saamcow mangler: I think this is really fucking powerful, I would have liked to see it banned but it does counter
the rescue ranger:
huh? how? It does less damage vs sentries?
[quote=saam]
cow mangler: I think this is really fucking powerful, I would have liked to see it banned but it does counter
the rescue ranger: [/quote]
huh? how? It does less damage vs sentries?
DamnEasysaamcow mangler: I think this is really fucking powerful, I would have liked to see it banned but it does counter
the rescue ranger:
huh? how? It does less damage vs sentries?
The charge shot disables sentries from shooting which can be very usefull
[quote=DamnEasy][quote=saam]
cow mangler: I think this is really fucking powerful, I would have liked to see it banned but it does counter
the rescue ranger: [/quote]
huh? how? It does less damage vs sentries?[/quote]
The charge shot disables sentries from shooting which can be very usefull
RR cant heal or grab a stunned sentry. Wrench can i think. If youre sitting over at the spawn door getting ready to heal your sentry then it can get stunned and focused down easy.
RR cant heal or grab a stunned sentry. Wrench can i think. If youre sitting over at the spawn door getting ready to heal your sentry then it can get stunned and focused down easy.
KavRR cant heal or grab a stunned sentry. Wrench can i think. If youre sitting over at the spawn door getting ready to heal your sentry then it can get stunned and focused down easy.
You're not supposed to be tanking sentries anyway. There's a reason you focus them down before pushing in. If it goes down, switch back to your main class. Sentries didn't survive long before RR was unbanned, nothing has changed
[quote=Kav]RR cant heal or grab a stunned sentry. Wrench can i think. If youre sitting over at the spawn door getting ready to heal your sentry then it can get stunned and focused down easy.[/quote]
You're not supposed to be tanking sentries anyway. There's a reason you focus them down before pushing in. If it goes down, switch back to your main class. Sentries didn't survive long before RR was unbanned, nothing has changed
Fun fact: pyro only has 1 unlock banned and he still wont be viable or used more than on the old whitelist
Checkmate reddit
Fun fact: pyro only has 1 unlock banned and he still wont be viable or used more than on the old whitelist
Checkmate reddit
http://www.strawpoll.me/11183257
EDIT: please ban thanks
at least now only last pushes are fucked and not the entire class of scout being the almighty god of tf2.
at least now only last pushes are fucked and not the entire class of scout being the almighty god of tf2.
diamond0wnerFun fact: pyro only has 1 unlock banned and he still wont be viable or used more than on the old whitelist
Checkmate reddit
that's because almost every unlock the pyro has lacks real gimmicks that change the game fundamentally
instead of having aids in his weapons he literally just has aids as a class
[quote=diamond0wner]Fun fact: pyro only has 1 unlock banned and he still wont be viable or used more than on the old whitelist
Checkmate reddit[/quote]
that's because almost every unlock the pyro has lacks real gimmicks that change the game fundamentally
instead of having aids in his weapons he literally just has aids as a class
put multiple stickies under a sentry then detonate. sentry dead
put multiple stickies under a sentry then detonate. sentry dead
theblackavengerput multiple stickies under a sentry then detonate. sentry dead
Shooting stickies?
[quote=theblackavenger]put multiple stickies under a sentry then detonate. sentry dead[/quote]
Shooting stickies?
theblackavengerput multiple stickies under a sentry then detonate. sentry dead
the point isn't that it makes destroying sentries impossible, just that it gives potential for the sentry to be up for longer, making last holds easier in most cases
[quote=theblackavenger]put multiple stickies under a sentry then detonate. sentry dead[/quote]
the point isn't that it makes destroying sentries impossible, just that it gives potential for the sentry to be up for longer, making last holds easier in most cases
theblackavengerput multiple stickies under a sentry then detonate. sentry dead
put 3 stickies under the gun, engineer rescues gun away, charge 3 stickies at new gun spot, boy that sure was a fun first 6 seconds of the uber!
[quote=theblackavenger]put multiple stickies under a sentry then detonate. sentry dead[/quote]
put 3 stickies under the gun, engineer rescues gun away, charge 3 stickies at new gun spot, boy that sure was a fun first 6 seconds of the uber!
saamtheblackavengerput multiple stickies under a sentry then detonate. sentry dead
put 3 stickies under the gun, engineer rescues gun away, charge 3 stickies at new gun spot, boy that sure was a fun first 6 seconds of the uber!
