sal
Super-i dont think anyone here reasonably expects people in a small community to annually pump out 44500 dollars for lans.pop7uphttps://wiki.teamfortress.com/wiki/Japan_Charity_Bundleif you bring up toth donations, you have to remember that toth isn't just the competitive community, it's pubbers and people who don't even play tf2. pubbers would not want to pay money for lans that they have no interest in, yet everyone wants to help out charity. i feel like this idea is good in spirit, but seems like it wasn't thought out at all, and to be honest is a pretty bad plan. it has no real way of ever lifting off because as mentioned, fundraiser goals rarely get met in full and people get outside help to travel. also, for the people who do spend money on fundraisers every year, they probably don't want to donate money every 6 months, especially if you donate a lot
"By March 29th, the charity had raised over $300,000, and the final tally on April 8th was $430,543.65." Just looked at 1 of the charity raising things tf2 had, 7 days and 300k raised. If valve had some in-game item for lans, I think it would defintly raise alot.
I wouldn't expect to raise 300k in 7 days, but having it open on the Mann Co store and raising even 22k in a couple months is all we need according to sideshow.
Also, make a cool hat, and any casual player would buy it, regardless of competitive or not.
"By March 29th, the charity had raised over $300,000, and the final tally on April 8th was $430,543.65." Just looked at 1 of the charity raising things tf2 had, 7 days and 300k raised. If valve had some in-game item for lans, I think it would defintly raise alot.[/quote]
if you bring up toth donations, you have to remember that toth isn't just the competitive community, it's pubbers and people who don't even play tf2. pubbers would not want to pay money for lans that they have no interest in, yet everyone wants to help out charity. i feel like this idea is good in spirit, but seems like it wasn't thought out at all, and to be honest is a pretty bad plan. it has no real way of ever lifting off because as mentioned, fundraiser goals rarely get met in full and people get outside help to travel. also, for the people who do spend money on fundraisers every year, they probably don't want to donate money every 6 months, especially if you donate a lot[/quote]
I wouldn't expect to raise 300k in 7 days, but having it open on the Mann Co store and raising even 22k in a couple months is all we need according to sideshow.
Also, make a cool hat, and any casual player would buy it, regardless of competitive or not.
Selling more physical merchandise is also a possibility (and it doesn't require depending on Valve). Look at what the Smash community did to fund their Boston lan: https://smash.gg/tournament/shine-2016-1/shop/shine-shop#shop-products.
nonagonoSelling more physical merchandise is also a possibility (and it doesn't require depending on Valve). Look at what the Smash community did to fund their Boston lan: https://smash.gg/tournament/shine-2016-1/shop/shine-shop#shop-products.
I should have my website up soon (Valve Time + waiting on LLC paperwork to go through).
Will be selling some shirts/mousepads + hopefully some KB&M gear with the proceeds going towards lan.
I should have my website up soon (Valve Time + waiting on LLC paperwork to go through).
Will be selling some shirts/mousepads + hopefully some KB&M gear with the proceeds going towards lan.
Sentinel. Orgs like perilous, nerdrage, reason and whoever else (I havent slept in about 30 hours so i can't think of any others) simply don't stay in the scene long enough to have an item made about them
It's a fair point, but I don't know if that actually creates a nostalgia value.
So to have a Reason cosmetic harks back to when they had a famous team or whatever. Like a hall of fame element.
It's a fair point, but I don't know if that actually creates a nostalgia value.
So to have a Reason cosmetic harks back to when they had a famous team or whatever. Like a hall of fame element.
-prototheres gotta be some rich nigga in this community that just lurks around tftv while stroking his pet tigers, now is the time to reveal yourself and postpone this games death another few months...
http://etf2l.org/forum/user/5145/
YO UPDATE
Made a Discord for this so that we can organise our thoughts in one place. If you spam it with BS discussion I will remove you, keep things structured and on-topic. Feel free to keep using this thread as well, but people with specific ideas, skills, or contacts should go to the discord. I laid out a couple of channels to break down the project into individual manageable tasks.
Made a Discord for this so that we can organise our thoughts in one place. If you spam it with BS discussion I will remove you, keep things structured and on-topic. Feel free to keep using this thread as well, but people with specific ideas, skills, or contacts should go to the discord. I laid out a couple of channels to break down the project into individual manageable tasks.
https://discord.gg/sfuCD
After visiting dreamhack summer and watching the teams play, then watching i58, i must say that the hype levels here are pretty much higher than ever before.
TwiiKuucapnfapnWhat if we all ask our moms if we can borrow 10 bucks
What about something like Patreon? Small charges every month for a lot of users probably could bring in a lot of money, and then rush it by advertising the heck out of it a month before the event so that outsiders would bring in money as well.
