HyceGlad it works out okay- if you guys had any trouble pushing or defending an area please let me know, I can make some changes now before I finish polishing and a lot of detail is going to be deleted anyways so I need to hear soon if there are any flaws.
Well we didn't have that much trouble pushing last, pushing from last was like every 5cp map.
The whole map is a standard 5cp map with the exception of last being a bit bigger than usual, which imo fits highlander perfectly.
Found a few things:
These two spots, not sure if it's intended to be able to get there:
http://cloud-4.steampowered.com/ugc/589161283254215574/2FA1D7027AC25D50618256CC097BEA2162E28119/
http://cloud-4.steampowered.com/ugc/589161283254218375/99D4EC9B4D5F7F3DB37DA8C7AF16E581442DEF9D/
You can put stickies under it and it damages the players above it, not sure if intentional aswell:
http://cloud-2.steampowered.com/ugc/589161283254220229/806F47A66CA1BB470F1BD699C52B63107CF492B0/
You can place stickies in the train tracks on last and you can barely notice them, I'm upset I didn't know about this at the time of my matches on the map, could've abused it :).
http://cloud-4.steampowered.com/ugc/589161283254221994/310C5BEAC2DACE6113374F61F22B28014DC9AD00/
http://cloud-4.steampowered.com/ugc/589161283254223665/2ED4FFA8D059337B7E9B4D12F6EA801BB02E924F/
And these 'blocked' signs are outside the doors at last rather than behind them/inside them (not sure which one is it):
http://cloud-4.steampowered.com/ugc/589161283254226532/E73AD6F659A0B2B9B685CA69013EB2B2123215B3/
[/img]Compared to gullywash last:
http://cloud-4.steampowered.com/ugc/589161283254227897/37507C6EE22A014D65DBF76D21CAE1A0FCD7A178/
And that's about it, I couldn't find anything else, maybe change lobby to 2nd a little shorter since the fights there can get really awkward and catching enemies before they manage to escape is somewhat easier than normal 5cp maps.
[quote=Hyce]
Glad it works out okay- if you guys had any trouble pushing or defending an area please let me know, I can make some changes now before I finish polishing and a lot of detail is going to be deleted anyways so I need to hear soon if there are any flaws.
[/quote]
Well we didn't have that much trouble pushing last, pushing from last was like every 5cp map.
The whole map is a standard 5cp map with the exception of last being a bit bigger than usual, which imo fits highlander perfectly.
Found a few things:
These two spots, not sure if it's intended to be able to get there:
[img]http://cloud-4.steampowered.com/ugc/589161283254215574/2FA1D7027AC25D50618256CC097BEA2162E28119/[/img]
[img]http://cloud-4.steampowered.com/ugc/589161283254218375/99D4EC9B4D5F7F3DB37DA8C7AF16E581442DEF9D/[/img]
You can put stickies under it and it damages the players above it, not sure if intentional aswell:
[img]http://cloud-2.steampowered.com/ugc/589161283254220229/806F47A66CA1BB470F1BD699C52B63107CF492B0/[/img]
You can place stickies in the train tracks on last and you can barely notice them, I'm upset I didn't know about this at the time of my matches on the map, could've abused it :).
[img]http://cloud-4.steampowered.com/ugc/589161283254221994/310C5BEAC2DACE6113374F61F22B28014DC9AD00/[/img]
[img]http://cloud-4.steampowered.com/ugc/589161283254223665/2ED4FFA8D059337B7E9B4D12F6EA801BB02E924F/[/img]
And these 'blocked' signs are outside the doors at last rather than behind them/inside them (not sure which one is it):
[img]http://cloud-4.steampowered.com/ugc/589161283254226532/E73AD6F659A0B2B9B685CA69013EB2B2123215B3/[/img]
[/img]Compared to gullywash last:
[img]http://cloud-4.steampowered.com/ugc/589161283254227897/37507C6EE22A014D65DBF76D21CAE1A0FCD7A178/[/img]
And that's about it, I couldn't find anything else, maybe change lobby to 2nd a little shorter since the fights there can get really awkward and catching enemies before they manage to escape is somewhat easier than normal 5cp maps.