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yahud
posted in Customization
871
#871
0 Frags +

The MvM lobby still crashes to desktop.

The MvM lobby still crashes to desktop.
872
#872
6 Frags +

Can someone post screenshots of the new version (if it's changed a bunch) i'm at work and I'd like to see it.

Can someone post screenshots of the new version (if it's changed a bunch) i'm at work and I'd like to see it.
873
#873
0 Frags +

It's back <3

It's back <3
874
#874
0 Frags +

love it

love it
875
#875
0 Frags +

.

.
876
#876
3 Frags +

the charge label should be moved down a bit

http://i.imgur.com/Ii4JPS9.jpg

the charge label should be moved down a bit
[img]http://i.imgur.com/Ii4JPS9.jpg[/img]
877
#877
0 Frags +

I used to use 5MD version because i think the solid colors are garish. I like the new hud overall, I just want to make the main menu the Payload picture instead of the solid red/blue color. Also i wish the information like .ss would be on a transparent background.

I used to use 5MD version because i think the solid colors are garish. I like the new hud overall, I just want to make the main menu the Payload picture instead of the solid red/blue color. Also i wish the information like .ss would be on a transparent background.
878
#878
0 Frags +

There's a BG entity in MainMenuOverride which you can set to "0 0 0 0" to make the Background invisible. You should then be seeing the upward background which I believe you're referring to since it used to be the background for 5MD. This could be wrong, haven't looked into the code of the new hud yet, but this is how it was done for FLV, so I'm assuming this hasn't changed.

There's a BG entity in MainMenuOverride which you can set to "0 0 0 0" to make the Background invisible. You should then be seeing the upward background which I believe you're referring to since it used to be the background for 5MD. This could be wrong, haven't looked into the code of the new hud yet, but this is how it was done for FLV, so I'm assuming this hasn't changed.
879
#879
0 Frags +

I looked in MainMenuOverride but I couldn't find anything that would work. Could I have some more specifics if possible to make the main menu the Upward picture?

I looked in MainMenuOverride but I couldn't find anything that would work. Could I have some more specifics if possible to make the main menu the Upward picture?
880
#880
1 Frags +

Go into the ClientScheme.res file and find "ya_MainBG" under the MENU section. Change the fourth number to 0 and the main menu will be the Upward picture.

Go into the ClientScheme.res file and find "ya_MainBG" under the MENU section. Change the fourth number to 0 and the main menu will be the Upward picture.
881
#881
0 Frags +

I tried that but for some reason it doesn't work :(. Any other ideas?

I tried that but for some reason it doesn't work :(. Any other ideas?
882
#882
0 Frags +

No rush, but if you could add mac fonts that would be awesome!

No rush, but if you could add mac fonts that would be awesome!
883
#883
0 Frags +
finnaNo rush, but if you could add mac fonts that would be awesome!

this

[quote=finna]No rush, but if you could add mac fonts that would be awesome![/quote]
this
884
#884
0 Frags +

You also have to delete the "console" folder in the "materials" folder that's located in the yahud directory. Sorry forgot about that part.

You also have to delete the "console" folder in the "materials" folder that's located in the yahud directory. Sorry forgot about that part.
885
#885
1 Frags +

I know my comment is probably going to get buried but please put your old 'click anywhere to continue' motd in. That was genius.

I know my comment is probably going to get buried but please put your old 'click anywhere to continue' motd in. That was genius.
886
#886
0 Frags +

La_maison it was.
And I'm not sure, is this a new font?
If so wich one is it or is it his own?

La_maison it was.
And I'm not sure, is this a new font?
If so wich one is it or is it his own?
887
#887
0 Frags +

Haven't looked into it too much but Title.otf is probably an edited version of a LaTeX font, which is a good choice, considering they offer a wide range of really great fonts.

Haven't looked into it too much but Title.otf is probably an edited version of a [url=http://www.tug.dk/FontCatalogue/]LaTeX font[/url], which is a good choice, considering they offer a wide range of really great fonts.
888
#888
0 Frags +

anyone have a dl for the first version release of this hud? ever since whyay took it off i cant find it anywhere.

anyone have a dl for the first version release of this hud? ever since whyay took it off i cant find it anywhere.
889
#889
1 Frags +

I can't find the crosshair.png plz help

I can't find the crosshair.png plz help
890
#890
0 Frags +
chugsI can't find the crosshair.png plz help

http://i.gyazo.com/e3b59d8f3710a4f382c291084c1a689d.png

[quote=chugs]I can't find the crosshair.png plz help[/quote]

[img]http://i.gyazo.com/e3b59d8f3710a4f382c291084c1a689d.png[/img]
891
#891
0 Frags +

In regards to the newly released yahud, does anyone know where the home/favorite server button is? I checked the .res files and all the codes for it are there I just can't find it in the actual hud.

