some stuff, console/revamped sourcescheme and team select menu
[img]http://i.imgur.com/yBpPvZm.jpg[/img]
[img]http://i.imgur.com/D5AFhyX.jpg[/img]
Yet another yahud wanna-be!
[img]http://i.imgur.com/lcRQXhx.jpg[/img]
[img]http://i.imgur.com/dk5LlUc.jpg[/img]
SmesiWoah guys!
Yet another yahud wanna-be!
http://i.imgur.com/lcRQXhx.jpg
http://i.imgur.com/dk5LlUc.jpg
looks like ahud tbh.....
Yet another yahud wanna-be!
[img]http://i.imgur.com/lcRQXhx.jpg[/img]
[img]http://i.imgur.com/dk5LlUc.jpg[/img][/quote]
looks like ahud tbh.....
#4532 How did you get the console to be that size / position?
puoi1
looks like ahud tbh.....
Well i used Product Sans, which looks exactly like Code (The font that ahud uses).
So yeah i should change the font to make a bit more unique.
Sadly there aren't that many attractive, semi-boldish fonts i could use.
looks like ahud tbh.....[/quote]
Well i used [url=https://www.google.com.mx/search?sourceid=chrome-psyapi2&ion=1&espv=2&ie=UTF-8&q=product%20sans&oq=product%20sans&aqs=chrome..69i57j0l5.4182j0j7]Product Sans[/url], which looks exactly like [url=http://www.dafont.com/code.font]Code[/url] (The font that ahud uses).
So yeah i should change the font to make a bit more unique.
Sadly there aren't that many attractive, semi-boldish fonts i could use.
Stochast1c#4532 How did you get the console to be that size / position?
Manual resizing, AFAIK there isn't a way to automatically resize console
Manual resizing, AFAIK there isn't a way to automatically resize console
[img]http://i.imgur.com/iDvAvgF.jpg[/img]
[img]http://i.imgur.com/7pcIIMz.jpg[/img]
collyi've been editing grapes default hud a bit lately
http://i.imgur.com/XFwQbS5.jpg
http://i.imgur.com/0qzdfm4.png
anyone know what way i could make the ammo a big bigger but keep it in the same style?
I know you posted this a while back but do you think we could get a dl?
[img]http://i.imgur.com/XFwQbS5.jpg[/img]
[img]http://i.imgur.com/0qzdfm4.png[/img]
anyone know what way i could make the ammo a big bigger but keep it in the same style?[/quote]
I know you posted this a while back but do you think we could get a dl?
Rawrsormade some minmode targetIDs
http://i.imgur.com/iDvAvgF.jpg
http://i.imgur.com/7pcIIMz.jpg
GIVE ME
[img]http://i.imgur.com/iDvAvgF.jpg[/img]
[img]http://i.imgur.com/7pcIIMz.jpg[/img][/quote]
GIVE ME
WARHURYEAHRawrsormade some minmode targetIDs
http://i.imgur.com/iDvAvgF.jpg
http://i.imgur.com/7pcIIMz.jpg
GIVE ME
https://github.com/Rawrsor/MaterialHUD he might not have uploaded them yet
[img]http://i.imgur.com/iDvAvgF.jpg[/img]
[img]http://i.imgur.com/7pcIIMz.jpg[/img][/quote]
GIVE ME[/quote]
[url=https://github.com/Rawrsor/MaterialHUD]https://github.com/Rawrsor/MaterialHUD[/url] he might not have uploaded them yet
time for some more updates boys. Engi HUD, tournament menus, finished in-game menu, and (sv_pure 0 only) control point icons.
http://i.imgur.com/gDhZCJi.jpg
http://i.imgur.com/oMVrfJI.jpg
http://i.imgur.com/xe4gWHU.jpg
http://i.imgur.com/3wOvtw5.jpg
http://i.imgur.com/WAJRU2Z.jpg
http://i.imgur.com/7sujGpS.jpg
github also updated
http://github.com/rawrsor/materialHUD
release thread (maybe) coming soon
[img]http://i.imgur.com/gDhZCJi.jpg[/img]
[img]http://i.imgur.com/oMVrfJI.jpg[/img]
[img]http://i.imgur.com/xe4gWHU.jpg[/img]
[img]http://i.imgur.com/3wOvtw5.jpg[/img]
[img]http://i.imgur.com/WAJRU2Z.jpg[/img]
[img]http://i.imgur.com/7sujGpS.jpg[/img]
github also updated
http://github.com/rawrsor/materialHUD
release thread (maybe) coming soon
Hey there guys! I decided to take on stabby's HUD making some changes, updates and adding in custom files. I've listed all the changes below as well as screenshots and installation instructions. If you have any questions, please post below or add me here: http://steamcommunity.com/id/thegamingnachos/
Installation Instructions:
• Go to the above link and download the files.
