Marmieduwatnajust stop
Sry who are u ? Thx
That fact you dont know who duwatna is seriously makes me question your knowledge of tf2, no offense.
[quote=Marmie][quote=duwatna]just stop[/quote]
Sry who are u ? Thx[/quote]
That fact you dont know who duwatna is seriously makes me question your knowledge of tf2, no offense.
[img]http://1.bp.blogspot.com/-EoQW8jH4Rb0/Vol3jiX2e6I/AAAAAAAAEHM/Ea8MXRyDJp4/s1600/jackie-chan-illuminati.jpg[/img]
Marmieduwatnajust stop
Sry who are u ? Thx
Confirmed troll gg.
[quote=Marmie][quote=duwatna]just stop[/quote]
Sry who are u ? Thx[/quote]
Confirmed troll gg.
Marmie#13 these changes i think i would find more enjoyable to play than the current state, but if there's ever a time to rethink the base of the game it's before valve start involving themselves in comp
That's your opinion and that's cool and all. But the general opinion seems to disagree with you. I for one think that Valve did think well enough before involving themselves in "comp". For one thing, it's not too much of a commitment other than MM, it's just the first step to seeing how things may go. They did think how they wanted their MM to be like and have done what they wanted to it so far. But also remember, "after 10 years, it was worth the wait". They put a lot of time into making TF2 what it would become in terms of playstyles, respawn times, and such. Then us the players revolutionized our competitive format and have adapted to what the game has to offer. This lasted for multiple years and stands as one of the longest living games with a decent player base. Back then, Valve was a god in the things they did and their decisions is what made their games amazing.
[quote=Marmie]#13 these changes i think i would find more enjoyable to play than the current state, but if there's ever a time to rethink the base of the game it's before valve start involving themselves in comp[/quote]
That's your opinion and that's cool and all. But the general opinion seems to disagree with you. I for one think that Valve did think well enough before involving themselves in "comp". For one thing, it's not too much of a commitment other than MM, it's just the first step to seeing how things may go. They did think how they wanted their MM to be like and have done what they wanted to it so far. But also remember, "after 10 years, it was worth the wait". They put a lot of time into making TF2 what it would become in terms of playstyles, respawn times, and such. Then us the players revolutionized our competitive format and have adapted to what the game has to offer. This lasted for multiple years and stands as one of the longest living games with a decent player base. Back then, Valve was a god in the things they did and their decisions is what made their games amazing.
Marmie's guide to making tf2 an esport:
Step 1: Become CS:GO
Step 2: Profit? ??
???!??!
?!?!
Marmie's guide to making tf2 an esport:
Step 1: Become CS:GO
Step 2: Profit? ??
???!??!
?!?!
When b4nny was talking about idiots earlier in his stream i didn't know what he meant.
Now I know.
When b4nny was talking about idiots earlier in his stream i didn't know what he meant.
Now I know.
I have a hard enough time watching/getting hyped over league and dota (given that i have little to no exposure to either of the games) how could 6s possibly be confusing? I can understand confusion with ubers and stuff like that but with tf2 being a class based first person shooter, and when the main point of games are to capture control points and the fights come down to what team is going to have at least one man standing to capture the points, and when at the top levels our casters do an exceptional job of keeping up with the action, it's hard to understand how changing a game to simply "esportify it" that's been developed through multiple years of changes along with changes to the classes itself is within logical thinking at all. You can make the example with CS that making teams 5 players each would make it easier to get people to worldwide events, but we've been doing this for quite a while now. And people usually know what they're doing when it comes to arrangements and things like that.
Stevie-Sponsors
-Recogntion as an actual competitive game
-More eSport organizations adopting teams
-More tournaments with larger prize pools
-Promotion of Competitive Game live streams on the menu
Stevie nailed what we need to become an esport. While I will agree that to someone that has no idea what is going on, it can be wierd looking at it. I've been trying to make some form of video guide that explains the basic flow and a few distinct elements that make 6v6 different than other class based shooters. While it's far from finished, the ideas have been set to make this guide to help any spectator understand our game.
http://www.teamfortress.tv/30157/a-spectators-guide-to-comp-tf2-video-series
I have a hard enough time watching/getting hyped over league and dota (given that i have little to no exposure to either of the games) how could 6s possibly be confusing? I can understand confusion with ubers and stuff like that but with tf2 being a [b][u]class based first person shooter[/u][/b], and when the main point of games are to capture control points and the fights come down to what team is going to have at least one man standing to capture the points, and when at the top levels our casters do an exceptional job of keeping up with the action, it's hard to understand how changing a game to simply "esportify it" that's been developed through multiple years of changes along with changes to the classes itself is within logical thinking at all. You can make the example with CS that making teams 5 players each would make it easier to get people to worldwide events, but we've been doing this for quite a while now. And people usually know what they're doing when it comes to arrangements and things like that.
