Via HLDS:
Valve- Fixed a bug related to changing teams that caused various issues related to weapon projectiles, Engineer buildings and game modes
- Fixed using the wrong thumbnail images for pass_district, pass_timbertown, and pl_swiftwater
- Fixed the developer commentary audio files not being played properly
- Fixed not being able to taunt with the Cleaner's Carbine
- Added the LBTF2 6v6 Season 14 tournament medals
- Added an option to hide the 'View Promotional Codes' button in the main menu
- Can be toggled in the Adv. Options menu under the Miscellaneous Options section
- Updated the models/materials for the Special Snowflake 2016 and the Gift of Giving 2016 community medals
- Updated Mann vs. Machine mode
- Fixed a case where late-joining a Mann Up match during the final wave could result in erroneously receiving a ten minute cooldown
- Fixed a bug causing Invader's buildings to blow up if another Invader building of the same type is destroyed after the Engineer has died
Note missed from the Smissmas update:
- Fixed security issue reported by Amat Cama via GeekPwn
Rumor has it:
- /u/sigsegv__ (a responsible bug hunter) posted a video about the MvM bug which caused multiple Engiebot buildings to be destroyed in one go
- Item schema update for the LBTF2 medals: https://github.com/SteamDatabase/SteamTracking/commit/c00e4d6dbb7a10b3d3cebca04f156e8d407532cc
- Script changes and a couple of low-level tweaks: https://github.com/SteamDatabase/GameTracking-TF2/commit/f555d96f5f5d3f0c12436bd44528a2fa9dc10ced
- Size is ~10 MB
Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]:
[quote=Valve]- Fixed a bug related to changing teams that caused various issues related to weapon projectiles, Engineer buildings and game modes
- Fixed using the wrong thumbnail images for pass_district, pass_timbertown, and pl_swiftwater
- Fixed the developer commentary audio files not being played properly
- Fixed not being able to taunt with the Cleaner's Carbine
- Added the LBTF2 6v6 Season 14 tournament medals
- Added an option to hide the 'View Promotional Codes' button in the main menu
- Can be toggled in the Adv. Options menu under the Miscellaneous Options section
- Updated the models/materials for the Special Snowflake 2016 and the Gift of Giving 2016 community medals
- Updated Mann vs. Machine mode
- Fixed a case where late-joining a Mann Up match during the final wave could result in erroneously receiving a ten minute cooldown
- Fixed a bug causing Invader's buildings to blow up if another Invader building of the same type is destroyed after the Engineer has died
Note missed from the Smissmas update:
- Fixed security issue reported by Amat Cama via GeekPwn[/quote]
Rumor has it:
- /u/sigsegv__ (a responsible bug hunter) [url=https://www.reddit.com/r/tf2/comments/5odxzl/tf2_update_for_11617/dcikqyw/]posted a video about the MvM bug which caused multiple Engiebot buildings to be destroyed in one go[/url]
- Item schema update for the LBTF2 medals: https://github.com/SteamDatabase/SteamTracking/commit/c00e4d6dbb7a10b3d3cebca04f156e8d407532cc
- Script changes and a couple of low-level tweaks: https://github.com/SteamDatabase/GameTracking-TF2/commit/f555d96f5f5d3f0c12436bd44528a2fa9dc10ced
- Size is ~10 MB
- Fixed a bug related to changing teams that caused various issues related to weapon projectiles, Engineer buildings and game modes
https://qph.ec.quoracdn.net/main-qimg-493968e878889ae5dd7927881e87275f-c?convert_to_webp=true
[quote]- Fixed a bug related to changing teams that caused various issues related to weapon projectiles, Engineer buildings and game modes[/quote]
[img]https://qph.ec.quoracdn.net/main-qimg-493968e878889ae5dd7927881e87275f-c?convert_to_webp=true[/img]
HiipFiretfw not the pyro update
but thats in 2018
[quote=HiipFire]tfw not the pyro update[/quote]
but thats in 2018
ok see u in july for the pyro update
ok see u in july for the pyro update
HiipFiretfw not the pyro update
why would they release an update containing (supposedly) game-changing mechanics less than a week before an international major tournament
[quote=HiipFire]tfw not the pyro update[/quote]
why would they release an update containing (supposedly) game-changing mechanics less than a week before an international major tournament
AvvyHiipFiretfw not the pyro update
why would they release an update containing (supposedly) game-changing mechanics less than a week before an international major tournament
why would they not?
I recall the golden days of french lans with updates the friday night
[quote=Avvy][quote=HiipFire]tfw not the pyro update[/quote]
why would they release an update containing (supposedly) game-changing mechanics less than a week before an international major tournament[/quote]
why would they not?
I recall the golden days of french lans with updates the friday night
developper commentary ? what? where
developper commentary ? what? where
tfw when no demo det bug fix when u change weapons
tfw when no demo det bug fix when u change weapons
AvvyHiipFiretfw not the pyro update
why would they release an update containing (supposedly) game-changing mechanics less than a week before an international major tournament
why would you change the whitelist a week before a LAN
anything is possible man
[quote=Avvy][quote=HiipFire]tfw not the pyro update[/quote]
why would they release an update containing (supposedly) game-changing mechanics less than a week before an international major tournament[/quote]
why would you change the whitelist a week before a LAN
anything is possible man
did people's last holds really depend on the rescue ranger and jarate smh
did people's last holds really depend on the rescue ranger and jarate smh
AvvyHiipFiretfw not the pyro update
why would they release an update containing (supposedly) game-changing mechanics less than a week before an international major tournament
they released the original sticky nerf two weeks before S16 lan
people were using scottish resistance
[quote=Avvy][quote=HiipFire]tfw not the pyro update[/quote]
why would they release an update containing (supposedly) game-changing mechanics less than a week before an international major tournament[/quote]
they released the original sticky nerf two weeks before S16 lan
people were using [i]scottish resistance[/i]
rocketslaydid people's last holds really depend on the rescue ranger and jarate smh
yes really
the rescue ranger made keep sentries alive much, much easier
[quote=rocketslay]did people's last holds really depend on the rescue ranger and jarate smh[/quote]
yes really
the rescue ranger made keep sentries alive much, much easier
if it decreases the amount of stalemates then i don't care
if it decreases the amount of stalemates then i don't care
HiipFireAvvyHiipFiretfw not the pyro update
why would they release an update containing (supposedly) game-changing mechanics less than a week before an international major tournament
why would you change the whitelist a week before a LAN
anything is possible man
theyre not using the new whitelist for the lan
[quote=HiipFire][quote=Avvy][quote=HiipFire]tfw not the pyro update[/quote]
why would they release an update containing (supposedly) game-changing mechanics less than a week before an international major tournament[/quote]
why would you change the whitelist a week before a LAN
anything is possible man[/quote]
theyre not using the new whitelist for the lan
The changes on the whitelist go into effect after lan...
The changes on the whitelist go into effect after lan...
XenThePybroThe changes on the whitelist go into effect after lan...
http://whitelist.tf/esa_rewind_2017
rescue ranger/jarate banned
[quote=XenThePybro]The changes on the whitelist go into effect after lan...[/quote]
http://whitelist.tf/esa_rewind_2017
rescue ranger/jarate banned