I'd probably stop my twitch subs and drop 10-20 bucks per month.
You could combine the patreon idea with Sideshows compendium idea.
SideshowCharge £10 or so for the item which contains: team profiles, artwork, interviews, etc. It would also make you eligible for giveaways during the tournament, allow you to play fantasytf2 for the event, vote for players for an MVP award, vote for the teams in an all-star match, vote in a fragmovie competition before the event like i46, and let you take part in a predictions competition for points/prizes.
Set up the patreon in a way like this:
- If x dollars per month/week/whatever is reached, an interview with a potential attendee/production staffer/old school star will be conducted for that period.
- If y dollars per blahblah is reached, a showmatch will be held that month between current top teams.
- If z dollars per blahblah is reached, an all-star game will be held that month where the patrons vote on the teams.
- If w dollars per blahblah is reached, a signed item will be raffled out among patrons.
You get the idea.
What about something like Patreon? Small charges every month for a lot of users probably could bring in a lot of money, and then rush it by advertising the heck out of it a month before the event so that outsiders would bring in money as well.
I'd probably stop my twitch subs and drop 10-20 bucks per month.[/quote]
You could combine the patreon idea with Sideshows compendium idea.
[quote=Sideshow]Charge £10 or so for the item which contains: team profiles, artwork, interviews, etc. It would also make you eligible for giveaways during the tournament, allow you to play fantasytf2 for the event, vote for players for an MVP award, vote for the teams in an all-star match, vote in a fragmovie competition before the event like i46, and let you take part in a predictions competition for points/prizes.[/quote]
Set up the patreon in a way like this:
[list]
[*] If x dollars per month/week/whatever is reached, an interview with a potential attendee/production staffer/old school star will be conducted for that period.
[*] If y dollars per blahblah is reached, a showmatch will be held that month between current top teams.
[*] If z dollars per blahblah is reached, an all-star game will be held that month where the patrons vote on the teams.
[*] If w dollars per blahblah is reached, a signed item will be raffled out among patrons.
[/list]
You get the idea.
I'd definitely be interested in attending some sort of NA lan this year, was sad to see that gxl isn't happening but so long as it's not west coast I'd do everything I can to get there. Somewhere near Chicago or in Pennsylvania would probably be best IMO.
I don't think having bigger lans with bigger prize pools is going to help things, I'd rather see a heavier focus on making leagues a lot more healthy which will in turn spawn more regular high quality content, help teams stick together for longer and give newer teams and players more motivation to improve.
I feel just having another LAN will mean that the hype will just surround the event and just die out afterwards leading to teams disbanding and going their separate ways.
Not only that but I feel that for TF2 to actually do this anyway, I'd love to see a scale back on production efforts, I know that it's what we pride ourselves in but I feel this will lead to putting too much effort into a scene that may not bare fruits at the end of it. This I feel is leading to this whole shitty "we can't justify putting all this time into it and not get anything back". If we focus instead just putting on a quality and modest show we'd put less pressure on certain individuals and we can then make sure that the load is separated so that we don't overburden select individuals.
I can't speak for everyone else but I'd like to see more regular cups and shorter leagues take place online, for EU especially ETF2L is becoming such a stagnant place that I feel it's a large contributor to players not wanting to play anymore.
I feel just having another LAN will mean that the hype will just surround the event and just die out afterwards leading to teams disbanding and going their separate ways.
Not only that but I feel that for TF2 to actually do this anyway, I'd love to see a scale back on production efforts, I know that it's what we pride ourselves in but I feel this will lead to putting too much effort into a scene that may not bare fruits at the end of it. This I feel is leading to this whole shitty "we can't justify putting all this time into it and not get anything back". If we focus instead just putting on a quality and modest show we'd put less pressure on certain individuals and we can then make sure that the load is separated so that we don't overburden select individuals.
I can't speak for everyone else but I'd like to see more regular cups and shorter leagues take place online, for EU especially ETF2L is becoming such a stagnant place that I feel it's a large contributor to players not wanting to play anymore.
WARHURYEAHI don't think having bigger lans with bigger prize pools is going to help things, I'd rather see a heavier focus on making leagues a lot more healthy which will in turn spawn more regular high quality content, help teams stick together for longer and give newer teams and players more motivation to improve.
I feel just having another LAN will mean that the hype will just surround the event and just die out afterwards leading to teams disbanding and going their separate ways.
