can i give someone hats or something to give me yaHUD with the seeker crosshair in it
cus for the love of christ i cant swap the crosshair in myself
cus for the love of christ i cant swap the crosshair in myself
"Resource/UI/NotificationQueuePanel.res"
{
"NotificationQueuePanel"
{
"ControlName" "CNotificationQueuePanel"
"fieldName" "NotificationQueuePanel"
"xpos" "r+250"
"ypos" "400"
"zpos" "-10"
"wide" "200"
"tall" "100"
"visible" "1"
"enabled" "1"
"buffer_between_visible" "5"
"overlap_offset_y" "35"
"overlap_offset_x" "10"
}
}
[code]
"Resource/UI/NotificationQueuePanel.res"
{
"NotificationQueuePanel"
{
"ControlName" "CNotificationQueuePanel"
"fieldName" "NotificationQueuePanel"
"xpos" "r+250"
"ypos" "400"
"zpos" "-10"
"wide" "200"
"tall" "100"
"visible" "1"
"enabled" "1"
"buffer_between_visible" "5"
"overlap_offset_y" "35"
"overlap_offset_x" "10"
}
}
[/code]
VoloderDoes anyone know of a good resource for learning how to edit chatscheme.res and sourcescheme.res? And borders in clientscheme.res?
Also, La_masion, I followed your loading screen gif tutorial and got it to show up just fine, but it looks like this: http://puu.sh/9bkYj/89856ff22b.jpg. Is there some sort of flag I need to check in VTFEdit to fix this?
Also, La_masion, I followed your loading screen gif tutorial and got it to show up just fine, but it looks like this: http://puu.sh/9bkYj/89856ff22b.jpg. Is there some sort of flag I need to check in VTFEdit to fix this?
I think the best way to learn about the sourcescheme is just commenting a color out while setting its value to something like "255 0 0 255" to identify its element and messing around on https://kuler.adobe.com to see what sticks afterwards. Do this a few times and you´ll quickly notice the related elements.
Regarding the clientscheme, I found http://doodlesstuff.com/?tutorial=tf2hud pretty helpful. And Rays' videos in general, of course
Regarding the clientscheme, I found http://doodlesstuff.com/?tutorial=tf2hud pretty helpful. And Rays' videos in general, of course
http://i.imgur.com/oxrz9rm.jpg
Opinions?
P.s This HUD is made 100% from scratch (from the basic tf2 HUD) And no code was directly copied from any other hud.
Opinions?
P.s This HUD is made 100% from scratch (from the basic tf2 HUD) And no code was directly copied from any other hud.
What you´re going for looks pretty sweet, although I´d move the ammo and increase the size of that killfeed font by a few px.
O didn't think this was thread worthy, but does anyone know how to change the font for what I circled in red and/or change the color of the text circled in blue?
[img]http://i.imgur.com/6GagLs1.png[/img]
collycatO didn't think this was thread worthy, but does anyone know how to change the font for what I circled in red and/or change the color of the text circled in blue?
http://i.imgur.com/6GagLs1.png
That's handled by MGEMod directly. Can't change it.
[img]http://i.imgur.com/6GagLs1.png[/img][/quote]
That's handled by MGEMod directly. Can't change it.
La_maisonI think the best way to learn about the sourcescheme is just commenting a color out while setting its value to something like "255 0 0 255" to identify its element and messing around on https://kuler.adobe.com to see what sticks afterwards. Do this a few times and you´ll quickly notice the related elements.
Regarding the clientscheme, I found http://doodlesstuff.com/?tutorial=tf2hud pretty helpful. And Rays' videos in general, of course
Ok. That's been my strat for sourcescheme so far. I'll follow your advice for the clientscheme. What about animated gifs though?
Regarding the clientscheme, I found http://doodlesstuff.com/?tutorial=tf2hud pretty helpful. And Rays' videos in general, of course[/quote]
Ok. That's been my strat for sourcescheme so far. I'll follow your advice for the clientscheme. What about animated gifs though?
I pooped out a wall of text on gifs earlier, you can find it here: http://teamfortress.tv/thread/8247/show-your-hud-modifications/?page=55#1644
I´ll write a better tutorial on this soon.
I´ll write a better tutorial on this soon.
VolodercollycatO didn't think this was thread worthy, but does anyone know how to change the font for what I circled in red and/or change the color of the text circled in blue?That's handled by MGEMod directly. Can't change it.
[]
I've seen it done in quite a few huds
[][/quote]
That's handled by MGEMod directly. Can't change it.[/quote]
I've seen it done in quite a few huds
My guess would be that this is either a clientscheme or sourcescheme mod. I don´t know how to do this but if you have access to such a hud, you could first join mge with the clientscheme OR the sourcescheme in the folder of your hud and when you´re sure one of these files is messing with the font, just delete chunks of font definitions until the mge font changes back to its original state.
