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slin's valve visit
posted in Videos
31
#31
16 Frags +

Much as I hate to insert a Star video into intelligent conversation, the point must be made:

https://m.youtube.com/watch?v=hZVHDmjGut8

Much as I hate to insert a Star video into intelligent conversation, the point must be made:

https://m.youtube.com/watch?v=hZVHDmjGut8
32
#32
57 Frags +

No viewmodels is more fun because sometimes you get to see people try to rocket jump with a shotgun

No viewmodels is more fun because sometimes you get to see people try to rocket jump with a shotgun
33
#33
32 Frags +
RhettroNo viewmodels is more fun because sometimes you get to see people try to rocket jump with a shotgun

I'm ashamed to admit that that has happened to me more times then I care to say.

[quote=Rhettro]No viewmodels is more fun because sometimes you get to see people try to rocket jump with a shotgun[/quote]

I'm ashamed to admit that that has happened to me more times then I care to say.
34
#34
7 Frags +
RhettroNo viewmodels is more fun because sometimes you get to see people try to rocket jump with a shotgun

This is me when I'm not running gunboats

I sometimes try to rocket jump with a sniper rifle too when I'm not paying attention. I might have a disease

[quote=Rhettro]No viewmodels is more fun because sometimes you get to see people try to rocket jump with a shotgun[/quote]
This is me when I'm not running gunboats

I sometimes try to rocket jump with a sniper rifle too when I'm not paying attention. I might have a disease
35
#35
6 Frags +

Maybe they could make a setting to toggle the opacity of your weapon, allowing it to be either visible, transparent or invisible? that way everyone gets what they want and people won't be as confused.

Maybe they could make a setting to toggle the opacity of your weapon, allowing it to be either visible, transparent or invisible? that way everyone gets what they want and people won't be as confused.
36
#36
19 Frags +
dashnerMaybe a valve visit would benefit more if people didn't make a youtube video/tweet about everything that happened there.

The company is secretive for a reason.

I can't seem to think of a single way a valve visit would be more beneficial if people didn't talk about it.

[quote=dashner]Maybe a valve visit would benefit more if people didn't make a youtube video/tweet about everything that happened there.

The company is secretive for a reason.[/quote]

I can't seem to think of a single way a valve visit would be [i]more beneficial[/i] if people didn't talk about it.
37
#37
0 Frags +

So many valve visits yet we still dont get any new info.

So many valve visits yet we still dont get any new info.
38
#38
13 Frags +

can you at least give us a countdown to the update

can you at least give us a countdown to the update
39
#39
RGL.gg
3 Frags +
89zombiezSo many valve visits yet we still dont get any new info.

I mean the most valuable thing that he found was that valve is very passionate about developing the game and is actually listening to the community
that's pretty reassuring to hear imo

[quote=89zombiez]So many valve visits yet we still dont get any new info.[/quote]
I mean the most valuable thing that he found was that valve is very passionate about developing the game and is actually listening to the community
that's pretty reassuring to hear imo
40
#40
3 Frags +
DoogitMuch as I hate to insert a Star video into intelligent conversation, the point must be made:

https://m.youtube.com/watch?v=hZVHDmjGut8

What's wrong with Star_?

[quote=Doogit]Much as I hate to insert a Star video into intelligent conversation, the point must be made:

https://m.youtube.com/watch?v=hZVHDmjGut8[/quote]

What's wrong with Star_?
41
#41
0 Frags +

Man if I went to Valve HQ and got some juicy deets I would leek those motherfuckers so hard. I got no patience for this shit

Man if I went to Valve HQ and got some juicy deets I would leek those motherfuckers so hard. I got no patience for this shit
42
#42
6 Frags +
sheafMan if I went to Valve HQ and got some juicy deets I would leek those motherfuckers so hard. I got no patience for this shit

Maybe they weren't told anything juicy

[quote=sheaf]Man if I went to Valve HQ and got some juicy deets I would leek those motherfuckers so hard. I got no patience for this shit[/quote]
Maybe they weren't told anything juicy
43
#43
5 Frags +

If you leak secrets or updates, what makes you think they would ever trust you to talk to them about TF2 or visit Valve ever again?

