neekosorry if this was asked already but my health numbers wont show up on hud at all but ammo does, any idea why?
Make sure you also include "basefiles" since HudPlayerStatus is not located in scrips/HudLayout. You can also just copy HudPlayerStatus from basfiles/HudLayout and paste it in scripts/Hudlayout.
[quote=neeko]sorry if this was asked already but my health numbers wont show up on hud at all but ammo does, any idea why?[/quote]
Make sure you also include "basefiles" since HudPlayerStatus is not located in scrips/HudLayout. You can also just copy HudPlayerStatus from basfiles/HudLayout and paste it in scripts/Hudlayout.
How do u change the health bar to the one in the old brosel hud
How do u change the health bar to the one in the old brosel hud
[quote=f_blue][b]FAQ:[/b] https://docs.google.com/document/d/1MeLHg-3hMaZyS0S7KhX5Nmnf_GU6D0LMm1Ts1_IREy4[/quote]
This is a pretty serious hud problem. The first time I load a new hud in, like broeselhud, it's working perfectly fine. But let's say that the custom crosshair's off balance. I go into hudlayout.res and change the x and y values, but it doesn't change in-game. Eventually, i say, f this and remove the crosshair all together by making the visible and enabled values 0. But it still doesn't go away after hud_reloadscheme. I then rebooted my game; still there. I tried removing it from my custom folder, loading in the default hud, quitting the game, and put it back into my folder, and the crosshair's still there. Any help would be very much appreciated.
EDIT: I've done some experimentation to try and fix this, and it appears that deleting the old hudlayout.res and replacing it with an original hudlayout.res from when you first downloaded the hud allows you to customize it for some reason. I guess the problem's solved, kinda. Though I don't really need any help anymore, a more permanent solution couldn't hurt one bit.
This is a pretty serious hud problem. The first time I load a new hud in, like broeselhud, it's working perfectly fine. But let's say that the custom crosshair's off balance. I go into hudlayout.res and change the x and y values, but it doesn't change in-game. Eventually, i say, f this and remove the crosshair all together by making the visible and enabled values 0. But it still doesn't go away after hud_reloadscheme. I then rebooted my game; still there. I tried removing it from my custom folder, loading in the default hud, quitting the game, and put it back into my folder, and the crosshair's still there. Any help would be very much appreciated.
EDIT: I've done some experimentation to try and fix this, and it appears that deleting the old hudlayout.res and replacing it with an original hudlayout.res from when you first downloaded the hud allows you to customize it for some reason. I guess the problem's solved, kinda. Though I don't really need any help anymore, a more permanent solution couldn't hurt one bit.
Hi! I'm having issues in downloading the hud on Mac: for some reason my computer can't run the installer downloaded by dropbox. Can you help me?
Hi! I'm having issues in downloading the hud on Mac: for some reason my computer can't run the installer downloaded by dropbox. Can you help me?
tripping_gazpachoHi! I'm having issues in downloading the hud on Mac: for some reason my computer can't run the installer downloaded by dropbox. Can you help me?
The installer is an .exe file, it's not supposed to work on OS X, also from huds.tf page:
http://image.prntscr.com/image/819ad13a1de24c05ae70c0078bc676ff.png
[quote=tripping_gazpacho]Hi! I'm having issues in downloading the hud on Mac: for some reason my computer can't run the installer downloaded by dropbox. Can you help me?[/quote]
The installer is an .exe file, it's not supposed to work on OS X, also from [url=http://huds.tf/forum/showthread.php?tid=217]huds.tf page[/url]:
[img]http://image.prntscr.com/image/819ad13a1de24c05ae70c0078bc676ff.png[/img]
sAven, empty your custom folder, install the newest version of the HUD, then follow FAQ #15 (note HUD crosshairs are in a separate file now). Modify "installer crosshair" if you used the installer and enabled a HUD crosshair.
sAven, empty your custom folder, install the newest version of the HUD, then follow FAQ #15 (note HUD crosshairs are in a separate file now). Modify "installer crosshair" if you used the installer and enabled a HUD crosshair.
how to enable outline on seeker nowdays
also is it just impossible to center a custom cs perfectly
how to enable outline on seeker nowdays
also is it just impossible to center a custom cs perfectly
resource/clientscheme.res, ctrl+f seeker, change outline to 1. It's not impossible to center it: http://puu.sh/oHBjR/bb71cd148c.jpg Play around with xpos/ypos as well as wide/tall.
resource/clientscheme.res, ctrl+f seeker, change outline to 1. It's not impossible to center it: http://puu.sh/oHBjR/bb71cd148c.jpg Play around with xpos/ypos as well as wide/tall.