[quote=Stevie]-Sponsors
-Recogntion as an actual competitive game
-More eSport organizations adopting teams
-More tournaments with larger prize pools
-Promotion of Competitive Game live streams on the menu
[/quote]
Stevie nailed what we need to become an esport. While I will agree that to someone that has no idea what is going on, it can be wierd looking at it. I've been trying to make some form of video guide that explains the basic flow and a few distinct elements that make 6v6 different than other class based shooters. While it's far from finished, the ideas have been set to make this guide to help any spectator understand our game.
http://www.teamfortress.tv/30157/a-spectators-guide-to-comp-tf2-video-series
6v6 is great, the sides of the map that weight presence are easier calculated when there is 6 players on a vanilla lineup.
6v6 is great, the sides of the map that weight presence are easier calculated when there is 6 players on a vanilla lineup.
duwatnajust stop
Sry who are u ? Thx
[quote=duwatna]just stop[/quote] Sry who are u ? Thx
blazeduwatnajust stop
Sry who are u ? Thx
who are YOU?
[quote=blaze][quote=duwatna]just stop[/quote] Sry who are u ? Thx[/quote]
who are YOU?
owlblazeduwatnajust stop
Sry who are u ? Thx
who are YOU?
Sry who are u ? Thx
[quote=owl][quote=blaze][quote=duwatna]just stop[/quote] Sry who are u ? Thx[/quote]
who are YOU?[/quote]
Sry who are u ? Thx
-respawn times, ubercharges and cap times longer, this makes each push more important and precise, slowing the game down bringing more tactics and making each play more important
slowing the game down and encouraging stalemates makes it way more of a spectator sport for sure
[quote]-respawn times, ubercharges and cap times longer, this makes each push more important and precise, slowing the game down bringing more tactics and making each play more important[/quote]
slowing the game down and encouraging stalemates makes it way more of a spectator sport for sure
I think we should have one class max for each team to make it an esport
I think we should have one class max for each team to make it an esport
So to make tf2 an esport we need to make it CS
No, lets just keep tf2 as tf2
So to make tf2 an esport we need to make it CS
No, lets just keep tf2 as tf2
how can it ever be a SPORT when all you do is sit in a chair
how can it ever be a SPORT when all you do is sit in a chair
Can't wait until tf2 blows up and we can all look back on these archived posts and laugh together while sitting on all of our e-sport money.
Can't wait until tf2 blows up and we can all look back on these archived posts and laugh together while sitting on all of our e-sport money.
Falcon0408how can it ever be a SPORT when all you do is sit in a chair
Chess are a sport
[quote=Falcon0408]how can it ever be a SPORT when all you do is sit in a chair[/quote]
Chess are a sport
SpycyFalcon0408how can it ever be a SPORT when all you do is sit in a chair
Chess are a sport
BUT NOT AN ESPORT #ILLUMINATI
[quote=Spycy][quote=Falcon0408]how can it ever be a SPORT when all you do is sit in a chair[/quote]
Chess are a sport[/quote]
BUT NOT AN ESPORT #ILLUMINATI
nopeMarmie's guide to making tf2 an esport:
Step 1: Become CS:GO
Step 2: Profit? ??
???!??!
?!?!
!!!!!
[quote=nope]Marmie's guide to making tf2 an esport:
Step 1: Become CS:GO
Step 2: Profit? ??
???!??!
?!?![/quote]
!!!!!
i agree with these changes .
i agree with these changes .
Asia fortress must have been awful 2 years ago
Asia fortress must have been awful 2 years ago
libertyi agree with these changes .
Thanks broski
[quote=liberty]i agree with these changes .[/quote]
Thanks broski
flufnAsia fortress must have been awful 2 years ago
Oh no you didn't just say that brother.
[quote=flufn]Asia fortress must have been awful 2 years ago[/quote]
Oh no you didn't just say that brother.
SpycyChess are a sport
Chess is a game
[quote=Spycy]Chess are a sport[/quote]
Chess is a game
Maxi-SpycyChess are a sport
Chess is a game
tf2 is also a game
whats ur point
[quote=Maxi-][quote=Spycy]Chess are a sport[/quote]
Chess is a game[/quote]
tf2 is also a game
whats ur point