location in hudlayout.res
[quote=DarkNecrid]I love everything about the HUD except the damage text - if you could somehow make it more similar to KBNHud (or tell me how to do so) I'd be a very happy person. Right now the damage text is so big it tends to overlap people's heads which makes consistently Ambassadoring someone hard.
Not sure how to tweak it on my own, but ye.[/quote]
HudDamageAccount.res in/resource/ui glhf
[quote=ProSkeez]Is there any way you could add the 3d player models on the HUD?[/quote]
I suppose you could just copy the files from another HUD and adjust the location in hudlayout.res
Likely to stop doing any major updates to this, but since I have time starting this weekend for a month or so I'm looking to get one last content update out there.
A possibility to use 3d player models and fixing mvm stuff and what valve messed up again will be included, write other stuff you want here~
Likely to stop doing any major updates to this, but since I have time starting this weekend for a month or so I'm looking to get one last content update out there.
A possibility to use 3d player models and fixing mvm stuff and what valve messed up again will be included, write other stuff you want here~
idk I liked the old size for the hp and ammo but thats just me
idk I liked the old size for the hp and ammo but thats just me
Well the "old" health font size was 36 same with ammoinclip and ammonoclip, ammoinreserve was 22 I think
It's quite small either way
You can as always just download a previous version and copy the stuff you like over to the new one
Well the "old" health font size was 36 same with ammoinclip and ammonoclip, ammoinreserve was 22 I think
It's quite small either way
You can as always just download a previous version and copy the stuff you like over to the new one
3d player model in bottom left would be cool. Another thing I would like personally is team color outlining the HP Cross (like I think broeselhud has?).
Thanks for all your work, Goat! Still my favorite!
http://photos.capturemyvermont.com/photos/DVqDuNhe29B-g4vY9LR7rw/med.jpg
3d player model in bottom left would be cool. Another thing I would like personally is team color outlining the HP Cross (like I think broeselhud has?).
Thanks for all your work, Goat! Still my favorite!
[img]http://photos.capturemyvermont.com/photos/DVqDuNhe29B-g4vY9LR7rw/med.jpg[/img]
Would be cool if you edit inventory UI a bit. Like adding searchbox for items and changing colour of collector's weapons to default (now it has transparent icon in backpack and wep's title is in lime colour). Thanks!
http://i.imgur.com/orvs5T2.jpg
Would be cool if you edit inventory UI a bit. Like adding searchbox for items and changing colour of collector's weapons to default (now it has transparent icon in backpack and wep's title is in lime colour). Thanks!
[img]http://i.imgur.com/orvs5T2.jpg[/img]
Goat_Likely to stop doing any major updates to this, but since I have time starting this weekend for a month or so I'm looking to get one last content update out there.
A possibility to use 3d player models and fixing mvm stuff and what valve messed up again will be included, write other stuff you want here~
I want you to keep working on this HUD... forever. Thanks.
[quote=Goat_]Likely to stop doing any major updates to this, but since I have time starting this weekend for a month or so I'm looking to get one last content update out there.
A possibility to use 3d player models and fixing mvm stuff and what valve messed up again will be included, [b]write other stuff you want here~[/b][/quote]
I want you to keep working on this HUD... forever. Thanks.
You need to add a 3D player model. Would be amazing if you could toggle it on/off for people who wouldn't want it.
You need to add a 3D player model. Would be amazing if you could toggle it on/off for people who wouldn't want it.