You should then be able to compare it to the original file to see what exactly altered the fonts.
Edit: If you´d prefer to not go full-on caveman on this, you could have a look at the commits of Zimmy's Github. Someone in his HUD release thread wrote that the MGE fonts aren´t shown and he said that he fixed that, so this might give you a clue on where to look. http://teamfortress.tv/thread/17805/zimhud
You should then be able to compare it to the original file to see what exactly altered the fonts.
Edit: If you´d prefer to not go full-on caveman on this, you could have a look at the commits of Zimmy's Github. Someone in his HUD release thread wrote that the MGE fonts aren´t shown and he said that he fixed that, so this might give you a clue on where to look. http://teamfortress.tv/thread/17805/zimhud
fluffhttp://i.imgur.com/oxrz9rm.jpg
P.s This HUD is made 100% from scratch (from the basic tf2 HUD) And no code was directly copied from any other hud.
not trying to sound like a douche here but that dmg and the whole box style looks alot like bxhud. I dont think you can claim that it is 100% from scratch originality...
P.s This HUD is made 100% from scratch (from the basic tf2 HUD) And no code was directly copied from any other hud.[/quote]
not trying to sound like a douche here but that dmg and the whole box style looks alot like bxhud. I dont think you can claim that it is 100% from scratch originality...
Gunbladefluffhttp://i.imgur.com/oxrz9rm.jpg
P.s This HUD is made 100% from scratch (from the basic tf2 HUD) And no code was directly copied from any other hud.
not trying to sound like a douche here but that dmg and the whole box style looks alot like bxhud. I dont think you can claim that it is 100% from scratch originality...
Well just because it has a box doesn't mean its bxHUD. I made the box myself from the health cross background as specified in a rays HUD tutorial video. I didn't know about bxHUD at the time of making that HUD. Maybe its not super original but at least it's not a broselHUD with a different font and changed ammo colours.
P.s This HUD is made 100% from scratch (from the basic tf2 HUD) And no code was directly copied from any other hud.[/quote]
not trying to sound like a douche here but that dmg and the whole box style looks alot like bxhud. I dont think you can claim that it is 100% from scratch originality...[/quote]
Well just because it has a box doesn't mean its bxHUD. I made the box myself from the health cross background as specified in a rays HUD tutorial video. I didn't know about bxHUD at the time of making that HUD. Maybe its not super original but at least it's not a broselHUD with a different font and changed ammo colours.
shiznocan i give someone hats or something to give me yaHUD with the seeker crosshair in itcus for the love of christ i cant swap the crosshair in myself
Which Version of ya hud? I'll try my best as Soon as i get home
Which Version of ya hud? I'll try my best as Soon as i get home
fluffWell just because it has a box doesn't mean its bxHUD. I made the box myself from the health cross background as specified in a rays HUD tutorial video. I didn't know about bxHUD at the time of making that HUD. Maybe its not super original but at least it's not a broselHUD with a different font and changed ammo colours.
alright. calm down
Well just because it has a box doesn't mean its bxHUD. I made the box myself from the health cross background as specified in a rays HUD tutorial video. I didn't know about bxHUD at the time of making that HUD. Maybe its not super original but at least it's not a broselHUD with a different font and changed ammo colours.[/quote]
alright. calm down
La_maisonI pooped out a wall of text on gifs earlier, you can find it here: http://teamfortress.tv/thread/8247/show-your-hud-modifications/?page=55#1644
I´ll write a better tutorial on this soon.
I followed the tutorial, but my gif still turned out poorly (http://puu.sh/9bkYj/89856ff22b.jpg)
collycatI've seen it done in quite a few huds
Didn't know, sorry. Figured it was a plugin thing. Does that mean you can edit all of those overlays on servers with flashing green text advertising their site?
I´ll write a better tutorial on this soon.[/quote]
I followed the tutorial, but my gif still turned out poorly (http://puu.sh/9bkYj/89856ff22b.jpg)
[quote=collycat]
I've seen it done in quite a few huds[/quote]
Didn't know, sorry. Figured it was a plugin thing. Does that mean you can edit all of those overlays on servers with flashing green text advertising their site?
hrOshiznocan i give someone hats or something to give me yaHUD with the seeker crosshair in itcus for the love of christ i cant swap the crosshair in myselfWhich Version of ya hud? I'll try my best as Soon as i get home
CMYK, preferably
Which Version of ya hud? I'll try my best as Soon as i get home[/quote]
CMYK, preferably
La_maison Good advice
Worked perfect, thank you very much :)
Worked perfect, thank you very much :)
VoloderI followed the tutorial, but my gif still turned out poorly (http://puu.sh/9bkYj/89856ff22b.jpg
By the looks of the white contours, this is probably some Photoshop artifact. When you put it into the game, remember to fit (lower) the wide- and tallness values until it doesn´t look pixelated anymore.
