I know there are a few threads like this but they are quite outdated and have very little replies. I'm interested in what overlay you guys use as I'm searching for a new one myself.
Default one, I just remove some things and change the color
Would be great to link to ones like Lange's, would make this thread more helpful
dark metro mumble skin avatar, roboto condensed font, right side directly under killfeed,
recently active and talking only
recently active and talking only
[img]http://i.imgur.com/0dsoud0.png[/img]
https://dl.dropboxusercontent.com/u/6089084/Lange_Overlay.zip that should be lange's overlay
i'm not sure how people play without bounding boxes
disabling the overlay has saved me a couple frames per second
zhatt overlay
http://www.mediafire.com/download/27t9261jk0f362g/zhattoverlay_1351414688.mumblelay
[spoiler][img]http://i.gyazo.com/c2903bfde322d4b4aa8c5a31b8165d29.png[/img][/spoiler]
http://www.mediafire.com/download/27t9261jk0f362g/zhattoverlay_1351414688.mumblelay
https://www.youtube.com/watch?v=YJcgFjo9-Us
Qun gave this away back when he was still in Infused. It's basically the TF2 font on the side
Qun gave this away back when he was still in Infused. It's basically the TF2 font on the side
I use disengage's overlay. Link here.
Metro Mumble White and its overlay (No skin on my desktop)
RainofLightrecently active and talking only
I don't get how people play without this. Like why would you want to have 4-10 peoples names on your screen when they aren't even saying anything
recently active and talking only[/quote]
I don't get how people play without this. Like why would you want to have 4-10 peoples names on your screen when they aren't even saying anything
my own custom monstrosity with the Tele-Marines font
wonderlandI use mumble overlay to make a crosshair.
Why didn't I ever think of that?
Is there a tutorial or something around??
EDIT: After searching around a bit, I've found out that people have actually been VAC'd for using Mumble Crosshairs, probably because its a third party program. THANKS VALVE.
Why didn't I ever think of that?
Is there a tutorial or something around??
EDIT: After searching around a bit, I've found out that people have actually been VAC'd for using Mumble Crosshairs, probably because its a third party program. THANKS VALVE.
MightyEDIT: After searching around a bit, I've found out that people have actually been VAC'd for using Mumble Crosshairs, probably because its a third party program. THANKS VALVE.
Couldn't you be VAC'd for using mumble normally then?
EDIT: After searching around a bit, I've found out that people have actually been VAC'd for using Mumble Crosshairs, probably because its a third party program. THANKS VALVE.[/quote]
Couldn't you be VAC'd for using mumble normally then?
EncreMightyEDIT: After searching around a bit, I've found out that people have actually been VAC'd for using Mumble Crosshairs, probably because its a third party program. THANKS VALVE.Couldn't you be VAC'd for using mumble normally then?
No. Its because for the normal method, you have to replace the original mumble_ol.dll with a custom one.
EDIT: After searching around a bit, I've found out that people have actually been VAC'd for using Mumble Crosshairs, probably because its a third party program. THANKS VALVE.[/quote]
Couldn't you be VAC'd for using mumble normally then?[/quote]
No. Its because for the normal method, you have to replace the original mumble_ol.dll with a custom one.
MightyNo. Its because for the normal method, you have to replace the original mumble_ol.dll with a custom one.
I just made a mumble overlay guide for DirtyBomb so I have all this useless knowledge about them stuck in my head.
What you're realistically doing when you install a Mumble overlay crosshair is
- * Making Mumble use the default overlay
* Removing the names of people talking and centering the default smiley face thingy in the center of the screen.
* Replacing said smiley face with a crosshair of your choosing and adding the functionality of pressing "Insert" to turn it on/off
So, if you really wanted to you could have the smiley face as a crosshair and it'd serve the exact same purpose and be completely fine as all you're using is a mumble overlay that removes the names - Not replacing any files.
Even then the file replacing you're doing is for Mumble anyway, how can a game detect that? Not to mention Mumble is white listed by pretty much every game ever as it's a voice communications program.
Furthermore some gaming monitors (including the one I have) come with a crosshair function built in, I just don't like any of the crosshairs provided to use the function, so I turn to mumble overlays.
In the end though, I don't think mumble overlay crosshairs are really that viable for TF2, I mean your choice of crosshair is pretty vast, the reason I targeted DirtyBomb with my guide was because it has literally two crosshair options ingame, one of which isn't even static.
No. Its because for the normal method, you have to replace the original mumble_ol.dll with a custom one.[/quote]
I just made a mumble overlay guide for DirtyBomb so I have all this useless knowledge about them stuck in my head.
