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rayshud
posted in Customization
1141
#1141
21 Frags +

Thanks rays, your work is very much appreciated :)

Thanks rays, your work is very much appreciated :)
1142
#1142
-9 Frags +
LorelockThen what gives you (btw, don't even misspell that, lol) the right to bash in such a butthurt way c:

the fact that I'm cooler than u

[quote=Lorelock]Then what gives you (btw, don't even misspell that, lol) the right to bash in [i]such[/i] a butthurt way c:[/quote]

the fact that I'm cooler than u
1143
#1143
-23 Frags +
the301stspartanLorelockThen what gives you (btw, don't even misspell that, lol) the right to bash in such a butthurt way c:
the fact that I'm cooler than u

Well, isn't that saying something
lelz

[quote=the301stspartan][quote=Lorelock]Then what gives you (btw, don't even misspell that, lol) the right to bash in [i]such[/i] a butthurt way c:[/quote]

the fact that I'm cooler than u[/quote]
Well, isn't that saying something
lelz
1144
#1144
14 Frags +
Lorelockthe301stspartanLorelockThen what gives you (btw, don't even misspell that, lol) the right to bash in such a butthurt way c:
the fact that I'm cooler than u
Well, isn't that saying something
lelz

Just stop dude

[quote=Lorelock][quote=the301stspartan][quote=Lorelock]Then what gives you (btw, don't even misspell that, lol) the right to bash in [i]such[/i] a butthurt way c:[/quote]

the fact that I'm cooler than u[/quote]
Well, isn't that saying something
lelz[/quote]

Just stop dude
1145
#1145
13 Frags +

You're rolling yourself beyond the event horizon, buddyboy!

You're rolling yourself beyond the event horizon, buddyboy!
1146
#1146
3 Frags +
raysHey guys - I've been pretty busy with school assignments and other real life arrangements this week which is the cause for the slow fix. I've looked at the files necessary to make a change and will have something out before the end of the week for sure, was just unfortunate update timing.

Really sorry for the delay, but I promise I'll have something out soon. I definitely haven't given up on the HUD, and will try to slip in a new tournament spectator panel to go along with the other fixes to make up for the delay. The one currently in place is old and outdated and an update to it has been long overdue.

Also, I don't really take kindly to threats, regardless of how sarcastic they may be, so I'd appreciate it if you take those elsewhere; thanks.

Hey man, take your time! Appreciate all the work you put into the hud!

[quote=rays]Hey guys - I've been pretty busy with school assignments and other real life arrangements this week which is the cause for the slow fix. I've looked at the files necessary to make a change and will have something out before the end of the week for sure, was just unfortunate update timing.

Really sorry for the delay, but I promise I'll have something out soon. I definitely haven't given up on the HUD, and will try to slip in a new tournament spectator panel to go along with the other fixes to make up for the delay. The one currently in place is old and outdated and an update to it has been long overdue.

Also, I don't really take kindly to threats, regardless of how sarcastic they may be, so I'd appreciate it if you take those elsewhere; thanks.[/quote]
Hey man, take your time! Appreciate all the work you put into the hud!
1147
#1147
4 Frags +

I made a quick fix for the HUD win panel, it's essentially a copy paste from the stock HUD. I haven't tested this in matchmaking at all, no guarantees for that.

The x and y pos assumes that you're running 1920x1080, sorry if it doesn't work with other resolutions.

Add this to \scripts\HudAnimations_tf:

event WinPanel_CompPos
{
Animate WinPanel ypos 230 Linear 0 0
}

event WinPanel_NormalPos
{
Animate WinPanel ypos 230 Linear 0 0
}

Find "WinPanel" in \scripts\hudlayout.res, change it to this:

	WinPanel
	{
		"fieldName"				"WinPanel"
		"visible"				"1"
		"enabled"				"1"
		"xpos"					"c-150"
		"ypos"					"230"
		"wide"					"300"
		"tall"					"300"
	}

Lastly, replace \resource\ui\winpanel.res with this: http://pastebin.com/YXfr5fhx

Here's what it should look like: http://puu.sh/oyWFn.jpg

I made a quick fix for the HUD win panel, it's essentially a copy paste from the stock HUD. I haven't tested this in matchmaking at all, no guarantees for that.