If you leak secrets or updates, what makes you think they would ever trust you to talk to them about TF2 or visit Valve ever again?
44
#44
-2 Frags +

what makes you think they would if you don't?

what makes you think they would if you don't?
45
#45
7 Frags +

I can't sleep because I feel like the moment I fall asleep the update will come out

I can't sleep because I feel like the moment I fall asleep the update will come out
46
#46
4 Frags +

It's 9 o'clock PM in Valve's timezone. I'm pretty sure the update isn't going to happen tonight

It's 9 o'clock PM in Valve's timezone. I'm pretty sure the update isn't going to happen tonight
47
#47
-10 Frags +

I think it would be better for the update to come out closer to an event like i58

I think it would be better for the update to come out closer to an event like i58
48
#48
4 Frags +
flufI think it would be better for the update to come out closer to an event like i58

Not at all, think if a mechanic that is as influent as picking up mediguns gets released.
And I cant wait for that long to get the update.

[quote=fluf]I think it would be better for the update to come out closer to an event like i58[/quote]
Not at all, think if a mechanic that is as influent as picking up mediguns gets released.
And I cant wait for that long to get the update.
49
#49
1 Frags +
_vittoflufI think it would be better for the update to come out closer to an event like i58Not at all, think if a mechanic that is as influent as picking up mediguns gets released.
And I cant wait for that long to get the update.

I think it will be when the summer sale ends.

[quote=_vitto][quote=fluf]I think it would be better for the update to come out closer to an event like i58[/quote]
Not at all, think if a mechanic that is as influent as picking up mediguns gets released.
And I cant wait for that long to get the update.[/quote]

I think it will be when the summer sale ends.
50
#50
0 Frags +

someone explain, why is the whitelist bad?

someone explain, why is the whitelist bad?
51
#51
-4 Frags +

.

.
52
#52
-1 Frags +
nobelharvardsIt won't be released for at least a few more days. The Americans will be having their yearly celebrations this weekend about a disagreement they had with the British.

Yep. My bet is July 5th or 6th. Summer sale would have ended, and the Fourth of July had passed.

[quote=nobelharvards]It won't be released for at least a few more days. The Americans will be having their yearly celebrations this weekend about a disagreement they had with the British.[/quote]

Yep. My bet is July 5th or 6th. Summer sale would have ended, and the Fourth of July had passed.
53
#53
4 Frags +

Having a whitelist isn't particularly bad, but valve wants to balance weapons so that we don't need a whitelist and the community is trying to support that.

Having a whitelist isn't particularly bad, but valve wants to balance weapons so that we don't need a whitelist and the community is trying to support that.
54
#54
-16 Frags +
MikeMattoads_tfi also heard murmurs of transparent viewmodels, that seems like an alright compromise. As much as a love r_drawviewmodel 0, it is important that the game is understandable and visually appealing to the outisder.Why though? Is it really so important to make the game appealing to viewers that we're willing to downgrade the experience for the players? I'm not sure I'm willing to give up no viewmodels just so b4nnys viewers can understand whats going on.

This is hilarious because I think I got banned for this same type of position, but I think my posts were a little more out of anger that no one else could see this, but I'm so happy that everyone is talking about hte view models now, rather than when they needed to be talked about, because now it's ultimately too late, and we wont have ability to change it.

I'm not willing to give a single positive mechanic that I can take advantage of because there is no issue with choice and with these updates they should give us more of it. Players can choose left or right handed gun, does this make a difference? I will take view models, but give me the option to put all guns in the center, because this game embodies the same shooter style as quake and I'll be fucking damned if the game plays the same with a viewmodel taking over my screen with a shitty scattergun reload anim, it plays like ass for me, and that's how I feel, and valve's going to ruin this game for b4nny subs.

I should be able to change every damned lighting, texture, tracer, crosshair, smoke trail and explosion that I fucking want to make the game look how I want to fucking look, put your shitty movie configs on during LAN's like they always do.

