First of all I am stating these are MY opinions.
Lets begin, What makes 6's interesting to play and watch? It is the speed and movement that makes it fun, otherwise you would be watching highlander. Now with these items being allowed the game will slow down a lot, stuff like the natsacha, wrangler, eviction notice, jarate, gunslinger, etc... All slow down the game and make stalemates.
Now which class do these items most effect? Scout, the fastest class in the game. The one that counters demo, the class responsible for stalemates. But now with stuff like this scout is easily taken care of and made a lot less useful. This just promotes stale mate gameplay revolving around the demo and sniper, just like in hl. The demo nerf a few years ago wasnt because demo was op, it is because he slowed down the game to much. And now you have these weapons making the demo more important again and making the game slowe paced.
Please share your thoughts on this.
First of all I am stating these are MY opinions.
Lets begin, What makes 6's interesting to play and watch? It is the speed and movement that makes it fun, otherwise you would be watching highlander. Now with these items being allowed the game will slow down a lot, stuff like the natsacha, wrangler, eviction notice, jarate, gunslinger, etc... All slow down the game and make stalemates.
Now which class do these items most effect? Scout, the fastest class in the game. The one that counters demo, the class responsible for stalemates. But now with stuff like this scout is easily taken care of and made a lot less useful. This just promotes stale mate gameplay revolving around the demo and sniper, just like in hl. The demo nerf a few years ago wasnt because demo was op, it is because he slowed down the game to much. And now you have these weapons making the demo more important again and making the game slowe paced.
Please share your thoughts on this.
a world wide whitelist is a good thing.
if you agree or disagree with the specific weapons banned, thats a different thing.
a world wide whitelist is a good thing.
if you agree or disagree with the specific weapons banned, thats a different thing.
sopsa world wide whitelist is a good thing.
if you agree or disagree with the specific weapons banned, thats a different thing.
Sry if that wasnt clear, I do agree that having one is a good thing. But i think that the current one isnt good, like they need to make it better.
[quote=sops]a world wide whitelist is a good thing.
if you agree or disagree with the specific weapons banned, thats a different thing.[/quote]
Sry if that wasnt clear, I do agree that having one is a good thing. But i think that the current one isnt good, like they need to make it better.
I'm pretty sure there were overall less stalemate's before Demo got nerfed because he was able to do enough damage to force people to have to leave chokes as well as being able to initiate fights
I'm pretty sure there were overall less stalemate's before Demo got nerfed because he was able to do enough damage to force people to have to leave chokes as well as being able to initiate fights
Max_I'm pretty sure there were overall less stalemate's before Demo got nerfed because he was able to do enough damage to force people to have to leave chokes as well as being able to initiate fights
Then why was he nerfed at all?
[quote=Max_]I'm pretty sure there were overall less stalemate's before Demo got nerfed because he was able to do enough damage to force people to have to leave chokes as well as being able to initiate fights[/quote]
Then why was he nerfed at all?
ty for sharing your opinions
ty for sharing your opinions
Orang3Max_I'm pretty sure there were overall less stalemate's before Demo got nerfed because he was able to do enough damage to force people to have to leave chokes as well as being able to initiate fights
Then why was he nerfed at all?
Pub players.
[quote=Orang3][quote=Max_]I'm pretty sure there were overall less stalemate's before Demo got nerfed because he was able to do enough damage to force people to have to leave chokes as well as being able to initiate fights[/quote]
Then why was he nerfed at all?[/quote]
Pub players.
because pubbers complained about sticky spam
valve DEFINITELY did not rebalance stickies because of the pacing of 6v6 rofl
because pubbers complained about sticky spam
valve DEFINITELY did not rebalance stickies because of the pacing of 6v6 rofl
Max_I'm pretty sure there were overall less stalemate's before Demo got nerfed because he was able to do enough damage to force people to have to leave chokes as well as being able to initiate fights
#makedemogreatagain
[quote=Max_]I'm pretty sure there were overall less stalemate's before Demo got nerfed because he was able to do enough damage to force people to have to leave chokes as well as being able to initiate fights[/quote]
#makedemogreatagain
KonceptMax_I'm pretty sure there were overall less stalemate's before Demo got nerfed because he was able to do enough damage to force people to have to leave chokes as well as being able to initiate fights
#makedemogreatagain
Well this weapon list will.