The x and y pos assumes that you're running 1920x1080, sorry if it doesn't work with other resolutions.

Add this to \scripts\HudAnimations_tf:
[code]event WinPanel_CompPos
{
Animate WinPanel ypos 230 Linear 0 0
}

event WinPanel_NormalPos
{
Animate WinPanel ypos 230 Linear 0 0
}[/code]

Find "WinPanel" in \scripts\hudlayout.res, change it to this:
[code] WinPanel
{
"fieldName" "WinPanel"
"visible" "1"
"enabled" "1"
"xpos" "c-150"
"ypos" "230"
"wide" "300"
"tall" "300"
}[/code]

Lastly, replace \resource\ui\winpanel.res with this: http://pastebin.com/YXfr5fhx

Here's what it should look like: http://puu.sh/oyWFn.jpg
1148
#1148
-2 Frags +
raysAlso, I don't really take kindly to threats

https://youtu.be/vwnVI_x5g0I?t=18

[quote=rays]Also, I don't really take kindly to threats[/quote]
[youtube]https://youtu.be/vwnVI_x5g0I?t=18[/youtube]
1149
#1149
14 Frags +

hey man just wanted to point out that gaylords like lorelock aren't representative of the general community that uses your hud we all love you and appreciate your work
e:

http://i.imgur.com/yCS1dHF.png

smh

hey man just wanted to point out that gaylords like lorelock aren't representative of the general community that uses your hud we all love you and appreciate your work
e: [img]http://i.imgur.com/yCS1dHF.png[/img]
smh
1150
#1150
29 Frags +

rayshud v2016.4.29 has been released!

Sorry for the long delay on updating this after the patch Valve put out earlier this week. It's the end of the semester for me and I was swamped with assignments and other things that took up a lot of my time this week. Hopefully this update makes up for it somewhat.

Also, reminder that if you don't like the default lime green and yellow values on the tournament spectator panel, they can be easily edited by simply changing the color codes in ClientScheme.res, lines 32-34.

This version includes the following changes:

- Fixed floating health above players not displaying properly.
- Added in support for team leader avatars and team names on the scoreboard when playing in a 6-stack against a 6-stack in matchmaking.
- Added in support for team leader avatars and team names on the pre-game and post-game panels when playing in a 6-stack against a 6-stack in matchmaking.
- Re-did the stopwatch elements when playing attack/defend in matchmaking.
- Removed the "Winners" panel displaying twice in two different sizes when on the results screen of a matchmaking game.
- Fixed the player panels displaying improperly in a matchmaking game.
- Fixed the matchmaking door open/close animations not displaying.
- Re-did the round counter HUD element to match the theme of the HUD more when playing matchmaking.
- Fixed the "setup" and "overtime" labels from clipping with other HUD elements when playing matchmaking.
- Fixed some HUD elements getting cut off when spectating someone.
- Fixed the "Win Conditions" shadow from sometimes appearing during the ready-up process of a matchmaking game.
- Fixed various HUD tournament elements displaying when not necessary.
- Added in tooltips when mousing over a player's rank in the matchmaking menu.
- Completely redesigned the tournament spectator panel to be much more cleaner and easy to read.
- Cleaned up the chatbox to take up less space on the HUD and be generally less bulky (thanks nokk!).

You can download the update here:

https://github.com/raysfire/rayshud/archive/cdb4007a02367563219a8a1ffb9acfd9c3fe7d42.zip

or via the installer by Tree here:

https://dl.dropboxusercontent.com/u/18079550/rayshud_installer.zip

______

6-stack changes in matchmaking:

http://puu.sh/oACno/1700cbfd7d.jpg

http://puu.sh/oq4q9/9764f701fb.jpg

http://puu.sh/oACuO/e8d481fcd3.jpg

New stopwatch elements in matchmaking:

http://puu.sh/ozMV2/cc256d300a.jpg

Updated koth elements in matchmaking:

http://puu.sh/ozNa0/9fed3a46b2.jpg

New round counter in matchmaking:

http://puu.sh/oABA9/5591c9719d.jpg

New tournament spectator HUD:

http://puu.sh/oADl8/8dd2ca2457.jpg

New rank tooltips in matchmaking menu:

http://puu.sh/oAFty/385ae582a3.jpg

[b]rayshud v2016.4.29 has been released![/b]

Sorry for the long delay on updating this after the patch Valve put out earlier this week. It's the end of the semester for me and I was swamped with assignments and other things that took up a lot of my time this week. Hopefully this update makes up for it somewhat.