Not only that but I feel that for TF2 to actually do this anyway, I'd love to see a scale back on production efforts, I know that it's what we pride ourselves in but I feel this will lead to putting too much effort into a scene that may not bare fruits at the end of it. This I feel is leading to this whole shitty "we can't justify putting all this time into it and not get anything back". If we focus instead just putting on a quality and modest show we'd put less pressure on certain individuals and we can then make sure that the load is separated so that we don't overburden select individuals.
I can't speak for everyone else but I'd like to see more regular cups and shorter leagues take place online, for EU especially ETF2L is becoming such a stagnant place that I feel it's a large contributor to players not wanting to play anymore.
Would tying funding and qualification for any event like this to placings in for example ETF2L kill two birds with the same stone?
I feel just having another LAN will mean that the hype will just surround the event and just die out afterwards leading to teams disbanding and going their separate ways.
Not only that but I feel that for TF2 to actually do this anyway, I'd love to see a scale back on production efforts, I know that it's what we pride ourselves in but I feel this will lead to putting too much effort into a scene that may not bare fruits at the end of it. This I feel is leading to this whole shitty "we can't justify putting all this time into it and not get anything back". If we focus instead just putting on a quality and modest show we'd put less pressure on certain individuals and we can then make sure that the load is separated so that we don't overburden select individuals.
I can't speak for everyone else but I'd like to see more regular cups and shorter leagues take place online, for EU especially ETF2L is becoming such a stagnant place that I feel it's a large contributor to players not wanting to play anymore.[/quote]
Would tying funding and qualification for any event like this to placings in for example ETF2L kill two birds with the same stone?
DarkdwarfWould tying funding and qualification for any event like this to placings in for example ETF2L kill two birds with the same stone?
while that would be a good option the problem is that until the travel cost issue is solved, either through prize pools or just straight up covering the costs, the teams that might "qualify" may not be able to afford or want to go to a lan finals. as can be seen from the online qualifiers for dreamhack.
Would tying funding and qualification for any event like this to placings in for example ETF2L kill two birds with the same stone?[/quote]
while that would be a good option the problem is that until the travel cost issue is solved, either through prize pools or just straight up covering the costs, the teams that might "qualify" may not be able to afford or want to go to a lan finals. as can be seen from the online qualifiers for dreamhack.
DarkdwarfTwiiKuucapnfapnWhat if we all ask our moms if we can borrow 10 bucks
What about something like Patreon? Small charges every month for a lot of users probably could bring in a lot of money, and then rush it by advertising the heck out of it a month before the event so that outsiders would bring in money as well.
I'd probably stop my twitch subs and drop 10-20 bucks per month.
You could combine the patreon idea with Sideshows compendium idea.
SideshowCharge £10 or so for the item which contains: team profiles, artwork, interviews, etc. It would also make you eligible for giveaways during the tournament, allow you to play fantasytf2 for the event, vote for players for an MVP award, vote for the teams in an all-star match, vote in a fragmovie competition before the event like i46, and let you take part in a predictions competition for points/prizes.
Set up the patreon in a way like this:
- If x dollars per month/week/whatever is reached, an interview with a potential attendee/production staffer/old school star will be conducted for that period.
- If y dollars per blahblah is reached, a showmatch will be held that month between current top teams.
- If z dollars per blahblah is reached, an all-star game will be held that month where the patrons vote on the teams.
- If w dollars per blahblah is reached, a signed item will be raffled out among patrons.
You get the idea.
I feel like interviews would be something that would be done regardless. Who would pay to have a guy from Xenex talk about their lan hopes?
Also, if the donations are constantly up on the y-z tier (hypothetically), the twitch community would probably make fun of the twitch channel or the scene itself.
"TF.TV: Where every match is a Showmatch!"
What about something like Patreon? Small charges every month for a lot of users probably could bring in a lot of money, and then rush it by advertising the heck out of it a month before the event so that outsiders would bring in money as well.
I'd probably stop my twitch subs and drop 10-20 bucks per month.[/quote]
You could combine the patreon idea with Sideshows compendium idea.
[quote=Sideshow]Charge £10 or so for the item which contains: team profiles, artwork, interviews, etc. It would also make you eligible for giveaways during the tournament, allow you to play fantasytf2 for the event, vote for players for an MVP award, vote for the teams in an all-star match, vote in a fragmovie competition before the event like i46, and let you take part in a predictions competition for points/prizes.[/quote]
Set up the patreon in a way like this:
[list]
[*] If x dollars per month/week/whatever is reached, an interview with a potential attendee/production staffer/old school star will be conducted for that period.
[*] If y dollars per blahblah is reached, a showmatch will be held that month between current top teams.
[*] If z dollars per blahblah is reached, an all-star game will be held that month where the patrons vote on the teams.
