Upvote Upvoted 29 Downvote Downvoted
1 2 3 4 5
cp_intermodal (5CP)
121
#121
0 Frags +
HyceGlad it works out okay- if you guys had any trouble pushing or defending an area please let me know, I can make some changes now before I finish polishing and a lot of detail is going to be deleted anyways so I need to hear soon if there are any flaws.

Well we didn't have that much trouble pushing last, pushing from last was like every 5cp map.
The whole map is a standard 5cp map with the exception of last being a bit bigger than usual, which imo fits highlander perfectly.
Found a few things:
These two spots, not sure if it's intended to be able to get there:

http://cloud-4.steampowered.com/ugc/589161283254215574/2FA1D7027AC25D50618256CC097BEA2162E28119/

http://cloud-4.steampowered.com/ugc/589161283254218375/99D4EC9B4D5F7F3DB37DA8C7AF16E581442DEF9D/

You can put stickies under it and it damages the players above it, not sure if intentional aswell:

http://cloud-2.steampowered.com/ugc/589161283254220229/806F47A66CA1BB470F1BD699C52B63107CF492B0/

You can place stickies in the train tracks on last and you can barely notice them, I'm upset I didn't know about this at the time of my matches on the map, could've abused it :).

http://cloud-4.steampowered.com/ugc/589161283254221994/310C5BEAC2DACE6113374F61F22B28014DC9AD00/

http://cloud-4.steampowered.com/ugc/589161283254223665/2ED4FFA8D059337B7E9B4D12F6EA801BB02E924F/

And these 'blocked' signs are outside the doors at last rather than behind them/inside them (not sure which one is it):

http://cloud-4.steampowered.com/ugc/589161283254226532/E73AD6F659A0B2B9B685CA69013EB2B2123215B3/

[/img]Compared to gullywash last:

http://cloud-4.steampowered.com/ugc/589161283254227897/37507C6EE22A014D65DBF76D21CAE1A0FCD7A178/

And that's about it, I couldn't find anything else, maybe change lobby to 2nd a little shorter since the fights there can get really awkward and catching enemies before they manage to escape is somewhat easier than normal 5cp maps.

[quote=Hyce]
Glad it works out okay- if you guys had any trouble pushing or defending an area please let me know, I can make some changes now before I finish polishing and a lot of detail is going to be deleted anyways so I need to hear soon if there are any flaws.
[/quote]
Well we didn't have that much trouble pushing last, pushing from last was like every 5cp map.
The whole map is a standard 5cp map with the exception of last being a bit bigger than usual, which imo fits highlander perfectly.
Found a few things:
These two spots, not sure if it's intended to be able to get there:
[img]http://cloud-4.steampowered.com/ugc/589161283254215574/2FA1D7027AC25D50618256CC097BEA2162E28119/[/img]
[img]http://cloud-4.steampowered.com/ugc/589161283254218375/99D4EC9B4D5F7F3DB37DA8C7AF16E581442DEF9D/[/img]
You can put stickies under it and it damages the players above it, not sure if intentional aswell:
[img]http://cloud-2.steampowered.com/ugc/589161283254220229/806F47A66CA1BB470F1BD699C52B63107CF492B0/[/img]
You can place stickies in the train tracks on last and you can barely notice them, I'm upset I didn't know about this at the time of my matches on the map, could've abused it :).
[img]http://cloud-4.steampowered.com/ugc/589161283254221994/310C5BEAC2DACE6113374F61F22B28014DC9AD00/[/img]
[img]http://cloud-4.steampowered.com/ugc/589161283254223665/2ED4FFA8D059337B7E9B4D12F6EA801BB02E924F/[/img]
And these 'blocked' signs are outside the doors at last rather than behind them/inside them (not sure which one is it):
[img]http://cloud-4.steampowered.com/ugc/589161283254226532/E73AD6F659A0B2B9B685CA69013EB2B2123215B3/[/img]
[/img]Compared to gullywash last:
[img]http://cloud-4.steampowered.com/ugc/589161283254227897/37507C6EE22A014D65DBF76D21CAE1A0FCD7A178/[/img]

And that's about it, I couldn't find anything else, maybe change lobby to 2nd a little shorter since the fights there can get really awkward and catching enemies before they manage to escape is somewhat easier than normal 5cp maps.
Please sign in through STEAM to post a comment.