Also, reminder that if you don't like the default lime green and yellow values on the tournament spectator panel, they can be easily edited by simply changing the color codes in ClientScheme.res, lines 32-34.

[b]This version includes the following changes:[/b]

- Fixed floating health above players not displaying properly.
- Added in support for team leader avatars and team names on the scoreboard when playing in a 6-stack against a 6-stack in matchmaking.
- Added in support for team leader avatars and team names on the pre-game and post-game panels when playing in a 6-stack against a 6-stack in matchmaking.
- Re-did the stopwatch elements when playing attack/defend in matchmaking.
- Removed the "Winners" panel displaying twice in two different sizes when on the results screen of a matchmaking game.
- Fixed the player panels displaying improperly in a matchmaking game.
- Fixed the matchmaking door open/close animations not displaying.
- Re-did the round counter HUD element to match the theme of the HUD more when playing matchmaking.
- Fixed the "setup" and "overtime" labels from clipping with other HUD elements when playing matchmaking.
- Fixed some HUD elements getting cut off when spectating someone.
- Fixed the "Win Conditions" shadow from sometimes appearing during the ready-up process of a matchmaking game.
- Fixed various HUD tournament elements displaying when not necessary.
- Added in tooltips when mousing over a player's rank in the matchmaking menu.
- Completely redesigned the tournament spectator panel to be much more cleaner and easy to read.
- Cleaned up the chatbox to take up less space on the HUD and be generally less bulky (thanks nokk!).

You can download the update here:

https://github.com/raysfire/rayshud/archive/cdb4007a02367563219a8a1ffb9acfd9c3fe7d42.zip

or via the installer by Tree here:

https://dl.dropboxusercontent.com/u/18079550/rayshud_installer.zip

______

[b]6-stack changes in matchmaking:[/b]

[img]http://puu.sh/oACno/1700cbfd7d.jpg[/img]

[img]http://puu.sh/oq4q9/9764f701fb.jpg[/img]

[img]http://puu.sh/oACuO/e8d481fcd3.jpg[/img]

[b]New stopwatch elements in matchmaking:[/b]

[img]http://puu.sh/ozMV2/cc256d300a.jpg[/img]

[b]Updated koth elements in matchmaking:[/b]

[img]http://puu.sh/ozNa0/9fed3a46b2.jpg[/img]

[b]New round counter in matchmaking:[/b]

[img]http://puu.sh/oABA9/5591c9719d.jpg[/img]

[b]New tournament spectator HUD:[/b]

[img]http://puu.sh/oADl8/8dd2ca2457.jpg[/img]

[b]New rank tooltips in matchmaking menu:[/b]

[img]http://puu.sh/oAFty/385ae582a3.jpg[/img]
1151
#1151
4 Frags +

top job mate!

top job mate!
1152
#1152
2 Frags +

thanks based rays

thanks based rays
1153
#1153
0 Frags +

Hey, Sorry if this has been answered before,(there are 39 pages of qs) but how do u install custom fonts with the installer if you can at all? there is a alternate font button so im confused about that. thanks for any answers

Hey, Sorry if this has been answered before,(there are 39 pages of qs) but how do u install custom fonts with the installer if you can at all? there is a alternate font button so im confused about that. thanks for any answers
1154
#1154
-1 Frags +

I like this HUD better, but the installer does not actually install some of the custom stuff that I want to put in. I press install and it works normal but doesn't apply it for that tab. Is there a way to fix this?

