I made a HUD from scratch.
Screenshots
Download
GitHub
If you find any problem with it or have any suggestions talk to me on ETF2L or add me on Steam.
I made a HUD from scratch.
[url=http://imgur.com/a/f9XiU]Screenshots[/url]
[url=https://github.com/ItsMorgus/MorgHUD/archive/master.zip]Download[/url]
[url=https://github.com/ItsMorgus/MorgHUD]GitHub[/url]
If you find any problem with it or have any suggestions talk to me on [url=etf2l.org/forum/huds/topic-27103/]ETF2L[/url] or add me on [url=https://steamcommunity.com/id/morggus/]Steam[/url].
screen shot link broke
[img] maybe?
screen shot link broke
[img] [img] maybe?
[URL=http://imgur.com/a/GQhDG]Screenshots[/URL]
Looks real nice, well done!
Looks real nice, well done!
fixed a little bug on the hud
fixed a little bug on the hud
Noisy but clean, I like it :)
Noisy but clean, I like it :)
I dig the layout, but not the font so much. It might just be a problem with the jpg compression on imgur, but it looks like the fonts have lines through them. Is that the case, or am I just seeing it wrong?
I dig the layout, but not the font so much. It might just be a problem with the jpg compression on imgur, but it looks like the fonts have lines through them. Is that the case, or am I just seeing it wrong?
i can't seem to find a way to change the damage number color in clientscheme, anyone know how?
i can't seem to find a way to change the damage number color in clientscheme, anyone know how?
looks really nice and shiny like my head D:
looks really nice and shiny like my head D:
diplodicusI dig the layout, but not the font so much. It might just be a problem with the jpg compression on imgur, but it looks like the fonts have lines through them. Is that the case, or am I just seeing it wrong?
It's the case.
bleaki can't seem to find a way to change the damage number color in clientscheme, anyone know how?
I added it on the new version.
e4 changelog:
Added damage numbers color to clientscheme.res so you can change it easily.
Added Stopwatch.
Moved the last damage done to below the ammo numbers.
[quote=diplodicus]I dig the layout, but not the font so much. It might just be a problem with the jpg compression on imgur, but it looks like the fonts have lines through them. Is that the case, or am I just seeing it wrong?[/quote]
It's the case.
[quote=bleak]i can't seem to find a way to change the damage number color in clientscheme, anyone know how?[/quote]
I added it on the new version.
e4 changelog:
Added damage numbers color to clientscheme.res so you can change it easily.
Added Stopwatch.
Moved the last damage done to below the ammo numbers.
Very nice, especially the score board, and interesting placement with the disguise stuff.
Very nice, especially the score board, and interesting placement with the disguise stuff.
New version.
Changelog:
e5
Animated the team selection menu.
Moved HealthAccount.
Fixed Main Menu.
New version.
Changelog:
e5
Animated the team selection menu.
Moved HealthAccount.
Fixed Main Menu.
New version.
Download
Screenshots
v6 changelog:
-Made a minimal scoreboard, to activate it just click on toggle scoreboard during a game or turn on minmode.
-Fixed the Vaccinador charge indicator, although the resist type icon refuses to move.
-Centered the health and name of who you are spectating.
-Moved the new items notification on main menu and made it match the style of the main menu.
-Made the !log popup bigger so it's easier to read logs on it, it should be easier on Sizzlingstats too, but I haven't tested it.
-Improved Payload, Payload Race and King of the Hill(only slightly).
-The scoreboard data is now ordered as in the default HUD.
New version.
[url=www.mediafire.com/?trt3e7tbnuopyud]Download[/url]
[url=www.imgur.com/a/f9XiU]Screenshots[/url]
v6 changelog:
-Made a minimal scoreboard, to activate it just click on toggle scoreboard during a game or turn on minmode.
-Fixed the Vaccinador charge indicator, although the resist type icon refuses to move.
-Centered the health and name of who you are spectating.
-Moved the new items notification on main menu and made it match the style of the main menu.
-Made the !log popup bigger so it's easier to read logs on it, it should be easier on Sizzlingstats too, but I haven't tested it.
-Improved Payload, Payload Race and King of the Hill(only slightly).
-The scoreboard data is now ordered as in the default HUD.
I like the "industrial" looking font and the scoreboard, good job!
I like the "industrial" looking font and the scoreboard, good job!
Fixed for the Halloween shit
Download
Edited to remove the huge book.
Fixed for the Halloween shit
[url=http://www.mediafire.com/download/9ko5lszx14d2krz/MorgHUD_v7_fix.zip]Download[/url]
Edited to remove the huge book.
Is this still getting updated?
Is this still getting updated?
I finally got around to updating it, added support for most of the new shit, only MvM, arena and robot destruction aren't done
I finally got around to updating it, added support for most of the new shit, only MvM, arena and robot destruction aren't done
MorgusI finally got around to updating it, added support for most of the new shit, only MvM, arena and robot destruction aren't done
You shouldn't really bother with the robot destruction thing, As it's still on beta and it changes every update, Which breaks it.
[quote=Morgus]I finally got around to updating it, added support for most of the new shit, only MvM, arena and robot destruction aren't done[/quote]
You shouldn't really bother with the robot destruction thing, As it's still on beta and it changes every update, Which breaks it.
Added the new NEW backpack tag and a new chat by Camus
[URL=http://imgur.com/IG7KS6o][IMG]http://i.imgur.com/IG7KS6o.jpg[/IMG][/URL]
Holy shit this post is old as f***, I updated the HUD today for the Gun Mettle, funnily the stuff that’s broken is cos Valve broke it, not me
Holy shit this post is old as f***, I updated the HUD today for the Gun Mettle, funnily the stuff that’s broken is cos Valve broke it, not me