BUUUT Lets remember nothing's going to happen we already lost this battle because B4nny gave into them like an autistic brony in an anime RP guild.

[quote=MikeMat][quote=toads_tf]i also heard murmurs of transparent viewmodels, that seems like an alright compromise. As much as a love r_drawviewmodel 0, it is important that the game is understandable and visually appealing to the outisder.[/quote]
Why though? Is it really so important to make the game appealing to viewers that we're willing to downgrade the experience for the players? I'm not sure I'm willing to give up no viewmodels just so b4nnys viewers can understand whats going on.[/quote]


This is hilarious because I think I got banned for this same type of position, but I think my posts were a little more out of anger that no one else could see this, but I'm so happy that everyone is talking about hte view models now, rather than when they needed to be talked about, because now it's ultimately too late, and we wont have ability to change it.

I'm not willing to give a single positive mechanic that I can take advantage of because there is no issue with choice and with these updates they should give us more of it. Players can choose left or right handed gun, does this make a difference? I will take view models, but give me the option to put all guns in the center, because this game embodies the same shooter style as quake and I'll be fucking damned if the game plays the same with a viewmodel taking over my screen with a shitty scattergun reload anim, it plays like ass for me, and that's how I feel, and valve's going to ruin this game for b4nny subs.

I should be able to change every damned lighting, texture, tracer, crosshair, smoke trail and explosion that I fucking want to make the game look how I want to fucking look, put your shitty movie configs on during LAN's like they always do.


BUUUT Lets remember nothing's going to happen we already lost this battle because B4nny gave into them like an autistic brony in an anime RP guild.
55
#55
13 Frags +
k0ngzyvalve's going to ruin this game for b4nny subs.

I should be able to change every damned lighting, texture, tracer, crosshair, smoke trail and explosion that I fucking want to make the game look how I want to fucking look, put your shitty movie configs on during LAN's like they always do.

BUUUT Lets remember nothing's going to happen we already lost this battle because B4nny gave into them like an autistic brony in an anime RP guild.

you're a complete idiot and I have no idea how you got unbanned

[quote=k0ngzy]valve's going to ruin this game for b4nny subs.

I should be able to change every damned lighting, texture, tracer, crosshair, smoke trail and explosion that I fucking want to make the game look how I want to fucking look, put your shitty movie configs on during LAN's like they always do.

BUUUT Lets remember nothing's going to happen we already lost this battle because B4nny gave into them like an autistic brony in an anime RP guild.[/quote]

you're a complete idiot and I have no idea how you got unbanned
56
#56
0 Frags +

I'm with the no whitelist idea.

I don't know where it's at atm but i would like to see a match play a bit longer than 2 rounds on 5 cps. Maybe make it a best of 3 on 3 different maps with 2 rounds each time?

I'm also for future changes to classes made too powerful (sniper?)

I'm with the no whitelist idea.

I don't know where it's at atm but i would like to see a match play a bit longer than 2 rounds on 5 cps. Maybe make it a best of 3 on 3 different maps with 2 rounds each time?

I'm also for future changes to classes made too powerful (sniper?)
57
#57
3 Frags +
k0ngzyMikeMattoads_tfi also heard murmurs of transparent viewmodels, that seems like an alright compromise. As much as a love r_drawviewmodel 0, it is important that the game is understandable and visually appealing to the outisder.Why though? Is it really so important to make the game appealing to viewers that we're willing to downgrade the experience for the players? I'm not sure I'm willing to give up no viewmodels just so b4nnys viewers can understand whats going on.
A pointless rant

Theres a big difference between viewmodels and making the game not look like tf2. If valve allows literally everything to be changed, shit like transparent wall textures and spiked models will probably be common as hell.