f_blueresource/clientscheme.res, ctrl+f seeker, change outline to 1. It's not impossible to center it: http://puu.sh/oHBjR/bb71cd148c.jpg Play around with xpos/ypos as well as wide/tall.
ok thanks for the seekers tip.
no matter how much i play with xpos/ypos and wide/tall the cs is always a bit off
[quote=f_blue]resource/clientscheme.res, ctrl+f seeker, change outline to 1. It's not impossible to center it: http://puu.sh/oHBjR/bb71cd148c.jpg Play around with xpos/ypos as well as wide/tall.[/quote]
ok thanks for the seekers tip.
no matter how much i play with xpos/ypos and wide/tall the cs is always a bit off
How long until there's an update for "Meet Your Match"?
How long until there's an update for "Meet Your Match"?
pls update feeling I dont like any other huds
pls update feeling I dont like any other huds
Calm down guys give him time...
Calm down guys give him time...
Don't expect a super fast update but I'll look at it this weekend.
Don't expect a super fast update but I'll look at it this weekend.
for anyone who wants a temporary fix for the time being:
first, make a file in the HUD's main folder (for me it's broeselhud_blue-master) titled info.vdf, and inside write
"broeselhud_blue-master" { "ui_version" "1" }
(change broeselhud_blue-master to whatever your hud folder is if need be)
then delete resource/gamemenu, resource/ui/mainmenuoverride, resource/ui/streamlistpanel, and resource/ui/streampanel
this should make the hud functional with the exception of using the default main menu. so far ive had no issues in either community servers or competitive MM.
for anyone who wants a temporary fix for the time being:
first, make a file in the HUD's main folder (for me it's broeselhud_blue-master) titled info.vdf, and inside write
[quote]"broeselhud_blue-master" { "ui_version" "1" }[/quote]
(change broeselhud_blue-master to whatever your hud folder is if need be)
then delete resource/gamemenu, resource/ui/mainmenuoverride, resource/ui/streamlistpanel, and resource/ui/streampanel
this should make the hud functional with the exception of using the default main menu. so far ive had no issues in either community servers or competitive MM.
Kavfor anyone who wants a temporary fix for the time being:
first, make a file in the HUD's main folder (for me it's broeselhud_blue-master) titled info.vdf, and inside write"broeselhud_blue-master" { "ui_version" "1" }
(change broeselhud_blue-master to whatever your hud folder is if need be)
then delete resource/gamemenu, resource/ui/mainmenuoverride, resource/ui/streamlistpanel, and resource/ui/streampanel
this should make the hud functional with the exception of using the default main menu. so far ive had no issues in either community servers or competitive MM.
ty m8
[quote=Kav]for anyone who wants a temporary fix for the time being:
first, make a file in the HUD's main folder (for me it's broeselhud_blue-master) titled info.vdf, and inside write
[quote]"broeselhud_blue-master" { "ui_version" "1" }[/quote]
(change broeselhud_blue-master to whatever your hud folder is if need be)
then delete resource/gamemenu, resource/ui/mainmenuoverride, resource/ui/streamlistpanel, and resource/ui/streampanel
this should make the hud functional with the exception of using the default main menu. so far ive had no issues in either community servers or competitive MM.[/quote]
ty m8
#557 works, but for some reason I'm still getting the picture of my currently selected class in the lower left corner of the screen. Not a big deal though.
#557 works, but for some reason I'm still getting the picture of my currently selected class in the lower left corner of the screen. Not a big deal though.
Version 4.1
• Basic functionality for the MM update:
• Added info file.
• Removed main menu.
• Updated clientscheme/hudlayout.
There are a lot of things I will have to edit later. Please report any bugs and give me some time to fix them.
[b]Version 4.1[/b]
• Basic functionality for the MM update:
• Added info file.
• Removed main menu.
• Updated clientscheme/hudlayout.
There are a lot of things I will have to edit later. Please report any bugs and give me some time to fix them.
Take your time, you do all this work for free after all :)
Take your time, you do all this work for free after all :)
Is there a way to change the scoreboard with this update? I seem to be only able to use the small scoreboard now
Is there a way to change the scoreboard with this update? I seem to be only able to use the small scoreboard now
Can someone update the HUD with the nonproportionate font, or the "old-school font"? Because that's the version I usually use.
Can someone update the HUD with the nonproportionate font, or the "old-school font"? Because that's the version I usually use.
i put the master folder in my custom folder and it wont work plz help
i put the master folder in my custom folder and it wont work plz help
chunkygorillasIs there a way to change the scoreboard with this update? I seem to be only able to use the small scoreboard now
It's in FAQ #3. Put cl_hud_minmode "0" in your config console.
