I use the default crosshair with a hud dot right now but I really like how this stands out more.
I use the default crosshair with a hud dot right now but I really like how this stands out more.
pretty sure this is in gmang or nom0ar or bladehud
not really sure
not really sure
The guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.
This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/
This needs to be placed in /tf/resource. I chose to install the ttf file too.
The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg
This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za
The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.
Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg
Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg
Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.
This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/
This needs to be placed in /tf/resource. I chose to install the ttf file too.
The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg
This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za
The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.
Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg
Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg
Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.
rads hud and bigblunthud (version 3) both have it
http://code.google.com/p/radshud/
http://code.google.com/p/bigblunthud/
http://code.google.com/p/radshud/
http://code.google.com/p/bigblunthud/
seekerThe guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.
This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/
This needs to be placed in /tf/resource. I chose to install the ttf file too.
This text needs to be placed in your ClientScheme.res in the Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/qv89mhp55vxnx5zd5fm4g
This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za
The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.
Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg
Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg
Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.
I did all of this but I have an 'x' instead of a crosshair.
Do you know what I did wrong?
This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/
This needs to be placed in /tf/resource. I chose to install the ttf file too.
This text needs to be placed in your ClientScheme.res in the Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/qv89mhp55vxnx5zd5fm4g
This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za
The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.
Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg
Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg
Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.[/quote]
I did all of this but I have an 'x' instead of a crosshair.
Do you know what I did wrong?
It's not related to this but whenever I try to change my crosshair, it does it but disappears the moment I switch weapon. In console it says
'userconfig.cfg' not present; not executing.
Host_WriteConfiguration: Wrote cfg/config.cfg
'userconfig.cfg' not present; not executing.
Host_WriteConfiguration: Wrote cfg/config.cfg
I think something that was left out is that at the bottom of clientscheme you need this maybe
"23"
{
"font" "resource/tf2cross.ttf"
"name" "tf2cross"
}
it may not be 23 for everyone just do whatever the next number is and I also think if you have another string of commands in hudlayout named "normalcrosshair" it wont work so you have to delete the old set.
"23"
{
"font" "resource/tf2cross.ttf"
"name" "tf2cross"
}
it may not be 23 for everyone just do whatever the next number is and I also think if you have another string of commands in hudlayout named "normalcrosshair" it wont work so you have to delete the old set.
also, you could probably make this crosshair with just copy pasting a dot crosshair, and changing the text from . to ( and ) and then editing the x and y pos
problem fixed, but I want to make it smaller. Would someone please tell me how?
Having trouble getting the crosshair to work. I just end up having no crosshair and a bunch of stuff of my hud disappears (e.g. health/ammo counters). Anyone have any idea what I'm doing wrong?
https://www.youtube.com/watch?v=yOyI__1bbn8
idk why i made the video but hope it helps
idk why i made the video but hope it helps
seeker
The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg//This goes in the Custom Fonts section of ClientScheme.res.
//This is at the bottom for must huds. In Broesel's hud, this starts at line 4403 onwards.
//Adjust "23" as necessary, the font definitions need to be sequentially numbered.
"23"
{
"font" "resource/tf2cross.ttf"
"name" "tf2cross"
}
The "name" of the font isn't necessarily the same as the file path. You have to go into the font's properties -> details, it's the title there that should be the "name" in clientscheme. Otherwise you get an X.
The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg
[quote]//This goes in the Custom Fonts section of ClientScheme.res.
//This is at the bottom for must huds. In Broesel's hud, this starts at line 4403 onwards.
//Adjust "23" as necessary, the font definitions need to be sequentially numbered.
"23"
{
"font" "resource/tf2cross.ttf"
"name" "tf2cross"
}
[/quote]
[/quote]
The "name" of the font isn't necessarily the same as the file path. You have to go into the font's properties -> details, it's the title there that should be the "name" in clientscheme. Otherwise you get an X.
sorry for bumping an old thread, but ive been trying for ages to get this to work in m0re but i just cant, can anyone help me out if they have managed to do it?
hanssorry for bumping an old thread, but ive been trying for ages to get this to work in m0re but i just cant, can anyone help me out if they have managed to do it?
https://www.dropbox.com/s/8d18m17bq4ut9jq/m0rehudxhair.zip?m
there you go
https://www.dropbox.com/s/8d18m17bq4ut9jq/m0rehudxhair.zip?m
there you go
david100234hanssorry for bumping an old thread, but ive been trying for ages to get this to work in m0re but i just cant, can anyone help me out if they have managed to do it?https://www.dropbox.com/s/8d18m17bq4ut9jq/m0rehudxhair.zip?m
there you go
ty so much
https://www.dropbox.com/s/8d18m17bq4ut9jq/m0rehudxhair.zip?m
there you go[/quote]
ty so much
seekerThe guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.
This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/
This needs to be placed in /tf/resource. I chose to install the ttf file too.
The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg
This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za
The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.
Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg
Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg
Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.
Can you or someone upload a link of this crosshair without outline in broeselhud? Whenever I try to do it, the whole HUD disappears, the dmg numbers, everything. All that stays is the chat. Help?
This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/
This needs to be placed in /tf/resource. I chose to install the ttf file too.
The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg
This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za
The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.
Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg
Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg
Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.[/quote]
Can you or someone upload a link of this crosshair without outline in broeselhud? Whenever I try to do it, the whole HUD disappears, the dmg numbers, everything. All that stays is the chat. Help?
I don't even have a hud anymore for some reason also, i use rayshud, the crosshair works but i dont have a hud at all
you missed a curly bracket when you put your crosshair in. make sure it has the end curly bracket
ShupahI don't even have a hud anymore for some reason also, i use rayshud, the crosshair works but i dont have a hud at all
are you serious
are you serious
[img]http://i.imgur.com/GytCjM7.jpg[/img]
Shupahbut from which one? o: hudlayout or client?
hudlayout probably.
hudlayout probably.
Ok im using the seeker crosshair now, but the entire right bracket of the crosshair is invisible. Any ideas on how to fix this? I'm using a Mac, if it matters.