if he rescue rangers it then he's marked for death(i think) and you can easily kill the engie with 1 good scattergun shot/rocket/sticky
[quote=saam][quote=theblackavenger]put multiple stickies under a sentry then detonate. sentry dead[/quote]
put 3 stickies under the gun, engineer rescues gun away, charge 3 stickies at new gun spot, boy that sure was a fun first 6 seconds of the uber![/quote]
if he rescue rangers it then he's marked for death(i think) and you can easily kill the engie with 1 good scattergun shot/rocket/sticky
theblackavengersaamtheblackavengerput multiple stickies under a sentry then detonate. sentry dead
put 3 stickies under the gun, engineer rescues gun away, charge 3 stickies at new gun spot, boy that sure was a fun first 6 seconds of the uber!
if he rescue rangers it then he's marked for death(i think) and you can easily kill the engie with 1 good scattergun shot/rocket/sticky
Lmao wtf the Engi is literally standing in the spawn doors like 100 meters away gtfo
[quote=theblackavenger][quote=saam][quote=theblackavenger]put multiple stickies under a sentry then detonate. sentry dead[/quote]
put 3 stickies under the gun, engineer rescues gun away, charge 3 stickies at new gun spot, boy that sure was a fun first 6 seconds of the uber![/quote]
if he rescue rangers it then he's marked for death(i think) and you can easily kill the engie with 1 good scattergun shot/rocket/sticky[/quote]
Lmao wtf the Engi is literally standing in the spawn doors like 100 meters away gtfo
I had the honour to play against Warhuryeah's cow mangler, where he mostly used the mouse2 option of the weapon. I know it has downsides (losing all of your clip, being forced to charge, moving really slow) but still it can give the option to instagib anyone except a soldier. I think even a medic will die to the burn afterwards and in midfights the Demo doesn't usually have full hp. Just a cheap way to get kills and not fun to play against. In gullywash we lost 3 mids because either our demo or medic died instantly. In badlands, maybe two mids.
I know that eventually people will realize how to counter it, listening to the sound and being more aware where the soldier carrying it is. But for the moment, it's super annoying to play against.
Not to mention if you don't like using the mouse2 shot, you can always rely on your primary fire which is basically identical to normal RL but has 5 rockets and no ammo. Not being able to get kritzed and doing shit damage to sentries are not significant downsides. Also the projectile feels like being harder to dodge. I'm not sure when the projectile actually hits and what is the radius etc... Maybe it's just me.
On the other hand I think soldier needs a buff as it might be a bit weaker than demo at the moment. Nerfing the scout would be a better way to buff soldier imo.
I had the honour to play against Warhuryeah's cow mangler, where he mostly used the mouse2 option of the weapon. I know it has downsides (losing all of your clip, being forced to charge, moving really slow) but still it can give the option to instagib anyone except a soldier. I think even a medic will die to the burn afterwards and in midfights the Demo doesn't usually have full hp. Just a cheap way to get kills and not fun to play against. In gullywash we lost 3 mids because either our demo or medic died instantly. In badlands, maybe two mids.
I know that eventually people will realize how to counter it, listening to the sound and being more aware where the soldier carrying it is. But for the moment, it's super annoying to play against.
Not to mention if you don't like using the mouse2 shot, you can always rely on your primary fire which is basically identical to normal RL but has 5 rockets and no ammo. Not being able to get kritzed and doing shit damage to sentries are not significant downsides. Also the projectile feels like being harder to dodge. I'm not sure when the projectile actually hits and what is the radius etc... Maybe it's just me.
On the other hand I think soldier needs a buff as it might be a bit weaker than demo at the moment. Nerfing the scout would be a better way to buff soldier imo.
Cow mangler hasnt had 5 rockets since 2013 dude
Cow mangler hasnt had 5 rockets since 2013 dude
KavCow mangler hasnt had 5 rockets since 2013 dude
Well I guess that it's a buff for the secondary fire then. Less time to reload a full clip means more minicrit instagib aids
[quote=Kav]Cow mangler hasnt had 5 rockets since 2013 dude[/quote]
Well I guess that it's a buff for the secondary fire then. Less time to reload a full clip means more minicrit instagib aids
Tbh its amazing how little people know about some weapon's stats. Like I'd except people new to the game or just generally casual players to not know the ins and outs of simply reading the item description.
But then I open up Paddie's stream and I hear Freestate getting bamboozled over the fact that the Machina can't no scope, then his teammates say that it does "like more damage overall i think", was pretty funny...
Tbh its amazing how little people know about some weapon's stats. Like I'd except people new to the game or just generally casual players to not know the ins and outs of simply reading the item description.
But then I open up Paddie's stream and I hear Freestate getting bamboozled over the fact that the Machina can't no scope, then his teammates say that it does "like more damage overall i think", was pretty funny...
sopsTbh its amazing how little people know about some weapon's stats. Like I'd except people new to the game or just generally casual players to not know the ins and outs of simply reading the item description.