HashtagBasedCan someone update the HUD with the nonproportionate font, or the "old-school font"? Because that's the version I usually use.
I added basic MM update functionality to the surface_oldschool version for you, it's on GitHub.
Juicyi put the master folder in my custom folder and it wont work plz help
Empty your custom folder, then follow this huds.tf installation guide.
[quote=chunkygorillas]Is there a way to change the scoreboard with this update? I seem to be only able to use the small scoreboard now[/quote]
It's in FAQ #3. Put cl_hud_minmode "0" in your config console.
[quote=HashtagBased]Can someone update the HUD with the nonproportionate font, or the "old-school font"? Because that's the version I usually use.[/quote]
I added basic MM update functionality to the surface_oldschool version for you, it's on GitHub.
[quote=Juicy]i put the master folder in my custom folder and it wont work plz help[/quote]
Empty your custom folder, then follow this [url=http://huds.tf/forum/showthread.php?tid=2]huds.tf installation guide[/url].
sorry if its been asked already but is there any way to know what the custom cross hairs actually are before setting them?
e.g 'a' 'b' 'c'
ty
edit: nvm just found it :)
sorry if its been asked already but is there any way to know what the custom cross hairs actually are before setting them?
e.g 'a' 'b' 'c'
ty
edit: nvm just found it :)
the payload stopwatch is covered by class icons in comp matchmaking
the payload stopwatch is covered by class icons in comp matchmaking
How do I change the reserve ammo colour to white? I don't really like the dark grey colour of it.
How do I change the reserve ammo colour to white? I don't really like the dark grey colour of it.
http://www.teamfortress.tv/post/626609/broeselhud-blue
go to your resources folder, open up color.res, then change "Ammo in Reserve" "168 168 168 255" to "Ammo in Reserve" "255 255 255 255"
[quote=http://www.teamfortress.tv/post/626609/broeselhud-blue][/quote]
go to your resources folder, open up color.res, then change "Ammo in Reserve" "168 168 168 255" to "Ammo in Reserve" "255 255 255 255"
ccloudhttp://www.teamfortress.tv/post/626609/broeselhud-blue
go to your resources folder, open up color.res, then change "Ammo in Reserve" "168 168 168 255" to "Ammo in Reserve" "255 255 255 255"
Thanks! And does anyone know how to get rid of the damage indicator on the ammo, but keep the damage indicator that shows on top of the enemy?
[quote=ccloud][quote=http://www.teamfortress.tv/post/626609/broeselhud-blue][/quote]
go to your resources folder, open up color.res, then change "Ammo in Reserve" "168 168 168 255" to "Ammo in Reserve" "255 255 255 255"[/quote]
Thanks! And does anyone know how to get rid of the damage indicator on the ammo, but keep the damage indicator that shows on top of the enemy?
Tomiccloudhttp://www.teamfortress.tv/post/626609/broeselhud-blue
go to your resources folder, open up color.res, then change "Ammo in Reserve" "168 168 168 255" to "Ammo in Reserve" "255 255 255 255"
Thanks! And does anyone know how to get rid of the damage indicator on the ammo, but keep the damage indicator that shows on top of the enemy?
You should have two files, the first one will be called huddamageaccount.res, just delete that, then the second file should be called huddamageaccount_nolast.res - you want to rename it to huddamageaccount.res. That should work.
[quote=Tomi][quote=ccloud][quote=http://www.teamfortress.tv/post/626609/broeselhud-blue][/quote]
go to your resources folder, open up color.res, then change "Ammo in Reserve" "168 168 168 255" to "Ammo in Reserve" "255 255 255 255"[/quote]
Thanks! And does anyone know how to get rid of the damage indicator on the ammo, but keep the damage indicator that shows on top of the enemy?[/quote]
You should have two files, the first one will be called huddamageaccount.res, just delete that, then the second file should be called huddamageaccount_nolast.res - you want to rename it to huddamageaccount.res. That should work.
You should have two files, the first one will be called huddamageaccount.res, just delete that, then the second file should be called huddamageaccount_nolast.res - you want to rename it to huddamageaccount.res. That should work.[/quote]
I tried that, it took away the damage indicator on the ammo hud, but it also took away the damage indicator on top of the enemies head when you damage them. Thanks anyways though. Still trying to find a solution.
You should have two files, the first one will be called huddamageaccount.res, just delete that, then the second file should be called huddamageaccount_nolast.res - you want to rename it to huddamageaccount.res. That should work.[/quote]
I tried that, it took away the damage indicator on the ammo hud, but it also took away the damage indicator on top of the enemies head when you damage them. Thanks anyways though. Still trying to find a solution.