And forces all cs hosting companies to follow the rule if they want to continue hosting majors
http://www.hltv.org/news/18428-valve-to-limit-coach-communication
With unrestricted communication with their players, coaches can currently function as a sixth player, and not solely as a source of guidance or training. Activities such as keeping track of the economy, calling plays, and general situational awareness are important components of CS gameplay. If a person is performing these actions, we consider them a player. Since the goal of our events is to identify the best five-player CS teams that exhibit the best combination of all CS skills, the current participation of coaches in the game is not compatible with that goal. To address this problem, future Valve sponsored events will enforce the following coaching rules: During a match, the coach may only communicate with the players during warmup, half-time, or during one of four 30 second timeouts that the coach or player can call. Obviously, third party events can use whatever rules they want but if you want to align your events with ours then we recommend using this coaching rule. Ido Magal
And forces all cs hosting companies to follow the rule if they want to continue hosting majors
http://www.hltv.org/news/18428-valve-to-limit-coach-communication
[quote=With unrestricted communication with their players, coaches can currently function as a sixth player, and not solely as a source of guidance or training. Activities such as keeping track of the economy, calling plays, and general situational awareness are important components of CS gameplay. If a person is performing these actions, we consider them a player. Since the goal of our events is to identify the best five-player CS teams that exhibit the best combination of all CS skills, the current participation of coaches in the game is not compatible with that goal. To address this problem, future Valve sponsored events will enforce the following coaching rules: During a match, the coach may only communicate with the players during warmup, half-time, or during one of four 30 second timeouts that the coach or player can call. Obviously, third party events can use whatever rules they want but if you want to align your events with ours then we recommend using this coaching rule. Ido Magal][/quote]
SchweppesAnd forces all cs hosting companies to follow the rule if they want to continue hosting majors
My understanding is that they dont have to use these rules in other 3rd party leagues, ecs, epl etc and they would still be allowed to host majors. However the general trend is to do things the same way valve does, look at nuke, banning of ibp players etc.
[quote=Schweppes]And forces all cs hosting companies to follow the rule if they want to continue hosting majors[/quote]
My understanding is that they dont have to use these rules in other 3rd party leagues, ecs, epl etc and they would still be allowed to host majors. However the general trend is to do things the same way valve does, look at nuke, banning of ibp players etc.
TomSchweppesAnd forces all cs hosting companies to follow the rule if they want to continue hosting majors
My understanding is that they dont have to use these rules in other 3rd party leagues, ecs, epl etc and they would still be allowed to host majors. However the general trend is to do things the same way valve does, look at nuke, banning of ibp players etc.
ESL already enforced it, there's no way they won't as they all want to be on good terms with Valve. Nothing the players can do since if they just refuse to play the lower tier of pros simply will
[quote=Tom][quote=Schweppes]And forces all cs hosting companies to follow the rule if they want to continue hosting majors[/quote]
My understanding is that they dont have to use these rules in other 3rd party leagues, ecs, epl etc and they would still be allowed to host majors. However the general trend is to do things the same way valve does, look at nuke, banning of ibp players etc.[/quote]
ESL already enforced it, there's no way they won't as they all want to be on good terms with Valve. Nothing the players can do since if they just refuse to play the lower tier of pros simply will
IGL's will be a lot more important now but I feel like the whole thing will only make the game feel a lot less organised and more chaotic
IGL's will be a lot more important now but I feel like the whole thing will only make the game feel a lot less organised and more chaotic
don't see the issue here, that level of real time communication with a 6th guy that can see all your screens is pretty much just team ghosting
don't see the issue here, that level of real time communication with a 6th guy that can see all your screens is pretty much just team ghosting
On one hand, this screws teams that are contracted around a coach.
On the other, great IGLs are super important again.
On one hand, this screws teams that are contracted around a coach.
On the other, great IGLs are super important again.
of all the things to fix... lol valve
of all the things to fix... lol valve
Can we petition valve to do the same for tf2?
Can we petition valve to do the same for tf2?
[img]http://i.imgur.com/av6XmaS.jpg[/img]
Herr_PCan we petition valve to do the same for tf2?