I like this HUD better, but the installer does not actually install some of the custom stuff that I want to put in. I press install and it works normal but doesn't apply it for that tab. Is there a way to fix this?
1155
#1155
-1 Frags +

How do I get it to work? I followed the steps but its still not working

How do I get it to work? I followed the steps but its still not working
1156
#1156
0 Frags +
Vulcan_CyberWolfHow do I get it to work? I followed the steps but its still not working
  1. Download the zip https://github.com/raysfire/rayshud/archive/cdb4007a02367563219a8a1ffb9acfd9c3fe7d42.zip
  2. Extract it (optional: rename it to rayshud instead of rayshud-cdb4007...)
  3. Copy the rayshud folder to your /tf/custom folder - file path should be something like C:\Program Files
    (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom if you're on windows
  4. Install the fonts in tf/custom/rayshud/resource
[quote=Vulcan_CyberWolf]How do I get it to work? I followed the steps but its still not working[/quote]

[olist]
[*] Download the zip https://github.com/raysfire/rayshud/archive/cdb4007a02367563219a8a1ffb9acfd9c3fe7d42.zip
[*] Extract it (optional: rename it to rayshud instead of rayshud-cdb4007...)
[*] Copy the rayshud folder to your /tf/custom folder - file path should be something like C:\Program Files
(x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom if you're on windows
[*] Install the fonts in tf/custom/rayshud/resource
[/olist]
1157
#1157
-2 Frags +

sorry if this already got ask/requested but is there a way to make your clip ammo number change color when you have a specific amount of shots in the clip left independent of your overall ammo in reserve etc?
eg:
4 rockets loaded -> white
3 rockets loaded -> white
2 rockets loaded -> yellow
1 rockets loaded -> red
0 rockets loaded -> dark red

sorry if this already got ask/requested but is there a way to make your clip ammo number change color when you have a specific amount of shots in the clip left independent of your overall ammo in reserve etc?
eg:
4 rockets loaded -> white
3 rockets loaded -> white
2 rockets loaded -> yellow
1 rockets loaded -> red
0 rockets loaded -> dark red
1158
#1158
-1 Frags +

HUD editing: short questions, quick answers

[url=http://www.teamfortress.tv/19073/]HUD editing: short questions, quick answers[/url]
1159
#1159
0 Frags +

Greetings.

I need help with modifying xHairCircle.
According to what I understand, by changing the value of "tall" in clientscheme.res it changes the size of the circle.
But what value do I have to change in order to increase/decrease the width of the circle?

Greetings.

I need help with modifying xHairCircle.
According to what I understand, by changing the value of "tall" in clientscheme.res it changes the size of the circle.
But what value do I have to change in order to increase/decrease the width of the circle?
1160
#1160
0 Frags +
RaipeGreetings.

I need help with modifying xHairCircle.
According to what I understand, by changing the value of "tall" in clientscheme.res it changes the size of the circle.
But what value do I have to change in order to increase/decrease the width of the circle?

Tall increases both height and width. It's like the point of a font.

[quote=Raipe]Greetings.

I need help with modifying xHairCircle.
According to what I understand, by changing the value of "tall" in clientscheme.res it changes the size of the circle.
But what value do I have to change in order to increase/decrease the width of the circle?[/quote]

Tall increases both height and width. It's like the point of a font.
1161
#1161
37 Frags +

Before anyone makes a post about the update:

Rays is currently in Minnesota for Summer Games Done Quick, and has previously told me he might not be able to update the hud until he gets back (Sunday or later). Please don't expect an immediate official update!

That being said, I'll look into an unofficial quickfix to get it working on the new patch.

[b]Before anyone makes a post about the update:[/b]

Rays is currently in Minnesota for Summer Games Done Quick, and has previously told me he might not be able to update the hud until he gets back (Sunday or later). Please don't expect an immediate official update!

That being said, I'll look into an unofficial quickfix to get it working on the new patch.
1162
#1162
2 Frags +

thanks

thanks
1163
#1163
-9 Frags +

Neither the installer or manual version works.
When I install it, it has a mix of the default and HUD's look.
When the game first boots up it has the custom background of the sky but when the menus come it has the default TF2 one. I can't even 'Find a Game' because nothing happens when I click it.
Even through the menus which I can go on it has the mix of TF2 and this HUD' setting as said before.

