Unfortunately not. At least not an easy one because I have no access to a mac. Such is the curse of Macintosh :(
Evilhow can i remove the outline from damage?
Install the "Softer Damage #s" file in the Customization folder.
Install the "Softer Damage #s" file in the Customization folder.
Hey flatline, is it possible for you to upload high res copies of the main menu wallpaper for both the RED and BLU variants? I would like to use it for a school project...
They are on the internet somewhere, google "blue bubble wallpaper" or something. I don't know if I still have the original pngs.
blue: http://p1.pichost.me/i/37/1599357.jpg
red: http://wallsev.com/wp-content/uploads/2013/12/12.jpg
red: http://wallsev.com/wp-content/uploads/2013/12/12.jpg
disengageblue: http://p1.pichost.me/i/37/1599357.jpg
red: http://wallsev.com/wp-content/uploads/2013/12/12.jpg
Thanks a lot!
red: http://wallsev.com/wp-content/uploads/2013/12/12.jpg[/quote]
Thanks a lot!
Small update released with a new timer.
http://puu.sh/djqkO/b09e844e6b.jpg
Pushed to github. (this has actually been on my personal copy forever but I forget it's not in the hud and whenever I make timer updates I mess something up so this is more or less for consistency)
[img]http://puu.sh/djqkO/b09e844e6b.jpg[/img]
Pushed to github. (this has actually been on my personal copy forever but I forget it's not in the hud and whenever I make timer updates I mess something up so this is more or less for consistency)
I don't know if anyone has ever posted about this on the thread, so I will ask: are there any easy things I can change in the files to make stranges have the collector items' color?
If so, can anybody (or the almighty Flatline ofcourse ;)) tell me how to this? It may be really simple, I don't actually know.
Thanks in advance,
404
If so, can anybody (or the almighty Flatline ofcourse ;)) tell me how to this? It may be really simple, I don't actually know.
Thanks in advance,
404
404_name_not_foundI don't know if anyone has ever posted about this on the thread, so I will ask: are there any easy things I can change in the files to make stranges have the collector items' color?
If so, can anybody (or the almighty Flatline ofcourse ;)) tell me how to this? It may be really simple, I don't actually know.
Thanks in advance,
404
You need to change it in the clientscheme.res, search for "QualityColorStrange" and change the number behind it to "170 0 0 255"
Een goede dag verder meneer de peer
If so, can anybody (or the almighty Flatline ofcourse ;)) tell me how to this? It may be really simple, I don't actually know.
Thanks in advance,
404[/quote]
You need to change it in the clientscheme.res, search for "QualityColorStrange" and change the number behind it to "170 0 0 255"
Een goede dag verder meneer de peer
Bonafide404_name_not_foundI don't know if anyone has ever posted about this on the thread, so I will ask: are there any easy things I can change in the files to make stranges have the collector items' color?You need to change it in the clientscheme.res, search for "QualityColorStrange" and change the number behind it to "170 0 0 255"
If so, can anybody (or the almighty Flatline ofcourse ;)) tell me how to this? It may be really simple, I don't actually know.
Thanks in advance,
404
Een goede dag verder meneer de peer
Thanks man!
Ook een goede dag gewenst aan jou ;)
If so, can anybody (or the almighty Flatline ofcourse ;)) tell me how to this? It may be really simple, I don't actually know.
Thanks in advance,
404[/quote]
You need to change it in the clientscheme.res, search for "QualityColorStrange" and change the number behind it to "170 0 0 255"
Een goede dag verder meneer de peer[/quote]
Thanks man!
Ook een goede dag gewenst aan jou ;)
How can i change my scorebaord? It's minimal now, but i don't know how to make it bigger, Someone got an Idea?
ArunirHow can i change my scorebaord? It's minimal now, but i don't know how to make it bigger, Someone got an Idea?
I believe it's this command
cl_hud_minmode 0
Put that command in your autoexec
VROLIJK 13 DECEMBER
I believe it's this command
[code]cl_hud_minmode 0[/code]
Put that command in your autoexec
VROLIJK 13 DECEMBER
You can just click the switch scoreboards button on the main menu.
Small update released that updates the notification panels (autobalance and stuff) as well as the vote panel.
Notification Panel:
http://puu.sh/duA8D/a8e5d45fbd.jpg
Update is on github.
Notification Panel:
[img]http://puu.sh/duA8D/a8e5d45fbd.jpg[/img]
Update is on github.
Small Smissmas update released that adds the new icons from Mannpower.
http://puu.sh/dFWzi/60275fffbc.jpg
Update is on github.
[img]http://puu.sh/dFWzi/60275fffbc.jpg[/img]
Update is on github.
There's a problem with the health/ammo icons where they might show the wrong colors for the wrong numbers. For instance, ammo might be red/orange at full (even though it should only be that at low ammo) and the health might stay green even after an overheal has ended. I can't recall specific instances, but it seems to happen the most between lives, but it tends to correct itself almost randomly. I'm not really sure when I first noticed it, but I think it's been around a while.