ValveWith unrestricted communication with their players, coaches can currently function as a seventh player, and not solely as a source of guidance or training. Activities such as keeping track of hats, calling plays, and general situational awareness are important components of TF2 gameplay. If a person is performing these actions, we consider them a player. Since the goal of our events is to identify the best six-player TF2 teams that exhibit the best combination of all TF2 skills, the current participation of coaches in the game is not compatible with that goal. To address this problem, future events will enforce the following coaching rules: During a match, the coach may only communicate with the players during warmup, between maps, or during one of four 30 second timeouts that the coach or player can call. Obviously, third party events can use whatever rules they want but we recommend using this coaching rule.
[quote=Herr_P]Can we petition valve to do the same for tf2?[/quote]
[quote=Valve]With unrestricted communication with their players, coaches can currently function as a seventh player, and not solely as a source of guidance or training. Activities such as keeping track of hats, calling plays, and general situational awareness are important components of TF2 gameplay. If a person is performing these actions, we consider them a player. Since the goal of our events is to identify the best six-player TF2 teams that exhibit the best combination of all TF2 skills, the current participation of coaches in the game is not compatible with that goal. To address this problem, future events will enforce the following coaching rules: During a match, the coach may only communicate with the players during warmup, between maps, or during one of four 30 second timeouts that the coach or player can call. Obviously, third party events can use whatever rules they want but we recommend using this coaching rule.[/quote]
Why on earth would they not be allowed to talk to the coach between rounds/round-start freeze-time?
Why on earth would they not be allowed to talk to the coach between rounds/round-start freeze-time?
Herr_PCan we petition valve to do the same for tf2?
That would require them to host an event first.
[quote=Herr_P]Can we petition valve to do the same for tf2?[/quote]
That would require them to host an event first.
taggdon't see the issue here, that level of real time communication with a 6th guy that can see all your screens is pretty much just team ghosting
just wait until freaking iseries and the way that kaidus will be pacing about behind Crowns :D
[quote=tagg]don't see the issue here, that level of real time communication with a 6th guy that can see all your screens is pretty much just team ghosting[/quote]
just wait until freaking iseries and the way that kaidus will be pacing about behind Crowns :D
KidIpztaggdon't see the issue here, that level of real time communication with a 6th guy that can see all your screens is pretty much just team ghosting
just wait until freaking iseries and the way that kaidus will be pacing about behind Crowns :D
14 minutes into the first game he'll call a timeout to sit down and smoke for a bit.
Every 3rd map will be forfeited to open up a timeslot for a leg massage.
[quote=KidIpz][quote=tagg]don't see the issue here, that level of real time communication with a 6th guy that can see all your screens is pretty much just team ghosting[/quote]
just wait until freaking iseries and the way that kaidus will be pacing about behind Crowns :D[/quote]
14 minutes into the first game he'll call a timeout to sit down and smoke for a bit.
Every 3rd map will be forfeited to open up a timeslot for a leg massage.
makes sense from valve but this decision should have been made at the beginning before teams structured their rosters around having an active coach
makes sense from valve but this decision should have been made at the beginning before teams structured their rosters around having an active coach
lots of pros are really mad about this, and i can't really blame them.
https://www.reddit.com/r/GlobalOffensive/comments/4y6oah/prospersonalitys_reactions_to_the_new_coach_rule/
i think this would have definitely been a good thing if they had done it earlier, but leaving it until MOST teams use a coach was a big mistake
i think this would have definitely been a good thing if they had done it earlier, but leaving it until MOST teams use a coach was a big mistake
So shouldnt we do the same, so we dont have to change even more if we want to follow valves rules (in case they ever host something and they dont allow coaches) ?
