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TF2 update for 11/13/14
1
#1
Patch Notes
0 Frags +

Via HLDS:

Valve- Fixed a dedicated server crash caused by clients disconnecting while touching a trigger_hurt entity
- Fixed an exploit that involved players killing teammates with the meteor spell by switching to Spectator
- Fixed a bug that allowed weapons to be equipped in invalid loadout slots

Note missed from the previous update:
- Fixed a rendering problem for Linux clients using AMD drivers

Rumor has it:

- HOLY SHIT IT'S EOTL: there's a new community crate added to the item schema. Have an xPaw link (which also has its image): http://www.reddit.com/r/tf2/comments/2m81k4/tf2_update_for_111314/cm1skpq

- Marlamin provides a close-up of the insides (potatoes? BONUS ducks?): http://facepunch.com/showthread.php?t=1436952&p=46483047&viewfull=1#post46483047

- Bonus item schema link (which is where the EOTL crate image comes from), which also includes a name and description change, as well as some release date modifications: https://github.com/SteamDatabase/SteamTracking/commit/e8d597d99a88c6f12ae97d048855ae45ef142c8a

- See or come across an exploit? Say something (directly to Valve)! Instead of abusing exploits for yourself, get them fixed in a responsible manner. Head to http://www.valvesoftware.com/email.php and select the TF Team entry. Be sure to provide reproduction steps as well (but don't disclose them in public until after things are fixed).

Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]:

[quote=Valve]- Fixed a dedicated server crash caused by clients disconnecting while touching a trigger_hurt entity
- Fixed an exploit that involved players killing teammates with the meteor spell by switching to Spectator
- Fixed a bug that allowed weapons to be equipped in invalid loadout slots

Note missed from the previous update:
- Fixed a rendering problem for Linux clients using AMD drivers[/quote]

Rumor has it:

- [B]HOLY SHIT IT'S EOTL:[/B] there's a new community crate added to the item schema. Have an xPaw link (which also has its image): [url]http://www.reddit.com/r/tf2/comments/2m81k4/tf2_update_for_111314/cm1skpq[/url]

- Marlamin provides a close-up of the insides (potatoes? [B]BONUS[/B] ducks?): http://facepunch.com/showthread.php?t=1436952&p=46483047&viewfull=1#post46483047

- Bonus item schema link (which is where the EOTL crate image comes from), which also includes a name and description change, as well as some release date modifications: https://github.com/SteamDatabase/SteamTracking/commit/e8d597d99a88c6f12ae97d048855ae45ef142c8a

- See or come across an exploit? Say something (directly to Valve)! Instead of abusing exploits for yourself, get them fixed in a responsible manner. Head to http://www.valvesoftware.com/email.php and select the TF Team entry. Be sure to provide reproduction steps as well (but don't disclose them in public until after things are fixed).
2
#2
13 Frags +

10/10 can't wait for new bugs

10/10 can't wait for new bugs
3
#3
7 Frags +

can someone explain what end of the line is to me?

can someone explain what end of the line is to me?
4
#4
44 Frags +
Bmcs777can someone explain what end of the line is to me?

community update with ~15 minute SFM + new weapons + new game mode + invisible players

[quote=Bmcs777]can someone explain what end of the line is to me?[/quote]
community update with ~15 minute SFM + new weapons + new game mode + invisible players
5
#5
0 Frags +
Bmcs777can someone explain what end of the line is to me?

pretty sure its an update inspired by this guy's upcoming sfm film.
https://www.youtube.com/watch?v=lmVsOl9qAhs

[quote=Bmcs777]can someone explain what end of the line is to me?[/quote]
pretty sure its an update inspired by this guy's upcoming sfm film.
https://www.youtube.com/watch?v=lmVsOl9qAhs
6
#6
23 Frags +
eeeBmcs777can someone explain what end of the line is to me?community update with ~15 minute SFM + new weapons + new game mode + invisible players

and -20 fps

[quote=eee][quote=Bmcs777]can someone explain what end of the line is to me?[/quote]
community update with ~15 minute SFM + new weapons + new game mode + invisible players[/quote]
and -20 fps
7
#7
-5 Frags +
eeeBmcs777can someone explain what end of the line is to me?community update with ~15 minute SFM + new weapons + new game mode + invisible players

WHAT MORE COULD YOU WANT?

o w8 yeah i forgot my fps is too high valve could u pls help fix that

[quote=eee][quote=Bmcs777]can someone explain what end of the line is to me?[/quote]
community update with ~15 minute SFM + new weapons + new game mode + invisible players[/quote]
WHAT MORE COULD YOU WANT?

o w8 yeah i forgot my fps is too high valve could u pls help fix that
8
#8
12 Frags +

i just want my frames back

i just want my frames back
9
#9
-1 Frags +

the game mode is really just a/d CP with a novel timer for people who are wondering.

the game mode is really just a/d CP with a novel timer for people who are wondering.
10
#10
-2 Frags +

Isnt it also by the guy who brought us hoodoo and mountain lab?