[quote=Koncept][quote=Max_]I'm pretty sure there were overall less stalemate's before Demo got nerfed because he was able to do enough damage to force people to have to leave chokes as well as being able to initiate fights[/quote]
#makedemogreatagain[/quote]
Well this weapon list will.
The only weapon you mentioned that actually slows the game down is the natsacha
The only weapon you mentioned that actually slows the game down is the natsacha
learn to play around the items. it may take some thought but im sure you can do it
learn to play around the items. it may take some thought but im sure you can do it
You want to know what really causes stalemates? Medics and Uber, but that is one of the most interesting things about TF2. The second biggest cause of stalemates? The 5cp format, as has been addressed in like five billion threads. I honestly am of the opinion that we need to stop trying to find ways to get rid of stalemates, they are truly an intrinsic part of this game. Instead, we should focus on trying to find new ways of breaking stalemates, whether that is allowing all of these unlocks in again or not I do not know but I for one am excited to find out this season.
You want to know what really causes stalemates? Medics and Uber, but that is one of the most interesting things about TF2. The second biggest cause of stalemates? The 5cp format, as has been addressed in like five billion threads. I honestly am of the opinion that we need to stop trying to find ways to get rid of stalemates, they are truly an intrinsic part of this game. Instead, we should focus on trying to find new ways of breaking stalemates, whether that is allowing all of these unlocks in again or not I do not know but I for one am excited to find out this season.
QasistYou want to know what really causes stalemates? Medics and Uber, but that is one of the most interesting things about TF2. The second biggest cause of stalemates? The 5cp format, as has been addressed in like five billion threads. I honestly am of the opinion that we need to stop trying to find ways to get rid of stalemates, they are truly an intrinsic part of this game. Instead, we should focus on trying to find new ways of breaking stalemates, whether that is allowing all of these unlocks in again or not I do not know but I for one am excited to find out this season.
ur 100% right but theres no way ur gonna get the comp community to go away from 5cp
edit: i only read the first half of what you said nvm
[quote=Qasist]You want to know what really causes stalemates? Medics and Uber, but that is one of the most interesting things about TF2. The second biggest cause of stalemates? The 5cp format, as has been addressed in like five billion threads. I honestly am of the opinion that we need to stop trying to find ways to get rid of stalemates, they are truly an intrinsic part of this game. Instead, we should focus on trying to find new ways of breaking stalemates, whether that is allowing all of these unlocks in again or not I do not know but I for one am excited to find out this season.[/quote]
ur 100% right but theres no way ur gonna get the comp community to go away from 5cp
edit: i only read the first half of what you said nvm
your title does not reflect your main post
a universal weaponlist is good because it makes the introduction of any player from any scene a bit more easier and gives them the same freedom in each of those leagues.
if you're arguing based off of last pushes it might be harder to sac players in and new teams will suffer with it
alternatively this means you can capitalize more from double sacking since if there's a heavy and engy they take time to rotate off those classes and push. You can also run banners to help with pushes. Wrangler is banned, eviction notice was unbanned before and doesnt affect the game in any way, and you are an idiot if you use engi rolling out to mids or defending last with gunslinger. Giving demo more weapons lets the class have more freedom to change the style of the class which is a good thing. More styles mean more creative ways of play.
if your team has issues with stalemates as of this current patch look at stvs of high level players playing on sizzlingstats to see what you can do differently, because you as a random person with 0 experience complaining on the forums doesn't matter to anyone or help anyone out.
your title does not reflect your main post
a universal weaponlist is good because it makes the introduction of any player from any scene a bit more easier and gives them the same freedom in each of those leagues.
if you're arguing based off of last pushes it might be harder to sac players in and new teams will suffer with it
alternatively this means you can capitalize more from double sacking since if there's a heavy and engy they take time to rotate off those classes and push. You can also run banners to help with pushes. Wrangler is banned, eviction notice was unbanned before and doesnt affect the game in any way, and you are an idiot if you use engi rolling out to mids or defending last with gunslinger. Giving demo more weapons lets the class have more freedom to change the style of the class which is a good thing. More styles mean more creative ways of play.
if your team has issues with stalemates as of this current patch look at stvs of high level players playing on sizzlingstats to see what you can do differently, because you as a random person with 0 experience complaining on the forums doesn't matter to anyone or help anyone out.