[*] If w dollars per blahblah is reached, a signed item will be raffled out among patrons.
[/list]
You get the idea.[/quote]
I feel like interviews would be something that would be done regardless. Who would pay to have a guy from Xenex talk about their lan hopes?
Also, if the donations are constantly up on the y-z tier (hypothetically), the twitch community would probably make fun of the twitch channel or the scene itself.
"TF.TV: Where every match is a Showmatch!"
WARHURYEAHI don't think having bigger lans with bigger prize pools is going to help things, I'd rather see a heavier focus on making leagues a lot more healthy which will in turn spawn more regular high quality content, help teams stick together for longer and give newer teams and players more motivation to improve.
You are not completely wrong about that, but no matter what you do: people will always quit after LAN. Personally, I never played TF2 on LAN, but it's always the same: players come home from an i-series, some of them quit because they don't enjoy online TF2 anymore and because the next international LAN is one year away. Also, the prizepool is extremely low and you barely make plus considering travel expenses. The league quality drops. Now sometimes theres continental LANs but they usually end up an one-sided roll (the last two were the exception in this case)
A biannual international LAN would be a good solution, atleast for the pros. They can play the LANs, and play the next season and play the next LAN after it right away. Right now theres 2 seasons inbetween i61 and people don't bother sticking around for that long. Sometimes there's 1 or 2 old veterans returning for a LAN, but they're often gone again right away.
[/quote]
You are not completely wrong about that, but no matter what you do: people will always quit after LAN. Personally, I never played TF2 on LAN, but it's always the same: players come home from an i-series, some of them quit because they don't enjoy online TF2 anymore and because the next international LAN is one year away. Also, the prizepool is extremely low and you barely make plus considering travel expenses. The league quality drops. Now sometimes theres continental LANs but they usually end up an one-sided roll (the last two were the exception in this case)
A biannual international LAN would be a good solution, atleast for the pros. They can play the LANs, and play the next season and play the next LAN after it right away. Right now theres 2 seasons inbetween i61 and people don't bother sticking around for that long. Sometimes there's 1 or 2 old veterans returning for a LAN, but they're often gone again right away.
TwiiKuucapnfapnWhat if we all ask our moms if we can borrow 10 bucks
What about something like Patreon? Small charges every month for a lot of users probably could bring in a lot of money, and then rush it by advertising the heck out of it a month before the event so that outsiders would bring in money as well.
I'd probably stop my twitch subs and drop 10-20 bucks per month.
Throw one up for tf.tv. Find pros to sign shit for free if people give more than $20 a month.
What about something like Patreon? Small charges every month for a lot of users probably could bring in a lot of money, and then rush it by advertising the heck out of it a month before the event so that outsiders would bring in money as well.
I'd probably stop my twitch subs and drop 10-20 bucks per month.[/quote]
Throw one up for tf.tv. Find pros to sign shit for free if people give more than $20 a month.
My line of thinking was the same as WAR's just after i55, but after running a range of cups and stuff it's basically wasted effort. Nobody cares about the cups or leagues, the only thing that drives players and hypes spectators are the LANs.
DoctorMiggynonagonoSelling more physical merchandise is also a possibility (and it doesn't require depending on Valve). Look at what the Smash community did to fund their Boston lan: https://smash.gg/tournament/shine-2016-1/shop/shine-shop#shop-products.
I should have my website up soon (Valve Time + waiting on LLC paperwork to go through).
Will be selling some shirts/mousepads + hopefully some KB&M gear with the proceeds going towards lan.
sorry if im missing anything, is this the lan discussed in this thread, FLan, or what?
I should have my website up soon (Valve Time + waiting on LLC paperwork to go through).
Will be selling some shirts/mousepads + hopefully some KB&M gear with the proceeds going towards lan.[/quote]
sorry if im missing anything, is this the lan discussed in this thread, FLan, or what?
WARHURYEAHI don't think having bigger lans with bigger prize pools is going to help things, I'd rather see a heavier focus on making leagues a lot more healthy which will in turn spawn more regular high quality content, help teams stick together for longer and give newer teams and players more motivation to improve.
how? money plays a very large factor in why pros are quitting for overwatch. larger prize pools will bring players AND sponsors.
how? money plays a very large factor in why pros are quitting for overwatch. larger prize pools will bring players AND sponsors.
FLAN2017 CHI-CITY HERE WE COME BOIZZZZZZZZZZZZZZZZZ
DoctorMiggyFLAN2017 CHI-CITY HERE WE COME BOIZZZZZZZZZZZZZZZZZ
PogChamp ???
PogChamp ???
I would happily put more money into extra lans if we got some in game item in return.