• Place the "stabbyHUD v. 2.5" folder in: Program Files (x86)/Steam/SteamApps/Common/Team Fortress 2/tf/custom/
Screenshots:
• Main Menu
• Scoreboard
• Spy UI
• Disguise Menu
• Build Menu
• Class Selection
• Team Selection
• Medic UI
• Demo UI
• Competitive
Updates/Changes:
• Fixed Scoreboard (Highlander 9v9)
• Transparent Viewmodels (DirectX 9.0+ ONLY)
• Main Menu
• Game Menu
• Backpack & Loadouts
• Fixed DisguiseStatusPanel.res (WeaponNameLabel overlapping)
• Added overheal particle
• Added .ctx files to the scripts folder (feel free to remove these if you don't like the way it makes the game look)
Please let me know your feedback as I will be more than happy to make more changes and updates in the future!
- nachos
[url=https://www.dropbox.com/sh/869gtug0xucuej9/AABJB1bcT3GZoyrL3MmsaVb4a?dl=0]Download[/url]
[b]Installation Instructions:[/b]
• Go to the above link and download the files.
• Place the "stabbyHUD v. 2.5" folder in: Program Files (x86)/Steam/SteamApps/Common/Team Fortress 2/tf/custom/
[b]Screenshots:[/b]
• [url=http://steamcommunity.com/sharedfiles/filedetails/?id=613876118]Main Menu[/url]
• [url=http://steamcommunity.com/sharedfiles/filedetails/?id=613919154]Scoreboard[/url]
• [url=http://steamcommunity.com/sharedfiles/filedetails/?id=613923540]Spy UI[/url]
• [url=http://steamcommunity.com/sharedfiles/filedetails/?id=613919391]Disguise Menu[/url]
• [url=http://steamcommunity.com/sharedfiles/filedetails/?id=613919568]Build Menu[/url]
• [url=http://steamcommunity.com/sharedfiles/filedetails/?id=613918730]Class Selection[/url]
• [url=http://steamcommunity.com/sharedfiles/filedetails/?id=613918473]Team Selection[/url]
• [url=http://steamcommunity.com/sharedfiles/filedetails/?id=613919929]Medic UI[/url]
• [url=http://steamcommunity.com/sharedfiles/filedetails/?id=613920238]Demo UI[/url]
• [url=http://steamcommunity.com/sharedfiles/filedetails/?id=613876629]Competitive[/url]
[b]Updates/Changes:[/b]
• Fixed Scoreboard (Highlander 9v9)
• Transparent Viewmodels (DirectX 9.0+ ONLY)
• Main Menu
• Game Menu
• Backpack & Loadouts
• Fixed DisguiseStatusPanel.res (WeaponNameLabel overlapping)
• Added overheal particle
• Added .ctx files to the scripts folder (feel free to remove these if you don't like the way it makes the game look)
Please let me know your feedback as I will be more than happy to make more changes and updates in the future!
- nachos
Rawrsortime for some more updates boys. Engi HUD, tournament menus, finished in-game menu, and (sv_pure 0 only) control point icons.
http://i.imgur.com/gDhZCJi.jpg
http://i.imgur.com/oMVrfJI.jpg
http://i.imgur.com/xe4gWHU.jpg
http://i.imgur.com/3wOvtw5.jpg
http://i.imgur.com/WAJRU2Z.jpg
http://i.imgur.com/7sujGpS.jpg
github also updated
http://github.com/rawrsor/materialHUD
release thread (maybe) coming soon
Rawrsor your making me very thristy.