What you're realistically doing when you install a Mumble overlay crosshair is
[list]
* Making Mumble use the default overlay
* Removing the names of people talking and centering the default smiley face thingy in the center of the screen.
* Replacing said smiley face with a crosshair of your choosing and adding the functionality of pressing "Insert" to turn it on/off
[/list]
So, if you really wanted to you could have the smiley face as a crosshair and it'd serve the exact same purpose and be completely fine as all you're using is a mumble overlay that removes the names - Not replacing any files.
Even then the file replacing you're doing is for Mumble anyway, how can a game detect that? Not to mention Mumble is white listed by pretty much every game ever as it's a voice communications program.
Furthermore some gaming monitors (including the one I have) come with a crosshair function built in, I just don't like any of the crosshairs provided to use the function, so I turn to mumble overlays.
In the end though, I don't think mumble overlay crosshairs are really that viable for TF2, I mean your choice of crosshair is pretty vast, the reason I targeted DirtyBomb with my guide was because it has literally two crosshair options ingame, one of which isn't even static.
STOGEMightyNo. Its because for the normal method, you have to replace the original mumble_ol.dll with a custom one.
I just made a mumble overlay guide for DirtyBomb so I have all this useless knowledge about them stuck in my head.
What you're realistically doing when you install a Mumble overlay crosshair is* Making Mumble use the default overlay
* Removing the names of people talking and centering the default smiley face thingy in the center of the screen.
* Replacing said smiley face with a crosshair of your choosing and adding the functionality of pressing "Insert" to turn it on/off
So, if you really wanted to you could have the smiley face as a crosshair and it'd serve the exact same purpose and be completely fine as all you're using is a mumble overlay that removes the names - Not replacing any files.
Even then the file replacing you're doing is for Mumble anyway, how can a game detect that? Not to mention Mumble is white listed by pretty much every game ever as it's a voice communications program.
Furthermore some gaming monitors (including the one I have) come with a crosshair function built in, I just don't like any of the crosshairs provided to use the function, so I turn to mumble overlays.
In the end though, I don't think mumble overlay crosshairs are really that viable for TF2, I mean your choice of crosshair is pretty vast, the reason I targeted DirtyBomb with my guide was because it has literally two crosshair options ingame, one of which isn't even static.
Thats the second method.
Thanks for showing us.
http://ozfortress.com/showthread.php?t=63309
No. Its because for the normal method, you have to replace the original mumble_ol.dll with a custom one.[/quote]
I just made a mumble overlay guide for DirtyBomb so I have all this useless knowledge about them stuck in my head.
What you're realistically doing when you install a Mumble overlay crosshair is
[list]
* Making Mumble use the default overlay
* Removing the names of people talking and centering the default smiley face thingy in the center of the screen.
* Replacing said smiley face with a crosshair of your choosing and adding the functionality of pressing "Insert" to turn it on/off
[/list]
So, if you really wanted to you could have the smiley face as a crosshair and it'd serve the exact same purpose and be completely fine as all you're using is a mumble overlay that removes the names - Not replacing any files.
Even then the file replacing you're doing is for Mumble anyway, how can a game detect that? Not to mention Mumble is white listed by pretty much every game ever as it's a voice communications program.
Furthermore some gaming monitors (including the one I have) come with a crosshair function built in, I just don't like any of the crosshairs provided to use the function, so I turn to mumble overlays.
In the end though, I don't think mumble overlay crosshairs are really that viable for TF2, I mean your choice of crosshair is pretty vast, the reason I targeted DirtyBomb with my guide was because it has literally two crosshair options ingame, one of which isn't even static.[/quote]
Thats the second method.
Thanks for showing us.
http://ozfortress.com/showthread.php?t=63309
Who cares which method you use, you get the same result, and as I already stated I think it's pointless to do for TF2.
Is the mumble overlay used by TeamFortressTV public? If so, anyone know where to download it?
I made one of my own, check it out if you're interested.
http://pastebin.com/F8sMnbzf
http://i.imgur.com/B285daP.jpg
matches aHUD colours and font :)
matches aHUD colours and font :)
ClementineStarshttp://i.imgur.com/B285daP.jpg
matches aHUD colours and font :)
gimme
matches aHUD colours and font :)[/quote]
gimme
DaMeiNIs the mumble overlay used by TeamFortressTV public? If so, anyone know where to download it?
As far as I know, it's not actually an overlay, so you wouldn't be able to use it even if it was publicly released.
As far as I know, it's not actually an overlay, so you wouldn't be able to use it even if it was publicly released.