Isnt it also by the guy who brought us hoodoo and mountain lab?
11
#11
7 Frags +

Still a better gamemode than 4v4 3cp.

Still a better gamemode than 4v4 3cp.
12
#12
-7 Frags +

http://i.imgur.com/0wvN5xY.png

Nice teasing valve :^)

[img]http://i.imgur.com/0wvN5xY.png[/img]


Nice teasing valve :^)
13
#13
11 Frags +
Bmcs777can someone explain what end of the line is to me?

it's a game update that reddit has been anticipating for like 2 years that can now never possibly live up to the hype no matter what it is

[quote=Bmcs777]can someone explain what end of the line is to me?[/quote]

it's a game update that reddit has been anticipating for like 2 years that can now never possibly live up to the hype no matter what it is
14
#14
-4 Frags +
GetawhaleBmcs777can someone explain what end of the line is to me?
it's a game update that reddit has been anticipating for like 2 years that can now never possibly live up to the hype no matter what it is

#justvalvethings

[quote=Getawhale][quote=Bmcs777]can someone explain what end of the line is to me?[/quote]

it's a game update that reddit has been anticipating for like 2 years that can now never possibly live up to the hype no matter what it is[/quote]

#justvalvethings
15
#15
-4 Frags +

We can all just hope that End of The Line refers to the Source2 engine and the port over to that engine, and all the bugs will be fixed. Right?

We can all just hope that End of The Line refers to the Source2 engine and the port over to that engine, and all the bugs will be fixed. Right?
16
#16
8 Frags +
-Mike-We can all just hope that End of The Line refers to the Source2 engine and the port over to that engine, and all the bugs will be fixed. Right?

It's a community update...Is it that hard to google End of the Line Tf2?

[quote=-Mike-]We can all just hope that End of The Line refers to the Source2 engine and the port over to that engine, and all the bugs will be fixed. Right?[/quote]

It's a community update...Is it that hard to google End of the Line Tf2?
17
#17
8 Frags +

I just hope the video will be cool, I already know the update is just going to make tf2 run worse.

I just hope the video will be cool, I already know the update is just going to make tf2 run worse.
18
#18
1 Frags +

Looks like there are ducks inside that crate/wagon. Imagine an update entirely about ducks

Looks like there are ducks inside that crate/wagon. Imagine an update entirely about ducks
19
#19
4 Frags +
XtheDuckLooks like there are ducks inside that crate/wagon. Imagine an update entirely about ducks

Reddit's dream, my hardware's worst nightmare.

[quote=XtheDuck]Looks like there are ducks inside that crate/wagon. Imagine an update entirely about ducks[/quote]
Reddit's dream, my hardware's worst nightmare.
20
#20
0 Frags +

At this juncture in time, I wonder what hardware setup, if any, can actually run TF2 at 125FPS+ on high to max settings in a fully populated pub server.

At this juncture in time, I wonder what hardware setup, if any, can actually run TF2 at 125FPS+ on high to max settings in a fully populated pub server.
21
#21
7 Frags +
iridescentFUZZAt this juncture in time, I wonder what hardware setup, if any, can actually run TF2 at 125FPS+ on high to max settings in a fully populated pub server.

http://i.huffpost.com/gen/1687012/thumbs/o-IBM-WATSON-facebook.jpg

[quote=iridescentFUZZ]At this juncture in time, I wonder what hardware setup, if any, can actually run TF2 at 125FPS+ on high to max settings in a fully populated pub server.[/quote]
[img]http://i.huffpost.com/gen/1687012/thumbs/o-IBM-WATSON-facebook.jpg[/img]
22
#22
4 Frags +

http://i.imgur.com/WunBYMs.jpg

they are back!

[img]http://i.imgur.com/WunBYMs.jpg[/img]

they are back!
23
#23
0 Frags +
Dave_i just want my frames back

they should be arrested for theft of frames.

[quote=Dave_]i just want my frames back[/quote]
they should be arrested for theft of frames.
24
#24
-9 Frags +
popcorphttp://i.imgur.com/WunBYMs.jpg

they are back!

we're all doomed!

[quote=popcorp][img]http://i.imgur.com/WunBYMs.jpg[/img]

they are back![/quote]
we're all doomed!
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