But then I open up Paddie's stream and I hear Freestate getting bamboozled over the fact that the Machina can't no scope, then his teammates say that it does "like more damage overall i think", was pretty funny...
ya the difference is pubbers use all the weapons people who have been playing 6s for years have only used the weapons that are allowed in the whitelist so they aren't familiar with stupid shit that was previously banned
[quote=sops]Tbh its amazing how little people know about some weapon's stats. Like I'd except people new to the game or just generally casual players to not know the ins and outs of simply reading the item description.
But then I open up Paddie's stream and I hear Freestate getting bamboozled over the fact that the Machina can't no scope, then his teammates say that it does "like more damage overall i think", was pretty funny...[/quote]
ya the difference is pubbers use all the weapons people who have been playing 6s for years have only used the weapons that are allowed in the whitelist so they aren't familiar with stupid shit that was previously banned
Literally every time a soldier charge shot with the cow mangler I would be able to prefire them with a 100 damage pipe because they were slowly peaking a choke or moving as slow as a reved up heavy walking backwards in the open. Its really not that good
Literally every time a soldier charge shot with the cow mangler I would be able to prefire them with a 100 damage pipe because they were slowly peaking a choke or moving as slow as a reved up heavy walking backwards in the open. Its really not that good
Yeah but this isnt something you gotta figure out elsewhere or even by playing with it. That shits literally written on the gun and works exactly as it says it does.
Yeah but this isnt something you gotta figure out elsewhere or even by playing with it. That shits literally written on the gun and works exactly as it says it does.
whichever great minds thought up this whitelist, thanks for beating an already dead game into the ground
this gunslinger/cowmangler/etc bullshit is literally going to kill the game, it was slow enough already
whichever great minds thought up this whitelist, thanks for beating an already dead game into the ground
this gunslinger/cowmangler/etc bullshit is literally going to kill the game, it was slow enough already
cow mangler only slows down the game if retard soldiers continue to run it while the other team is playing gunslinger engie
if u just switch to stock u lose nothing and obsolete a whole player on the other team js...
after playing a bit I think this whitelist changed fuck all except for making the game look way more stupid and silly
cow mangler only slows down the game if retard soldiers continue to run it while the other team is playing gunslinger engie
if u just switch to stock u lose nothing and obsolete a whole player on the other team js...
after playing a bit I think this whitelist changed fuck all except for making the game look way more stupid and silly
idk the item was banned for a pretty good reason back in the day, there are a lot of situations where swapping your roamer to gunslinger during a stalemate will definitely prolong the stalemate
i mean yeah obviously you're not going to run gunslinger to mid every mid and have success a lot of the time, but in a lot of situations its pretty hard to deal with
also running it on viaduct is kind of a no brainer, one of the biggest reasons it got banned initially
on top of everything playing against stuff like jarate and tomislav and whatever other unlocks is straight up annoying even if its not going to come up all the time
idk the item was banned for a pretty good reason back in the day, there are a lot of situations where swapping your roamer to gunslinger during a stalemate will definitely prolong the stalemate
i mean yeah obviously you're not going to run gunslinger to mid every mid and have success a lot of the time, but in a lot of situations its pretty hard to deal with
also running it on viaduct is kind of a no brainer, one of the biggest reasons it got banned initially
on top of everything playing against stuff like jarate and tomislav and whatever other unlocks is straight up annoying even if its not going to come up all the time
LBTF2 will be using the global whitelist.
LBTF2 will be using the global whitelist.
Wtf if you get hit by the cow mangler alt fire you are TRASH
Wtf if you get hit by the cow mangler alt fire you are TRASH
I think the global whitelist should also have explanations as to why they're banned for new people who don't understand why weapons are banned and for Valve to understand how to balance the weapon.
I don't see how Valve is going to look at this whitelist and just magically fix all the problems with these weapons without knowing why. Remember that Valve tried to nerf the crit-a-cola by giving it a dinky 2-seconds-of-mark-on-death-after-the-minicrit-effect.
I think the global whitelist should also have explanations as to why they're banned for new people who don't understand why weapons are banned and for Valve to understand how to balance the weapon.
I don't see how Valve is going to look at this whitelist and just magically fix all the problems with these weapons without knowing why. Remember that Valve tried to nerf the crit-a-cola by giving it a dinky 2-seconds-of-mark-on-death-after-the-minicrit-effect.
meanwhile on b4nny chat
8:42 Vclox_: I like the new whitelist
meanwhile on b4nny chat
8:42 Vclox_: I like the new whitelist
Big boy massiah showing how the loch n load can absolutely ass-blast niggas
https://youtu.be/8EEVoFZgqXs
Big boy massiah showing how the loch n load can absolutely ass-blast niggas
https://youtu.be/8EEVoFZgqXs