I am just your usual soldier learning how to airshot.
I would say I'm decent myself, but it's always nice to improve.
Normally I just go on tr_walkway, and use the platform and launch-pad to simulate a soldier jumping at me. But I was just wondering if someone had any other tips for airshotting?
Any help is appreciated, thanks. :)
I am just your usual soldier learning how to airshot.
I would say I'm decent myself, but it's always nice to improve.
Normally I just go on tr_walkway, and use the platform and launch-pad to simulate a soldier jumping at me. But I was just wondering if someone had any other tips for airshotting?
Any help is appreciated, thanks. :)
There isn't much theory to it, just practice.
There isn't much theory to it, just practice.
[youtube]https://www.youtube.com/watch?v=QrZJbki5FDE[/youtube]
The best way you get better at dm in general is by playing against real people. Playing against bots isn't going to do much because they don't simulate the same patterns and shit real people do (like actually strafing and stuff).
aka spire mge until your eyes bleed
The best way you get better at dm in general is by playing against real people. Playing against bots isn't going to do much because they don't simulate the same patterns and shit real people do (like actually strafing and stuff).
aka spire mge until your eyes bleed
Play more and practice, but keep in mind that there's no way you'll ever hit them all. Also keep in mind how people jump and bomb in a match is different than how they would in MGE and such. A more valuable skill may be juggling and airshotting them consistently that way.
Play more and practice, but keep in mind that there's no way you'll ever hit them all. Also keep in mind how people jump and bomb in a match is different than how they would in MGE and such. A more valuable skill may be juggling and airshotting them consistently that way.
tr_walkway is useful for about an hour when you're first trying for airshots, to get used to the projectile speed. after that, play against real players
tr_walkway is useful for about an hour when you're first trying for airshots, to get used to the projectile speed. after that, play against real players
find somebody whos better than u and who surfs every rocket and play them until ur better
u get better at airshots by going for airshots
find somebody whos better than u and who surfs every rocket and play them until ur better
u get better at airshots by going for airshots
dont practice shooting bots that shit is so fuckin dumb for soldier
dont practice shooting bots that shit is so fuckin dumb for soldier
edyThe best way you get better at dm in general is by playing against real people. Playing against bots isn't going to do much because they don't simulate the same patterns and shit real people do (like actually strafing and stuff).
aka spire mge until your eyes bleed
This seem like one of the legit strats.
I do MGE sometimes, but I guess I better do it more 4 airshotz
[quote=edy]The best way you get better at dm in general is by playing against real people. Playing against bots isn't going to do much because they don't simulate the same patterns and shit real people do (like actually strafing and stuff).
aka spire mge until your eyes bleed[/quote]
This seem like one of the legit strats.
I do MGE sometimes, but I guess I better do it more 4 airshotz
mdont practice shooting bots that shit is so fuckin dumb for soldier
It's not like I'm mlgpro or anything, and it's aight for a beginner like me.
[quote=m]dont practice shooting bots that shit is so fuckin dumb for soldier[/quote]
It's not like I'm mlgpro or anything, and it's aight for a beginner like me.
Air shotting for soldiers is mostly flick shots and you time/aim through muscle memory, as for the easy ones where it's a straight fall down like in that video it's just lining up the shot and timing it right. TLR is good with his flick air shots. When you get into the upper echelons of play the air shotting becomes more difficult because people actually air strafe and know how to surf better. Playing vs bots isn't really going to make you a super star. I'd say just keep playing and it'll come to you. Also get a 120Hz monitor and a decent rig.
Air shotting for soldiers is mostly flick shots and you time/aim through muscle memory, as for the easy ones where it's a straight fall down like in that video it's just lining up the shot and timing it right. TLR is good with his flick air shots. When you get into the upper echelons of play the air shotting becomes more difficult because people actually air strafe and know how to surf better. Playing vs bots isn't really going to make you a super star. I'd say just keep playing and it'll come to you. Also get a 120Hz monitor and a decent rig.
slopawmdont practice shooting bots that shit is so fuckin dumb for soldier
It's not like I'm mlgpro or anything, and it's aight for a beginner like me.
ur gonna develop a bunch of bad/wierd/non-useful habits from it but gl gl gl
ive literally never thought to myself "man i would have gotten that kill if i practiced airshotting bots"
[quote=slopaw][quote=m]dont practice shooting bots that shit is so fuckin dumb for soldier[/quote]
It's not like I'm mlgpro or anything, and it's aight for a beginner like me.[/quote]
ur gonna develop a bunch of bad/wierd/non-useful habits from it but gl gl gl
ive literally never thought to myself "man i would have gotten that kill if i practiced airshotting bots"
dm/mge until you get really fucking frustrated from getting shit on
switch to tr_airshot until you get your confidence back
rinse and repeat
dm/mge until you get really fucking frustrated from getting shit on
switch to tr_airshot until you get your confidence back
rinse and repeat
watch okiewaka play soldier
watch okiewaka play soldier
http://tf2.gamebanana.com/maps/66113
hooli#bball
Miss the days where bball was 1v1, there's literally only v8 servers now
[quote=hooli]#bball[/quote]
Miss the days where bball was 1v1, there's literally only v8 servers now
You star to notice strafe patterns when playing against real people
You star to notice strafe patterns when playing against real people
technosexwatch okiewaka play soldier
the only real advice in this thread
[quote=technosex]watch okiewaka play soldier[/quote]
the only real advice in this thread
Don't just randomly click, actually look at the jump, recognize the flight path, and fire the rocket to hit him during the arc.
Don't just randomly click, actually look at the jump, recognize the flight path, and fire the rocket to hit him during the arc.
what goes up must come down
what goes up must come down
tr_rocket_shooting_2 legitimately helped me
also yuki swears by it i think
tr_rocket_shooting_2 legitimately helped me
also yuki swears by it i think
ammmomod bball 2s respawn. don't think there's something that rivals the amount of airshots.
ammmomod bball 2s respawn. don't think there's something that rivals the amount of airshots.
Wait and track the movement before you shoot.
Most soldiers will do one simple left or right strafe when they are bombing you, cause they have to keep their aim somewhat steady so let them do their strafe first and then shoot.
Also warming up on tr_rocket_shooting for like 10 minutes can help hitting easy airshots more consistently.
Wait and track the movement before you shoot.
Most soldiers will do one simple left or right strafe when they are bombing you, cause they have to keep their aim somewhat steady so let them do their strafe first and then shoot.
Also warming up on tr_rocket_shooting for like 10 minutes can help hitting easy airshots more consistently.
Try to recognize strafe patterns if they have one
Try to recognize strafe patterns if they have one
tr_newbots will let you just beat up on a ragdoll all day and you'll learn how player models react to certain things and then accounting for airstrafing just comes with time
tr_newbots will let you just beat up on a ragdoll all day and you'll learn how player models react to certain things and then accounting for airstrafing just comes with time
"how to hit airshots: predict/believe, twitch" - Wonderland 2012
"how to hit airshots: predict/believe, twitch" - Wonderland 2012