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Hook me up with this crosshair
1
#1
0 Frags +

http://puu.sh/1akXf

I use the default crosshair with a hud dot right now but I really like how this stands out more.

http://puu.sh/1akXf

I use the default crosshair with a hud dot right now but I really like how this stands out more.
2
#2
0 Frags +

pretty sure this is in gmang or nom0ar or bladehud
not really sure

pretty sure this is in gmang or nom0ar or bladehud
not really sure
3
#3
1 Frags +

Alright I'll check them out. Thanks for the help.

Alright I'll check them out. Thanks for the help.
4
#4
43 Frags +

The guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.

This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/

This needs to be placed in /tf/resource. I chose to install the ttf file too.

The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg

This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za

The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.

Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg

Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg

Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.

The guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.

This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/

This needs to be placed in /tf/resource. I chose to install the ttf file too.

The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg

This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za

The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.

Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg

Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg

Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.
5
#5
3 Frags +

thanks for the help seeker!

thanks for the help seeker!
6
#6
5 Frags +

rads hud and bigblunthud (version 3) both have it
http://code.google.com/p/radshud/
http://code.google.com/p/bigblunthud/

rads hud and bigblunthud (version 3) both have it
http://code.google.com/p/radshud/
http://code.google.com/p/bigblunthud/
7
#7
0 Frags +
seekerThe guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.

This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/

This needs to be placed in /tf/resource. I chose to install the ttf file too.

This text needs to be placed in your ClientScheme.res in the Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/qv89mhp55vxnx5zd5fm4g

This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za

The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.

Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg

Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg

Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.

I did all of this but I have an 'x' instead of a crosshair.
Do you know what I did wrong?

[quote=seeker]The guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.

This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/

This needs to be placed in /tf/resource. I chose to install the ttf file too.

This text needs to be placed in your ClientScheme.res in the Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/qv89mhp55vxnx5zd5fm4g

This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za

The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.

Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg

Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg

Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.[/quote]

I did all of this but I have an 'x' instead of a crosshair.
Do you know what I did wrong?
8
#8
0 Frags +

It's not related to this but whenever I try to change my crosshair, it does it but disappears the moment I switch weapon. In console it says

'userconfig.cfg' not present; not executing.
Host_WriteConfiguration: Wrote cfg/config.cfg

It's not related to this but whenever I try to change my crosshair, it does it but disappears the moment I switch weapon. In console it says

'userconfig.cfg' not present; not executing.
Host_WriteConfiguration: Wrote cfg/config.cfg
9
#9
0 Frags +

I think something that was left out is that at the bottom of clientscheme you need this maybe

"23"
{
"font" "resource/tf2cross.ttf"
"name" "tf2cross"
}

it may not be 23 for everyone just do whatever the next number is and I also think if you have another string of commands in hudlayout named "normalcrosshair" it wont work so you have to delete the old set.

I think something that was left out is that at the bottom of clientscheme you need this maybe

"23"
{
"font" "resource/tf2cross.ttf"
"name" "tf2cross"
}

it may not be 23 for everyone just do whatever the next number is and I also think if you have another string of commands in hudlayout named "normalcrosshair" it wont work so you have to delete the old set.
10
#10
-3 Frags +

also, you could probably make this crosshair with just copy pasting a dot crosshair, and changing the text from . to ( and ) and then editing the x and y pos

also, you could probably make this crosshair with just copy pasting a dot crosshair, and changing the text from . to ( and ) and then editing the x and y pos
11
#11
0 Frags +

problem fixed, but I want to make it smaller. Would someone please tell me how?

problem fixed, but I want to make it smaller. Would someone please tell me how?
12
#12
0 Frags +

dw fixed that too

dw fixed that too
13
#13
0 Frags +

Having trouble getting the crosshair to work. I just end up having no crosshair and a bunch of stuff of my hud disappears (e.g. health/ammo counters). Anyone have any idea what I'm doing wrong?

Having trouble getting the crosshair to work. I just end up having no crosshair and a bunch of stuff of my hud disappears (e.g. health/ammo counters). Anyone have any idea what I'm doing wrong?
14
#14
1 Frags +

probably missing a bracket somewhere

probably missing a bracket somewhere
15
#15
4 Frags +

https://www.youtube.com/watch?v=yOyI__1bbn8

idk why i made the video but hope it helps

[youtube]https://www.youtube.com/watch?v=yOyI__1bbn8[/youtube]

idk why i made the video but hope it helps
16
#16
0 Frags +
seeker
The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg//This goes in the Custom Fonts section of ClientScheme.res.
//This is at the bottom for must huds. In Broesel's hud, this starts at line 4403 onwards.
//Adjust "23" as necessary, the font definitions need to be sequentially numbered.

"23"
{
"font" "resource/tf2cross.ttf"
"name" "tf2cross"
}

The "name" of the font isn't necessarily the same as the file path. You have to go into the font's properties -> details, it's the title there that should be the "name" in clientscheme. Otherwise you get an X.

