My good friend Sagerz made an interesting video on momentum canceling, please give him some love he's a small youtuber and a good friend.
https://www.youtube.com/watch?v=Lj0J7ufcMvk
Momentum canceling
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Videos
My good friend Sagerz made an interesting video on momentum canceling, please give him some love he's a small youtuber and a good friend.
https://www.youtube.com/watch?v=Lj0J7ufcMvk
https://www.youtube.com/watch?v=Lj0J7ufcMvk
Clean video with good explanations, but this idea of using explosives to stop your momentum isn't really a novel concept. Anyone who has experience in jump maps probably figured this out very quickly.
Clean video with good explanations, but this idea of using explosives to stop your momentum isn't really a novel concept. Anyone who has experience in jump maps probably figured this out very quickly.
This is a useful tip and the production value is really high, great vid overall
This is a useful tip and the production value is really high, great vid overall
mathemaphysicistcan I wavedash
rip smashboards 2008
[quote=mathemaphysicist]can I wavedash[/quote]
rip smashboards 2008
rip smashboards 2008
Why is the falldamage random?? From the same high you can get different numbers of falldamage.
Does anyone know??
Why is the falldamage random?? From the same high you can get different numbers of falldamage.
Does anyone know??
Does anyone know??
Dr_HeinzWhy is the falldamage random?? From the same high you can get different numbers of falldamage.
Does anyone know??
There's a forced on (even in competitive - tf_damage_disablespread only applies to weapons) 20% damage spread on fall damage.
(was kinda surprised none of the people who had Valve's ear ever bothered getting this one fixed)
[quote=Dr_Heinz]Why is the falldamage random?? From the same high you can get different numbers of falldamage.
Does anyone know??[/quote]
There's a forced on (even in competitive - tf_damage_disablespread only applies to weapons) 20% damage spread on fall damage.
(was kinda surprised none of the people who had Valve's ear ever bothered getting this one fixed)
Does anyone know??[/quote]
There's a forced on (even in competitive - tf_damage_disablespread only applies to weapons) 20% damage spread on fall damage.
(was kinda surprised none of the people who had Valve's ear ever bothered getting this one fixed)
post this on reddit, it's a good vid and i reckon a whole lot less of them know about this than on tftv
post this on reddit, it's a good vid and i reckon a whole lot less of them know about this than on tftv
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