I tried to recreate what you posted, you should be able to take it from there. Just ask if you need anything else. :)
I followed the tutorial, but my gif still turned out poorly (http://puu.sh/9bkYj/89856ff22b.jpg[/quote]
By the looks of the white contours, this is probably some Photoshop artifact. When you put it into the game, remember to fit (lower) the wide- and tallness values until it doesn´t look pixelated anymore.
I tried to recreate what you posted, you should be able to take it from there. Just ask if you need anything else. :)
https://www.dropbox.com/s/t37qh1exlax62lk/voloder1.zip
shiznohrOCMYK, preferablyshiznocan i give someone hats or something to give me yaHUD with the seeker crosshair in itcus for the love of christ i cant swap the crosshair in myselfWhich Version of ya hud? I'll try my best as Soon as i get home
i tried but the hud just crashed, sorry
Which Version of ya hud? I'll try my best as Soon as i get home[/quote]
CMYK, preferably[/quote]
i tried but the hud just crashed, sorry
hrOshiznoi tried but the hud just crashed, sorryhrOCMYK, preferablyshiznocan i give someone hats or something to give me yaHUD with the seeker crosshair in itcus for the love of christ i cant swap the crosshair in myselfWhich Version of ya hud? I'll try my best as Soon as i get home
did it for him already
Which Version of ya hud? I'll try my best as Soon as i get home[/quote]
CMYK, preferably[/quote]
i tried but the hud just crashed, sorry[/quote]
did it for him already
UltrazSome progress on what ever i am working on:
http://i.imgur.com/75TWd3I.jpg
http://i.imgur.com/WsvYLxm.jpg
I don't really care for the targetid for other players so that is why it is there.
Look nice, DL?
[img]http://i.imgur.com/75TWd3I.jpg[/img]
[img]http://i.imgur.com/WsvYLxm.jpg[/img]
I don't really care for the targetid for other players so that is why it is there.
Look nice, DL?
MidgeeeUltrazSome progress on what ever i am working on:Look nice, DL?
I don't really care for the targetid for other players so that is why it is there.
he already put up the dl fuk boi
[img][/img]
[img][/img]
I don't really care for the targetid for other players so that is why it is there.
[/quote]Look nice, DL?[/quote]
he already put up the dl fuk boi
http://i.imgur.com/b061rmf.jpg
So I am trying to change the text for the scoreboard player list and nothing is changing (font or color). Is is something else I am suppose to be changing?
So I am trying to change the text for the scoreboard player list and nothing is changing (font or color). Is is something else I am suppose to be changing?
Ultraz
So I am trying to change the text for the scoreboard player list and nothing is changing (font or color). Is is something else I am suppose to be changing?
When I'm editing font files, hud_reloadscheme doesn't refresh anything. I have to restart tf2 to see any changes.
So I am trying to change the text for the scoreboard player list and nothing is changing (font or color). Is is something else I am suppose to be changing?[/quote]
When I'm editing font files, hud_reloadscheme doesn't refresh anything. I have to restart tf2 to see any changes.
Ultrazhttp://i.imgur.com/b061rmf.jpg
So I am trying to change the text for the scoreboard player list and nothing is changing (font or color). Is is something else I am suppose to be changing?
the player list is the default font, to change it you need to change the "default" font definitions in clientscheme, but that affects lots of other stuff as well.
So I am trying to change the text for the scoreboard player list and nothing is changing (font or color). Is is something else I am suppose to be changing?[/quote]
the player list is the default font, to change it you need to change the "default" font definitions in clientscheme, but that affects lots of other stuff as well.
First HUD! Feedback is greatly appreciated!
http://i.imgur.com/sG1RvdY.jpg
It may not work with resolutions other than 1366x768 (16:9 resolutions) but I'll fix that in the future.
[img]http://i.imgur.com/sG1RvdY.jpg[/img]
[url=http://imgur.com/a/TAKJg]Screenshots[/url]
[url=https://github.com/fwinest-JediThug/JediHUD/releases]Download[/url]
It may not work with resolutions other than 1366x768 (16:9 resolutions) but I'll fix that in the future.
fwinest_JediThugFirst HUD! Feedback is greatly appreciated!
http://i.imgur.com/sG1RvdY.jpg
Screenshots
Download
It may not work with resolutions other than 1366x768 (16:9 resolutions) but I'll fix that in the future.
O.O much sexy.
[img]http://i.imgur.com/sG1RvdY.jpg[/img]
[url=http://imgur.com/a/TAKJg]Screenshots[/url]
[url=https://github.com/fwinest-JediThug/JediHUD/releases]Download[/url]
It may not work with resolutions other than 1366x768 (16:9 resolutions) but I'll fix that in the future.[/quote]
O.O much sexy.