VictorThere's a problem with the health/ammo icons where they might show the wrong colors for the wrong numbers. For instance, ammo might be red/orange at full (even though it should only be that at low ammo) and the health might stay green even after an overheal has ended. I can't recall specific instances, but it seems to happen the most between lives, but it tends to correct itself almost randomly. I'm not really sure when I first noticed it, but I think it's been around a while.
That's a problem with huds in general. Sometimes the animations won't fire when you die and it will look like that until you get damaged/overhealed/low ammo again.
That's a problem with huds in general. Sometimes the animations won't fire when you die and it will look like that until you get damaged/overhealed/low ammo again.
JarateKingVictorThere's a problem with the health/ammo icons where they might show the wrong colors for the wrong numbers. For instance, ammo might be red/orange at full (even though it should only be that at low ammo) and the health might stay green even after an overheal has ended. I can't recall specific instances, but it seems to happen the most between lives, but it tends to correct itself almost randomly. I'm not really sure when I first noticed it, but I think it's been around a while.That's a problem with huds in general. Sometimes the animations won't fire when you die and it will look like that until you get damaged/overhealed/low ammo again.
hud_reloadscheme should fix it as well, iirc.
That's a problem with huds in general. Sometimes the animations won't fire when you die and it will look like that until you get damaged/overhealed/low ammo again.[/quote]
hud_reloadscheme should fix it as well, iirc.
Small sourcescheme update that finally fixes those dropdown menus along with some other small tweaks.
[img]http://puu.sh/eefcb/cb47499805.png[/img]
The text on the map loading screen is clipping, and the stats are offscreen. Do you know why, and how to fix it?
Here're some pictures of it: http://imgur.com/a/fW2jY
Here're some pictures of it: http://imgur.com/a/fW2jY
Yeah, Macs and Linuxes (Linni?) have some trouble with font rendering and placement, so some things may look a bit out of place.
http://puu.sh/eFRAd/d0ed98687c.jpg
http://puu.sh/eFRBh/8f1933805c.jpg
http://puu.sh/eFRCF/2eea2c3fbc.jpg
New Build/Destroy and Taunt menus. Still WIP, need to finish Eureka Effect menu (and add pipboy stuff (time to buy a pipboy!!!!!))
[img]http://puu.sh/eFRBh/8f1933805c.jpg[/img]
[img]http://puu.sh/eFRCF/2eea2c3fbc.jpg[/img]
New Build/Destroy and Taunt menus. Still WIP, need to finish Eureka Effect menu (and add pipboy stuff (time to buy a pipboy!!!!!))
Minor bug, but the "quit" button on the main menu gets highlighted every time I disconnect from a server.
Version 2.6 Released!
Changelog:
-Overhauled Build, Destroy, and Taunt Menus
-Fixed compatibility with Pip-Boy menus
-Also updated Pip-Boy menus to match the new style
Images:
http://puu.sh/eFRAd/d0ed98687c.jpg
New build menu
http://puu.sh/eFRBh/8f1933805c.jpg
New destroy menu
http://puu.sh/eFRCF/2eea2c3fbc.jpg
New taunt menu
http://puu.sh/eHUIf/0984d62310.jpg
New eureka menu
http://puu.sh/eHRwp/72f17a93a3.jpg
New build menu (pipboy)
http://puu.sh/eHRyh/e8d900d937.jpg
New destroy menu (pipboy)
http://puu.sh/eHUET/5340c2f984.jpg
New eureka menu (pipboy)
Update is on github.
First real update of 2015! I could've released a couple "official" updates by now but the amount of extra files updated to keep everything consistent made a lazy guy like me favor just pushing out patches without numbered releases.
Thanks for using flatHUD!
-flatline
Changelog:
-Overhauled Build, Destroy, and Taunt Menus
-Fixed compatibility with Pip-Boy menus
-Also updated Pip-Boy menus to match the new style
Images:
[img]http://puu.sh/eFRAd/d0ed98687c.jpg[/img]
New build menu
[img]http://puu.sh/eFRBh/8f1933805c.jpg[/img]
New destroy menu
[img]http://puu.sh/eFRCF/2eea2c3fbc.jpg[/img]
New taunt menu
[img]http://puu.sh/eHUIf/0984d62310.jpg[/img]
New eureka menu
[img]http://puu.sh/eHRwp/72f17a93a3.jpg[/img]
New build menu (pipboy)
[img]http://puu.sh/eHRyh/e8d900d937.jpg[/img]
New destroy menu (pipboy)
[img]http://puu.sh/eHUET/5340c2f984.jpg[/img]
New eureka menu (pipboy)
Update is on github.
First real update of 2015! I could've released a couple "official" updates by now but the amount of extra files updated to keep everything consistent made a lazy guy like me favor just pushing out patches without numbered releases.
Thanks for using flatHUD!
-flatline