I used to use this HUD but now I can't so the only other option is to use the default but that's terrible and the other HUD's don't seem very good.

I am really stuck, can someone help?

Neither the installer or manual version works.
When I install it, it has a mix of the default and HUD's look.
When the game first boots up it has the custom background of the sky but when the menus come it has the default TF2 one. I can't even 'Find a Game' because nothing happens when I click it.
Even through the menus which I can go on it has the mix of TF2 and this HUD' setting as said before.

I used to use this HUD but now I can't so the only other option is to use the default but that's terrible and the other HUD's don't seem very good.

I am really stuck, can someone help?
1164
#1164
3 Frags +
iHEXNeither the installer or manual version works.
When I install it, it has a mix of the default and HUD's look.
When the game first boots up it has the custom background of the sky but when the menus come it has the default TF2 one. I can't even 'Find a Game' because nothing happens when I click it.
Even through the menus which I can go on it has the mix of TF2 and this HUD' setting as said before.

I used to use this HUD but now I can't so the only other option is to use the default but that's terrible and the other HUD's don't seem very good.

I am really stuck, can someone help?

Rays hasn't had the time to update the HUD yet just give him some time.

[quote=iHEX]Neither the installer or manual version works.
When I install it, it has a mix of the default and HUD's look.
When the game first boots up it has the custom background of the sky but when the menus come it has the default TF2 one. I can't even 'Find a Game' because nothing happens when I click it.
Even through the menus which I can go on it has the mix of TF2 and this HUD' setting as said before.

I used to use this HUD but now I can't so the only other option is to use the default but that's terrible and the other HUD's don't seem very good.

I am really stuck, can someone help?[/quote]
Rays hasn't had the time to update the HUD yet just give him some time.
1165
#1165
0 Frags +

Did he just update it?
Because the github says resource and scripts was last updated 15 mins ago

Did he just update it?
Because the github says resource and scripts was last updated 15 mins ago
1166
#1166
31 Frags +

rayshud v2016.7.12 has been released!

Sorry for taking so long on this; I was away at SGDQ this past week and just got home earlier tonight. Everything should be working fine, but due to Valve removing the ability to easily replicate matchmaking and their game coordinator repeatedly going down while I was updating the HUD, it was hard to make everything perfect.

This update was mainly just so I could get something out to everyone who's been waiting patiently for such a long time - I plan to release another update shortly after addressing some of the bugs and cleaning up some of the visual clutter that's probably present in this version.

*****

NOTE: If you use the installer, the HUD will most likely not work by default. You'll also need to get the file "info.vdf" from my most recent commit (also included in the direct download below) and put it in the tf/custom/rayshud folder (the base directory, next to all of the folders). Your files will still be customized, but the game won't recognize the HUD without this file. I'll look into getting this fixed soon so you won't have to take this additional step.

*****

If anything seems off or isn't working properly, please let me know so I can make sure it's fixed when I begin the second wave of fixing all of the visual/functionality bugs I find.

This version includes the following changes:

- Added in support for matchmaking with the Meet your Match update.
- Added in support for casual with the Meet your Match update.
- Added in the ability to check the "Pyro vs. Heavy" war standings from the main menu.
- Cleaned up the appearance of the store to accomodate for the new update.
- Removed the "Welcome back" section of the main menu, as it no longer works unfortunately.
- Added in support for the new animations.
- Updated clientscheme.res and hudlayout.res to reflect the Meet your Match update.
- Moved the location of the stopwatch time on both casual and competitive modes to be smaller and closer to the player panels.
- Updated the scoreboard to have a larger server map time in the top left corner.
- Updated the scoreboard to display the casual/competitive badges larger for readability.
- (Potentially) fixed a bug where tournament win conditions sometimes wouldn't display.
- Fixed the item notification and recent update buttons not working on the main menu.