StroheimDarkdwarfTwiiKuucapnfapnWhat if we all ask our moms if we can borrow 10 bucks
What about something like Patreon? Small charges every month for a lot of users probably could bring in a lot of money, and then rush it by advertising the heck out of it a month before the event so that outsiders would bring in money as well.
I'd probably stop my twitch subs and drop 10-20 bucks per month.
You could combine the patreon idea with Sideshows compendium idea.
SideshowCharge £10 or so for the item which contains: team profiles, artwork, interviews, etc. It would also make you eligible for giveaways during the tournament, allow you to play fantasytf2 for the event, vote for players for an MVP award, vote for the teams in an all-star match, vote in a fragmovie competition before the event like i46, and let you take part in a predictions competition for points/prizes.
Set up the patreon in a way like this:
- If x dollars per month/week/whatever is reached, an interview with a potential attendee/production staffer/old school star will be conducted for that period.
- If y dollars per blahblah is reached, a showmatch will be held that month between current top teams.
- If z dollars per blahblah is reached, an all-star game will be held that month where the patrons vote on the teams.
- If w dollars per blahblah is reached, a signed item will be raffled out among patrons.
You get the idea.
I feel like interviews would be something that would be done regardless. Who would pay to have a guy from Xenex talk about their lan hopes?
Also, if the donations are constantly up on the y-z tier (hypothetically), the twitch community would probably make fun of the twitch channel or the scene itself.
"TF.TV: Where every match is a Showmatch!"
I think you can get around those things.
1. Of course interviews could be done, but the thing about a patreon like this is that it ensures those interviews will be made.
2. If there were two showmatches a month inbetween the twelvethousand league-games, I don't think they would characterize the channel in the manner you describe.
What about something like Patreon? Small charges every month for a lot of users probably could bring in a lot of money, and then rush it by advertising the heck out of it a month before the event so that outsiders would bring in money as well.
I'd probably stop my twitch subs and drop 10-20 bucks per month.[/quote]
You could combine the patreon idea with Sideshows compendium idea.
[quote=Sideshow]Charge £10 or so for the item which contains: team profiles, artwork, interviews, etc. It would also make you eligible for giveaways during the tournament, allow you to play fantasytf2 for the event, vote for players for an MVP award, vote for the teams in an all-star match, vote in a fragmovie competition before the event like i46, and let you take part in a predictions competition for points/prizes.[/quote]
Set up the patreon in a way like this:
[list]
[*] If x dollars per month/week/whatever is reached, an interview with a potential attendee/production staffer/old school star will be conducted for that period.
[*] If y dollars per blahblah is reached, a showmatch will be held that month between current top teams.
[*] If z dollars per blahblah is reached, an all-star game will be held that month where the patrons vote on the teams.
[*] If w dollars per blahblah is reached, a signed item will be raffled out among patrons.
[/list]
You get the idea.[/quote]
I feel like interviews would be something that would be done regardless. Who would pay to have a guy from Xenex talk about their lan hopes?
Also, if the donations are constantly up on the y-z tier (hypothetically), the twitch community would probably make fun of the twitch channel or the scene itself.
"TF.TV: Where every match is a Showmatch!"[/quote]
I think you can get around those things.
1. Of course interviews could be done, but the thing about a patreon like this is that it [b]ensures[/b] those interviews will be made.
2. If there were two showmatches a month inbetween the twelvethousand league-games, I don't think they would characterize the channel in the manner you describe.
DreamboatAlso, is it biannual, or biLANnual.
I'm sorry
this guy
I'm sorry[/quote]
this guy
If tf.tv started asking people to donate or subscribe in streams, or had an online store, t-shirts, fanny packs, custom shit. You can bet your ass I'd be buying some of it. There's doesn't seem to be much of a drive from the tf.tv to find income. That kind of trickle revenue would make funding a LAN that much easier. Removing the "donations" required to send production crews to whatever future LAN we come up with would be a huge help.
Asking people to subscribe and offering some dope emotes, doing giveaways for subs only would most certainly create a trickle income that previously wasn't there.
Asking people to subscribe and offering some dope emotes, doing giveaways for subs only would most certainly create a trickle income that previously wasn't there.
bl4nkemGAY
you're not even trying anymore man come on
you're not even trying anymore man come on
SnazIf tf.tv ... had an online store, t-shirts, fanny packs, custom shit. You can bet your ass I'd be buying some of it.
This is an excellent idea except then someone would need to be paid to run the shit which in turn removes cost to fund the lans. Or probably get burnt out doing it all.
This is an excellent idea except then someone would need to be paid to run the shit which in turn removes cost to fund the lans. Or probably get burnt out doing it all.