[quote=seeker]

The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg
[quote]//This goes in the Custom Fonts section of ClientScheme.res.
//This is at the bottom for must huds. In Broesel's hud, this starts at line 4403 onwards.
//Adjust "23" as necessary, the font definitions need to be sequentially numbered.

"23"
{
"font" "resource/tf2cross.ttf"
"name" "tf2cross"
}
[/quote]
[/quote]
The "name" of the font isn't necessarily the same as the file path. You have to go into the font's properties -> details, it's the title there that should be the "name" in clientscheme. Otherwise you get an X.
17
#17
0 Frags +

sorry for bumping an old thread, but ive been trying for ages to get this to work in m0re but i just cant, can anyone help me out if they have managed to do it?

sorry for bumping an old thread, but ive been trying for ages to get this to work in m0re but i just cant, can anyone help me out if they have managed to do it?
18
#18
0 Frags +
hanssorry for bumping an old thread, but ive been trying for ages to get this to work in m0re but i just cant, can anyone help me out if they have managed to do it?

https://www.dropbox.com/s/8d18m17bq4ut9jq/m0rehudxhair.zip?m
there you go

[quote=hans]sorry for bumping an old thread, but ive been trying for ages to get this to work in m0re but i just cant, can anyone help me out if they have managed to do it?[/quote]
https://www.dropbox.com/s/8d18m17bq4ut9jq/m0rehudxhair.zip?m
there you go
19
#19
0 Frags +
david100234hanssorry for bumping an old thread, but ive been trying for ages to get this to work in m0re but i just cant, can anyone help me out if they have managed to do it?https://www.dropbox.com/s/8d18m17bq4ut9jq/m0rehudxhair.zip?m
there you go

ty so much

[quote=david100234][quote=hans]sorry for bumping an old thread, but ive been trying for ages to get this to work in m0re but i just cant, can anyone help me out if they have managed to do it?[/quote]
https://www.dropbox.com/s/8d18m17bq4ut9jq/m0rehudxhair.zip?m
there you go[/quote]
ty so much
20
#20
-7 Frags +
seekerThe guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.

This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/

This needs to be placed in /tf/resource. I chose to install the ttf file too.

The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg

This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za

The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.

Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg

Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg

Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.

Can you or someone upload a link of this crosshair without outline in broeselhud? Whenever I try to do it, the whole HUD disappears, the dmg numbers, everything. All that stays is the chat. Help?

[quote=seeker]The guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.

This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/

This needs to be placed in /tf/resource. I chose to install the ttf file too.

The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg

This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za

The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.

Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg

Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg

Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.[/quote]



Can you or someone upload a link of this crosshair without outline in broeselhud? Whenever I try to do it, the whole HUD disappears, the dmg numbers, everything. All that stays is the chat. Help?
21
#21
-4 Frags +

I don't even have a hud anymore for some reason also, i use rayshud, the crosshair works but i dont have a hud at all

I don't even have a hud anymore for some reason also, i use rayshud, the crosshair works but i dont have a hud at all
22
#22
0 Frags +

you missed a curly bracket when you put your crosshair in. make sure it has the end curly bracket

you missed a curly bracket when you put your crosshair in. make sure it has the end curly bracket
23
#23
-1 Frags +

ahh thanks!

ahh thanks!
24
#24
-1 Frags +

but from which one? o: hudlayout or client?

but from which one? o: hudlayout or client?
25
#25
9 Frags +
ShupahI don't even have a hud anymore for some reason also, i use rayshud, the crosshair works but i dont have a hud at all

are you serious

http://i.imgur.com/GytCjM7.jpg

[quote=Shupah]I don't even have a hud anymore for some reason also, i use rayshud, the crosshair works but i dont have a hud at all[/quote]
are you serious
[img]http://i.imgur.com/GytCjM7.jpg[/img]
26
#26
-1 Frags +

original link is broken

original link is broken
27
#27
2 Frags +
Shupahbut from which one? o: hudlayout or client?

hudlayout probably.

[quote=Shupah]but from which one? o: hudlayout or client?[/quote]
hudlayout probably.
28
#28
-4 Frags +

Ok im using the seeker crosshair now, but the entire right bracket of the crosshair is invisible. Any ideas on how to fix this? I'm using a Mac, if it matters.

Ok im using the seeker crosshair now, but the entire right bracket of the crosshair is invisible. Any ideas on how to fix this? I'm using a Mac, if it matters.
29
#29
3 Frags +

Just make a thread instead of bumping an old one.

Just make a thread instead of bumping an old one.
30
#30
-5 Frags +

Did everything as said.
Nothing happened, no failed crosshair just nothing at all

Did everything as said.
Nothing happened, no failed crosshair just nothing at all
1 2
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