You can download the update here:

https://github.com/raysfire/rayshud/archive/faadfc97b6088dfd8c5799735fc2363b72ac138d.zip

or via the installer by Tree here:

https://dl.dropboxusercontent.com/u/18079550/rayshud_installer.zip

______

New Main Menu:

http://puu.sh/pYUeY/b7e28cb74a.jpg

Casual Menu:

http://puu.sh/pYUYN/b325236d49.jpg

Competitive Menu:

http://puu.sh/pYUZl/09e417b65d.jpg

Updated Stopwatch Elements (Casual/Competitive):

http://puu.sh/pYVnt/fd60721a04.jpg

[b]rayshud v2016.7.12 has been released![/b]

Sorry for taking so long on this; I was away at SGDQ this past week and just got home earlier tonight. Everything should be working fine, but due to Valve removing the ability to easily replicate matchmaking and their game coordinator repeatedly going down while I was updating the HUD, it was hard to make everything perfect.

This update was mainly just so I could get something out to everyone who's been waiting patiently for such a long time - I plan to release another update shortly after addressing some of the bugs and cleaning up some of the visual clutter that's probably present in this version.

[b]*****[/b]

[b]NOTE:[/b] If you use the installer, the HUD will most likely not work by default. You'll also need to get the file [b]"info.vdf"[/b] from my most recent commit (also included in the direct download below) and put it in the tf/custom/rayshud folder (the base directory, next to all of the folders). Your files will still be customized, but the game won't recognize the HUD without this file. I'll look into getting this fixed soon so you won't have to take this additional step.

[b]*****[/b]

If anything seems off or isn't working properly, please let me know so I can make sure it's fixed when I begin the second wave of fixing all of the visual/functionality bugs I find.

[b]This version includes the following changes:[/b]

- Added in support for matchmaking with the Meet your Match update.
- Added in support for casual with the Meet your Match update.
- Added in the ability to check the "Pyro vs. Heavy" war standings from the main menu.
- Cleaned up the appearance of the store to accomodate for the new update.
- Removed the "Welcome back" section of the main menu, as it no longer works unfortunately.
- Added in support for the new animations.
- Updated clientscheme.res and hudlayout.res to reflect the Meet your Match update.
- Moved the location of the stopwatch time on both casual and competitive modes to be smaller and closer to the player panels.
- Updated the scoreboard to have a larger server map time in the top left corner.
- Updated the scoreboard to display the casual/competitive badges larger for readability.
- (Potentially) fixed a bug where tournament win conditions sometimes wouldn't display.
- Fixed the item notification and recent update buttons not working on the main menu.

You can download the update here:

https://github.com/raysfire/rayshud/archive/faadfc97b6088dfd8c5799735fc2363b72ac138d.zip

or via the installer by Tree here:

https://dl.dropboxusercontent.com/u/18079550/rayshud_installer.zip

______

[b]New Main Menu:[/b]

[img]http://puu.sh/pYUeY/b7e28cb74a.jpg[/img]

[b]Casual Menu:[/b]

[img]http://puu.sh/pYUYN/b325236d49.jpg[/img]

[b]Competitive Menu:[/b]

[img]http://puu.sh/pYUZl/09e417b65d.jpg[/img]

[b]Updated Stopwatch Elements (Casual/Competitive):[/b]

[img]http://puu.sh/pYVnt/fd60721a04.jpg[/img]
1167
#1167
21 Frags +

Holy fuck your first weekday back from SGDQ and you updated the HUD you're the fucking man.

Holy fuck your first weekday back from SGDQ and you updated the HUD you're the fucking man.
1168
#1168
9 Frags +

rays i want you to know that you can also take some rest

rays i want you to know that you can also take some rest
1169
#1169
-6 Frags +

Could you plesae make a detailed new installation video for the newbies like me?

Could you plesae make a detailed new installation video for the newbies like me?
1170
#1170
2 Frags +

just a headsup, 1280x960 isn't listed under resolutions in the installer.
good work on the update, mad props

also, trying to install with the minimal HUD setting enabled in the installer caused the installer to crash.

just a headsup, 1280x960 isn't listed under resolutions in the installer.
good work on the update, mad props

also, trying to install with the minimal HUD setting enabled in the installer caused the installer to crash.
1 ⋅⋅ 36 37 38 39 40 41 42 43
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