[img]http://i.imgur.com/gDhZCJi.jpg[/img]
[img]http://i.imgur.com/oMVrfJI.jpg[/img]
[img]http://i.imgur.com/xe4gWHU.jpg[/img]
[img]http://i.imgur.com/3wOvtw5.jpg[/img]
[img]http://i.imgur.com/WAJRU2Z.jpg[/img]
[img]http://i.imgur.com/7sujGpS.jpg[/img]
github also updated
http://github.com/rawrsor/materialHUD
release thread (maybe) coming soon[/quote]
Rawrsor your making me very thristy.
anyone know how to fix the ready up panel?
http://i.imgur.com/mcDP1mY.jpg
http://i.imgur.com/mcDP1mY.jpg
hoolianyone know how to fix the ready up panel?
http://i.imgur.com/mcDP1mY.jpg
Does your hudtournament.res have the if_mvm, if_competitive or if_readymode parts added under playername?
http://i.imgur.com/mcDP1mY.jpg[/quote]
Does your hudtournament.res have the if_mvm, if_competitive or if_readymode parts added under playername?
Rawrsortime for some more updates boys. [..] and (sv_pure 0 only) control point icons.
Just checked the repo, you're missing the Steel A-E images (in 3 colors (neutral/red/blue) and 2 states (locked/default)) and also the A through E letters in the corners (showing on Gpit/standin/steel) if you want to get them all to work.
-----------------------------------
hoolianyone know how to fix the ready up panel?
As Kermit said: HudTournament needs some if_readymode values to make the panel wider.
More hud issues/questions should go here instead ;)
Just checked the repo, you're missing the Steel A-E images (in 3 colors (neutral/red/blue) and 2 states (locked/default)) and also the A through E letters in the corners (showing on Gpit/standin/steel) if you want to get them all to work.
-----------------------------------
[quote=hooli]anyone know how to fix the ready up panel?[/quote]
As Kermit said: HudTournament needs some if_readymode values to make the panel wider.
More hud issues/questions should go [url=http://www.teamfortress.tv/19073/hud-editing-short-questions-quick-answers]here[/url] instead ;)
this is partly showing off to the show off your hud thread but also id like a bit of advice:
where should i put the pause menu options on my main menu?
like this:
or like this:
also ignore the fact that most buttons dont have icons yet, this menu is a WIP
where should i put the pause menu options on my main menu?
like this:
[spoiler][img]http://i.imgur.com/ybzznLy.jpg[/img][/spoiler]
or like this:
[spoiler][img]http://i.imgur.com/rp5c0a7.jpg[/img][/spoiler]
also ignore the fact that most buttons dont have icons yet, this menu is a WIP
face2facethis is partly showing off to the show off your hud thread but also id like a bit of advice:
where should i put the pause menu options on my main menu?
like this:
-image-
or like this:
-image-
also ignore the fact that most buttons dont have icons yet, this menu is a WIP
I think the first looks better
where should i put the pause menu options on my main menu?
like this:
-image-
or like this:
-image-
also ignore the fact that most buttons dont have icons yet, this menu is a WIP[/quote]
I think the first looks better
i'm more interested in how you have everything fullbright
i don't see the point of using more than one monitor to play tf2 but whatever floats your boat
ShdSteelhttp://imageshack.com/a/img911/4105/U6zRZL.jpg
yet you still have 0 awareness
yet you still have 0 awareness
You do have a slight increase in fov though I did notice. If anything it'll help with awareness. Only problem is that this also acts on your mouse scaling so looking around vertically is a challenge.
YoshiGot bored, made an updated version of ya_hud galaxy with some of my modifications, came out pretty well.
http://i.imgur.com/m9DQFMV.jpg
http://i.imgur.com/V9n9Vpu.jpg
http://i.imgur.com/nxcnApa.jpg
http://i.imgur.com/IWiZV1i.jpg
DL: https://github.com/Yo5hi/ya_HUD_Galaxy
Hey dude there is no garm3n fonts in the hud even in resources Help please i really like the hud and it Doesnt have garm3n fonts so Can you gimme the link to garm3n fonts please ?
EDIT: Nvm fixed i had to put the sf distant galaxy font in font folder :P
[img]http://i.imgur.com/m9DQFMV.jpg[/img]
[img]http://i.imgur.com/V9n9Vpu.jpg[/img]
[img]http://i.imgur.com/nxcnApa.jpg[/img]
[img]http://i.imgur.com/IWiZV1i.jpg[/img]
DL: https://github.com/Yo5hi/ya_HUD_Galaxy[/quote]
Hey dude there is no garm3n fonts in the hud even in resources Help please i really like the hud and it Doesnt have garm3n fonts so Can you gimme the link to garm3n fonts please ?
Link http://imgur.com/YNdxv20
EDIT: Nvm fixed i had to put the sf distant galaxy font in font folder :P