In regards to the newly released yahud, does anyone know where the home/favorite server button is? I checked the .res files and all the codes for it are there I just can't find it in the actual hud.
892
#892
0 Frags +
Zza_In regards to the newly released yahud, does anyone know where the home/favorite server button is? I checked the .res files and all the codes for it are there I just can't find it in the actual hud.

Just go to the bottom left corner there is no button it just displays a text when your mouse is there

[quote=Zza_]In regards to the newly released yahud, does anyone know where the home/favorite server button is? I checked the .res files and all the codes for it are there I just can't find it in the actual hud.[/quote]

Just go to the bottom left corner there is no button it just displays a text when your mouse is there
893
#893
1 Frags +
TimoJust go to the bottom left corner there is no button it just displays a text when your mouse is there

Yeah, I read it in the readme shortly after asking. My bad.

I don't know if whayay is checking this for issues but on the scoreboard there's no player count (kind of an important feature for comp players because no one likes counting) and the "Score" and "Streak" have no space between each other looking like "ScoreSte..." (at least on a 1920x1080 resolution).

https://i.imgur.com/JgbpCju.jpg

[quote=Timo]Just go to the bottom left corner there is no button it just displays a text when your mouse is there[/quote]

Yeah, I read it in the readme shortly after asking. My bad.

I don't know if whayay is checking this for issues but on the scoreboard there's no player count (kind of an important feature for comp players because no one likes counting) and the "Score" and "Streak" have no space between each other looking like "ScoreSte..." (at least on a 1920x1080 resolution).

[img]https://i.imgur.com/JgbpCju.jpg[/img]
894
#894
0 Frags +

playercount scoreboard fix

put in ui folder

[url=https://dl.dropboxusercontent.com/u/56168949/Scoreboard.res]playercount scoreboard fix[/url]

put in ui folder
895
#895
0 Frags +
jakeowatyplayercount scoreboard fix

put in ui folder

Perfect. Thanks.

Still getting the "Score" and "Streak" collision on 1920x1080 resolution.

[quote=jakeowaty][url=https://dl.dropboxusercontent.com/u/56168949/Scoreboard.res]playercount scoreboard fix[/url]

put in ui folder[/quote]

Perfect. Thanks.

Still getting the "Score" and "Streak" collision on 1920x1080 resolution.
896
#896
1 Frags +

Can someone help me with removing the black outline around the damage numbers if possible. I like a single solid color better. Thanks.

EDIT: Searched around and figured out you have to change two values in HudDamageAccount in the UI folder.

Changing delta_item_font and delta_item_font_big to "Medium18" removes the outline on damage numbers for anyone wanting to do the same thing.

Can someone help me with removing the black outline around the damage numbers if possible. I like a single solid color better. Thanks.

EDIT: Searched around and figured out you have to change two values in HudDamageAccount in the UI folder.

Changing delta_item_font and delta_item_font_big to "Medium18" removes the outline on damage numbers for anyone wanting to do the same thing.
897
#897
0 Frags +

Does anyone know how to enable to enable 2 custom crosshairs?. Been trying to get a cross aswell as the wings but i've had no luck. Thanks in advance

Does anyone know how to enable to enable 2 custom crosshairs?. Been trying to get a cross aswell as the wings but i've had no luck. Thanks in advance
898
#898
0 Frags +
WarNerveDoes anyone know how to enable to enable 2 custom crosshairs?. Been trying to get a cross aswell as the wings but i've had no luck. Thanks in advance

Does changing the "visible" and "enabled" both to 1 for both xhairs not work? That's what usually works for me and I usually use 2 HUD xhairs.

[quote=WarNerve]Does anyone know how to enable to enable 2 custom crosshairs?. Been trying to get a cross aswell as the wings but i've had no luck. Thanks in advance[/quote]

Does changing the "visible" and "enabled" both to 1 for both xhairs not work? That's what usually works for me and I usually use 2 HUD xhairs.
899
#899
0 Frags +

the bow charge label should also be moved down a little bit and there's a bomb charge meter for some reason when using the huntsman

http://i.imgur.com/W0tjPV7.jpg

the bow charge label should also be moved down a little bit and there's a bomb charge meter for some reason when using the huntsman
[img]http://i.imgur.com/W0tjPV7.jpg[/img]
900
#900
0 Frags +
WarNerveDoes anyone know how to enable to enable 2 custom crosshairs?. Been trying to get a cross aswell as the wings but i've had no luck. Thanks in advance

Change the title (name before the braces) to something different. For example
xhairspread
{

}
xhairspread2
{

}

[quote=WarNerve]Does anyone know how to enable to enable 2 custom crosshairs?. Been trying to get a cross aswell as the wings but i've had no luck. Thanks in advance[/quote]

Change the title (name before the braces) to something different. For example
xhairspread
{

}
xhairspread2
{

}
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