So shouldnt we do the same, so we dont have to change even more if we want to follow valves rules (in case they ever host something and they dont allow coaches) ?
slemmy, starix, peacemaker, threat, all getting their careers fucked over. Nice. Valve should've stopped coaching before it took off if anything.
slemmy, starix, peacemaker, threat, all getting their careers fucked over. Nice. Valve should've stopped coaching before it took off if anything.
half of you are retarded, why is it bad to have a coach be a 6th man/igl
every major team can easily afford one, and being able to see all of your own players' screens is not the same as ghosting, fuck outta here taggerung
I don't see why we'd reject something that increases the structure and watchability of many teams, gives casters/analysts more to talk about, makes the scene more like real sports in a way, etc., especially when the manner in which it's been done highlights the bullshit of a company having unilateral control over the esports scene of their game
half of you are retarded, why is it bad to have a coach be a 6th man/igl
every major team can easily afford one, and being able to see all of your own players' screens is not the same as ghosting, fuck outta here taggerung
I don't see why we'd reject something that increases the structure and watchability of many teams, gives casters/analysts more to talk about, makes the scene more like real sports in a way, etc., especially when the manner in which it's been done highlights the bullshit of a company having unilateral control over the esports scene of their game
mustardoverlordhalf of you are retarded, why is it bad to have a coach be a 6th man/igl
every major team can easily afford one, and being able to see all of your own players' screens is not the same as ghosting, fuck outta here taggerung
I don't see why we'd reject something that increases the structure and watchability of many teams, gives casters/analysts more to talk about, makes the scene more like real sports in a way, etc., especially when the manner in which it's been done highlights the bullshit of a company having unilateral control over the esports scene of their game
tagg said that he doesn't see the problem with it...
valve just wants the average player to be able to relate pro play to regular matchmaking where there aren't igl coaches and whatnot
[quote=mustardoverlord]half of you are retarded, why is it bad to have a coach be a 6th man/igl
every major team can easily afford one, and being able to see all of your own players' screens is not the same as ghosting, fuck outta here taggerung
I don't see why we'd reject something that increases the structure and watchability of many teams, gives casters/analysts more to talk about, makes the scene more like real sports in a way, etc., especially when the manner in which it's been done highlights the bullshit of a company having unilateral control over the esports scene of their game[/quote]
tagg said that he doesn't see the problem with it...
valve just wants the average player to be able to relate pro play to regular matchmaking where there aren't igl coaches and whatnot
pendamustardoverlordhalf of you are retarded, why is it bad to have a coach be a 6th man/igl
every major team can easily afford one, and being able to see all of your own players' screens is not the same as ghosting, fuck outta here taggerung
I don't see why we'd reject something that increases the structure and watchability of many teams, gives casters/analysts more to talk about, makes the scene more like real sports in a way, etc., especially when the manner in which it's been done highlights the bullshit of a company having unilateral control over the esports scene of their game
tagg said that he doesn't see the problem with it...
valve just wants the average player to be able to relate pro play to regular matchmaking where there aren't igl coaches and whatnot
tagg says he doesn't see the problem with removing coaches, and says coaches are basically ghosting, which makes 0 sense whatsoever
why should pro play relate to regular matchmaking? last time I checked most pro games don't consist of players playing with strangers and talking over voice chat on 64 tick servers with 50 ping, 0 casters, 0 crowd, and no meaningful impact from results
the fact that literally every pro player has come out against this change should show you how dumb it was
[quote=penda][quote=mustardoverlord]half of you are retarded, why is it bad to have a coach be a 6th man/igl
every major team can easily afford one, and being able to see all of your own players' screens is not the same as ghosting, fuck outta here taggerung
I don't see why we'd reject something that increases the structure and watchability of many teams, gives casters/analysts more to talk about, makes the scene more like real sports in a way, etc., especially when the manner in which it's been done highlights the bullshit of a company having unilateral control over the esports scene of their game[/quote]
tagg said that he doesn't see the problem with it...
valve just wants the average player to be able to relate pro play to regular matchmaking where there aren't igl coaches and whatnot[/quote]
tagg says he doesn't see the problem with removing coaches, and says coaches are basically ghosting, which makes 0 sense whatsoever
why should pro play relate to regular matchmaking? last time I checked most pro games don't consist of players playing with strangers and talking over voice chat on 64 tick servers with 50 ping, 0 casters, 0 crowd, and no meaningful impact from results
the fact that literally every pro player has come out against this change should show you how dumb it was
mustardoverlordevery major team can easily afford one
And what about all the teams that can't afford one (or one worth having)? Why should lower end teams have to play major qualifiers 5 vs 5.5? It just makes it easier for top teams to stay at the top, especially when they can afford 5 fraggers and not worry about the IGL being good enough at fragging.