[quote=k0ngzy][quote=MikeMat][quote=toads_tf]i also heard murmurs of transparent viewmodels, that seems like an alright compromise. As much as a love r_drawviewmodel 0, it is important that the game is understandable and visually appealing to the outisder.[/quote]
Why though? Is it really so important to make the game appealing to viewers that we're willing to downgrade the experience for the players? I'm not sure I'm willing to give up no viewmodels just so b4nnys viewers can understand whats going on.[/quote]


A pointless rant[/quote]
Theres a big difference between viewmodels and making the game not look like tf2. If valve allows literally everything to be changed, shit like transparent wall textures and spiked models will probably be common as hell.
58
#58
3 Frags +

do you have any evidence for b4nny letting all this shit happen or is this wild conjecture?

say what you want about b4nny but the guy loves the game, even if he doesn't have it completely modified with a different hud or some wild crosshair, he's not going to just give into valve to compromise the game he loves

do you have any evidence for b4nny letting all this shit happen or is this wild conjecture?

say what you want about b4nny but the guy loves the game, even if he doesn't have it completely modified with a different hud or some wild crosshair, he's not going to just give into valve to compromise the game he loves
59
#59
7 Frags +
the301stspartanDoogitMuch as I hate to insert a Star video into intelligent conversation, the point must be made:

https://m.youtube.com/watch?v=hZVHDmjGut8

What's wrong with Star_?

afaik people don't like him cuz bad pub players think he's good. Other than that idk because he isn't a fake asshat like Muselk and he can be pretty funny at times.

[quote=the301stspartan][quote=Doogit]Much as I hate to insert a Star video into intelligent conversation, the point must be made:

https://m.youtube.com/watch?v=hZVHDmjGut8[/quote]

What's wrong with Star_?[/quote]

afaik people don't like him cuz bad pub players think he's good. Other than that idk because he isn't a fake asshat like Muselk and he can be pretty funny at times.
60
#60
-14 Frags +
consumonnk0ngzyMikeMattoads_tfi also heard murmurs of transparent viewmodels, that seems like an alright compromise. As much as a love r_drawviewmodel 0, it is important that the game is understandable and visually appealing to the outisder.Why though? Is it really so important to make the game appealing to viewers that we're willing to downgrade the experience for the players? I'm not sure I'm willing to give up no viewmodels just so b4nnys viewers can understand whats going on.
A pointless rant
Theres a big difference between viewmodels and making the game not look like tf2. If valve allows literally everything to be changed, shit like transparent wall textures and spiked models will probably be common as hell.

? You realize things like SV_pure are in the game right? I can't believe I expected more intelligence out of tf.tv than reddit.

Sv_pure can force textures, giving people options to change the already allowed textures would not magically let people replace texture files with transparent wall textures. It seems as though you have no idea how people even did transparent texture edits. You have to completely change the local files, and this would not get through valve's Sv_pure.

People dont put in commands to make their game transparent, cause that would be cause they are using an sv_cheat they replace files. Next dumbass in line please try me.

EDIT: Changing the way a texture looks, doesn't change what the the actual texture is. (that should be a litlte more easy to understand)

[quote=consumonn][quote=k0ngzy][quote=MikeMat][quote=toads_tf]i also heard murmurs of transparent viewmodels, that seems like an alright compromise. As much as a love r_drawviewmodel 0, it is important that the game is understandable and visually appealing to the outisder.[/quote]
Why though? Is it really so important to make the game appealing to viewers that we're willing to downgrade the experience for the players? I'm not sure I'm willing to give up no viewmodels just so b4nnys viewers can understand whats going on.[/quote]


A pointless rant[/quote]
Theres a big difference between viewmodels and making the game not look like tf2. If valve allows literally everything to be changed, shit like transparent wall textures and spiked models will probably be common as hell.[/quote]

? You realize things like SV_pure are in the game right? I can't believe I expected more intelligence out of tf.tv than reddit.

Sv_pure can force textures, giving people options to change the already allowed textures would not magically let people replace texture files with transparent wall textures. It seems as though you have no idea how people even did transparent texture edits. You have to completely change the local files, and this would not get through valve's Sv_pure.

People dont put in commands to make their game transparent, cause that would be cause they are using an sv_cheat they replace files. Next dumbass in line please try me.

EDIT: Changing the way a texture looks, doesn't change what the the actual texture is. (that should be a litlte more easy to understand)
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