Either the coaches don't have a large impact (in which case people shouldn't be upset about this**), or they give an unfair advantage as long as coaches aren't a standard position on every team.
**Except for the current IGL coaches, but I agree this should have been done before it became an issue
[quote=mustardoverlord]
every major team can easily afford one
[/quote]
And what about all the teams that can't afford one (or one worth having)? Why should lower end teams have to play major qualifiers 5 vs 5.5? It just makes it easier for top teams to stay at the top, especially when they can afford 5 fraggers and not worry about the IGL being good enough at fragging.
Either the coaches don't have a large impact (in which case people shouldn't be upset about this**), or they give an unfair advantage as long as coaches aren't a standard position on every team.
**Except for the current IGL coaches, but I agree this should have been done before it became an issue
dangomustardoverlordevery major team can easily afford one
And what about all the teams that can't afford one (or one worth having)?
if u can't afford a coach then it's highly unlikely u have players good enough to compete with top teams in the first place
also watchin 5 fraggers is more exciting for the average viewer tbh
[quote=dango][quote=mustardoverlord]
every major team can easily afford one
[/quote]
And what about all the teams that can't afford one (or one worth having)?
[/quote]
if u can't afford a coach then it's highly unlikely u have players good enough to compete with top teams in the first place
also watchin 5 fraggers is more exciting for the average viewer tbh
Coaches are fine, but they should be limited to talking to their team during half time, pauses, and freeze time only. They should have to play the game for themselves.
Coach should be used to pick out weaknesses from the other teams setups/strats and call plays around that, not micro their team all round.
Coaches are fine, but they should be limited to talking to their team during half time, pauses, and freeze time only. They should have to play the game for themselves.
Coach should be used to pick out weaknesses from the other teams setups/strats and call plays around that, not micro their team all round.
Na' Vi really got fucked here considering they removed a good IGL for a good fragger on the assumption they could continue having Starix as coach
Na' Vi really got fucked here considering they removed a good IGL for a good fragger on the assumption they could continue having Starix as coach
-5tv-Na' Vi really got fucked here considering they removed a good IGL for a good fragger on the assumption they could continue having Starix as coach
Same situation with C9 & Liquid.
NiP at least has xizt who was their IGL for a long time.
[quote=-5tv-]Na' Vi really got fucked here considering they removed a good IGL for a good fragger on the assumption they could continue having Starix as coach[/quote]
Same situation with C9 & Liquid.
NiP at least has xizt who was their IGL for a long time.
marmadukeGRYLLSCoaches are fine, but they should be limited to talking to their team during half time, pauses, and freeze time only
100% agreed
The realtime, in game communication they had with players was the part i don't really agree with
[quote=marmadukeGRYLLS]Coaches are fine, but they should be limited to talking to their team during half time, pauses, and freeze time only[/quote]
100% agreed
The realtime, in game communication they had with players was the part i don't really agree with
marmadukeGRYLLSCoaches are fine, but they should be limited to talking to their team during half time, pauses, and freeze time only. They should have to play the game for themselves.
Coach should be used to pick out weaknesses from the other teams setups/strats and call plays around that, not micro their team all round.
100% agree
If competitive gaming is going to advance into a real true sport, there needs to be regulation on coaching for the pro teams just like in every sport. With the correct rules in place to govern coaching, it will likely turn into being more effective than how coaching has existed thus far.
[quote=marmadukeGRYLLS]Coaches are fine, but they should be limited to talking to their team during half time, pauses, and freeze time only. They should have to play the game for themselves.
Coach should be used to pick out weaknesses from the other teams setups/strats and call plays around that, not micro their team all round.[/quote]
100% agree
If competitive gaming is going to advance into a real true sport, there needs to be regulation on coaching for the pro teams just like in every sport. With the correct rules in place to govern coaching, it will likely turn into being more effective than how coaching has existed thus far.